Some simple typo/spelling fixes.
There are more of these coming - this is just my first batch.
This commit is contained in:
@@ -1091,7 +1091,7 @@ D4
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S
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#151
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Entrance to the Thieves Guild~
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A thief stands in the back infront of a stairwell. Obviously making sure no
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A thief stands in the back in front of a stairwell. Obviously making sure no
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one goes by without his permission. The room is shabby with little furniture.
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Just a table and a few wooden chairs. A few expensive tapestries look out of
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place hanging on the walls.
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@@ -1446,7 +1446,7 @@ S
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#166
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A Storage Room~
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Wooden crates and boxes are neatly stacked into columns standing about twice
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your height with rows inbetween that barely allow you to walk through. Hard to
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your height with rows in between that barely allow you to walk through. Hard to
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believe anyone could find their way out of this place, let alone know where to
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find anything.
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~
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@@ -1380,7 +1380,7 @@ S
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#10069
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Light Forest~
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The noise of wild animals keeps distracting you. You wonder if there are
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any dangerous animals in these woods. Childhood stories of viscious minotaurs
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any dangerous animals in these woods. Childhood stories of vicious minotaurs
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spark sudden fears. They were just stories to kep the children inside the city
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walls, weren't they?
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~
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@@ -500,7 +500,7 @@ D2
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S
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#10328
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In Shallow Water~
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@gYou are now in the shallow water infront of a small island, to the north is
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@gYou are now in the shallow water in front of a small island, to the north is
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a house with 'KAMI' in large red letters. A bald old man sits out front looking
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at a dirty magazine. @n
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~
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@@ -515,7 +515,7 @@ D3
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0 10300 10327
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S
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#10329
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Infront of Kami House~
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In front of Kami House~
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@gThe small house sits here, and the old man is more visible, he is bald with
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white facial hair and large sunglasses. He wears a turtle shell on his back.
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@gWaves wash gentle up onto the shore, and a gentle breeze blows here.
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@@ -1006,8 +1006,8 @@ D5
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S
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T 10355
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#10359
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Infront of the Elders House~
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@gA large white building sits infront of you, it has a front door, and two
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In front of the Elders House~
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@gA large white building sits in front of you, it has a front door, and two
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large horns protruding off of the top of it. Above the door is a large round
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glass window. The sun shines down warming the area.
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~
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@@ -1367,7 +1367,7 @@ D2
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0 10300 10381
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S
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#10381
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Infront of the Villa~
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In front of the Villa~
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@gA small building with what looks like graffiti on the door is here, the
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door is slightly ajar, the path you stand on has the same circular golden stones
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as to the north.
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@@ -211,7 +211,7 @@ Wetlands~
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piercing screeches can be heard somewhere in the vicinity. As water levels
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rise along the dead branches, the continuing need for life around this region
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has diminished to an absolute null. Dead bodies of those once loved, float on
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the surface waters of the wetlands getting trapped inbetween the dead and
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the surface waters of the wetlands getting trapped in between the dead and
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rotting overgrowned weedgrass. A strange stairway of the thick fog looks solid
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enough to walk on. It rises high above you into a low hanging cloud of white
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vapor.
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@@ -1132,7 +1132,7 @@ S
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#11739
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Bathroom~
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This could possibly be the worst location for the bathroom in the world...
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There are urinals on the left wall with dividers inbetween them, and there are
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There are urinals on the left wall with dividers in between them, and there are
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toilet stalls at the rear with blue paint. There are sinks on the east wall,
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though most of them have an 'out of order' sign attached to them.
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~
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@@ -1152,7 +1152,7 @@ stalls toilet~
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~
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E
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urinals dividers~
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On the west wall are urinals with dividers inbetween them, so nobody can
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On the west wall are urinals with dividers in between them, so nobody can
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sneak a peek, even if they wanted to.
