Updates to the World and Help Files --Rumble
This commit is contained in:
@@ -40,50 +40,24 @@ D5
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~
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0 0 2798
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E
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7~
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The orb is only kept in one place, held by the skeletal creature in room
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2763. The only problem is that the way in is a one way exit, the only other
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ways out are a death trap to the east.. Or to kneel to the creature so that he
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teleports you out. In order to get the orb you must kill the creature, which
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then leaves you trapped there... Or does it? ;-) There is a memlin child in
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room 2722 who will explain to you the wonders of Dynar magic - namely that a
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glowing circle works as a portal. So, all you need to do is kill the creature,
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take the orb and KNEEL CIRCLE to get out.
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spoilers~
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Ahhh, cheater!! Don't you want to enjoy the zone?! *sniff*, ok, if you
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really have to look there are a few little secrets listed here to spoil your
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zone exploring pleasure. Just type look # to look at each one.
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1: Temple Entrance Puzzle
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2: Lost Child Puzzle
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3: Goethite Shackle
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4: Girl who Transforms to Doll
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5: Colour-changing Shard of Glass
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6: Defeating the Sorceress
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7: Getting the Orb
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~
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E
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6~
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The Sorceress does two main things while fighting. First, she will randomly
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cause a circle of fire to flare up, that will damage you if you try to flee or
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exit the room. Second, she will occasionally use her staff to fireball anyone
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attacking her. If you kill her in the normal way, her staff will remain behind
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and reincarnate her after a few minutes. The only way to permanently get rid of
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her, and get ahold of her items, is to get the glowing orb from the skeletal
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creature in room 2763. Once you have the orb, you must defeat the sorceress in
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the normal way and then USE ORB as soon as she is gone and only her staff
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remains. This will dissolve the remaining fire elemental and kill the sorceress
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permanently. It will also leave behind everything she was wearing. By the way,
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her firey dress will burn whoever wears it, unless they are also wearing the
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crystal nymph ring.
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~
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E
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5~
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The shard of glass (2727) that loads in room 2754 will change colours and
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display a message when you pick it up. The colour/message is different for
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each class of player.
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~
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E
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4~
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Upon entering room 2742, a little girl will appear and transform herself
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into a doll (2723). This doll when kept in your inventory will perform attacks
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randomly when you fight. It will do this three times and then change back into
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a girl who runs away. (The doll will only load once in this room until you
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either use up its three attacks, or pass room 2702)
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~
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E
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3~
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The Goethite shackle (2708) when worn, cannot be removed except for in the
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center of the Twilight Temple (2743) where the Keeper will remove it
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automatically for you.
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1~
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The northern exit in room 2707 will normally repel you, causing you to sit
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down if you try to enter. When you stand up, the resident memlin will explain
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that only the enslaved may enter. This means.. You guessed it, you have to be
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wearing the Goethite shackle to be allowed to pass.
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~
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E
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2~
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@@ -102,24 +76,50 @@ you found her. Examining those floorboards (room 2719) will reveal a hidden key
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that allows passage through the glassygates into the Sorceress' palace area.
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~
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E
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1~
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The northern exit in room 2707 will normally repel you, causing you to sit
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down if you try to enter. When you stand up, the resident memlin will explain
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that only the enslaved may enter. This means.. You guessed it, you have to be
|
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wearing the Goethite shackle to be allowed to pass.
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3~
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The Goethite shackle (2708) when worn, cannot be removed except for in the
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center of the Twilight Temple (2743) where the Keeper will remove it
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automatically for you.
