TBA data file whitespace cleanups. (#66)

This just converts the few DOS text files still in here to standard text files (line-endings),
removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces
all the tabs (except in .zon files, where they seem to be common) with expanded spaces.

It's easy to confirm this is actually a non-change, except for whitespace:
* `git show -w` shows this commit as only removing 8 trailing blank lines.

This should make no difference to tbaMUD itself, but it will make working on these files,
especially with scripts and automated tools, much easier.

This is the base change for a set of other changes I will put up once/if this merges,
without this, the others are just too complicated to wrangle.
This commit is contained in:
Steaphan Greene
2019-11-18 09:53:47 -08:00
committed by wyld-sw
parent 9856fca4e3
commit c59c321d5d
874 changed files with 33218 additions and 33226 deletions

View File

@@ -3,7 +3,7 @@ Behind the Waterfall~
The water cascades down just south of here, pouring into the reservoir used
by the farmers of the Ofingian farmlands. A long, narrow tunnel heads straight
west toward a very bright source of light, one which is blinding to look upon
without shading one's eyes.
without shading one's eyes.
~
311 296 0 0 0 0
D3
@@ -19,7 +19,7 @@ awareness. The way west leads toward the bright light, an opening into another
section of the world, cut off from the rest of the world by the impassable
mountain which you currently travel through. Just east of here is the falling
water of the waterfall which runs down into the reservoir in the Ofingian
farmlands.
farmlands.
~
311 296 0 0 0 0
D1
@@ -38,7 +38,7 @@ you begin to finally get used to the dimness of the cavern combined with the
glare from the light coming from the other opening. Scorch-marks riddle the
walls of the tunnel, a thick, black, phospherous soot glazes the walls,
dwindling away to the east but getting quite thick closer toward the western
exit. Some sort of fire was blasted into this tunnel - and more than once.
exit. Some sort of fire was blasted into this tunnel - and more than once.
~
311 296 0 0 0 0
D1
@@ -57,7 +57,7 @@ bright, but warm as well - almost painfully so. Shielding your eyes from the
bright rays does not help to give you any more of a clear picture of what might
lie beyond the exit of that blinding hole, it is much too bright. The way to
the east is dim, yet for some reason exudes much less of a dangerous vibe than
the way west.
the way west.
~
311 296 0 0 0 0
D1
@@ -79,7 +79,7 @@ east side of, very far. Unless you can fly, the only way you might have the
chance at getting down below into those grasslands is if you hitch a ride on a
passing dragon - and that is just not likely to happen. Looking directly down
from where you perch, you see a small (or is it small, it could just appear that
way from this height) fortress nestled quite close up to the cliff face.
way from this height) fortress nestled quite close up to the cliff face.
~
311 296 0 0 0 0
D1
@@ -96,7 +96,7 @@ High Along the Dragon's Teeth - In Midair~
A very large and very foreboding cave entrance lies to the south, the
blackened rock which borders the entrance testament to what lives within. This
is the highest point that can be reached along the cliff face, the only way to
go from here is horizontal or down.
go from here is horizontal or down.
~
311 64 0 0 0 0
D2
@@ -113,7 +113,7 @@ High Along the Dragon's Teeth - In Midair~
The entrance to a cave lies to the east. It is most certainly very solid
ground upon which to tread, better than the hazardous way of travel which you
currently employ, but the fact that the rock entryway into the cave is scorched
and melted and strewn about with rotted dragonscales is a definite turn-off.
and melted and strewn about with rotted dragonscales is a definite turn-off.
~
311 64 0 0 0 0
D0
@@ -135,7 +135,7 @@ The Upper Reaches of the Dragon's Teeth~
below a very well-organized place of sectioned farming areas and forests, the
castles and keeps which dot the land mere specks. Far away to the west is the
glistening water of an ocean or sea, one which is as blue and clear as the sky
above.
above.
~
311 64 0 0 0 0
D2
@@ -153,7 +153,7 @@ The Upper Reaches of the Dragon's Teeth~
below a very well-organized place of sectioned farming areas and forests, the
castles and keeps which dot the land mere specks. Far away to the west is the
glistening water of an ocean or sea, one which is as blue and clear as the sky
above.
above.