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~
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S
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@@ -309,12 +309,12 @@ D3
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S
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#16917
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A Dark Cave~
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This room is thick with the dog-like smell of gibberlings, going about thier
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daily routine, making weapons and eating, which are two of thier favorite
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This room is thick with the dog-like smell of gibberlings, going about their
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daily routine, making weapons and eating, which are two of their favorite
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hobbies. In this narrow section of the cave, it's a marvel to watch so many of
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these crazed, ill-mannered beasts exist in such a small area. There is barely
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even room to manuever here, so they simply rush through, trampling anything in
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thier path.
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their path.
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~
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169 8 0 0 0 0
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D2
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@@ -332,7 +332,7 @@ A Wide Tunnel~
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the gibberlings emerging from all directions, across the especially jagged
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surface of the ground, which is pock marked by pits and large stones strewn
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across the area. The room looks like it's been through at least one cave in,
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or a collapse, perhaps the gibberlings just dug thier way through after being
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or a collapse, perhaps the gibberlings just dug their way through after being
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trapped in the cave by enemies long ago.
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~
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169 8 0 0 0 0
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@@ -370,7 +370,7 @@ bones stones rocks~
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Many small, crushed, and cracked bones and skulls lie here, among the rocks.
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You can only guess that they may have been gibberlings who died in the cave, or
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others, who unwittingly stumbled upon this nest of depraved creatures, only to
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die an agonizing, pitiless death, at the hands of thier barbaric attackers.
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die an agonizing, pitiless death, at the hands of their barbaric attackers.
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~
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S
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#16920
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@@ -490,7 +490,7 @@ S
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The Torture Pit~
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As uncontrollable and savage as the gibberlings may be, they are not
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completely without reason. Indeed they comprehend the immense pain they
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inflict on thier victims, and they revel in it. Here you see a large dugout
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inflict on their victims, and they revel in it. Here you see a large dugout
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section of the cave, the floor drenched in blood and littered with various body
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parts, cold, sharp instruments lining the stone walls, while horrible sounds of
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anguish, escape the lips of dying and dismembered animals and unlucky
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@@ -656,7 +656,7 @@ hides skins~
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The stretched and dried skins of warriors and adventurers killed in battle,
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adorn the throne itself, as well as many of the walls in the room. The heads
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have not been removed, as the gibberlings wish to preserve the indescribable
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horror frozen in the faces of thier many victims, when they die.
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horror frozen in the faces of their many victims, when they die.
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~
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E
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throne bones giant~
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@@ -714,13 +714,13 @@ trees fence vines~
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The living fence surrounding Tanto's yard is a masterpiece, which took much
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time, and careful attention to make. Stout trees grown seemingly impossibly
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close together, linked by a growing trellis of green and purple vines climbing
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thier length, and the tangled mass of hardy roots , extending their protection
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their length, and the tangled mass of hardy roots , extending their protection
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a few feet into the yard from each direction.
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~
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E
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stone benches~
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There are two, magnificent stone benches, which appear to have been crafted
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by a very skilled artist, portraying on thier mottled surfaces, a chiseled
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by a very skilled artist, portraying on their mottled surfaces, a chiseled
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rendition of some great battle, between the immortal Tanto, and an endless
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horde of monstrous warriors. The top of each bench is a single rectangular
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stone slab, supported by four stone legs, shaped like the hind legs of a lion,
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@@ -120,7 +120,7 @@ S
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#204
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A Meeting Room~
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Benches face toward the west wall where a large map has been pinned up.
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This is where the lieutenants of the army relay their plans to the sargeants to
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This is where the lieutenants of the army relay their plans to the sergeants to
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carry them out. You can work your way between the benches to the south, east,
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or north.
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~
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@@ -119,7 +119,7 @@ D3
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S
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#20007
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Western Highway~
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The wester highway passes infront of a large wooden building. The building
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The wester highway passes in front of a large wooden building. The building
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is in disrepair, with shingles lying on the ground and a porch that looks like
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it could collapse any second. A faded sign swings on rusty hinges that squeak
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annoyingly.
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@@ -341,7 +341,7 @@ S
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T 2202
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#2219
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Red Hallway~
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Smoke fills this passage and you can only see a couple feet infront of you.
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Smoke fills this passage and you can only see a couple feet in front of you.
