Formatting & Spellchecking in "doc"

Formatting & Spellchecking files inside the "doc" folder of tbaMUD.
This commit is contained in:
Jason "Opie" Babo
2015-03-26 12:21:07 +00:00
parent a03f81d6de
commit f988c948cf
14 changed files with 36 additions and 35 deletions

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@@ -2,7 +2,7 @@ If you have any additions, corrections, ideas, or bug reports please stop by the
Builder Academy at telnet://tbamud.com:9091 or email rumble@tbamud.com -- Rumble
The tbaMUD Builders Manual
Originall by Jeremy Elson
Originally by Jeremy Elson
This document describes how to create tbaMUD areas, and specifies the file
formats for worlds, monsters, objects, shops, triggers, and zones, as well as
@@ -581,7 +581,7 @@ description in this E section.
Description Text The text that will be displayed when a player types “look
<keyword>,” where <keyword> is one of the keywords specified in the Keyword
List of this Esection.
List of this E section.
3.4 World File Example
Here is a sample entry from a tbaMUD world file:
@@ -1749,7 +1749,7 @@ values:
Shop Room Number
The virtual number the mobile must be in for the shop to be effective. (So
transed shopkeepers cant sell in the desert).
trans'ed shopkeepers cant sell in the desert).
Time when open start 1
Time when open end 1