~
311 64 0 0 0 0
D0
@@ -179,7 +179,7 @@ The Upper Reaches of the Dragon's Teeth~
below a very well-organized place of sectioned farming areas and forests, the
castles and keeps which dot the land mere specks. Far away to the west is the
glistening water of an ocean or sea, one which is as blue and clear as the sky
above.
above.
~
311 64 0 0 0 0
D0
@@ -205,7 +205,7 @@ The Upper Reaches of the Dragon's Teeth~
below a very well-organized place of sectioned farming areas and forests, the
castles and keeps which dot the land mere specks. Far away to the west is the
glistening water of an ocean or sea, one which is as blue and clear as the sky
above. To the south is the entrance to a cave opening in the cliff face.
above. To the south is the entrance to a cave opening in the cliff face.
~
311 64 0 0 0 0
D0
@@ -226,7 +226,7 @@ The Upper Reaches of the Dragon's Teeth at a Cave Entrance~
Spendor of the vista below is instantly forgotten as you come to the entrance
to this awful place. A foul, foul stench billows forth in gusts from the
interior to this cave, the walls and floor of the rock itself layered in a
thick, oozing black goo.
thick, oozing black goo.
~
311 64 0 0 0 0
D0
@@ -252,7 +252,7 @@ The Upper Reaches of the Dragon's Teeth~
below a very well-organized place of sectioned farming areas and forests, the
castles and keeps which dot the land mere specks. Far away to the west is the
glistening water of an ocean or sea, one which is as blue and clear as the sky
above. To the north is the entrance to a cave opening in the cliff face.
above. To the north is the entrance to a cave opening in the cliff face.
~
311 64 0 0 0 0
D0
@@ -274,7 +274,7 @@ The Upper Reaches of the Dragon's Teeth~
below a very well-organized place of sectioned farming areas and forests, the
castles and keeps which dot the land mere specks. Far away to the west is the
glistening water of an ocean or sea, one which is as blue and clear as the sky
above.
above.
~
311 64 0 0 0 0
D0
@@ -295,7 +295,7 @@ An Outcrop of Rock~
A way up from here leads to what looks to be the perch and home of what could
only be a dragon. Sooty refuse spills from the opening of a cave just above
you, a solid stain of black runing down the rock , dwindling into the cliff face
below, soaking into the rock.
below, soaking into the rock.
~
311 64 0 0 0 0
D4
@@ -314,7 +314,7 @@ Teeth. That is not to say that the rest of the caves which dot the cliffside
are not fairly imposing and fearsome, but they most certainly pale in comparison
to the amazing size of this cave. The entrance is at least fifty feet in height
and twice as wide, if not more. A steady sound from within leads you to believe
that someone is probably home.
that someone is probably home.
~
311 64 0 0 0 0
D1
@@ -331,7 +331,7 @@ An Opening in the Cliff Face~
A dark cave leads away into the recesses of the mountain, one that is more
than probably the home to a creature that is best left to itself. A very warm
and humid waft of air comes from the cave, a thick, breathy surge of air which
does nothing to make the place seem any more welcoming.
does nothing to make the place seem any more welcoming.
~
311 64 0 0 0 0
D1
@@ -350,9 +350,9 @@ S
#31117
Along the Dragon's Teeth, Flying in Midair~
The rock of the mountain is solid and unyielding, allowing for you to travel
along its face but offering no spots upon which to rest or get your bearings.
along its face but offering no spots upon which to rest or get your bearings.
Just north of here is the entrance into an opening in the rock, but it does not
look like the sort of place that you might be able to rest a spell.
look like the sort of place that you might be able to rest a spell.
~
311 64 0 0 0 0
D0
@@ -378,7 +378,7 @@ Along the Dragon's Teeth, Flying in Midair~
strife, war or trouble can be seen from this height, nor can the ordinary sounds
of the world going by. It would be a very peaceful place to be if you weren't
flying hundreds of feet above the surface of the world snuggled against a cliff
face which is riddled with Dragon Caves.
face which is riddled with Dragon Caves.
~
311 64 0 0 0 0
D0
@@ -404,7 +404,7 @@ Along the Dragon's Teeth, Flying in Midair~
strife, war or trouble can be seen from this height, nor can the ordinary sounds
of the world going by. It would be a very peaceful place to be if you weren't
flying hundreds of feet above the surface of the world snuggled against a cliff
face which is riddled with Dragon Caves.
face which is riddled with Dragon Caves.