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The passage seems to glow a strange reddish color further to the west. The red
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glow is scattered by the smoke and seems to pulse with a life of its own.
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~
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@@ -1177,7 +1177,7 @@ D3
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S
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#23268
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Entrance to the Cleric Guild~
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The clerics may come here to practice thier skills when they have the need to
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The clerics may come here to practice their skills when they have the need to
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expand their skills. The guildmaster awaits your arrival, please don't
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hesitate.
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~
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@@ -1193,7 +1193,7 @@ D4
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S
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#23269
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Entrance to the Thieves Guild.~
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The Thieves may come here to practice thier skills when they have the need to
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The Thieves may come here to practice their skills when they have the need to
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expand their skills. The guildmaster awaits your arrival, please don't
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hesitate.
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~
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@@ -1228,7 +1228,7 @@ D2
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S
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#23271
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Entrance to the Warriors Guild~
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The warriors may come here to practice thier skills when they have the need
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The warriors may come here to practice their skills when they have the need
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to expand their fighting skills and swordmanship. The guildmaster awaits your
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arrival, please don't hesitate.
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~
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@@ -1244,7 +1244,7 @@ D4
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S
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#23272
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Entrance to the Mage Guild~
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Mages may come here to practice thier skills when they have the need to
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Mages may come here to practice their skills when they have the need to
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expand their knowledge in the lores of Arcane. The guildmaster awaits your
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arrival, please don't hesitate.
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~
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@@ -108,7 +108,7 @@ Newbie School~
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To see who is currently playing in Time Warp type @R WHO. @n This will give
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you a display of both the Visible immortals and Mortals. It will also tell you
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the class and race of a player and if they belong to a guild or clan. It will
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also let you know if a player is currently away from thier PC. Typing @R AFK
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also let you know if a player is currently away from their PC. Typing @R AFK
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@n will toggle this Display.
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~
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234 152 0 0 0 0
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@@ -1135,7 +1135,7 @@ into a small dark opening in the north wall.
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~
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236 8 0 0 0 1
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D0
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You can't see much inthere, but you realize you'll have to crawl on your hands
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You can't see much in there, but you realize you'll have to crawl on your hands
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and knees to get through.
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~
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opening~
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@@ -1152,7 +1152,7 @@ The hallway continues.
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0 0 23646
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E
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opening dark wall~
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You can't see much inthere, but you realize you'll have to crawl on your
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You can't see much in there, but you realize you'll have to crawl on your
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hands and knees to get through.
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~
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S
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@@ -1665,7 +1665,7 @@ T 23607
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#23673
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In the mines~
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Standing on a ladder, inside a huge mountain, you're quite happy the dwarves
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seem to have supported thier mine well. Wooden bracers, the size of your leg
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seem to have supported their mine well. Wooden bracers, the size of your leg
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support the walls around you. This helps comfort you a bit, however you are
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certain there is a long walk to get to the top of this ladder. But a very
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brief fall to the bottom. Baskets pass you by sometimes, some with metals,
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@@ -640,7 +640,7 @@ Training Grounds~
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You stare at the minotaurs honrs, you start to feel sick to your stomach.
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Could you imagine what it would be like to be impaled by a minotaur? The
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minotaurs ivory-colored horns reach up to two feet in length. They adorn
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thier horns with gold rings which represent the number of combats won in the
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their horns with gold rings which represent the number of combats won in the
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Arena.
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~
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240 0 0 0 0 1
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@@ -832,7 +832,7 @@ VaQuero Road~
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You stare at the minotaurs honrs, you start to feel sick to your stomach.
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Could you imagine what it would be like to be impaled by a minotaur? The
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minotaurs ivory-colored horns reach up to two feet in length. They adorn
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thier horns with gold rings which represent the number of combats won in the
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their horns with gold rings which represent the number of combats won in the
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Arena.
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~
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240 0 0 0 0 1
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@@ -1622,7 +1622,7 @@ S
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Bunk Room~
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This room also gives you a strange creepy feeling. Nothing unusual about it
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though. Just bunks lining the walls giving the minotaurs somewhere to sleep.
