Updated World and files for 3.59 release. --Rumble

This commit is contained in:
Rumble
2009-04-04 23:44:20 +00:00
parent 15c7e83d3e
commit b656706cb2
165 changed files with 1904 additions and 1533 deletions

View File

@@ -61,13 +61,11 @@ finest armor and weapons in all of Jareth.
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Looking north you see Bourbon Street stretch off into the distance.
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You see Maris' Weaponry.
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@@ -78,7 +76,6 @@ You see the City Proper.
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You see Maris' Armoury.
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@@ -270,12 +267,9 @@ You see the entrance hall.
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sign~
Rooms are expensive but good! You may:
Offer - get an offer on a room - Time is in real life days.
Rent - Rent a room (saves your stuff, and quits the game),
minimum charge is one day.
MY WAY OR THE HIGHWAY
PAY YOUR RENT!
WE WON'T THINK TWICE BEFORE KICKING YOU OUT.
@@ -501,7 +495,6 @@ dregs found in the southern reaches of the city. To your west is the wall of a
large complex of flats. To your east you see the western wall of of the
bootery, where you may windowif so desired. North is more of River St, which
crosses the river further up, and south, River St crosses Floris St in a square.
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@@ -671,7 +664,6 @@ target someone for assassination, you must write it on a piece of paper and drop
the paper in the box. Be sure to include the name of the target, the price on
their life, and a brief explanation why you wish them killed. East is the
entrance to the Assassin's Guild, and west is the main room for Contracts, Ltd.
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@@ -790,22 +782,15 @@ You see the reception area.
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The sign reads:
Use 'List' to see the available pets.
Use 'Buy <pet>' to buy yourself a pet.
Instructions for having pets:
You can use 'order <pet> <instructions>' to order your pets around.
If you abuse your pet, it will no longer regard you as its master.
If you have several pets you may use 'order followers <instructions>'
You can name the pet you buy with: 'buy <pet> <name>'
Regards,
The Shopkeeper
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#25732
@@ -1060,7 +1045,6 @@ Dark Alley~
from a game of dice as you enter their territory, and they seem just a bit
perturbed. You can leave to the north or south, though neither choice seems all
that inviting since both directions lead to more of what you're standing in now.
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@@ -1173,7 +1157,6 @@ The Assassin's Guild~
bliss. The clarity of mind you feel, the strength of purpose emanating from the
very walls seem to ooze into every part of your being. A soft, slightly padded
mat lies on the floor, offering you the chance to rest or meditate, as you will.
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@@ -1397,7 +1380,6 @@ the crossing of Floris Ave. East of you is the entrance to Captain Vulcevic's
Boat House, where Vulcevic buys, sells, and repairs new and used boats. West is
the long tall building which houses flats for any who wish to lease, although
the entrance is southwest. Directly west only leads to a tall, windowless wall.
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