~
311 64 0 0 0 0
D0
@@ -432,7 +432,7 @@ of the world going by. It would be a very peaceful place to be if you weren't
flying hundreds of feet above the surface of the world snuggled against a cliff
face which is riddled with Dragon Caves. Just below you is a smaller cave,
maybe the entrance back into the land of mortals and low-level mob that doesn't
hit so hard.
hit so hard.
~
311 64 0 0 0 0
D0
@@ -458,7 +458,7 @@ Along the Dragon's Teeth, Flying in Midair~
strife, war or trouble can be seen from this height, nor can the ordinary sounds
of the world going by. It would be a very peaceful place to be if you weren't
flying hundreds of feet above the surface of the world snuggled against a cliff
face which is riddled with Dragon Caves.
face which is riddled with Dragon Caves.
~
311 64 0 0 0 0
D0
@@ -484,7 +484,7 @@ Along the Dragon's Teeth, Flying in Midair~
strife, war or trouble can be seen from this height, nor can the ordinary sounds
of the world going by. It would be a very peaceful place to be if you weren't
flying hundreds of feet above the surface of the world snuggled against a cliff
face which is riddled with Dragon Caves.
face which is riddled with Dragon Caves.
~
311 64 0 0 0 0
D0
@@ -510,7 +510,7 @@ Along the Dragon's Teeth, Flying in Midair~
strife, war or trouble can be seen from this height, nor can the ordinary sounds
of the world going by. It would be a very peaceful place to be if you weren't
flying hundreds of feet above the surface of the world snuggled against a cliff
face which is riddled with Dragon Caves.
face which is riddled with Dragon Caves.
~
311 64 0 0 0 0
D0
@@ -537,7 +537,7 @@ strife, war or trouble can be seen from this height, nor can the ordinary sounds
of the world going by. It would be a very peaceful place to be if you weren't
flying hundreds of feet above the surface of the world snuggled against a cliff
face which is riddled with Dragon Caves. Just below you is the entrance into
what might be the only clean-looking cave on the whole cliff face.
what might be the only clean-looking cave on the whole cliff face.
~
311 64 0 0 0 0
D0
@@ -555,7 +555,7 @@ In Midair, Skirting the Dragon's Teeth~
handholds or foot wedges. Flying through the air, moving yourself with not only
your will but your hands as you pull yourself along the cliff wall, you chance
to look down and realize that its probably a good idea if the fly spell you make
use of is regularly maintained.
use of is regularly maintained.
~
311 64 0 0 0 0
D2
@@ -573,7 +573,7 @@ In Midair, Skirting the Dragon's Teeth~
handholds or foot wedges. Flying through the air, moving yourself with not only
your will but your hands as you pull yourself along the cliff wall, you chance
to look down and realize that its probably a good idea if the fly spell you make
use of is regularly maintained.
use of is regularly maintained.
~
311 64 0 0 0 0
D0
@@ -599,7 +599,7 @@ In Midair, Skirting the Dragon's Teeth~
handholds or foot wedges. Flying through the air, moving yourself with not only
your will but your hands as you pull yourself along the cliff wall, you chance
to look down and realize that its probably a good idea if the fly spell you make
use of is regularly maintained.
use of is regularly maintained.
~
311 64 0 0 0 0
D0
@@ -653,7 +653,7 @@ your will but your hands as you pull yourself along the cliff wall, you chance
to look down and realize that its probably a good idea if the fly spell you make
use of is regularly maintained. The safety of a narrow tunnel lies to the east,
a solid footing on solid rock that does not pose the danger of falling hundreds
of feet to your death below.
of feet to your death below.
~
311 64 0 0 0 0
D0
@@ -680,7 +680,7 @@ handholds or foot wedges. Flying through the air, moving yourself with not only
your will but your hands as you pull yourself along the cliff wall, you chance
to look down and realize that its probably a good idea if the fly spell you make
use of is regularly maintained. To the north is the entrance into a narrow
cave.
cave.
~
311 64 0 0 0 0
D0
@@ -706,7 +706,7 @@ In Midair, Skirting the Dragon's Teeth~
handholds or foot wedges. Flying through the air, moving yourself with not only
your will but your hands as you pull yourself along the cliff wall, you chance
to look down and realize that its probably a good idea if the fly spell you make
use of is regularly maintained.
use of is regularly maintained.