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The night shift is snoring, asleep until thier next watch.
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The night shift is snoring, asleep until their next watch.
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~
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240 0 0 0 0 1
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D5
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@@ -1700,7 +1700,7 @@ S
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#24092
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Advisors Room~
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Several bunks line the walls where the advisors to the Grand Master sleep.
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Always withing shouting distance they help Zarn run the city. To many Zarn is
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Always within shouting distance they help Zarn run the city. To many Zarn is
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just a figurehead while the advisors are the real brains.
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~
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240 0 0 0 0 1
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@@ -1774,7 +1774,7 @@ S
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#24097
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Vorn's Chamber~
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This is where the richest minotaur alive sleeps. The minotaurs are well
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known for thier honesty and word. You wonder if it is possible for a minotaur
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known for their honesty and word. You wonder if it is possible for a minotaur
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to actually be evil. If it is possible, Vorn would be a good place to start.
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~
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240 0 0 0 0 1
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@@ -136,7 +136,7 @@ that it was designed by an android. Some easels and paintings have been
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positioned along and on the northern wall, displaying Data's person expression
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of what he sees, which is mainly spacial phenomenon. A huge computer screen
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showing a cross section of the Enterprise dominates the view to the south.
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Infront of said screen is a large desk which boasts a wide array of computer
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In front of said screen is a large desk which boasts a wide array of computer
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controls. What is quite perplexing is the lack of any sleeping facilities.
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Data apparently, does not need to sleep the same way we do.
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~
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@@ -377,7 +377,7 @@ S
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Cow Barn~
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This has got to be the smelliest place in Dibrova! Not even the pet shop in
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Jareth can compare to this. Stalls line the east wall, with a cow milling about
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in each one. The floor os covered in fecal matter, obviously from the cows in
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in each one. The floor is covered in fecal matter, obviously from the cows in
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the stalls. Watch your step!
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~
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254 0 0 0 0 1
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@@ -523,7 +523,7 @@ S
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#27329
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Video Room~
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This room contains a dozen comfortable looking reclining couches each
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equiped with thier own video screen on a swivel are attached to the couch.
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equiped with their own video screen on a swivel are attached to the couch.
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One of the video couches is occupied by a corpse with a large hole it his
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chest.
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~
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@@ -906,7 +906,7 @@ D2
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S
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#28258
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At the door~
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You stand infront of a collosel door. Its covered with emeralds and gold.
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You stand in front of a collosel door. Its covered with emeralds and gold.
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From within you can here the faint sound of music, and the smell of great good.
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~
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@@ -1678,7 +1678,7 @@ Near the Balcony~
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After leaving the point of no return behind. You stand on a broad square
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dotted with pillars supporting the final stories above you. With nothing to
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stop it, the wind is a constant gale through this wind tunnel. Looking out the
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grey skies loom ominously fortelling of a coming storm. You can step out on to
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grey skies loom ominously foretelling of a coming storm. You can step out on to
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the balcony if you like, or you can climb the staircase in the middle to
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challenge the mistress of this fortress.
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~
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@@ -18,7 +18,7 @@ S
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Foyer~
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You enter a large Foyer and are greeted by a Butler who Welcomes you to the
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Castle of Desire it is the home of Shimmer your Queen and Honeybear your King..
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Out infront of you, a dark mysterious corridor lies to your left, and on your
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Out in front of you, a dark mysterious corridor lies to your left, and on your
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right, a beautiful large winding stairwell leading upwards.... You wonder
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where to start in exploring the forbidden secrets that this Castle must
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hold.... Enjoy your stay.. And all your desires that you fulfill here.. The
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@@ -174,10 +174,10 @@ Servant's Quarters~
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Here in this room you see a very humble abode. A simple place where the
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servants live having only the necessities of life. There are rows of simple
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cots with thin bedding and blankets, little privacy for any who share this
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place. Some have draped old moth eaten blankets between thier cots for some
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place. Some have draped old moth eaten blankets between their cots for some
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semblence of a place of privacy. There is little time spent her for the
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servents.. Only for a few limited hours of sleep before they are called on for
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thier duties to be performed for the Master and Mistress of the Castle.
