jeremyosborne | 2008-04-04 02:36:38 +0200 (Fri, 04 Apr 2008) | 1 line

Minor Bugfix: All game configuration settings now reference the world config 
structure, not the individual config variables found in config.c.
------------------------------------------------------------------------
 rumble | 2008-03-22 13:27:00 +0100 (Sat, 22 Mar 2008) | 1 line

Added lib/world/qst/ directory, index, index.mini, and 0.qst.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-08 03:27:51 +0100 (Sat, 08 Mar 2008) | 3 lines

Bugfix: the include directory (for .h files) is now referenced correctly in the
depend statement.
Deletion: listrent.c removed as a separate utility.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-08 03:08:51 +0100 (Sat, 08 Mar 2008) | 1 line

Enhancement: utils/ Makefile will now use a depends file, and looks for dependen
cies in the ../ directory (shrinks the necessary information to make each utilit
y).
------------------------------------------------------------------------
 Rumble | 2008-03-06 23:39:35 +0100 (Thu, 06 Mar 2008) | 1 line

Made TBA specific changes. do_cheat, removed help level checking, and advance to
level 32.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 18:37:12 +0100 (Thu, 06 Mar 2008) | 1 line

Minor Update: Changed header of Makefile.in to read 'tbaMUD' and also added in a
ttribution for the changes. (Thanks seqwith.)
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 18:31:07 +0100 (Thu, 06 Mar 2008) | 4 lines

Changed Makefile.in to use glob expressions when building the objects. This 
translates into no longer a need to update Makefile.in whenever a new .c file 
is added to the mud code. Other Makefile.* have not yet been changed (and 
need review, anyway).

All CXREF cruft left in Makefile.in has been removed. tbaMUD is now using 
Doxygen. Technically, CXREF provides a bit more auto-documentation than Doxygen
does, however the tbaMUD (and legacy circle code) has never been marked-up with 
the special CXREF codes required to effectively use the program. Since Doxygen 
is easier to use, and provides almost as much functionality as CXREF, CXREF 
support has been dropped.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 08:31:02 +0100 (Thu, 06 Mar 2008) | 1 line

Bug Fix: asciiflag_conv* functions now can handle a negative numeric value.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 08:16:06 +0100 (Thu, 06 Mar 2008) | 1 line

Bug fix/enhancement: Charmed mobs (specifically charmed mobs with a ->master) 
will no longer attempt to wander off.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 08:13:38 +0100 (Thu, 06 Mar 2008) | 6 lines

Based on the compiler warning about mag_materials being an unused function, and
the clone spell being unused.

Bug fix: Clone can now be cast. It is an 'ignore' target spell.

Fix and Modification: Clone, being an effectively unused spell that is only used
by mortal Magic Users at level 30, is now implemented as very simple example of
how to use mag_materials(). The item required by mag_materials is vnum 161, 
which in stock tbaMUD is some sacrificial entrails.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-05 01:43:09 +0100 (Wed, 05 Mar 2008) | 3 lines

Bug Fix for "Did you mean:" including DG commands.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-05 01:29:18 +0100 (Wed, 05 Mar 2008) | 3 lines

Bug Fix: do_simple_move slightly rewritten to handle Leave triggers that purge a
 door.

Documentation: do_simple_move documented.
------------------------------------------------------------------------
 Laoris | 2008-03-01 08:22:12 +0100 (Sat, 01 Mar 2008) | 1 line

Trial run of columnizer function on commands list to see how people like it.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-26 22:36:17 +0100 (Tue, 26 Feb 2008) | 1 line

asciimap, an in game automap, along with a couple of minor bug fixes to do with
the automap, patched in (Thanks Jamdog).
------------------------------------------------------------------------
 jeremyosborne | 2008-02-22 04:08:05 +0100 (Fri, 22 Feb 2008) | 1 line

Minor update: Relocate local variable declaration to the top of ACMD(do_help)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-22 04:04:37 +0100 (Fri, 22 Feb 2008) | 6 lines