~
311 64 0 0 0 0
D0
@@ -732,7 +732,7 @@ In Midair, Skirting the Dragon's Teeth~
handholds or foot wedges. Flying through the air, moving yourself with not only
your will but your hands as you pull yourself along the cliff wall, you chance
to look down and realize that its probably a good idea if the fly spell you make
use of is regularly maintained. To the south is the entrance into a cave.
use of is regularly maintained. To the south is the entrance into a cave.
~
311 64 0 0 0 0
D0
@@ -757,7 +757,7 @@ At a Polished Cave Entrance~
The entryway into this cave is not black and fire-ravaged as most of the
other cave entrances on the Teeth are, but clear of debris and clean. A slow
trickle of water runs from the interior of the cave, a cold draft accompanying
it.
it.
~
311 64 0 0 0 0
D0
@@ -778,7 +778,7 @@ Flying Along the Face of the Dragon's Teeth~
The grassy plains below are still many hundreds of feet down from your
current altitude, the castles and keeps of the land still but small dots, their
features undescernable. It is a steady climb down the cliff, one that would
probably not take long . To the south is the entryway into a blackened cave.
probably not take long . To the south is the entryway into a blackened cave.
~
311 64 0 0 0 0
D2
@@ -798,7 +798,7 @@ S
Entryway Into a Dark Cave~
The cave itself is extremely dark inside, not lights whatsoever shine from
within. The rock around the edges of the entrance are black and melted from
countless bouts of DragonFire being blasted against it.
countless bouts of DragonFire being blasted against it.
~
311 64 0 0 0 0
D0
@@ -954,7 +954,7 @@ far than the rest of the caves which dot this cliffside. The entryway is
blackened and scorched from DragonFire and extremely cluttered with old scales
and sloughed skin. The bones of old meals lie strewn about the entrance,
looking as they were attempted to be pushed out to fall onto the plains below,
but the effort was only half-attempted.
but the effort was only half-attempted.
~
311 64 0 0 0 0
D1
@@ -976,7 +976,7 @@ Flying the Teeth~
creature. The cliff is of the smoothest rock, as if carefully carved and sanded
by an expert sculptor. The entryways into the caves which dot this cliff face
are easily found, from any vantage point. Just north of here is the entrance
into one of the caves.
into one of the caves.
~
311 64 0 0 0 0
D0
@@ -1001,7 +1001,7 @@ Flying the Teeth~
The cliff's base lies still far below, a considerable drop for even a winged
creature. The cliff is of the smoothest rock, as if carefully carved and sanded
by an expert sculptor. The entryways into the caves which dot this cliff face
are easily found, from any vantage point.
are easily found, from any vantage point.
~
311 64 0 0 0 0
D0
@@ -1026,7 +1026,7 @@ Flying the Teeth~
The cliff's base lies still far below, a considerable drop for even a winged
creature. The cliff is of the smoothest rock, as if carefully carved and sanded
by an expert sculptor. The entryways into the caves which dot this cliff face
are easily found, from any vantage point.
are easily found, from any vantage point.
~
311 64 0 0 0 0
D0
@@ -1051,7 +1051,7 @@ Flying the Teeth~
The cliff's base lies still far below, a considerable drop for even a winged
creature. The cliff is of the smoothest rock, as if carefully carved and sanded
by an expert sculptor. The entryways into the caves which dot this cliff face
are easily found, from any vantage point.
are easily found, from any vantage point.
~
311 64 0 0 0 0
D0
@@ -1076,7 +1076,7 @@ Flying the Teeth~
The cliff's base lies still far below, a considerable drop for even a winged
creature. The cliff is of the smoothest rock, as if carefully carved and sanded
by an expert sculptor. The entryways into the caves which dot this cliff face
are easily found, from any vantage point.
are easily found, from any vantage point.
~
311 64 0 0 0 0
D0
@@ -1101,7 +1101,7 @@ Flying the Teeth~
The cliff's base lies still far below, a considerable drop for even a winged
creature. The cliff is of the smoothest rock, as if carefully carved and sanded
by an expert sculptor. The entryways into the caves which dot this cliff face
are easily found, from any vantage point.
are easily found, from any vantage point.
~
311 64 0 0 0 0
D0
@@ -1126,7 +1126,7 @@ Flying the Teeth~
The cliff's base lies still far below, a considerable drop for even a winged
creature. The cliff is of the smoothest rock, as if carefully carved and sanded
by an expert sculptor. The entryways into the caves which dot this cliff face
are easily found, from any vantage point.
are easily found, from any vantage point.