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their duties to be performed for the Master and Mistress of the Castle.
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~
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298 0 0 0 0 0
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D1
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@@ -330,7 +330,7 @@ East Balcony~
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As you enter this balcony you see the glow of the rising sun orange and reds
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against the clouds. You look over the railing out across the country and you
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see the gardens in bloom, with moisture drops of dew on them glistening in the
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early morning lite.. As you look across the field you see doe and thier young
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early morning lite.. As you look across the field you see doe and their young
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drinking at the stream. This is a pleasant place with comfy wooden chairs to
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sit and watch the day break.
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~
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@@ -394,7 +394,7 @@ S
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An Elegant Hall~
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Both sides of the hallway are covered from floor to ceiling in exquisite
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drawings. All of them depicting various battles in which the Magi have fought
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in. In the one infront of you the army of Sanctus stands on the verge of
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in. In the one in front of you the army of Sanctus stands on the verge of
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defeat, except for the constant bombardment of fireballs, lightning, and meteors
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hurled from the battlements by the Magi.
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~
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@@ -966,7 +966,7 @@ S
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#31251
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Open Dirt Area~
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East of here is a long, low hut made from clay and rough timber. It looks to
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be in pretty bad shape, many holes evident in the roof and walls. Flys buzz
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be in pretty bad shape, many holes evident in the roof and walls. Flies buzz
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about this area, making an annoying buzz. Most probably they are attracted by
|
||||
the stink of the animal pen to the southeast and the hut to the east.
|
||||
~
|
||||
|
||||
@@ -870,7 +870,7 @@ S
|
||||
#31849
|
||||
Dock Road~
|
||||
You have come to the western end of Dock Road, where the only exit besides
|
||||
the way you came os south, onto Dock 1, designated as commercial business crafts
|
||||
the way you came is south, onto Dock 1, designated as commercial business crafts
|
||||
only.
|
||||
~
|
||||
318 0 0 0 0 0
|
||||
|
||||
@@ -258,7 +258,7 @@ The railings are all one piece of wood, a flowing flowery vine. The flowers
|
||||
collect water and form pools for small bird baths. The posts holding the
|
||||
railing up are of the same piece of wood as the railing itself, and are of
|
||||
Haven's main export, fish, standing on their tails and supporting the vine with
|
||||
thier mouths. The sapphires that form the eyes of the fish twinkle merrily,
|
||||
their mouths. The sapphires that form the eyes of the fish twinkle merrily,
|
||||
almost making you believe the fish to be alive.
|
||||
~
|
||||
S
|
||||
@@ -285,7 +285,7 @@ S
|
||||
The Manor Stables~
|
||||
The interior of the stables is dim, but you can make out many rows of rather
|
||||
spacious, grand stables. A little bit much for horses and such, but if that is
|
||||
the way a person wants to spend thier money... The smells of hay and horses
|
||||
the way a person wants to spend their money... The smells of hay and horses
|
||||
are strong, and the soft sounds of stable boys calming some of the more skitish
|
||||
horses that were startled by your entry can be heard in the far back of the
|
||||
complex over the swish of tails and the periodic whinny.
|
||||
|
||||
@@ -236,7 +236,7 @@ S
|
||||
Into a Snow Field~
|
||||
You are now very far into this land of frozen nothing. You see strait to
|
||||
the north a small hole in the ice. Penguins still skid along their bellies and
|
||||
waddle around on thier feet. You now also see what the animal was that was
|
||||
waddle around on their feet. You now also see what the animal was that was
|
||||
making those tracks earlier. They are walruses!
|
||||
~
|
||||
43 0 0 0 0 2
|
||||
@@ -253,7 +253,7 @@ S
|
||||
Into a Snow Field~
|
||||
You are now very far into this land of frozen nothing. You see strait to
|
||||
the north a small hole in the ice. Penguins still skid along their bellies and
|
||||
waddle around on thier feet. You now also see what the animal was that was
|
||||
waddle around on their feet. You now also see what the animal was that was
|
||||
making those tracks earlier. They are walruses!
