MAJOR UPDATE: Admin Levels split from Mortal Levels
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13
changelog
13
changelog
@@ -35,6 +35,19 @@ export (QQ's a zone into a tarball)
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Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
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(lots of major bugfixes too)
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@
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[Nov 24 2010] - Jamdog
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Split mortal and admin levels (thanks fnord for original patch/idea)
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Mortal level converted to ubyte for 255 max
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Max mortal level now configurable in cedit
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Level on help files now indicates admin level
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Added 'set <player> admlevel <num>'
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Added admin command for imms
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Added mortal command, and modified return command to work for everyone
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Added admin level to player index (for autowiz)
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Added mortal flag to player index (for autowiz)
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Autowiz converted to work with new admin levels
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Socials are now admin-level dependant
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Added imm ability to 'score <player>'
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[Nov 06 2010] - Jamdog
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Added HappyHour feature
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Added game_info function for sending global messages to all players
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