~
311 64 0 0 0 0
D0
@@ -1147,7 +1147,7 @@ In Midair Along the Cliff Face~
The cliffs climb high above to heights which are dizzying. There are cave
entrances dotting the cliffside at irregular intervals, nearly every one of them
marked by a blackening of the rock around their openings, a scorched, dirty
look. One of those very caves lies just above you.
look. One of those very caves lies just above you.
~
311 64 0 0 0 0
D2
@@ -1164,7 +1164,7 @@ In Midair Along the Cliff Face~
The cliffs climb high above to heights which are dizzying. There are cave
entrances dotting the cliffside at irregular intervals, nearly every one of them
marked by a blackening of the rock around their openings, a scorched, dirty
look.
look.
~
311 64 0 0 0 0
D0
@@ -1185,7 +1185,7 @@ In Midair Along the Cliff Face~
The cliffs climb high above to heights which are dizzying. There are cave
entrances dotting the cliffside at irregular intervals, nearly every one of them
marked by a blackening of the rock around their openings, a scorched, dirty
look.
look.
~
311 64 0 0 0 0
D0
@@ -1210,7 +1210,7 @@ In Midair Along the Cliff Face~
The cliffs climb high above to heights which are dizzying. There are cave
entrances dotting the cliffside at irregular intervals, nearly every one of them
marked by a blackening of the rock around their openings, a scorched, dirty
look.
look.
~
311 64 0 0 0 0
D0
@@ -1235,7 +1235,7 @@ In Midair Along the Cliff Face~
The cliffs climb high above to heights which are dizzying. There are cave
entrances dotting the cliffside at irregular intervals, nearly every one of them
marked by a blackening of the rock around their openings, a scorched, dirty
look.
look.
~
311 64 0 0 0 0
D0
@@ -1260,7 +1260,7 @@ In Midair Along the Cliff Face~
The cliffs climb high above to heights which are dizzying. There are cave
entrances dotting the cliffside at irregular intervals, nearly every one of them
marked by a blackening of the rock around their openings, a scorched, dirty
look.
look.
~
311 64 0 0 0 0
D0
@@ -1285,7 +1285,7 @@ In Midair Along the Cliff Face~
The cliffs climb high above to heights which are dizzying. There are cave
entrances dotting the cliffside at irregular intervals, nearly every one of them
marked by a blackening of the rock around their openings, a scorched, dirty
look.
look.
~
311 64 0 0 0 0
D0
@@ -1310,7 +1310,7 @@ In Midair Along the Cliff Face~
The cliffs climb high above to heights which are dizzying. There are cave
entrances dotting the cliffside at irregular intervals, nearly every one of them
marked by a blackening of the rock around their openings, a scorched, dirty
look.
look.
~
311 64 0 0 0 0
D0
@@ -1330,8 +1330,8 @@ S
Near Ground Level - in Midair~
The details of what lies below are a bit more easily seen from this low
height, the stone fortification below is a walled keep. It doesn't look very
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
~
311 68 0 0 0 0
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@@ -1351,8 +1351,8 @@ S
Near Ground Level - in Midair~
The details of what lies below are a bit more easily seen from this low
height, the stone fortification below is a walled keep. It doesn't look very
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
~
311 68 0 0 0 0
D0
@@ -1376,8 +1376,8 @@ S
Near Ground Level - in Midair~
The details of what lies below are a bit more easily seen from this low
height, the stone fortification below is a walled keep. It doesn't look very
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
~
311 68 0 0 0 0
D0
@@ -1401,8 +1401,8 @@ S
Near Ground Level - in Midair~
The details of what lies below are a bit more easily seen from this low
height, the stone fortification below is a walled keep. It doesn't look very
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
~
311 68 0 0 0 0
D0
@@ -1426,8 +1426,8 @@ S
Near Ground Level - in Midair~
The details of what lies below are a bit more easily seen from this low
height, the stone fortification below is a walled keep. It doesn't look very
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
~
311 68 0 0 0 0
D0
@@ -1451,8 +1451,8 @@ S
Near Ground Level - in Midair~
The details of what lies below are a bit more easily seen from this low
height, the stone fortification below is a walled keep. It doesn't look very
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
large, however it does appear to be constructed for the purpose of defense.