|
||||
~
|
||||
43 0 0 0 0 2
|
||||
@@ -347,7 +347,7 @@ S
|
||||
Snow Field~
|
||||
It's still snowing in this baren, forsaken land of ice. Only the penguins
|
||||
and a couple lumps of some sort of creature roam these lands. The penguins are
|
||||
many and with thier babies seem many more. As you scan your surroundings you
|
||||
many and with their babies seem many more. As you scan your surroundings you
|
||||
see a large hump of ice to the northeast.
|
||||
~
|
||||
43 0 0 0 0 2
|
||||
@@ -460,7 +460,7 @@ S
|
||||
Into a Snow Field~
|
||||
You are now very far into this land of frozen nothing. You see strait to
|
||||
the north a small hole in the ice. Penguins still skid along their bellies and
|
||||
waddle around on thier feet. You now also see what the animal was that was
|
||||
waddle around on their feet. You now also see what the animal was that was
|
||||
making those tracks earlier. They are walruses!
|
||||
~
|
||||
43 0 0 0 0 2
|
||||
@@ -507,7 +507,7 @@ S
|
||||
Into a Snow Field~
|
||||
Now you are very far into this field of frozen nothing. The ice building
|
||||
you saw earlier is now much closer and strait to the east. Penguins still skid
|
||||
along their bellies and waddle around on thier feet. You now also see what the
|
||||
along their bellies and waddle around on their feet. You now also see what the
|
||||
animal was that was making those tracks earlier. They are walruses!
|
||||
~
|
||||
43 0 0 0 0 2
|
||||
@@ -528,7 +528,7 @@ S
|
||||
Into a Snow Field~
|
||||
Now you are very far into this field of frozen nothing. The ice building
|
||||
you saw earlier is now much closer and strait to the east. Penguins still skid
|
||||
along their bellies and waddle around on thier feet. You now also see what the
|
||||
along their bellies and waddle around on their feet. You now also see what the
|
||||
animal was that was making those tracks earlier. They are walruses!
|
||||
~
|
||||
43 0 0 0 0 2
|
||||
@@ -549,7 +549,7 @@ S
|
||||
Into a Snow Field~
|
||||
Now you are very far into this field of frozen nothing. The ice building
|
||||
you saw earlier is now much closer and strait to the east. Penguins still skid
|
||||
along their bellies and waddle around on thier feet. You now also see what the
|
||||
along their bellies and waddle around on their feet. You now also see what the
|
||||
animal was that was making those tracks earlier. They are walruses!
|
||||
~
|
||||
43 0 0 0 0 2
|
||||
@@ -570,7 +570,7 @@ S
|
||||
Into a Snow Field~
|
||||
Now you are very far into this field of frozen nothing. The ice building
|
||||
you saw earlier is now much closer and strait to the east. Penguins still skid
|
||||
along their bellies and waddle around on thier feet. You now also see what the
|
||||
along their bellies and waddle around on their feet. You now also see what the
|
||||
animal was that was making those tracks earlier. They are walruses!
|
||||
~
|
||||
43 0 0 0 0 2
|
||||
@@ -802,7 +802,7 @@ S
|
||||
Avivat Avenue~
|
||||
This is the main street of the city of Rankit. There are many igloos about,
|
||||
they all look the same. The townspeople must be able to tell them apart some
|
||||
how. There are many people going about thier buissness about you. To the west
|
||||
how. There are many people going about their buissness about you. To the west
|
||||
there is a sign with a tunic on it and to the east a sign with a butcher's
|
||||
knife. Just to the north is a busy square.
