Updates to the World and Help Files --Rumble
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1712,6 +1712,6 @@ Mist Maze Corpse Disposal~
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This room is not reachable by mortals no matter what they try. It is here
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simply as a method of corpse disposal.
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~
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130 11 0 0 0 0
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130 9 0 0 0 0
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S
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$~
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@@ -103,13 +103,13 @@ D4
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door~
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0 20100 20100
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E
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dust~
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It is powdery-looking and grey in colour.
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~
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E
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footprints prints foot~
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The footprints are still fresh.
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~
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E
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dust~
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It is powdery-looking and grey in colour.
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~
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S
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#20105
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On the Coast of Konolua Beach @Y[DIG]@n~
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@@ -229,16 +229,16 @@ Konolua Beach
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~
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0 20100 20105
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E
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tree trees~
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The trees have broad leaves that can provide shade from the sun in the
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morning.
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~
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E
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cliff~
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The cliff stands tall at a good 45 feet skywards. Covered with plenty of
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vegetation, it looks like a guards standing the coast protecting the shores from
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danger.
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~
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E
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tree trees~
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The trees have broad leaves that can provide shade from the sun in the
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morning.
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~
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S
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T 20103
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T 20128
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@@ -859,7 +859,7 @@ Underwater~
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You are submerged underwater, and all around you is water. Corals sway under
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the water currents and dance, while shoals of fishes dart around in the shadows.
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~
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201 2 0 0 0 0
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201 0 0 0 0 0
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S
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#20131
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In the Deep Ocean~
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@@ -1360,15 +1360,15 @@ D2
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~
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0 20100 20147
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E
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north cliff~
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Marks leading to the north cliff suggests that something has been dragged
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there. Perhaps @Rsearch@ning for something will uncover a treasure box?
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~
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E
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sand marks~
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Lines leading to the area against the north cliff suggests that something has
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been dragged there.
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~
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E
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north cliff~
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Marks leading to the north cliff suggests that something has been dragged
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there. Perhaps Rsearch ning for something will uncover a treasure box?
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~
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S
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T 20121
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T 20120
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@@ -38,6 +38,10 @@ D2
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~
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0 0 23700
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E
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masonry~
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The stones have been set so close, you can't even force a knife between them.
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~
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E
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sign~
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+----------------------------------+
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@@ -63,10 +67,6 @@ sign~
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| |
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| |
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~
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E
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masonry~
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The stones have been set so close, you can't even force a knife between them.
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~
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S
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#23602
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Inside the Tradehalls~
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@@ -140,12 +140,12 @@ D1
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0 0 23607
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S
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#23606
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The armourers stall~
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You are in the corner of the cave, which the dwarves have decided to use as
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trade area. In this, the farthest corner from the entrance, some shining
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armour has been laid out on an old sack. Behind it, the assistant to the
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armoursmith is getting ready to display his merchandise to you. To get back to
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the center of the trade halls, you must go south.
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The Armourers Stall~
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You are in the corner of the cave, which the dwarves have decided to use as a
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trade area. In this, the farthest corner from the entrance, some shining armour
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has been laid out on an old sack. Behind it, the assistant to the armoursmith
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is getting ready to display his merchandise to you. To get back to the center
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of the trade halls, you must go south.
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~
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236 8 0 0 0 0
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D2
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@@ -274,12 +274,6 @@ D0
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~
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0 0 23611
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E
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rods metal~
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Long rods of differently alloyed metal hang here. On the floor next to them,
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bars of lead have been lain down. Also a barrel sits here, full to the edge
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with leather strips for handles.
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~
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E
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forge contraption strange~
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A forge with large leather bellows has been set in the full length of the
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eastern wall. A small stream in the corner makes a small milling wheel turn,
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@@ -288,6 +282,12 @@ putting the forge here is that small stream. It runs from a hole in the cave
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wall about three feet up, into a hole in the corner. A small basin suggests the
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stream is used to temper the steel in, too.
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~
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E
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rods metal~
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Long rods of differently alloyed metal hang here. On the floor next to them,
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bars of lead have been lain down. Also a barrel sits here, full to the edge
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with leather strips for handles.
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~
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S
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#23613
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Before the city~
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@@ -357,15 +357,15 @@ D3
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~
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0 0 23611
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E
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forge~
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The forge has been set in sotnes and is extremely hot. On the other side of
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the fire, you notice the weaponsmiths' smithy.
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~
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E
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crate~
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A wooden crate about one by two feet. It contains strips of leather used for
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the armours made here.
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~
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E
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forge~
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The forge has been set in sotnes and is extremely hot. On the other side of
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the fire, you notice the weaponsmiths' smithy.
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~
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S
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#23616
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At the stonewrights.~
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@@ -380,13 +380,6 @@ D3
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~
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0 0 23613
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E
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shelf~
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A wide shelf has been made from the stone wall. And you notice it has been
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made by removing the surrounding rock piece by piece. A labour with no end, it
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seems. On it a couple of small gemstones have been laid, along with a
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handwritten sign: HANDS OFF!
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~
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E
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tombstones stones headstones~
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They all look about the same:
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_____________ ___ _______
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@@ -399,6 +392,13 @@ _____________ ___ _______
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| | | | | |
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|___________| |_| |___|
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~
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E
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shelf~
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A wide shelf has been made from the stone wall. And you notice it has been
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made by removing the surrounding rock piece by piece. A labour with no end, it
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seems. On it a couple of small gemstones have been laid, along with a
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handwritten sign: HANDS OFF!