Defense against what? Or who?
~
311 68 0 0 0 0
D0
@@ -1471,7 +1471,7 @@ below, and it lies to the south a short distance. Everything other place below
is strewn with waste from the dragons which reside above, their old scales and
the bones from meals long past lie in heaps upon the ground, not to mention a
sickly black oozing substance - almost like tar - which coats much of the refuse
and the ground.
and the ground.
~
311 64 0 0 0 0
D2
@@ -1490,7 +1490,7 @@ below, and it lies to the south a short distance. Everything other place below
is strewn with waste from the dragons which reside above, their old scales and
the bones from meals long past lie in heaps upon the ground, not to mention a
sickly black oozing substance - almost like tar - which coats much of the refuse
and the ground.
and the ground.
~
311 64 0 0 0 0
D0
@@ -1511,7 +1511,7 @@ In Midair Above a Guard Post~
It seems that you are not the only one who might have occassion to explore
this land, and it appears that many who have come before you might have been
less than friendly. Of course, it could be that the people below who the entry
into their land might be the unfriendly ones. Only one way to find out...
into their land might be the unfriendly ones. Only one way to find out...
~
311 64 0 0 0 0
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@@ -1534,7 +1534,7 @@ below, and it lies to the north a short distance. Everything other place below
is strewn with waste from the dragons which reside above, their old scales and
the bones from meals long past lie in heaps upon the ground, not to mention a
sickly black oozing substance - almost like tar - which coats much of the refuse
and the ground.
and the ground.
~
311 64 0 0 0 0
D0
@@ -1557,7 +1557,7 @@ below, and it lies to the north a short distance. Everything other place below
is strewn with waste from the dragons which reside above, their old scales and
the bones from meals long past lie in heaps upon the ground, not to mention a
sickly black oozing substance - almost like tar - which coats much of the refuse
and the ground.
and the ground.
~
311 64 0 0 0 0
D0
@@ -1574,7 +1574,7 @@ Entrance into a Black Cave~
Everything instantly goes dark as you enter into this cave, even the glaring
bright light of the sun just to the west is immediately shut out. Feeling along
the walls, you find that the cave continues westward, deeper into the hard rock
of the mountain.
of the mountain.
~
311 13 0 0 0 0
D1
@@ -1591,7 +1591,7 @@ In a Darkened Cave~
Nothing can be seen, not the walls, nor the floor, nor you hand were you to
hold it directly before your eyes. It can only be that the darkness of this
place is magical in nature, a cloak of obscurity maintained by the resident so
that intruders might never have the upper hand.
that intruders might never have the upper hand.
~
311 13 0 0 0 0
D1
@@ -1608,7 +1608,7 @@ A Feeling of Immensity~
Upon entering into this room, an immediate feeling of vast size seeps into
your awareness. You are no longer in a long tunnel but in a vast room with a
great amount of space. The steady sound of some sort of deep, heavy wind can be
heard. Or is that breathing?
heard. Or is that breathing?
~
311 9 0 0 0 0
D2
@@ -1625,7 +1625,7 @@ A Feeling of Immensity~
Upon entering into this room, an immediate feeling of vast size seeps into
your awareness. You are no longer in a long tunnel but in a vast room with a
great amount of space. The steady sound of some sort of deep, heavy wind can be
heard. Or is that breathing?
heard. Or is that breathing?
~
311 9 0 0 0 0
D0
@@ -1638,7 +1638,7 @@ Entrance to a Dragon's Cave~
This can be nothing else than the home of a dragon. The evidence is
scattered all about your feet in the form of thick dragonscales and the
shattered bones of animals and people which fell prey to the appetite of the
monster within.
monster within.
~
311 12 0 0 0 0
D1
@@ -1656,7 +1656,7 @@ A Hot, Humid Cave~
temperature than it is outside in the fresh, bright air. It is not dark,
although the light which permeates this place is a red-hued, onholy light which
flickers and twists almost as if alive, like that of fire. The passage runs
deeper into the mountain or ends just west of here in open air.
deeper into the mountain or ends just west of here in open air.
~
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D2
@@ -1673,7 +1673,7 @@ Lair of the Red Dragon~
This huge room is the antechamber to the main room in which resides a very
large, and very mean-looking red dragon. Its heaving flanks can be seen from
this area of the cave, its deep, malevolent black eyes fixed squarely on you,
bearing down into your soul.
bearing down into your soul.