Checked in the following placeholders for do_gen_tog:
#define SCMD_AUTOLOOT   24
#define SCMD_AUTOGOLD   25
#define SCMD_AUTOSPLIT  26
#define SCMD_AUTOSAC    27
#define SCMD_AUTOASSIST 28
------------------------------------------------------------------------
 jeremyosborne | 2008-02-22 03:57:06 +0100 (Fri, 22 Feb 2008) | 1 line

The Autoquest patch, along with a couple of minor bug fixes, has been integrated
into tbaMUD. (Thanks Jamdog, Kenneth Ray and Morgaelin.)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 21:46:45 +0100 (Mon, 18 Feb 2008) | 2 lines

Minor Fix:
Casted NOWHERE, NOTHING, NOBODY and NOFLAG as IDXTYPE for the signed short int 
index types.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 03:36:16 +0100 (Mon, 18 Feb 2008) | 7 lines

Added a new atoidx() conversion function for dealing with string to IDXTYPE 
conversions (in utils.c, prototype exported through utils.h).
Added IDXTYPE_MIN and IDXTYPE_MAX defines (in structs.h).
Replaced atoi references with atoidx in do_oasis_zedit (in zedit.c).
------------------------------------------------------------------------
 Rumble | 2008-02-18 01:44:13 +0100 (Mon, 18 Feb 2008) | 1 line

Fixed direction mapping to give readable directions instead of sub commands. 
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 00:26:15 +0100 (Mon, 18 Feb 2008) | 5 lines

Since general olc editing are automatically saved to disk, 'shutdown reboot' has
been changed to not-autosave by default. (Small change made to do_shutdown in 
act.wizard.c).
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 00:12:12 +0100 (Mon, 18 Feb 2008) | 3 lines

Changed:
struct attack_hit_type moved to fight.h
attack_hit_text exported through fight.h
------------------------------------------------------------------------
 jeremyosborne | 2008-02-17 22:32:51 +0100 (Sun, 17 Feb 2008) | 7 lines

- do_file heads or tails files correctly and has also been enhanced to return 
file info (act.wizard.c)
- defines made for common log files created by autorun, and those used by 
do_file (db.h)
- utility functions added: file_head(), file_tail(), file_sizeof(), and 
file_numlines() (defined utils.c and exported through utils.h)
------------------------------------------------------------------------
 Rumble | 2008-02-16 23:24:05 +0100 (Sat, 16 Feb 2008) | 1 line

Fixed export command. (thanks Kyle)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-16 22:42:46 +0100 (Sat, 16 Feb 2008) | 1 line

Files are now tagged as executable. Should be able to be checked out from subver
sion and executed without running chmod.
------------------------------------------------------------------------
 Rumble | 2008-02-15 17:03:06 +0100 (Fri, 15 Feb 2008) | 1 line

 Fixed strcat() writing out of bounds in cedit.c since strdup() only malloc() 
strlen(str)+1 bytes. (thanks Buggo) and moved attack_hit_text back.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-13 20:41:02 +0100 (Wed, 13 Feb 2008) | 1 line

Event queue function definitions, global variables and defines doxygenated.
------------------------------------------------------------------------
 Rumble | 2008-02-12 00:23:38 +0100 (Tue, 12 Feb 2008) | 1 line

Updated levels command to use an arg/range and added color parsing to greetings.
 (thanks Jamdog)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-11 21:06:10 +0100 (Mon, 11 Feb 2008) | 1 line

Doxygen comments completed for weather.c
------------------------------------------------------------------------
 Rumble | 2008-02-11 03:52:50 +0100 (Mon, 11 Feb 2008) | 1 line

Corrected several 64-bit warnings. (thanks Buggo)
------------------------------------------------------------------------
 Rumble | 2008-02-10 22:56:56 +0100 (Sun, 10 Feb 2008) | 1 line

Added get_flag_by_name allowing for new trigedit variable checks like 
%actor.pref(FLAG)% checks. (thanks Jamdog)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-08 21:22:26 +0100 (Fri, 08 Feb 2008) | 3 lines

COMPLETE: tbaMUD code re-org of global and local scope function and variable 
declarations. There may be a few things that I did not catch (some non extern 
keyword declarations of function prototypes within other functions, for 
example).

