Update for 3.68 release

This commit is contained in:
Rumble
2017-02-08 01:03:16 +01:00
parent 71baf9bf00
commit ef17530ed8
13 changed files with 236 additions and 245 deletions

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@@ -24,7 +24,7 @@
* @todo cpp_extern isn't needed here (or anywhere) as the extern reserved word
* works correctly with C compilers (at least in my Experience)
* Jeremy Osborne 1/28/2008 */
cpp_extern const char *tbamud_version = "tbaMUD 3.67";
cpp_extern const char *tbamud_version = "tbaMUD 3.68";
/* strings corresponding to ordinals/bitvectors in structs.h */
/* (Note: strings for class definitions in class.c instead of here) */

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@@ -22,7 +22,7 @@
* on an older version. You are supposed to compare this with the macro
* TBAMUD_VERSION() in utils.h.
* It is read as Major/Minor/Patchlevel - MMmmPP */
#define _TBAMUD 0x030670
#define _TBAMUD 0x030680
/** If you want equipment to be automatically equipped to the same place
* it was when players rented, set the define below to 1 because