~
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D0
@@ -1692,7 +1692,7 @@ makes concentration fairly difficult. Most of the floor of the room is clear of
any sort of debris, as the dragon which makes his home here needs a large amount
of space to stretch out and relax when he is slumbering. All along the edge of
the floor lies strewn bits and pieces of old meals, bones, treasure and other
various objects.
various objects.
~
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D3
@@ -1705,7 +1705,7 @@ A Humid Cave Entrance~
Standing within the conifines of this wide, arched cave entrance you feel an
immediate change in the quality of the air about you. It has become thick, warm
and heavy to breathe. It almost seems as if you might be able to see your
breath, so thick it feels as it issues from your mouth.
breath, so thick it feels as it issues from your mouth.
~
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D1
@@ -1722,7 +1722,7 @@ A Humid Cave~
There is an almost pleasant, steady light pervading the inner depths of this
cave, one that does not really give off any uneasy or dangerous vibes. The
cavern slopes downward a bit before entering into a very large room just east of
here.
here.
~
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D1
@@ -1740,7 +1740,7 @@ Lair of the Blue Dragon~
room which is the home of just such a creature. The walls glow a strange, blue
light which contrasts with the hot, thick air which infests this place. Heaps
of all manner of odds and ends, valuable and otherwise, litter the floors of the
place.
place.
~
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D0
@@ -1758,7 +1758,7 @@ Lair of the Blue Dragon~
room which is the home of just such a creature. The walls glow a strange, blue
light which contrasts with the hot, thick air which infests this place. Heaps
of all manner of odds and ends, valuable and otherwise, litter the floors of the
place.
place.
~
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D2
@@ -1771,7 +1771,7 @@ Cave Entrance~
A terribly nasty odor envelopes you as you step foot into the entryway to
this place. A thick, black goo covers the floor of the cave and sticks to your
feet, making your footing treacherous to say the least. Darkness and death lay
within - beware.
within - beware.
~
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D1
@@ -1788,7 +1788,7 @@ Slimy Cave~
The denizen of this large cave has to be the most distusting form of life
that this world could house. The black goo which was only on the floor at the
entryway now covers the walls and ceiling, as if spattered and splashed by
something very large - and the smell, the smell is indescribable.
something very large - and the smell, the smell is indescribable.
~
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D1
@@ -1805,7 +1805,7 @@ A Slimy Bend~
The cave makes a sharp bend, opening into a an enormous room within which
lies the lair of a green dragon. The oozing slime covers not only in a layer on
the floor but covering everything in a thick, three to four inch pool of the
stuff.
stuff.
~
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D1
@@ -1823,7 +1823,7 @@ Lair of the Green Dragon~
your nostrils and holds you hostage by its stench. Your feet stick to the
floor, mired down by a thick, black, gooey substance which coats the entire
cavern. Heaps of junk, treasure, and bones lie scattered and jumbled, covered
in the goo all about the room.
in the goo all about the room.
~
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D3
@@ -1836,7 +1836,7 @@ Cold, Wet Cave Entrance~
A steady trickle of clear water runs from the interior of the cave, running
down in a rivulet out the edge of the entrance and down the cliff face to the
plains below. Cold air blows from the depths of the cave, a frigid, odd air
that smacks of the unnatural.
that smacks of the unnatural.
~
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D1
@@ -1852,7 +1852,7 @@ S
A Cold Cave~
As you get deeper into the cave, the air gets colder and colder. Every step
take the temperature down by at least ten degrees, making your face begin to
numb. Just ahead is a huge cavern room draped in icicles and frost.
numb. Just ahead is a huge cavern room draped in icicles and frost.
~
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D1
@@ -1869,7 +1869,7 @@ The Frost Cavern~
This can only be the lair of a white dragon, a very feared predator who's
anger and evil is matched only by a very select few of its cousins. Frost coats
the walls, iced over in many places to a thick, white sheen. Stalagtites are
replaced by sharp spikes of ice which have dripped to form gigantic icicles.
replaced by sharp spikes of ice which have dripped to form gigantic icicles.
~
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D2
@@ -1886,7 +1886,7 @@ The Frost Cavern~
This can only be the lair of a white dragon, a very feared predator who's
anger and evil is matched only by a very select few of its cousins. Frost coats
the walls, iced over in many places to a thick, white sheen. Stalagtites are
replaced by sharp spikes of ice which have dripped to form gigantic icicles.
replaced by sharp spikes of ice which have dripped to form gigantic icicles.