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~
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S
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#23617
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The dwarven city~
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@@ -548,9 +548,10 @@ The ladder stretches into darkness.
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~
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0 0 23670
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E
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basket~
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A large basket, it looks sturdy enough to carry a ton of rock at once. It
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should be able to carry you with all your belongings without any problems.
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walls~
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The walls are the same rock as the surrounding city. You notice, however,
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that these walls doesn't consist of blocks of stone. The room's more likely
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been dug out of the mountain.
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~
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E
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crane large~
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@@ -559,10 +560,9 @@ and stone from the mine. You think you might be able to fit in the basket
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currently hanging here.
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~
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E
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walls~
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The walls are the same rock as the surrounding city. You notice, however,
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that these walls doesn't consist of blocks of stone. The room's more likely
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been dug out of the mountain.
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basket~
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A large basket, it looks sturdy enough to carry a ton of rock at once. It
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should be able to carry you with all your belongings without any problems.
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~
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S
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T 23606
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@@ -1528,18 +1528,18 @@ A portal leads back to the royal court.
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portal~
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0 0 23663
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E
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altar marble fire~
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Tha altar is about 3' tall, 6' wide and 2' deep. It's just out of reach on
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the other side of the silver chain, and on it, an extremely beautiful hammer has
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been put.
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~
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E
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chain silver~
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A thin silver chain seems to enter the rock on both sides of the altar.
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There are no hooks or rings, the chain simply continues into the rock. A strong
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magical field protects the chain, and no matter how you try, you can't seem to
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cross it.
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~
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E
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altar marble fire~
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Tha altar is about 3' tall, 6' wide and 2' deep. It's just out of reach on
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the other side of the silver chain, and on it, an extremely beautiful hammer has
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been put.
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~
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S
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#23667
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At the Dwarven Court~
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@@ -1557,14 +1557,14 @@ The court continues.
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~
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0 0 23663
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E
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tapestries~
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You wonder, could there be anything behind these heavy tapestries?
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~
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E
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throne chair seat dwarven~
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The Throne has been cut of black marble, and decorated with jade. In the
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seat the king seem almost divine.
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~
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E
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tapestries~
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You wonder, could there be anything behind these heavy tapestries?
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~
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S
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T 23603
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T 23602
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@@ -11,6 +11,13 @@ D0
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~
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0 0 24005
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E
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gate~
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The large gates are made of wood, but are so heavily reinforced with stell
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that The large gates are made of wood, but are so heavily reinforced with steel
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that you can hardly tell. It would take someone of inhuman strength to close
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them.
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~
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E
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credits info~
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Builder : Rumble
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Zone : 240 Dun Maura
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@@ -28,13 +35,6 @@ Zone: 240 was linked to the following zones:
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100 The Northern Highway at: 24000 (south) ---> 10096
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86 Duke Kalithorn's Keep at: 24084 (north) ---> 8660
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~
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E
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gate~
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The large gates are made of wood, but are so heavily reinforced with stell
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that The large gates are made of wood, but are so heavily reinforced with steel
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that you can hardly tell. It would take someone of inhuman strength to close
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them.
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~
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S
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#24001
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Zyanya Way~
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@@ -596,14 +596,14 @@ D5
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Grate~
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1 0 24088
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E
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grate~
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A small grate is partially hidden under some dirt and blankets.
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~
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E
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rug~
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The rug seems to be covering a large grate in the floor. You wonder if you
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could lift that heavy metal grate.
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~
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E
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grate~
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A small grate is partially hidden under some dirt and blankets.
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~
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S
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#24031
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Supplies store~
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@@ -1262,8 +1262,8 @@ S
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Whits Lane~
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Minotaurs do not look down on other races, but they rarely understand the
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likes of the "higher", "civilized" species. They are a very brusque and direct
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people and don't particularly enjoy the likes of those races that rely on
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diplomacy and subterfuge to exist.
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towards people and don't particularly enjoy the likes of those races that rely
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on diplomacy and subterfuge to exist.
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~
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240 0 0 0 0 0
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D0
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@@ -1567,7 +1567,10 @@ Zoa Way~
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Minotaurs frequently prize strength and prowess, and tend to prefer simple,
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direct solutions to problems. The majority of Minotaurs despise laziness and
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injustice. You wonder exactly at what their definition of laziness and
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injustice would be.
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injustice would be. Minotaurs frequently prize strength and prowess, and tend
|
||||
to prefer simple, direct solutions to problems. The majority of Minotaurs
|
||||
despise laziness and injustice. You wonder exactly what their definition of
|
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laziness and injustice would be.