|
||||
~
|
||||
@@ -982,8 +982,8 @@ S
|
||||
#4348
|
||||
Western Gate of Rankit~
|
||||
The gate here is not as big as the main one but it should be because the
|
||||
traffic here is almost non-stop. Many people going to the stores to sell thier
|
||||
good and take some to thier familes. The gate is well tended and hardly makes
|
||||
traffic here is almost non-stop. Many people going to the stores to sell their
|
||||
good and take some to their familes. The gate is well tended and hardly makes
|
||||
a noise when it opens.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1066,7 +1066,7 @@ S
|
||||
Eastern Gate of Rankit~
|
||||
The gate here is not as big as the main one but it should be because the
|
||||
traffic here is much more than that one. Many people going to the stores to
|
||||
sell thier good and take some to thier familes. The gate is well tended and
|
||||
sell their good and take some to their familes. The gate is well tended and
|
||||
hardly makes a noise when it opens.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1087,7 +1087,7 @@ S
|
||||
Artic Street~
|
||||
You are on the northern most street of the city of Rankit. The people here
|
||||
are few and they seem to shy away from the north side of the street even then.
|
||||
The folk poke thier heads out of there igloos watching your every move. There
|
||||
The folk poke their heads out of there igloos watching your every move. There
|
||||
are intersections to the east and west of you.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1104,7 +1104,7 @@ S
|
||||
Artic Street~
|
||||
You are on the northern most street of the city of Rankit. The people here
|
||||
are few and they seem to shy away from the north side of the street even then.
|
||||
The folk poke thier heads out of there igloos watching your every move. There
|
||||
The folk poke their heads out of there igloos watching your every move. There
|
||||
are intersections to the east and west of you.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1125,7 +1125,7 @@ S
|
||||
Artic Street~
|
||||
You are on the northern most street of the city of Rankit. The people here
|
||||
are few and they seem to shy away from the north side of the street even then.
|
||||
The folk poke thier heads out of there igloos watching your every move. There
|
||||
The folk poke their heads out of there igloos watching your every move. There
|
||||
are intersections to the east and west of you.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1158,7 +1158,7 @@ S
|
||||
Artic Street~
|
||||
You are on the northern most street of the city of Rankit. The people here
|
||||
are few and they seem to shy away from the north side of the street even then.
|
||||
The folk poke thier heads out of there igloos watching your every move. There
|
||||
The folk poke their heads out of there igloos watching your every move. There
|
||||
are intersections to the east and west of you.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1175,7 +1175,7 @@ S
|
||||
Artic Street~
|
||||
You are on the northern most street of the city of Rankit. The people here
|
||||
are few and they seem to shy away from the north side of the street even then.
|
||||
The folk poke thier heads out of there igloos watching your every move. There
|
||||
The folk poke their heads out of there igloos watching your every move. There
|
||||
are intersections to the east and west of you.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1196,7 +1196,7 @@ S
|
||||
Artic Street~
|
||||
You are on the northern most street of the city of Rankit. The people here
|
||||
are few and they seem to shy away from the north side of the street even then.
|
||||
The folk poke thier heads out of there igloos watching your every move. There
|
||||
The folk poke their heads out of there igloos watching your every move. There
|
||||
are intersections to the east and west of you.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1229,7 +1229,7 @@ S
|
||||
Inuit Avenue~
|
||||
This street is pretty busy with people returning with traping and hunting
|
||||
prizes. The street is well maintained to keep the flow of traffic smooth.
|
||||
Also the people walking past you give you strange looks from underneath thier
|
||||
Also the people walking past you give you strange looks from underneath their
|
||||
hoods.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1246,7 +1246,7 @@ S
|
||||
Inuit Avenue~
|
||||
This street is pretty busy with people returning with traping and hunting
|
||||
prizes. The street is well maintained to keep the flow of traffic smooth.
|
||||
Also the people walking past you give you strange looks from underneath thier
|
||||
Also the people walking past you give you strange looks from underneath their
|
||||
hoods.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1263,7 +1263,7 @@ S
|
||||
Inuit Avenue~
|
||||
This street is pretty busy with people returning with traping and hunting
|
||||
prizes. The street is well maintained to keep the flow of traffic smooth.
