Updated World (thanks Parna) and other text files for release. --Rumble

This commit is contained in:
Rumble
2010-01-26 23:24:49 +00:00
parent 00efdfc9aa
commit ef9d61d984
349 changed files with 6589 additions and 5743 deletions

View File

@@ -221,9 +221,9 @@ return 0
test for string combos~
2 c 100
test~
eval X 1
eval Y 2
eval Z 3
set X 1
set Y 2
set Z 3
eval string %X% %Y% %Z%
eval string2 %X%%Y%%Z%
%echo% string is %string%
@@ -234,7 +234,7 @@ test for remoting~
0 c 100
test~
%echo% %self.name%
eval test 1
set test 1
remote test %self.id%
%echo% self test is %self.test%
~
@@ -372,7 +372,7 @@ if !(%difference% > 100 || %difference% < -100)
set remotes %remotes% %northexit%
remote remotes %actor.id%
if %northexit% == %dest%
eval originset 999
set originset 999
remote originset %actor.id%
end
eval roomstocheck %actor.roomstocheck% %northexit%
@@ -405,7 +405,7 @@ if !(%difference% > 100 || %difference% < -100)
set remotes %remotes% %eastexit%
remote remotes %actor.id%
if %eastexit% == %dest%
eval originset 999
set originset 999
remote originset %actor.id%
end
eval roomstocheck %actor.roomstocheck% %eastexit%
@@ -438,7 +438,7 @@ if !(%difference% > 100 || %difference% < -100)
set remotes %remotes% %southexit%
remote remotes %actor.id%
if %southexit% == %dest%
eval originset 999
set originset 999
remote originset %actor.id%
end
eval roomstocheck %actor.roomstocheck% %southexit%
@@ -471,7 +471,7 @@ if !(%difference% > 100 || %difference% < -100)
set remotes %remotes% %westexit%
remote remotes %actor.id%
if %westexit% == %dest%
eval originset 999
set originset 999
remote originset %actor.id%
end
eval roomstocheck %actor.roomstocheck% %westexit%
@@ -504,7 +504,7 @@ if !(%difference% > 100 || %difference% < -100)
set remotes %remotes% %upexit%
remote remotes %actor.id%
if %upexit% == %dest%
eval originset 999
set originset 999
remote originset %actor.id%
end
eval roomstocheck %actor.roomstocheck% %upexit%
@@ -537,7 +537,7 @@ if !(%difference% > 100 || %difference% < -100)
set remotes %remotes% %downexit%
remote remotes %actor.id%
if %downexit% == %dest%
eval originset 999
set originset 999
remote originset %actor.id%
end
eval roomstocheck %actor.roomstocheck% %downexit%
@@ -853,7 +853,7 @@ case default
if %damage%
eval damage %self.damage%+10
else
eval damage 10
set damage 10
end
global damage
break
@@ -896,16 +896,16 @@ MAP~
map~
* BEGINNING SETUP
*
eval display 11
set display 11
while %display% < 56
eval x%display% .
eval display %display% + 1
done
eval here %actor.room.vnum%
eval north -10
eval east 1
eval west -1
eval south 10
set north -10
set east 1
set west -1
set south 10
*
* STARTS READING NORTH
*
@@ -913,7 +913,7 @@ if %here.north%
eval 23 %here.north(vnum)%
eval temp %23.sector%
eval x23 %temp.charat(1)%
eval directionlist north east south west
set directionlist north east south west
while %directionlist%
eval firstdir %directionlist.car%
eval newroom 23 + %%%firstdir%%%
@@ -933,7 +933,7 @@ if %here.east%
eval 34 %here.east(vnum)%
eval temp %34.sector%
eval x34 %temp.charat(1)%
eval directionlist north east south west
set directionlist north east south west
while %directionlist%
eval firstdir %directionlist.car%
eval newroom 34 + %%%firstdir%%%
@@ -953,7 +953,7 @@ if %here.south%
eval 43 %here.south(vnum)%
eval temp %43.sector%
eval x43 %temp.charat(1)%
eval directionlist north east south west
set directionlist north east south west
while %directionlist%
eval firstdir %directionlist.car%
eval newroom 43 + %%%firstdir%%%
@@ -973,7 +973,7 @@ if %here.west%
eval 32 %here.west(vnum)%
eval temp %32.sector%
eval x32 %temp.charat(1)%
eval directionlist north east south west
set directionlist north east south west
while %directionlist%
eval firstdir %directionlist.car%
eval newroom 32 + %%%firstdir%%%