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~
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E
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spoilers~
|
||||
Ahhh, cheater!! Don't you want to enjoy the zone?! *sniff*, ok, if you
|
||||
really have to look there are a few little secrets listed here to spoil your
|
||||
zone exploring pleasure. Just type look # to look at each one.
|
||||
1: Temple Entrance Puzzle
|
||||
2: Lost Child Puzzle
|
||||
3: Goethite Shackle
|
||||
4: Girl who Transforms to Doll
|
||||
5: Colour-changing Shard of Glass
|
||||
6: Defeating the Sorceress
|
||||
7: Getting the Orb
|
||||
4~
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Upon entering room 2742, a little girl will appear and transform herself
|
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into a doll (2723). This doll when kept in your inventory will perform attacks
|
||||
randomly when you fight. It will do this three times and then change back into
|
||||
a girl who runs away. (The doll will only load once in this room until you
|
||||
either use up its three attacks, or pass room 2702)
|
||||
~
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E
|
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5~
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The shard of glass (2727) that loads in room 2754 will change colours and
|
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display a message when you pick it up. The colour/message is different for
|
||||
each class of player.
|
||||
~
|
||||
E
|
||||
6~
|
||||
The Sorceress does two main things while fighting. First, she will randomly
|
||||
cause a circle of fire to flare up, that will damage you if you try to flee or
|
||||
exit the room. Second, she will occasionally use her staff to fireball anyone
|
||||
attacking her. If you kill her in the normal way, her staff will remain behind
|
||||
and reincarnate her after a few minutes. The only way to permanently get rid of
|
||||
her, and get ahold of her items, is to get the glowing orb from the skeletal
|
||||
creature in room 2763. Once you have the orb, you must defeat the sorceress in
|
||||
the normal way and then USE ORB as soon as she is gone and only her staff
|
||||
remains. This will dissolve the remaining fire elemental and kill the sorceress
|
||||
permanently. It will also leave behind everything she was wearing. By the way,
|
||||
her firey dress will burn whoever wears it, unless they are also wearing the
|
||||
crystal nymph ring.
|
||||
~
|
||||
E
|
||||
7~
|
||||
The orb is only kept in one place, held by the skeletal creature in room
|
||||
2763. The only problem is that the way in is a one way exit, the only other
|
||||
ways out are a death trap to the east.. Or to kneel to the creature so that he
|
||||
teleports you out. In order to get the orb you must kill the creature, which
|
||||
then leaves you trapped there... Or does it? ;-) There is a memlin child in
|
||||
room 2722 who will explain to you the wonders of Dynar magic - namely that a
|
||||
glowing circle works as a portal. So, all you need to do is kill the creature,
|
||||
take the orb and KNEEL CIRCLE to get out.
|
||||
~
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||||
S
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#2701
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@@ -145,9 +145,9 @@ air wafting from the branches.
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~
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0 0 2798
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E
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trees~
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The trees seem to close heavily around the cave entrance, almost concealing
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it as though willed by some magic to do so.
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cave~
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This open cave is so dark you can hardly see inside, but silent figures can
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be seen lurking just within the shadows.
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~
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E
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rubble piles~
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@@ -155,9 +155,9 @@ rubble piles~
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the surrounding air.
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~
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E
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cave~
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This open cave is so dark you can hardly see inside, but silent figures can
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be seen lurking just within the shadows.
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trees~
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The trees seem to close heavily around the cave entrance, almost concealing
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it as though willed by some magic to do so.
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~
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S
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#2702
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@@ -250,15 +250,15 @@ flickering within and a thin layer of sand covers the floor.
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~
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0 0 2706
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E
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pile rocks~
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This pile of rocks has a strange powdery coating, the pale yellowish colour
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and the surrounding smell indicates that it might be sulfur.
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~
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E
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sharp stalactites~
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These mineral encrustations look to have formed over many months or even
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years, jagged and sparkling like dry icicles.
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~
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E
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pile rocks~
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This pile of rocks has a strange powdery coating, the pale yellowish colour
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and the surrounding smell indicates that it might be sulfur.
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~
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S
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#2705
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Beneath the Roots~
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@@ -303,15 +303,15 @@ entrance like menacing teeth.