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~
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240 0 0 0 0 0
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D2
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@@ -40,50 +40,24 @@ D5
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~
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0 0 2798
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E
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7~
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The orb is only kept in one place, held by the skeletal creature in room
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2763. The only problem is that the way in is a one way exit, the only other
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ways out are a death trap to the east.. Or to kneel to the creature so that he
|
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teleports you out. In order to get the orb you must kill the creature, which
|
||||
then leaves you trapped there... Or does it? ;-) There is a memlin child in
|
||||
room 2722 who will explain to you the wonders of Dynar magic - namely that a
|
||||
glowing circle works as a portal. So, all you need to do is kill the creature,
|
||||
take the orb and KNEEL CIRCLE to get out.
|
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spoilers~
|
||||
Ahhh, cheater!! Don't you want to enjoy the zone?! *sniff*, ok, if you
|
||||
really have to look there are a few little secrets listed here to spoil your
|
||||
zone exploring pleasure. Just type look # to look at each one.
|
||||
1: Temple Entrance Puzzle
|
||||
2: Lost Child Puzzle
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||||
3: Goethite Shackle
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4: Girl who Transforms to Doll
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5: Colour-changing Shard of Glass
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6: Defeating the Sorceress
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7: Getting the Orb
|
||||
~
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E
|
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6~
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||||
The Sorceress does two main things while fighting. First, she will randomly
|
||||
cause a circle of fire to flare up, that will damage you if you try to flee or
|
||||
exit the room. Second, she will occasionally use her staff to fireball anyone
|
||||
attacking her. If you kill her in the normal way, her staff will remain behind
|
||||
and reincarnate her after a few minutes. The only way to permanently get rid of
|
||||
her, and get ahold of her items, is to get the glowing orb from the skeletal
|
||||
creature in room 2763. Once you have the orb, you must defeat the sorceress in
|
||||
the normal way and then USE ORB as soon as she is gone and only her staff
|
||||
remains. This will dissolve the remaining fire elemental and kill the sorceress
|
||||
permanently. It will also leave behind everything she was wearing. By the way,
|
||||
her firey dress will burn whoever wears it, unless they are also wearing the
|
||||
crystal nymph ring.
|
||||
~
|
||||
E
|
||||
5~
|
||||
The shard of glass (2727) that loads in room 2754 will change colours and
|
||||
display a message when you pick it up. The colour/message is different for
|
||||
each class of player.
|
||||
~
|
||||
E
|
||||
4~
|
||||
Upon entering room 2742, a little girl will appear and transform herself
|
||||
into a doll (2723). This doll when kept in your inventory will perform attacks
|
||||
randomly when you fight. It will do this three times and then change back into
|
||||
a girl who runs away. (The doll will only load once in this room until you
|
||||
either use up its three attacks, or pass room 2702)
|
||||
~
|
||||
E
|
||||
3~
|
||||
The Goethite shackle (2708) when worn, cannot be removed except for in the
|
||||
center of the Twilight Temple (2743) where the Keeper will remove it
|
||||
automatically for you.
|
||||
1~
|
||||
The northern exit in room 2707 will normally repel you, causing you to sit
|
||||
down if you try to enter. When you stand up, the resident memlin will explain
|
||||
that only the enslaved may enter. This means.. You guessed it, you have to be
|
||||
wearing the Goethite shackle to be allowed to pass.
|
||||
~
|
||||
E
|
||||
2~
|
||||
@@ -102,24 +76,50 @@ you found her. Examining those floorboards (room 2719) will reveal a hidden key
|
||||
that allows passage through the glassygates into the Sorceress' palace area.
|
||||
~
|
||||
E
|
||||
1~
|
||||
The northern exit in room 2707 will normally repel you, causing you to sit
|
||||
down if you try to enter. When you stand up, the resident memlin will explain
|
||||
that only the enslaved may enter. This means.. You guessed it, you have to be
|
||||
wearing the Goethite shackle to be allowed to pass.
|
||||
3~
|
||||
The Goethite shackle (2708) when worn, cannot be removed except for in the
|
||||
center of the Twilight Temple (2743) where the Keeper will remove it
|
||||
automatically for you.
|
||||
~
|
||||
E
|
||||
spoilers~
|
||||
Ahhh, cheater!! Don't you want to enjoy the zone?! *sniff*, ok, if you
|
||||
really have to look there are a few little secrets listed here to spoil your
|
||||
zone exploring pleasure. Just type look # to look at each one.
|
||||
1: Temple Entrance Puzzle
|
||||
2: Lost Child Puzzle
|
||||
3: Goethite Shackle
|
||||
4: Girl who Transforms to Doll
|
||||
5: Colour-changing Shard of Glass
|
||||
6: Defeating the Sorceress
|
||||
7: Getting the Orb
|
||||
4~
|
||||
Upon entering room 2742, a little girl will appear and transform herself
|
||||
into a doll (2723). This doll when kept in your inventory will perform attacks
|
||||
randomly when you fight. It will do this three times and then change back into
|
||||
a girl who runs away. (The doll will only load once in this room until you
|
||||
either use up its three attacks, or pass room 2702)
|
||||
~
|
||||
E
|
||||
5~
|
||||
The shard of glass (2727) that loads in room 2754 will change colours and
|
||||
display a message when you pick it up. The colour/message is different for
|
||||
each class of player.
|
||||
~
|
||||
E
|
||||
6~
|
||||
The Sorceress does two main things while fighting. First, she will randomly
|
||||
cause a circle of fire to flare up, that will damage you if you try to flee or
|
||||
exit the room. Second, she will occasionally use her staff to fireball anyone
|
||||
attacking her. If you kill her in the normal way, her staff will remain behind
|
||||
and reincarnate her after a few minutes. The only way to permanently get rid of
|
||||
her, and get ahold of her items, is to get the glowing orb from the skeletal
|
||||
creature in room 2763. Once you have the orb, you must defeat the sorceress in
|
||||
the normal way and then USE ORB as soon as she is gone and only her staff
|
||||
remains. This will dissolve the remaining fire elemental and kill the sorceress
|
||||
permanently. It will also leave behind everything she was wearing. By the way,
|
||||
her firey dress will burn whoever wears it, unless they are also wearing the
|
||||
crystal nymph ring.
