- Added object type CHAIR (thanks Dark).

- Added ZZZ directories to plrfiles and plrvars (thanks Zizazat).
- Added 00 files to plrfiles directories (thanks Khorlane).
- Added mail check at reconnect and when coming back from AFK.
- Added JamDog's updated levenshtein_distance that compiles clean with MSVC++.
- Added AFK to player L-desc.
--Rumble
This commit is contained in:
Rumble
2007-03-20 22:26:58 +00:00
parent 1f74a71456
commit f34cc2c8ed
26 changed files with 494 additions and 626 deletions

View File

@@ -24,7 +24,7 @@
#define NUM_AFF_FLAGS 22
#define NUM_ATTACK_TYPES 15
#define NUM_ITEM_TYPES 24
#define NUM_ITEM_TYPES 25
#define NUM_ITEM_FLAGS 17
#define NUM_ITEM_WEARS 15
#define NUM_APPLIES 25
@@ -36,6 +36,8 @@
#define NUM_SHOP_FLAGS 3
#define NUM_TRADERS 7
#define MAX_PEOPLE_IN_CHAIR 10 /* The maximum number of people you want
to sit in a chair at the same time. */
/* Limit information. */
#define MAX_ROOM_NAME 75
#define MAX_MOB_NAME 50
@@ -64,8 +66,8 @@
#define MAX_OBJ_TIMER 1071000
/* this defines how much memory is alloacted for 'bit strings' when
saving in OLC. Remember to change it if you go for longer bitvectors. */
/* this defines how much memory is alloacted for 'bit strings' when saving in
* OLC. Remember to change it if you go for longer bitvectors. */
#define BIT_STRING_LENGTH 33
/* The data types for miscellaneous functions. */