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~
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0 0 2704
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E
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flickering lantern~
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This lantern has been attached to the wall so that it cannot be taken. A
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bright flame burns steadily, illuminating the way.
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~
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E
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footprints~
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These tiny footprints, leading to the north, are unusually small but
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unmistakeably memlin, indicating the presence of children in these caverns.
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~
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E
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flickering lantern~
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This lantern has been attached to the wall so that it cannot be taken. A
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bright flame burns steadily, illuminating the way.
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~
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S
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#2707
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A Dusty Supply Room~
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@@ -336,9 +336,9 @@ and an unpleasant smell drifts from this direction.
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undefined~
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0 0 2704
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E
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tools~
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Various picks, shovels, and the occasional rusted knife lie abandoned here,
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unusable by the look of them.
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curtain~
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A strange mist surrounds the northern curtain, circulating slowly but not
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dispersing, as if it guarded the way.
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~
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E
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mine cart~
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@@ -346,9 +346,9 @@ mine cart~
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and on closer inspection one of the wheels looks cracked beyond repair.
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~
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E
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curtain~
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A strange mist surrounds the northern curtain, circulating slowly but not
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dispersing, as if it guarded the way.
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tools~
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Various picks, shovels, and the occasional rusted knife lie abandoned here,
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unusable by the look of them.
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~
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S
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T 2717
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@@ -487,9 +487,13 @@ unseen light source.
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~
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0 0 2713
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E
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||||
grassy moss~
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These tiny tufts of moss give a welcome splash of green to the sandy brown
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of these tunnels, scenting the air subtly as well.
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tiny fading footprints~
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These little footprints seem to vanish mysteriously to the east.
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~
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E
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sign~
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This sign has been filled with various words and numbers that appear to be
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dates, but not particularly legible or significant to non-memlins.
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~
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E
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large round bench~
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@@ -498,13 +502,9 @@ memlins, though judging by its slightly buckling legs, it has probably held
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more.
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~
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E
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sign~
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This sign has been filled with various words and numbers that appear to be
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dates, but not particularly legible or significant to non-memlins.
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~
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E
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tiny fading footprints~
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These little footprints seem to vanish mysteriously to the east.
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grassy moss~
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These tiny tufts of moss give a welcome splash of green to the sandy brown
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of these tunnels, scenting the air subtly as well.
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~
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S
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#2713
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@@ -550,16 +550,16 @@ way to a sandy path.
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~
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0 0 2713
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||||
E
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||||
thick crystal pane~
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This pane acts like a skylight, allowing the intense heat and light of the
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sun to flood the room, magnified by the refracting ability of the crystal.
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~
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E
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creeping vines~
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These vines look fantastically healthy and seem to be growing at a fast
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rate, wall-papering the sides and ceiling of the cave with various shades of
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green.
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~
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||||
E
|
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thick crystal pane~
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This pane acts like a skylight, allowing the intense heat and light of the
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sun to flood the room, magnified by the refracting ability of the crystal.
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~
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S
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#2715
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Hovel Junction~
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@@ -618,9 +618,9 @@ movement filling the air.
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~
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0 0 2715
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E
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kitchen utensils~
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Various pieces of cutlery lie strewn apart, long handled spoons and sharp
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chopping knives, all in various stages of use.
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huge stacks plates~
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Most of these plates are smoothly carved from wood, chipped here and there in
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places as if well used, most stacked in dirty piles waiting to be cleaned.
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~
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E
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large pot~
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@@ -628,9 +628,9 @@ large pot~
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smell as every now and again something bobs to the surface and dips back down.
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~
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E
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huge stacks plates~
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Most of these plates are smoothly carved from wood, chipped here and there in
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places as if well used, most stacked in dirty piles waiting to be cleaned.
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kitchen utensils~
|
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Various pieces of cutlery lie strewn apart, long handled spoons and sharp
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chopping knives, all in various stages of use.