|
||||
~
|
||||
E
|
||||
7~
|
||||
The orb is only kept in one place, held by the skeletal creature in room
|
||||
2763. The only problem is that the way in is a one way exit, the only other
|
||||
ways out are a death trap to the east.. Or to kneel to the creature so that he
|
||||
teleports you out. In order to get the orb you must kill the creature, which
|
||||
then leaves you trapped there... Or does it? ;-) There is a memlin child in
|
||||
room 2722 who will explain to you the wonders of Dynar magic - namely that a
|
||||
glowing circle works as a portal. So, all you need to do is kill the creature,
|
||||
take the orb and KNEEL CIRCLE to get out.
|
||||
~
|
||||
S
|
||||
#2701
|
||||
@@ -145,9 +145,9 @@ air wafting from the branches.
|
||||
~
|
||||
0 0 2798
|
||||
E
|
||||
trees~
|
||||
The trees seem to close heavily around the cave entrance, almost concealing
|
||||
it as though willed by some magic to do so.
|
||||
cave~
|
||||
This open cave is so dark you can hardly see inside, but silent figures can
|
||||
be seen lurking just within the shadows.
|
||||
~
|
||||
E
|
||||
rubble piles~
|
||||
@@ -155,9 +155,9 @@ rubble piles~
|
||||
the surrounding air.
|
||||
~
|
||||
E
|
||||
cave~
|
||||
This open cave is so dark you can hardly see inside, but silent figures can
|
||||
be seen lurking just within the shadows.
|
||||
trees~
|
||||
The trees seem to close heavily around the cave entrance, almost concealing
|
||||
it as though willed by some magic to do so.
|
||||
~
|
||||
S
|
||||
#2702
|
||||
@@ -250,15 +250,15 @@ flickering within and a thin layer of sand covers the floor.
|
||||
~
|
||||
0 0 2706
|
||||
E
|
||||
pile rocks~
|
||||
This pile of rocks has a strange powdery coating, the pale yellowish colour
|
||||
and the surrounding smell indicates that it might be sulfur.
|
||||
~
|
||||
E
|
||||
sharp stalactites~
|
||||
These mineral encrustations look to have formed over many months or even
|
||||
years, jagged and sparkling like dry icicles.
|
||||
~
|
||||
E
|
||||
pile rocks~
|
||||
This pile of rocks has a strange powdery coating, the pale yellowish colour
|
||||
and the surrounding smell indicates that it might be sulfur.
|
||||
~
|
||||
S
|
||||
#2705
|
||||
Beneath the Roots~
|
||||
@@ -303,15 +303,15 @@ entrance like menacing teeth.
|
||||
~
|
||||
0 0 2704
|
||||
E
|
||||
flickering lantern~
|
||||
This lantern has been attached to the wall so that it cannot be taken. A
|
||||
bright flame burns steadily, illuminating the way.
|
||||
~
|
||||
E
|
||||
footprints~
|
||||
These tiny footprints, leading to the north, are unusually small but
|
||||
unmistakeably memlin, indicating the presence of children in these caverns.
|
||||
~
|
||||
E
|
||||
flickering lantern~
|
||||
This lantern has been attached to the wall so that it cannot be taken. A
|
||||
bright flame burns steadily, illuminating the way.
|
||||
~
|
||||
S
|
||||
#2707
|
||||
A Dusty Supply Room~
|
||||
@@ -336,9 +336,9 @@ and an unpleasant smell drifts from this direction.
|
||||
undefined~
|
||||
0 0 2704
|
||||
E
|
||||
tools~
|
||||
Various picks, shovels, and the occasional rusted knife lie abandoned here,
|
||||
unusable by the look of them.
|
||||
curtain~
|
||||
A strange mist surrounds the northern curtain, circulating slowly but not
|
||||
dispersing, as if it guarded the way.
|
||||
~
|
||||
E
|
||||
mine cart~
|
||||
@@ -346,9 +346,9 @@ mine cart~
|
||||
and on closer inspection one of the wheels looks cracked beyond repair.
|
||||
~
|
||||
E
|
||||
curtain~
|
||||
A strange mist surrounds the northern curtain, circulating slowly but not
|
||||
dispersing, as if it guarded the way.
|
||||
tools~
|
||||
Various picks, shovels, and the occasional rusted knife lie abandoned here,
|
||||
unusable by the look of them.
|
||||
~
|
||||
S
|
||||
T 2717
|
||||
@@ -487,9 +487,13 @@ unseen light source.
|
||||
~
|
||||
0 0 2713
|
||||
E
|
||||
grassy moss~
|
||||
These tiny tufts of moss give a welcome splash of green to the sandy brown
|
||||
of these tunnels, scenting the air subtly as well.
|
||||
tiny fading footprints~
|
||||
These little footprints seem to vanish mysteriously to the east.
|
||||
~
|
||||
E
|
||||
sign~
|
||||
This sign has been filled with various words and numbers that appear to be
|
||||
dates, but not particularly legible or significant to non-memlins.
