MAJOR UPDATE: Admin Levels split from Mortal Levels

This commit is contained in:
JamDog
2010-11-24 20:07:22 +00:00
parent 2b30509371
commit dcba9d6441
77 changed files with 2882 additions and 2067 deletions

View File

@@ -35,6 +35,19 @@ export (QQ's a zone into a tarball)
Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
(lots of major bugfixes too)
@
[Nov 24 2010] - Jamdog
Split mortal and admin levels (thanks fnord for original patch/idea)
Mortal level converted to ubyte for 255 max
Max mortal level now configurable in cedit
Level on help files now indicates admin level
Added 'set <player> admlevel <num>'
Added admin command for imms
Added mortal command, and modified return command to work for everyone
Added admin level to player index (for autowiz)
Added mortal flag to player index (for autowiz)
Autowiz converted to work with new admin levels
Socials are now admin-level dependant
Added imm ability to 'score <player>'
[Nov 06 2010] - Jamdog
Added HappyHour feature
Added game_info function for sending global messages to all players