BUG FIX: Unused functions encrypt_hex() and decrypt_hex() removed from mail.c.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-05 23:31:09 +0100 (Tue, 05 Feb 2008) | 2 lines

Continued clean-up of 'extern' references to functions and variables.
BUG UNCOVERED: set_title() in class.c incorrectly handles the const nature of 
the char * returned from title_female and title_male.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-05 19:38:17 +0100 (Tue, 05 Feb 2008) | 3 lines

More work on mud clean-up.
New file: spec_procs.h
Created this file to house the legacy special procedures (spec_procs.c and 
castle.c) and special feature assignment in general.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-05 00:59:44 +0100 (Tue, 05 Feb 2008) | 3 lines

- Minor Bugfix: Fixed parse error in mobact.c
- Minor Bugfix: act.h is now included in all of the act functions. Forgot to do
that the first time :(
- Additions: ban.h has been added as the external entry point into the ban.c 
globals and functions. Files needing ban.h have been updated.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-04 20:02:11 +0100 (Mon, 04 Feb 2008) | 1 line

All act*.c functions, defines and globals have been prototyped/declared in 
act.h. The file act.h does not contain every ACMD, only those ACMDs and 
utility functions available within the act*.c files.
------------------------------------------------------------------------
 Rumble | 2008-02-04 17:59:47 +0100 (Mon, 04 Feb 2008) | 1 line

Fixed the last few flags missed for the 128 bit conversion.
------------------------------------------------------------------------
 Laoris | 2008-02-04 07:27:56 +0100 (Mon, 04 Feb 2008) | 3 lines

Adding a column formatter for lists.  Accepts printf-like arguments.
Only used by medit right now.

------------------------------------------------------------------------
 jeremyosborne | 2008-02-04 07:09:19 +0100 (Mon, 04 Feb 2008) | 2 lines

- Changed the 'struct queue' to 'struct dg_queue' to avoid namespace conflicts.
- Ongoing cleanup to mud project.
------------------------------------------------------------------------
 Rumble | 2008-02-04 00:07:09 +0100 (Mon, 04 Feb 2008) | 1 line

Fixed run_autowiz which ran twice on advancement.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-03 03:46:22 +0100 (Sun, 03 Feb 2008) | 1 line

act.h created and added. This header will be the external entry point for the 
functions, function subcommands and variables within the act*.c files. It is 
not designed to be the entry point for all ACMD functions.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-03 02:44:29 +0100 (Sun, 03 Feb 2008) | 1 line

Merge of another part of the code cleanup, the dg script stuff.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-02 08:56:03 +0100 (Sat, 02 Feb 2008) | 1 line

Modularizing and organizing files continues. Committing comm.c and comm.h 
because they are hairy, and I don't want to do them over if my hard drive 
crashes.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-02 07:05:08 +0100 (Sat, 02 Feb 2008) | 4 lines

- Marking all file scope functions as 'static'
- Reorganization of the global variables and functions.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 10:20:47 +0100 (Thu, 31 Jan 2008) | 1 line

* Protected the conf.h.* system config files from multiple calls.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 09:56:18 +0100 (Thu, 31 Jan 2008) | 1 line

* Removed extraneous references to TRUE / FALSE and YES / NO defines.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 09:46:20 +0100 (Thu, 31 Jan 2008) | 2 lines

* BUGFIX: NUM_POSITIONS set to 8 (was incorrectly set to 15 before)
* Migrated NUM_* settings from oasis.h to more appropriate locations near where
they are defined. (For Example: NUM_POSITIONS moved to structs.h next to the 
POSITION_* defines.)
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 03:58:28 +0100 (Thu, 31 Jan 2008) | 1 line

Added Appendix A - Coder Support. Right now, it simply speaks to the fact that 
we have included doxygen config files, are working to document the source code, 
and provides a rudimentary "do this" guide to create the doxygen cross 
references.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-30 07:12:07 +0100 (Wed, 30 Jan 2008) | 2 lines

- All .h files now have doxygen recognized headers, and the format is slightly 
altered to ease editing of headers.
- Protected all .h files from multiple calls. (Standard format is #ifndef _HEADE
R_H_ #define _HEADER_H_ .... #endif)
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 11:18:14 +0100 (Tue, 29 Jan 2008) | 1 line

constants.h, structs.h and utils.h now protected from multiple includes. This is
 sometimes overkill, but good practice overall.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 10:38:18 +0100 (Tue, 29 Jan 2008) | 1 line

Updated documentation for constants.c and constants.h.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 10:15:25 +0100 (Tue, 29 Jan 2008) | 3 lines

The standard Doxygen configuration doxyfiles (config files) for tbaMUD. One is 
to be used with the Graphviz DOT (dox_withGraphs), one is designed to be used if
Graphviz is not available.