|
||||
~
|
||||
E
|
||||
large round bench~
|
||||
@@ -498,13 +502,9 @@ memlins, though judging by its slightly buckling legs, it has probably held
|
||||
more.
|
||||
~
|
||||
E
|
||||
sign~
|
||||
This sign has been filled with various words and numbers that appear to be
|
||||
dates, but not particularly legible or significant to non-memlins.
|
||||
~
|
||||
E
|
||||
tiny fading footprints~
|
||||
These little footprints seem to vanish mysteriously to the east.
|
||||
grassy moss~
|
||||
These tiny tufts of moss give a welcome splash of green to the sandy brown
|
||||
of these tunnels, scenting the air subtly as well.
|
||||
~
|
||||
S
|
||||
#2713
|
||||
@@ -550,16 +550,16 @@ way to a sandy path.
|
||||
~
|
||||
0 0 2713
|
||||
E
|
||||
thick crystal pane~
|
||||
This pane acts like a skylight, allowing the intense heat and light of the
|
||||
sun to flood the room, magnified by the refracting ability of the crystal.
|
||||
~
|
||||
E
|
||||
creeping vines~
|
||||
These vines look fantastically healthy and seem to be growing at a fast
|
||||
rate, wall-papering the sides and ceiling of the cave with various shades of
|
||||
green.
|
||||
~
|
||||
E
|
||||
thick crystal pane~
|
||||
This pane acts like a skylight, allowing the intense heat and light of the
|
||||
sun to flood the room, magnified by the refracting ability of the crystal.
|
||||
~
|
||||
S
|
||||
#2715
|
||||
Hovel Junction~
|
||||
@@ -618,9 +618,9 @@ movement filling the air.
|
||||
~
|
||||
0 0 2715
|
||||
E
|
||||
kitchen utensils~
|
||||
Various pieces of cutlery lie strewn apart, long handled spoons and sharp
|
||||
chopping knives, all in various stages of use.
|
||||
huge stacks plates~
|
||||
Most of these plates are smoothly carved from wood, chipped here and there in
|
||||
places as if well used, most stacked in dirty piles waiting to be cleaned.
|
||||
~
|
||||
E
|
||||
large pot~
|
||||
@@ -628,9 +628,9 @@ large pot~
|
||||
smell as every now and again something bobs to the surface and dips back down.
|
||||
~
|
||||
E
|
||||
huge stacks plates~
|
||||
Most of these plates are smoothly carved from wood, chipped here and there in
|
||||
places as if well used, most stacked in dirty piles waiting to be cleaned.
|
||||
kitchen utensils~
|
||||
Various pieces of cutlery lie strewn apart, long handled spoons and sharp
|
||||
chopping knives, all in various stages of use.
|
||||
~
|
||||
S
|
||||
#2717
|
||||
@@ -649,17 +649,17 @@ activity filling the air.
|
||||
~
|
||||
0 0 2715
|
||||
E
|
||||
various tools watering cans rakes~
|
||||
These tools all seem to play a major role in gardening and growing various
|
||||
crops, most of them starting to rust and decay from what appears to be lack of
|
||||
care.
|
||||
~
|
||||
E
|
||||
buckets pods seeds~
|
||||
A variety of green husks and several pouches of seeds spill carelessly into
|
||||
their bucket containers, some of them sprouting into tiny roots from the
|
||||
dampness.
|
||||
~
|
||||
E
|
||||
various tools watering cans rakes~
|
||||
These tools all seem to play a major role in gardening and growing various
|
||||
crops, most of them starting to rust and decay from what appears to be lack of
|
||||
care.
|
||||
~
|
||||
S
|
||||
#2718
|
||||
A Low Tunnel~
|
||||
@@ -682,15 +682,15 @@ water filling the air.
|
||||
~
|
||||
0 0 2712
|
||||
E
|
||||
faded blood streaks~
|
||||
It looks as if this place is a site of regular injury, old and new blood
|
||||
marks marring the otherwise shiny surface of the rock.
|
||||
~
|
||||
E
|
||||
film slimy moisture~
|
||||
The ground glistens wetly, a combination of what looks to be moulded water
|
||||
and weaving slug trails makes it appear very slippery indeed.
|
||||
~
|
||||
E
|
||||
faded blood streaks~
|
||||
It looks as if this place is a site of regular injury, old and new blood
|
||||
marks marring the otherwise shiny surface of the rock.
|
||||
~
|
||||
S
|
||||
T 2711
|
||||
#2719
|
||||
@@ -708,9 +708,10 @@ the surrounding rock, making the cupboard appear inescapable.
|
||||
seamlessdoor~
|
||||
1 0 2712
|
||||
E
|
||||
broken toys~
|
||||
A tiny clay doll's head lies in the dirt, its unblinking eyes coated in a
|
||||
delicate film of dust.
|
||||
old cobwebs~
|
||||
These webs look to be years old, any beauty to their carefully woven
|
||||
structure, long eroded, greyed and dimmed so that they are little more than
|
||||
fluttering ghosts in the breeze.
|
||||
~
|
||||
E
|
||||
useless tools~
|
||||
@@ -718,10 +719,9 @@ useless tools~
|
||||
ground, forgotten and left to rot.
|
||||
~
|
||||
E
|
||||
old cobwebs~
|
||||
These webs look to be years old, any beauty to their carefully woven
|
||||
structure, long eroded, greyed and dimmed so that they are little more than
|
||||
fluttering ghosts in the breeze.