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~
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S
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#2717
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@@ -649,17 +649,17 @@ activity filling the air.
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~
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0 0 2715
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E
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various tools watering cans rakes~
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These tools all seem to play a major role in gardening and growing various
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crops, most of them starting to rust and decay from what appears to be lack of
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care.
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~
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E
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buckets pods seeds~
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A variety of green husks and several pouches of seeds spill carelessly into
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their bucket containers, some of them sprouting into tiny roots from the
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dampness.
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~
|
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E
|
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various tools watering cans rakes~
|
||||
These tools all seem to play a major role in gardening and growing various
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crops, most of them starting to rust and decay from what appears to be lack of
|
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care.
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~
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S
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#2718
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A Low Tunnel~
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@@ -682,15 +682,15 @@ water filling the air.
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~
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0 0 2712
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E
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faded blood streaks~
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It looks as if this place is a site of regular injury, old and new blood
|
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marks marring the otherwise shiny surface of the rock.
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~
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E
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film slimy moisture~
|
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The ground glistens wetly, a combination of what looks to be moulded water
|
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and weaving slug trails makes it appear very slippery indeed.
|
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~
|
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E
|
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faded blood streaks~
|
||||
It looks as if this place is a site of regular injury, old and new blood
|
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marks marring the otherwise shiny surface of the rock.
|
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~
|
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S
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T 2711
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#2719
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@@ -708,9 +708,10 @@ the surrounding rock, making the cupboard appear inescapable.
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seamlessdoor~
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1 0 2712
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E
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||||
broken toys~
|
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A tiny clay doll's head lies in the dirt, its unblinking eyes coated in a
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delicate film of dust.
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old cobwebs~
|
||||
These webs look to be years old, any beauty to their carefully woven
|
||||
structure, long eroded, greyed and dimmed so that they are little more than
|
||||
fluttering ghosts in the breeze.
|
||||
~
|
||||
E
|
||||
useless tools~
|
||||
@@ -718,10 +719,9 @@ useless tools~
|
||||
ground, forgotten and left to rot.
|
||||
~
|
||||
E
|
||||
old cobwebs~
|
||||
These webs look to be years old, any beauty to their carefully woven
|
||||
structure, long eroded, greyed and dimmed so that they are little more than
|
||||
fluttering ghosts in the breeze.
|
||||
broken toys~
|
||||
A tiny clay doll's head lies in the dirt, its unblinking eyes coated in a
|
||||
delicate film of dust.
|
||||
~
|
||||
S
|
||||
#2720
|
||||
@@ -774,11 +774,6 @@ extends into darkness.
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~
|
||||
0 0 2723
|
||||
E
|
||||
several benches~
|
||||
These benches are simple in design, barely more than wooden slabs, fastened
|
||||
to the stony walls and worn in places.
|
||||
~
|
||||
E
|
||||
large stone sculpture weighing scales~
|
||||
A tall spiralling column of metallic rock stretches almost to the roof of the
|
||||
cavern, two elegant silvery arms spreadeagling out from either side. At the end
|
||||
@@ -786,6 +781,11 @@ of each a long loop of sparkling chain hangs down, each suspending a flat metal
|
||||
plate, a careful representation of the scales normally used for weighing and
|
||||
measuring.
|
||||
~
|
||||
E
|
||||
several benches~
|
||||
These benches are simple in design, barely more than wooden slabs, fastened
|
||||
to the stony walls and worn in places.
|
||||
~
|
||||
S
|
||||
#2722
|
||||
Cavernous Hot Spring~
|
||||
@@ -804,15 +804,15 @@ the swirling droplets of water.