Now just need a short document describing the usage of doxygen.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 10:11:36 +0100 (Tue, 29 Jan 2008) | 1 line

Minor document correction in struct dex_app_tpe.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-28 20:53:51 +0100 (Mon, 28 Jan 2008) | 1 line

*bugfix* do_drink command: When a container is empty, the correct, "It is 
empty." message is now displayed.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-28 07:58:15 +0100 (Mon, 28 Jan 2008) | 3 lines

Merging changes to trunk for:
* utils.h, utils.c and structs.h doxygen comments
* adding file dox_withGraphs.doxyfile
This commit is contained in:
Rumble
2008-04-12 01:31:58 +00:00
parent 70f648c85b
commit ebc985f010
120 changed files with 9028 additions and 4364 deletions

View File

@@ -18,37 +18,35 @@
#include "dg_scripts.h"
#include "comm.h"
#include "interpreter.h"
#include "genolc.h" /* for strip_cr */
#include "config.h" /* for pclean_criteria[] */
#include "spells.h" /* for NUM_OF_SAVING_THROWS */
#include "dg_scripts.h" /* To enable saving of player variables to disk */
#include "quest.h"
#define LOAD_HIT 0
#define LOAD_MANA 1
#define LOAD_MOVE 2
#define LOAD_STRENGTH 3
/* 'global' vars defined here and used externally */
/** @deprecated Since this file really is basically a functional extension
* of the database handling in db.c, until the day that the mud is broken
* down to be less monolithic, I don't see why the following should be defined
* anywhere but there.
struct player_index_element *player_table = NULL;
int top_of_p_table = 0;
int top_of_p_file = 0;
long top_idnum = 0;
*/
/* local functions */
void build_player_index(void);
int sprintascii(char *out, bitvector_t bits);
void tag_argument(char *argument, char *tag);
void load_affects(FILE *fl, struct char_data *ch);
void load_skills(FILE *fl, struct char_data *ch);
void load_HMVS(struct char_data *ch, const char *line, int mode);
void write_aliases_ascii(FILE *file, struct char_data *ch);
void read_aliases_ascii(FILE *file, struct char_data *ch, int count);
/* external fuctions */
bitvector_t asciiflag_conv(char *flag);
void save_char_vars(struct char_data *ch);
void save_char_vars_ascii(FILE *file, struct char_data *ch);
void read_saved_vars_ascii(FILE *file, struct char_data *ch, int count);
void strip_cr(char *buffer);
/* 'global' vars */
struct player_index_element *player_table = NULL; /* index to plr file */
int top_of_p_table = 0; /* ref to top of table */
int top_of_p_file = 0; /* ref of size of p file */
long top_idnum = 0; /* highest idnum in use */
/* external ASCII Player Files vars */
extern struct pclean_criteria_data pclean_criteria[];
static void load_affects(FILE *fl, struct char_data *ch);
static void load_skills(FILE *fl, struct char_data *ch);
static void load_quests(FILE *fl, struct char_data *ch);
static void load_HMVS(struct char_data *ch, const char *line, int mode);
static void write_aliases_ascii(FILE *file, struct char_data *ch);