|
||||
broken toys~
|
||||
A tiny clay doll's head lies in the dirt, its unblinking eyes coated in a
|
||||
delicate film of dust.
|
||||
~
|
||||
S
|
||||
#2720
|
||||
@@ -774,11 +774,6 @@ extends into darkness.
|
||||
~
|
||||
0 0 2723
|
||||
E
|
||||
several benches~
|
||||
These benches are simple in design, barely more than wooden slabs, fastened
|
||||
to the stony walls and worn in places.
|
||||
~
|
||||
E
|
||||
large stone sculpture weighing scales~
|
||||
A tall spiralling column of metallic rock stretches almost to the roof of the
|
||||
cavern, two elegant silvery arms spreadeagling out from either side. At the end
|
||||
@@ -786,6 +781,11 @@ of each a long loop of sparkling chain hangs down, each suspending a flat metal
|
||||
plate, a careful representation of the scales normally used for weighing and
|
||||
measuring.
|
||||
~
|
||||
E
|
||||
several benches~
|
||||
These benches are simple in design, barely more than wooden slabs, fastened
|
||||
to the stony walls and worn in places.
|
||||
~
|
||||
S
|
||||
#2722
|
||||
Cavernous Hot Spring~
|
||||
@@ -804,15 +804,15 @@ the swirling droplets of water.
|
||||
~
|
||||
0 0 2721
|
||||
E
|
||||
towels~
|
||||
These towels look as though they were once clean and fluffy, but now are
|
||||
little more than brown rags, used solely for getting the job done.
|
||||
~
|
||||
E
|
||||
lumps soap~
|
||||
These appear to have been mashed together out of some homemade substance and
|
||||
used as soap. Several of the slippery lumps sit in crevices along the spring.
|
||||
|
||||
~
|
||||
E
|
||||
towels~
|
||||
These towels look as though they were once clean and fluffy, but now are
|
||||
little more than brown rags, used solely for getting the job done.
|
||||
~
|
||||
S
|
||||
#2723
|
||||
@@ -837,15 +837,15 @@ tall sculpture rising from the ground.
|
||||
~
|
||||
0 0 2721
|
||||
E
|
||||
cubicle-like hollows~
|
||||
These little carved hollows seem to be used as bunk beds, comfortable looking
|
||||
arrangements of moss and bracken fluffed together into bedding piles.
|
||||
~
|
||||
E
|
||||
trailing vines~
|
||||
These dark veiny tendrils weave their way along the walls, providing firm
|
||||
support for anyone who would wish to climb inside the higher hollows.
|
||||
~
|
||||
E
|
||||
cubicle-like hollows~
|
||||
These little carved hollows seem to be used as bunk beds, comfortable looking
|
||||
arrangements of moss and bracken fluffed together into bedding piles.
|
||||
~
|
||||
S
|
||||
#2724
|
||||
Tiny Hollow~
|
||||
@@ -863,16 +863,16 @@ humidity.
|
||||
~
|
||||
0 0 2723
|
||||
E
|
||||
toys~
|
||||
Several basic children's toys lie scattered around, a bright pink ball
|
||||
particularly catches the eye, as does a rather beautiful painted doll.
|
||||
~
|
||||
E
|
||||
drawings~
|
||||
These drawings look meticulously done, many of the papers depicting the sun
|
||||
and the moon. A few of the newer ones show memlin stick-figures wielding picks
|
||||
and digging.
|
||||
~
|
||||
E
|
||||
toys~
|
||||
Several basic children's toys lie scattered around, a bright pink ball
|
||||
particularly catches the eye, as does a rather beautiful painted doll.
|
||||
~
|
||||
S
|
||||
#2725
|
||||
Kitchen Pantry~
|
||||
@@ -1591,7 +1591,7 @@ T 2754
|
||||
liberally decorated with everything that used to make up the insides of your
|
||||
body.
|
||||
~
|
||||
27 2 0 0 0 0
|
||||
27 0 0 0 0 0
|
||||
S
|
||||
T 2735
|
||||
#2765
|
||||
@@ -2195,15 +2195,8 @@ tranquility of this place.
|
||||
~
|
||||
27 8 0 0 0 0
|
||||
E
|
||||
wall-hung wall hung candles~
|
||||
These tall elegant candles burn brightly, scarlet flickers of flame dancing
|
||||
upon the wax as if to some unheard rhythm.
|
||||
~
|
||||
E
|
||||
beautiful bed~
|
||||
The smooth, dark frame of this bed has been carved by the hand of a skilled
|
||||
master, various artistic depictions of love emerging from the flowing lines of
|
||||
the wood as if they had grown there.
|
||||
test~
|
||||
Move bounce
|
||||
~
|
||||
E
|
||||
glass fountain~
|
||||
@@ -2212,8 +2205,15 @@ smooth pebbles within, small drops of water splashing over the side as it
|
||||
trickles.
|
||||
~
|
||||
E
|
||||
test~
|
||||
Move bounce
|
||||
beautiful bed~
|
||||
The smooth, dark frame of this bed has been carved by the hand of a skilled
|
||||
master, various artistic depictions of love emerging from the flowing lines of
|
||||
the wood as if they had grown there.
|
||||
~
|
||||
E
|
||||
wall-hung wall hung candles~
|
||||
These tall elegant candles burn brightly, scarlet flickers of flame dancing
|
||||
upon the wax as if to some unheard rhythm.
