Switch to using atoidx whenever we are handling an IDXTYPE. cleanup and linting of asciimap.c

This commit is contained in:
welcor
2024-12-31 00:18:53 +01:00
parent 9c5787129b
commit b489a72c58
28 changed files with 478 additions and 422 deletions
+6 -4
View File
@@ -51,7 +51,9 @@ static void oedit_save_to_disk(int zone_num);
/* Utility and exported functions */
ACMD(do_oasis_oedit)
{
int number = NOWHERE, save = 0, real_num;
int save = 0;
zone_vnum number = NOWHERE;
zone_rnum real_num;
struct descriptor_data *d;
char buf1[MAX_STRING_LENGTH];
char buf2[MAX_STRING_LENGTH];
@@ -76,7 +78,7 @@ ACMD(do_oasis_oedit)
save = TRUE;
if (is_number(buf2))
number = atoi(buf2);
number = atoidx(buf2);
else if (GET_OLC_ZONE(ch) > 0) {
zone_rnum zlok;
@@ -94,7 +96,7 @@ ACMD(do_oasis_oedit)
/* If a numeric argument was given, get it. */
if (number == NOWHERE)
number = atoi(buf1);
number = atoidx(buf1);
if (number < IDXTYPE_MIN || number > IDXTYPE_MAX) {
send_to_char(ch, "That object VNUM can't exist.\r\n");
@@ -1182,7 +1184,7 @@ void oedit_parse(struct descriptor_data *d, char *arg)
break;
case OEDIT_COPY:
if ((number = real_object(atoi(arg))) != NOTHING) {
if ((number = real_object(atoidx(arg))) != NOTHING) {
oedit_setup_existing(d, number);
} else
write_to_output(d, "That object does not exist.\r\n");