static void read_aliases_ascii(FILE *file, struct char_data *ch, int count);
/* New version to build player index for ASCII Player Files. Generate index
* table for the player file. */
@@ -81,7 +79,7 @@ void build_player_index(void)
for (i = 0; i < rec_count; i++) {
get_line(plr_index, line);
sscanf(line, "%ld %s %d %s %ld", &player_table[i].id, arg2,
&player_table[i].level, bits, &player_table[i].last);
&player_table[i].level, bits, (long *)&player_table[i].last);
CREATE(player_table[i].name, char, strlen(arg2) + 1);
strcpy(player_table[i].name, arg2);
player_table[i].flags = asciiflag_conv(bits);
@@ -139,7 +137,7 @@ void save_player_index(void)
sprintascii(bits, player_table[i].flags);
fprintf(index_file, "%ld %s %d %s %ld\n", player_table[i].id,
player_table[i].name, player_table[i].level, *bits ? bits : "0",
player_table[i].last);
(long)player_table[i].last);
}
fprintf(index_file, "~\n");
@@ -196,8 +194,6 @@ char *get_name_by_id(long id)
}
/* Stuff related to the save/load player system. */
#define NUM_OF_SAVE_THROWS 5
/* New load_char reads ASCII Player Files. Load a char, TRUE if loaded, FALSE
* if not. */
int load_char(const char *name, struct char_data *ch)
@@ -228,7 +224,7 @@ int load_char(const char *name, struct char_data *ch)
GET_HEIGHT(ch) = PFDEF_HEIGHT;
GET_WEIGHT(ch) = PFDEF_WEIGHT;
GET_ALIGNMENT(ch) = PFDEF_ALIGNMENT;
for (i = 0; i < NUM_OF_SAVE_THROWS; i++)
for (i = 0; i < NUM_OF_SAVING_THROWS; i++)
GET_SAVE(ch, i) = PFDEF_SAVETHROW;
GET_LOADROOM(ch) = PFDEF_LOADROOM;
GET_INVIS_LEV(ch) = PFDEF_INVISLEV;
@@ -260,11 +256,15 @@ int load_char(const char *name, struct char_data *ch)
GET_MAX_MOVE(ch) = PFDEF_MAXMOVE;
GET_OLC_ZONE(ch) = PFDEF_OLC;
GET_PAGE_LENGTH(ch) = PFDEF_PAGELENGTH;
GET_SCREEN_WIDTH(ch) = PFDEF_SCREENWIDTH;
GET_ALIASES(ch) = NULL;
SITTING(ch) = NULL;
NEXT_SITTING(ch) = NULL;
GET_QUESTPOINTS(ch) = PFDEF_QUESTPOINTS;
GET_QUEST_COUNTER(ch) = PFDEF_QUESTCOUNT;
GET_QUEST(ch) = PFDEF_CURRQUEST;
GET_NUM_QUESTS(ch) = PFDEF_COMPQUESTS;
for (i = 0; i < AF_ARRAY_MAX; i++)
AFF_FLAGS(ch)[i] = PFDEF_AFFFLAGS;
for (i = 0; i < PM_ARRAY_MAX; i++)
@@ -387,6 +387,10 @@ int load_char(const char *name, struct char_data *ch)
case 'Q':
if (!strcmp(tag, "Qstp")) GET_QUESTPOINTS(ch) = atoi(line);
else if (!strcmp(tag, "Qpnt")) GET_QUESTPOINTS(ch) = atoi(line); /* Backward compatibility */
else if (!strcmp(tag, "Qcur")) GET_QUEST(ch) = atoi(line);
else if (!strcmp(tag, "Qcnt")) GET_QUEST_COUNTER(ch) = atoi(line);
else if (!strcmp(tag, "Qest")) load_quests(fl, ch);
break;
case 'R':
@@ -395,6 +399,7 @@ int load_char(const char *name, struct char_data *ch)
case 'S':
if (!strcmp(tag, "Sex ")) GET_SEX(ch) = atoi(line);
else if (!strcmp(tag, "ScrW")) GET_SCREEN_WIDTH(ch) = atoi(line);
else if (!strcmp(tag, "Skil")) load_skills(fl, ch);
else if (!strcmp(tag, "Str ")) load_HMVS(ch, line, LOAD_STRENGTH);
break;
@@ -531,9 +536,9 @@ void save_char(struct char_data * ch)
if (GET_LEVEL(ch) != PFDEF_LEVEL) fprintf(fl, "Levl: %d\n", GET_LEVEL(ch));