|
||||
~
|
||||
S
|
||||
$~
|
||||
|
||||
@@ -747,11 +747,10 @@ This way leads to the back of the Inn.
|
||||
S
|
||||
#3573
|
||||
Behind The Inn~
|
||||
You now stand behind the Inn. The smell here is not so pleasant as
|
||||
the keeper and his help throw a good deal of garbage here. A couple of
|
||||
piles of rubbish are to the west, but you will smell the worse for
|
||||
meddling there. As a clean alternative, you can go north or east around
|
||||
the Inn.
|
||||
You now stand behind the Inn. The smell here is not so pleasant as the
|
||||
keeper and his help throw a good deal of garbage here. A couple of piles of
|
||||
rubbish are to the west, but you will smell the worse for meddling there. As a
|
||||
clean alternative, you can go east around the Inn.
|
||||
~
|
||||
35 0 0 0 0 0
|
||||
D1
|
||||
|
||||
@@ -53,11 +53,11 @@ D2
|
||||
~
|
||||
0 0 4301
|
||||
E
|
||||
north~
|
||||
south~
|
||||
More ice bridge.
|
||||
~
|
||||
E
|
||||
south~
|
||||
north~
|
||||
More ice bridge.
|
||||
~
|
||||
S
|
||||
@@ -173,10 +173,10 @@ D3
|
||||
S
|
||||
#4309
|
||||
Snow Field~
|
||||
It's still snowing in this baren, forsaken land of ice. Only the penguins
|
||||
It is still snowing in this baren, forsaken land of ice. Only the penguins
|
||||
and a couple lumps of some sort of creature roam these lands. The penguins are
|
||||
many and with their babies seem many more. As you scan your surroundings you
|
||||
see a large hump of ice to the northeast.
|
||||
see a large hump of ice to the northeast.
|
||||
~
|
||||
43 0 0 0 0 0
|
||||
D0
|
||||
@@ -661,18 +661,18 @@ D2
|
||||
~
|
||||
0 0 4331
|
||||
E
|
||||
wall~
|
||||
The walls in this room are perfectly smoothed away and still refecting that
|
||||
strange blue light. You think the light must be coming from outside for there
|
||||
are no lights in here.
|
||||
~
|
||||
E
|
||||
throne chair~
|
||||
This chair made completly of ice is suberbly crafted and sqared away. It
|
||||
seems to be made of one block of ice as you can see no grooves to mark that it
|
||||
is not. The seat of the chair is very low in humanoid standards, but penguins
|
||||
see it not fit to be in high places.
|
||||
~
|
||||
E
|
||||
wall~
|
||||
The walls in this room are perfectly smoothed away and still refecting that
|
||||
strange blue light. You think the light must be coming from outside for there
|
||||
are no lights in here.
|
||||
~
|
||||
S
|
||||
#4333
|
||||
Snowy Trail~
|
||||
|
||||
@@ -73,9 +73,9 @@ The way out!
|
||||
0 -1 4402
|
||||
S
|
||||
#4404
|
||||
In a tent.~
|
||||
You are in a small tent with 4 bunks in a corner. The only exit seems to be
|
||||
back west.
|
||||
In a Tent~
|
||||
You are in a small tent with four bunks in a corner. The only exit seems to
|
||||
be back west.
|
||||
~
|
||||
44 8 0 0 0 0
|
||||
D3
|
||||
@@ -252,14 +252,14 @@ This opening will take you to the entrance.
|
||||
~
|
||||
0 -1 4406
|
||||
E
|
||||
skulls~
|
||||
Human skulls, no doubt about it!
|
||||
~
|
||||
E
|
||||
throne chair~
|
||||
A chair made from fresh wood, bound with bands of tree bark. On the top,
|
||||
skulls smile back at you with empty eyesockets.
|
||||
~
|
||||
E
|
||||
skulls~
|
||||
Human skulls, no doubt about it!
|
||||
~
|
||||
S
|
||||
#4412
|
||||
Sleeping room.~
|
||||
@@ -292,11 +292,11 @@ XXXXXXX + +--+--+/-+ XXX
|
||||
~
|
||||
S
|
||||
#4413
|
||||
In the shamans tent.~
|
||||
In the Shamans Tent~
|
||||
You have entered the shamans hut, and a bizarre light is streaming from the
|
||||
center of the tent. It's a mixture of blue and the purple from the tent. You
|
||||
think this is very pretty, and you'd like to watch it for a long time.
|
||||
Unfortunately you seem to have come at a bad time for that, sice the owner is
|
||||
Unfortunately you seem to have come at a bad time for that, since the owner is
|
||||
here... In the middle of the tent a fire is burning with a blue flame, and
|
||||
magic seems to permeate the very fabric of the tent. You see a bunk in the
|
||||
corner, and you can leave to the south.
|
||||
|
||||
@@ -146,7 +146,7 @@ D
|
||||
N
|
||||
Too bad, you seem to have fallen into a never ending abyss.
|
||||
~
|
||||
57 6 0 0 0 0
|
||||
57 4 0 0 0 0
|
||||
S
|
||||
T 5799
|
||||
#5708
|
||||
@@ -434,14 +434,14 @@ D4
|
||||
~
|
||||
0 0 5724
|
||||
E
|
||||
bones~
|
||||
These bones are mostly crushed and powdered but most of them look human...