~
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D0
@@ -1899,7 +1899,7 @@ Entrance to a Glowing Cave~
An odd glow comes from the inside of the cave, a strange light that seems
both steady and fragile, as it flickering but not really flickering. The walls
of the entrance are blackened and scorched, but only at this front area. Just a
bit further in, the walls of the cave are smooth and clean.
bit further in, the walls of the cave are smooth and clean.
~
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D1
@@ -1915,7 +1915,7 @@ S
A Glowing Cave~
A huge, gleaming cave lies only a few steps from here, its walls covered in
glowing, clear shards of crystal which are melted into the walls, embedded by
the strong heat. The exit to this place lies just to the west.
the strong heat. The exit to this place lies just to the west.
~
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D1
@@ -1933,7 +1933,7 @@ Lair of the Crystal Dragon~
focus, the glimmer and gleam of so much clear crystal reflecting light from one
wall to another. The place is a wonder - the dragon which resides here must
have spent many years collecting the shards to make this place completely
enclosed in the glimmering glow of so much crystal.
enclosed in the glimmering glow of so much crystal.
~
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D1
@@ -1951,7 +1951,7 @@ Lair of the Crystal Dragon~
focus, the glimmer and gleam of so much clear crystal reflecting light from one
wall to another. The place is a wonder - the dragon which resides here must
have spent many years collecting the shards to make this place completely
enclosed in the glimmering glow of so much crystal.
enclosed in the glimmering glow of so much crystal.
~
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D3
@@ -1963,7 +1963,7 @@ S
Entrance to the Emerald Cave~
A green glow comes from the innards of the cave before you, a powerful
emanation of strength and wealth. All but the green glow is completely dark,
the glow making the entire scene before you seem surreal, otherwordly.
the glow making the entire scene before you seem surreal, otherwordly.
~
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D1
@@ -1980,7 +1980,7 @@ In an Emerald Cave~
A huge chamber lies just to the east, the source of the green glow which
could be seen from outside the cave. All manner of treasure, mostly precious
gems, lie scattered about in heaps all over the floor of the room. This is
obviously the home of a dragon - best to be extremely cautious.
obviously the home of a dragon - best to be extremely cautious.
~
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D1
@@ -1997,7 +1997,7 @@ The Emerald Lair~
This is the home of a great Emerald Dragon, one of very few still exist
anywhere in the world. The walls are aglow with a greenish light which comes
mostly from the many emeralds which are embedded in the rock, melted and
scorched there by the dragon's killing breath.
scorched there by the dragon's killing breath.
~
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D2
@@ -2014,7 +2014,7 @@ The Emerald Lair~
This is the home of a great Emerald Dragon, one of very few still exist
anywhere in the world. The walls are aglow with a greenish light which comes
mostly from the many emeralds which are embedded in the rock, melted and
scorched there by the dragon's killing breath.
scorched there by the dragon's killing breath.
~
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D0
@@ -2027,7 +2027,7 @@ A Smaller Cave Entrance~
Smaller. Smaller meaning only twenty feet high and thirty feet wide. Do not
be fooled. The creature which resides within is no easy kill. The scorch marks
which riddle the walls of the cave all the way through give testament to the
fact the caution would be well advised.
fact the caution would be well advised.
~
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D1
@@ -2044,7 +2044,7 @@ A Scorched Cave~
The blast marks from the fires that seem to be a common theme with all of
these caves on the Dragon's Teeth seem to be much more pronounced in this cave,
the scorchings running all the way back into the large room which is just to the
east of here.
east of here.
~
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D1
@@ -2060,7 +2060,7 @@ S
Fire-Blasted Cavern~
From all appearances, this huge room has been the site of many ferocious
battles. The walls are scorched and covered in blackish soot, the floors a
riddle of claws gouges and blood-stains.
riddle of claws gouges and blood-stains.
~
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D0
@@ -2076,7 +2076,7 @@ S
Fire-Blasted Cavern~
From all appearances, this huge room has been the site of many ferocious
battles. The walls are scorched and covered in blackish soot, the floors a
riddle of claws gouges and blood-stains.
riddle of claws gouges and blood-stains.
~
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D2