fprintf(fl, "Id : %ld\n", GET_IDNUM(ch));
fprintf(fl, "Brth: %ld\n", ch->player.time.birth);
fprintf(fl, "Brth: %ld\n", (long)ch->player.time.birth);
fprintf(fl, "Plyd: %d\n", ch->player.time.played);
fprintf(fl, "Last: %ld\n", ch->player.time.logon);
fprintf(fl, "Last: %ld\n", (long)ch->player.time.logon);
if (GET_HOST(ch)) fprintf(fl, "Host: %s\n", GET_HOST(ch));
if (GET_HEIGHT(ch) != PFDEF_HEIGHT) fprintf(fl, "Hite: %d\n", GET_HEIGHT(ch));
@@ -598,8 +603,18 @@ void save_char(struct char_data * ch)
if (GET_DAMROLL(ch) != PFDEF_DAMROLL) fprintf(fl, "Drol: %d\n", GET_DAMROLL(ch));
if (GET_OLC_ZONE(ch) != PFDEF_OLC) fprintf(fl, "Olc : %d\n", GET_OLC_ZONE(ch));
if (GET_PAGE_LENGTH(ch) != PFDEF_PAGELENGTH) fprintf(fl, "Page: %d\n", GET_PAGE_LENGTH(ch));
if (GET_SCREEN_WIDTH(ch) != PFDEF_SCREENWIDTH) fprintf(fl, "ScrW: %d\n", GET_SCREEN_WIDTH(ch));
if (GET_QUESTPOINTS(ch) != PFDEF_QUESTPOINTS) fprintf(fl, "Qstp: %d\n", GET_QUESTPOINTS(ch));
if (GET_QUEST_COUNTER(ch)!= PFDEF_QUESTCOUNT) fprintf(fl, "Qcnt: %d\n", GET_QUEST_COUNTER(ch));
if (GET_NUM_QUESTS(ch) != PFDEF_COMPQUESTS) {
fprintf(fl, "Qest:\n");
for (i = 0; i < GET_NUM_QUESTS(ch); i++)
fprintf(fl, "%d\n", ch->player_specials->saved.completed_quests[i]);
fprintf(fl, "%d\n", NOTHING);
}
if (GET_QUEST(ch) != PFDEF_CURRQUEST) fprintf(fl, "Qcur: %d\n", GET_QUEST(ch));
/* Save skills */
if (GET_LEVEL(ch) < LVL_IMMORT) {
fprintf(fl, "Skil:\n");
@@ -755,7 +770,7 @@ void clean_pfiles(void)
* entries of the players that were just deleted. */
}
void load_affects(FILE *fl, struct char_data *ch)
static void load_affects(FILE *fl, struct char_data *ch)
{
int num = 0, num2 = 0, num3 = 0, num4 = 0, num5 = 0, i;
char line[MAX_INPUT_LENGTH + 1];
@@ -777,7 +792,7 @@ void load_affects(FILE *fl, struct char_data *ch)
} while (num != 0);
}
void load_skills(FILE *fl, struct char_data *ch)
static void load_skills(FILE *fl, struct char_data *ch)
{
int num = 0, num2 = 0;
char line[MAX_INPUT_LENGTH + 1];
@@ -790,7 +805,20 @@ void load_skills(FILE *fl, struct char_data *ch)
} while (num != 0);
}
void load_HMVS(struct char_data *ch, const char *line, int mode)
void load_quests(FILE *fl, struct char_data *ch)
{
int num = NOTHING;
char line[MAX_INPUT_LENGTH + 1];
do {
get_line(fl, line);
sscanf(line, "%d", &num);
if (num != NOTHING)
add_completed_quest(ch, num);
} while (num != NOTHING);
}
static void load_HMVS(struct char_data *ch, const char *line, int mode)
{
int num = 0, num2 = 0;
@@ -820,7 +848,7 @@ void load_HMVS(struct char_data *ch, const char *line, int mode)
}
/* Aliases are now saved in pfiles only. */
void write_aliases_ascii(FILE *file, struct char_data *ch)
static void write_aliases_ascii(FILE *file, struct char_data *ch)
{
struct alias_data *temp;
int count = 0;
@@ -844,7 +872,7 @@ void write_aliases_ascii(FILE *file, struct char_data *ch)
}
}
void read_aliases_ascii(FILE *file, struct char_data *ch, int count)
static void read_aliases_ascii(FILE *file, struct char_data *ch, int count)
{
int i;
struct alias_data *temp;