|
||||
~
|
||||
E
|
||||
tracks~
|
||||
These tracks are insect like and very large. Whatever made these must be
|
||||
huge.
|
||||
~
|
||||
E
|
||||
bones~
|
||||
These bones are mostly crushed and powdered but most of them look human...
|
||||
~
|
||||
S
|
||||
#5724
|
||||
Capricorns' Hill~
|
||||
@@ -513,13 +513,13 @@ The sap is dribbling down the trunk forming a pool at the base of the tree.
|
||||
~
|
||||
0 0 5731
|
||||
E
|
||||
eyes~
|
||||
The eyes are small and beady, they look evil.
|
||||
~
|
||||
E
|
||||
ladder~
|
||||
Sap oozes down this ladder forming a sticky covering.
|
||||
~
|
||||
E
|
||||
eyes~
|
||||
The eyes are small and beady, they look evil.
|
||||
~
|
||||
S
|
||||
#5728
|
||||
The Cave~
|
||||
@@ -645,11 +645,11 @@ D5
|
||||
~
|
||||
0 0 5733
|
||||
E
|
||||
blood~
|
||||
pool~
|
||||
A pool of bluey gray blood has collected in the corner.
|
||||
~
|
||||
E
|
||||
pool~
|
||||
blood~
|
||||
A pool of bluey gray blood has collected in the corner.
|
||||
~
|
||||
S
|
||||
|
||||
@@ -77,19 +77,19 @@ You can see some light to the west.
|
||||
~
|
||||
0 -1 7302
|
||||
E
|
||||
mud~
|
||||
When you examine the mud, you notice small worms crawling around.
|
||||
~
|
||||
E
|
||||
worms~
|
||||
The worms are purple. They do not look edible.
|
||||
~
|
||||
E
|
||||
mud~
|
||||
When you examine the mud, you notice small worms crawling around.
|
||||
~
|
||||
S
|
||||
#7304
|
||||
The Cave Turning-Point~
|
||||
The mud is getting deeper. You are wondering, 'Would it be an idea to
|
||||
leave, before I disappear?'. To the south you notice a flat round stone
|
||||
is blocking the way. To the west you can see mud.
|
||||
The mud is getting deeper. You are wondering, 'Would it be an idea to leave,
|
||||
before I disappear?' To the south you notice a flat round stone is blocking the
|
||||
way. To the west you can see mud.
|
||||
~
|
||||
73 9 0 0 0 0
|
||||
D2
|
||||
@@ -127,14 +127,14 @@ You see a grey block.
|
||||
block grey~
|
||||
1 -1 7306
|
||||
E
|
||||
socket~
|
||||
The socket looks like the work of a dwarf. It is VERY beautiful.
|
||||
~
|
||||
E
|
||||
crystal globe~
|
||||
The crystal globe is glowing with a pulsing light. It looks like there is
|
||||
smoke inside it.
|
||||
~
|
||||
E
|
||||
socket~
|
||||
The socket looks like the work of a dwarf. It is VERY beautiful.
|
||||
~
|
||||
S
|
||||
#7306
|
||||
The Mudhole~
|
||||
@@ -437,9 +437,10 @@ The eastern part of the lair.
|
||||
~
|
||||
0 -1 7317
|
||||
E
|
||||
table~
|
||||
On the table there is dust, in the center there is a small statue of a Dragon
|
||||
sleeping.
|
||||
dragon statue~
|
||||
It looks like a silver dragon. It is nailed onto the table. The dragon sits
|
||||
on a red dragon that looks dead. But the eyes of the red dragon are glowing,
|
||||
pulsating red. You feel drained.
|
||||
~
|
||||
E
|
||||
skeleton skeletons~
|
||||
@@ -447,10 +448,9 @@ skeleton skeletons~
|
||||
sword or club.
|
||||
~
|
||||
E
|
||||
dragon statue~
|
||||
It looks like a silver dragon. It is nailed onto the table. The dragon sits
|
||||
on a red dragon that looks dead. But the eyes of the red dragon are glowing,
|
||||
pulsating red. You feel drained.
|
||||
table~
|
||||
On the table there is dust, in the center there is a small statue of a Dragon
|
||||
sleeping.
|
||||
~
|
||||
S
|
||||
#7321
|
||||
@@ -533,22 +533,22 @@ You see a room far away.
|
||||
~
|
||||
0 -1 7323
|
||||
E
|
||||
head heads~
|
||||
When you study the faces of the heads you see that they are faces of dragons.
|
||||
The face to the north is red, the face to the east is green, and the face to the
|
||||
south is blue.
|
||||
~
|
||||
E
|
||||
green~
|
||||
This looks like an evil dragon.
|
||||
blue~
|
||||
This looks like a good dragon.
|
||||
~
|
||||
E
|
||||
red~
|
||||
This looks like a neutral dragon.
|
||||
~
|
||||
E
|
||||
blue~
|
||||
This looks like a good dragon.
|
||||
green~
|
||||
This looks like an evil dragon.
|
||||
~
|
||||
E
|
||||
head heads~
|
||||
When you study the faces of the heads you see that they are faces of dragons.
|
||||
The face to the north is red, the face to the east is green, and the face to the
|
||||
south is blue.
|
||||
~
|
||||
S
|
||||
#7325
|
||||
|
||||
Reference in New Issue
Block a user