|
||||
Also the people walking past you give you strange looks from underneath thier
|
||||
Also the people walking past you give you strange looks from underneath their
|
||||
hoods.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1280,7 +1280,7 @@ S
|
||||
Inuit Avenue~
|
||||
This street is pretty busy with people returning with traping and hunting
|
||||
prizes. The street is well maintained to keep the flow of traffic smooth.
|
||||
Also the people walking past you give you strange looks from underneath thier
|
||||
Also the people walking past you give you strange looks from underneath their
|
||||
hoods.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1565,7 +1565,7 @@ S
|
||||
Ice Lane~
|
||||
It is very slippery here. The ice doesn't seem to be as well tended for in
|
||||
this part of town for some reason as the rest of the city. The igloos still
|
||||
line the streets and residents of these igloos poke thier heads out and look at
|
||||
line the streets and residents of these igloos poke their heads out and look at
|
||||
you warily.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1582,7 +1582,7 @@ S
|
||||
Ice Lane~
|
||||
It is very slippery here. The ice doesn't seem to be as well tended for in
|
||||
this part of town for some reason as the rest of the city. The igloos still
|
||||
line the streets and residents of these igloos poke thier heads out and look at
|
||||
line the streets and residents of these igloos poke their heads out and look at
|
||||
you warily.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1599,7 +1599,7 @@ S
|
||||
Ice Lane~
|
||||
It is very slippery here. The ice doesn't seem to be as well tended for in
|
||||
this part of town for some reason as the rest of the city. The igloos still
|
||||
line the streets and residents of these igloos poke thier heads out and look at
|
||||
line the streets and residents of these igloos poke their heads out and look at
|
||||
you warily.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1616,7 +1616,7 @@ S
|
||||
Ice Lane~
|
||||
It is very slippery here. The ice doesn't seem to be as well tended for in
|
||||
this part of town for some reason as the rest of the city. The igloos still
|
||||
line the streets and residents of these igloos poke thier heads out and look at
|
||||
line the streets and residents of these igloos poke their heads out and look at
|
||||
you warily.
|
||||
~
|
||||
43 0 0 0 0 1
|
||||
@@ -1691,7 +1691,7 @@ S
|
||||
Entrance to Glogtar's Throne Room~
|
||||
The steps leading back up to a hole in the snow emerges out in the air of
|
||||
the center of the city. Nobody comes here from the outside for fear of seeing
|
||||
thier dictator, Glogtar the Ruler of Ice. To the north is a tunnel with a
|
||||
their dictator, Glogtar the Ruler of Ice. To the north is a tunnel with a
|
||||
large light coming from the end.
|
||||
~
|
||||
43 4 0 0 0 0
|
||||
@@ -1744,7 +1744,7 @@ Throne of Glogtar~
|
||||
the size it should be for his size. The snow is neatly packed around the
|
||||
chamber and dug out so you have to decend several steps to come upon the Ruler
|
||||
of the Ice. Servants constantly coming in and out through a small entry way in
|
||||
the west side of the wall bring thier king delicacies. To the south is the
|
||||
the west side of the wall bring their king delicacies. To the south is the
|
||||
exit and there is a small intricately carved door to te east.
|
||||
~
|
||||
43 0 0 0 0 0
|
||||
|
||||
@@ -1131,7 +1131,7 @@ D3
|
||||
S
|
||||
#661
|
||||
Sea of Souls~
|
||||
You find yourself in the middle of nowhere, floating inbetween two islands.
|
||||
You find yourself in the middle of nowhere, floating in between two islands.
|
||||
One to the west and one to the southeast. The one to the southeast is rather
|
||||
large. What could be over there?
|
||||
~
|
||||
|
||||
@@ -380,7 +380,7 @@ The River's Edge~
|
||||
barrier passing right down its center for as far as you
|
||||
can see in both directions. The path you are on travels
|
||||
along the length of the river to the east and west
|
||||
inbetween the water and the forest's edge. Once again you
|
||||
in between the water and the forest's edge. Once again you
|
||||
shiver and feel that unmistakeable sense that you are
|
||||
being watched. Disturbing.
|
||||
~
|
||||
|
||||
Reference in New Issue
Block a user