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||||
~
|
||||
0 0 2721
|
||||
E
|
||||
towels~
|
||||
These towels look as though they were once clean and fluffy, but now are
|
||||
little more than brown rags, used solely for getting the job done.
|
||||
~
|
||||
E
|
||||
lumps soap~
|
||||
These appear to have been mashed together out of some homemade substance and
|
||||
used as soap. Several of the slippery lumps sit in crevices along the spring.
|
||||
|
||||
~
|
||||
E
|
||||
towels~
|
||||
These towels look as though they were once clean and fluffy, but now are
|
||||
little more than brown rags, used solely for getting the job done.
|
||||
~
|
||||
S
|
||||
#2723
|
||||
@@ -837,15 +837,15 @@ tall sculpture rising from the ground.
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~
|
||||
0 0 2721
|
||||
E
|
||||
cubicle-like hollows~
|
||||
These little carved hollows seem to be used as bunk beds, comfortable looking
|
||||
arrangements of moss and bracken fluffed together into bedding piles.
|
||||
~
|
||||
E
|
||||
trailing vines~
|
||||
These dark veiny tendrils weave their way along the walls, providing firm
|
||||
support for anyone who would wish to climb inside the higher hollows.
|
||||
~
|
||||
E
|
||||
cubicle-like hollows~
|
||||
These little carved hollows seem to be used as bunk beds, comfortable looking
|
||||
arrangements of moss and bracken fluffed together into bedding piles.
|
||||
~
|
||||
S
|
||||
#2724
|
||||
Tiny Hollow~
|
||||
@@ -863,16 +863,16 @@ humidity.
|
||||
~
|
||||
0 0 2723
|
||||
E
|
||||
toys~
|
||||
Several basic children's toys lie scattered around, a bright pink ball
|
||||
particularly catches the eye, as does a rather beautiful painted doll.
|
||||
~
|
||||
E
|
||||
drawings~
|
||||
These drawings look meticulously done, many of the papers depicting the sun
|
||||
and the moon. A few of the newer ones show memlin stick-figures wielding picks
|
||||
and digging.
|
||||
~
|
||||
E
|
||||
toys~
|
||||
Several basic children's toys lie scattered around, a bright pink ball
|
||||
particularly catches the eye, as does a rather beautiful painted doll.
|
||||
~
|
||||
S
|
||||
#2725
|
||||
Kitchen Pantry~
|
||||
@@ -1591,7 +1591,7 @@ T 2754
|
||||
liberally decorated with everything that used to make up the insides of your
|
||||
body.
|
||||
~
|
||||
27 2 0 0 0 0
|
||||
27 0 0 0 0 0
|
||||
S
|
||||
T 2735
|
||||
#2765
|
||||
@@ -2195,15 +2195,8 @@ tranquility of this place.
|
||||
~
|
||||
27 8 0 0 0 0
|
||||
E
|
||||
wall-hung wall hung candles~
|
||||
These tall elegant candles burn brightly, scarlet flickers of flame dancing
|
||||
upon the wax as if to some unheard rhythm.
|
||||
~
|
||||
E
|
||||
beautiful bed~
|
||||
The smooth, dark frame of this bed has been carved by the hand of a skilled
|
||||
master, various artistic depictions of love emerging from the flowing lines of
|
||||
the wood as if they had grown there.
|
||||
test~
|
||||
Move bounce
|
||||
~
|
||||
E
|
||||
glass fountain~
|
||||
@@ -2212,8 +2205,15 @@ smooth pebbles within, small drops of water splashing over the side as it
|
||||
trickles.
|
||||
~
|
||||
E
|
||||
test~
|
||||
Move bounce
|
||||
beautiful bed~
|
||||
The smooth, dark frame of this bed has been carved by the hand of a skilled
|
||||
master, various artistic depictions of love emerging from the flowing lines of
|
||||
the wood as if they had grown there.
|
||||
~
|
||||
E
|
||||
wall-hung wall hung candles~
|
||||
These tall elegant candles burn brightly, scarlet flickers of flame dancing
|
||||
upon the wax as if to some unheard rhythm.
|
||||
~
|
||||
S
|
||||
$~
|
||||
|
||||
Reference in New Issue
Block a user