Corrected zcheck MAX_OBJ_GOLD_ALLOWED to compare against Val 0, not Val 1. (th
anks Tails)
Created new MAX_OBJ_GOLD_ALLOWED define for zcheck. (thanks Tails)
Fixed typo in players.c. (thanks Tristen)
Fixed command queue cancelling "--" from cancelling the next command. (thanks Fren
ze/Ogdin)
Fixed object timer values from not saving. (thanks Stoneheart)
Fixed latest GCC warnings in the /utils. (thanks Jamdog)
Fixed violent area spells so they would not harm group members. (thanks Nhilar)
Changed usage of qm->nr to GET_MOB_VNUM(qm). (thanks Tails)
Added trigedit variable %move% to teleport objects.
Fixed memory leak in generic_complete_quest.
A bug fix to player attachable scripts.
A better fix to the DIKU double attack by ordering a mob to save its master.
Fix to remove weight restrictions for immortals.
Fix for drink containers improperly showing empty due to unlimited container a
ddition. (thanks Parnassus)
Fix for qedit crash when trying to list non-existent next quest. (thanks Tails
)
Fix for ITEM_NOTE in oedit_disp_val1_menu function in oedit.c. (thanks Parnass
us)
Fixed a small bug in hedit. If CIRCLE_UNSIGNED_INDEX is 0, then new entries wo
n't save correctly. (thanks Rhade)
Code cleanup of check_idling. (thanks Rhade)
You can now put objects in and remove objects from closed containers as an imm with nohassle.
You can now walk through closed doors as an imm with nohassle on.
You can now open locked containers and doors without unlocking them as an immortal with nohassle.
You can now examine the contents of closed containers as an imm with nohassle.
Made zedit new add the .qst file to the index file.
Fixed various qedit related bugs. (thanks Mirad and Jamdog)
Removed deprecated "murder" code.
When pkill is on players can now order charmed mobs to attack other players.
Fixed 'toggle automap'.
Added a sacrifice command instead of their being autosac only. Also replaced Zizazat's name with more generic "The Gods" as it had obviously been ported from CWG previously.
Fixed Warning relating to Automap.
You can now see your own communications while sleeping for gos, auc, gra, etc.
(thanks Drefs)
changed str_and_map to use target_room instead of IN_ROOM(ch). (thanks Vatiken
)
[Aug 02 2008] - Welcor
Fixed a one-line bug in act.movement.c - caused crashes when moving into FLIGH
T rooms.
[Jul 26 2008] - Rumble
Fixed autosplit to properly award gold to the person delivering the killing bl
ow and then split it with the group. (thanks Maclir)
Added checks to qedit for questmaster not being set. (thanks Jamdog)
Removed duplicate questpoints listing in stat char. (thanks Mirad)
Fix to qedit for deleting all quests. (thanks Jamdog)
[Jul 06 2008] - Rumble
Changed sedit no trade with from undefined to nobits. (thanks Mirad)
Fixed lib/messages to properly display skill, spell, and damage messages. (thanks T
ink)
[Jun 28 2008] - Rumble
Added player ability to cancel queued commands. i.e. player spammed kick while figh
ting but needs to flee so they type '--' to cancel so they can flee. (thanks Jamdog)
Made immortals immune to blinding.
Fixed bug in qedit where quest completion would try to load an object with vnum NOTHING. (thanks Jamdog)
Fixed log when builder tries to edit a zone without permission.
Fixed toggle quest to toggle correctly.
Fixed bug in dg find_replacement to call text_processed at the beginning, regardless of whethe
r something matching the variable is found or not. (thanks Laoris)
Fixed log error that was using rnum instead of vnum. (thanks Jamdog)
Added notification via prompt for new MOTD and news entries. (thanks Jamdog)
Added all option to the restore command. (thanks Jamdog)
Added new trigger variable hasattached. (thanks Fizban)
Fixed list_obj_to_char from only checking invisibility on first object of the same vnum. (thanks Laoris)
Added object stacking when looking at a character's inventory. (thanks Jamdog)
[May 22 2008] - Rumble
Added zone name to where command. (thanks Jamdog)
[May 21 2008] - Rumble
Rewrite of void script_vlog to prevent possible crash bug on some OS's. (thanks Jamdog)
Fixed numerous warnings for gcc -g -O2 -W -Wshadow -Wcast-qual flags.
Fixed zpurge mudlog to use zone vnum not rnum. (thanks Jamdog)
Fix to parse_mobile conversion to 128 bits. (thanks Jamdog)
Changed autorun.sh from 9091 to 4000. (thanks John Smith)
[Apr 27 2008] - Rumble
Removed some defunct gemote code. (thanks Fizban)
[Apr 26 2008] - Rumble
Added README.BSD. (thanks Blix)
Cleaned up act.comm.c, mobs can now use comm channels. (thanks Rhade)
Fixed improper display of affections in stat player. (thanks Rhade)
[Jan 04 2008] - Rumble
Removed the unused npc_class_types.
Fix to affect_update and affect_join. (thanks Kyle and Jamdog)
[ 2007] - Rumble
Removed the clsolc command. This option can still be set via "toggle clsolc."
[Jan 03 2007] - Rumble
PLR_NOWIZLIST actually used now to prevent run_autowiz.
Several _FLAGGED checks that I fixed for 128 bit in the wrong SVN directory and failed to committ.
Fixed top_of_helpt bug being off by one. (thanks Jamdog)
Fixed trigedit copy bug where it used real_room and not real_trigger. (thanks Jamdog)
[Dec 21 2007] - Rumble
Fixed dg_affect crash caused by a typo on my part.
Renamed shit again! No really in zmalloc.c unsigned char * shit.
[Dec 15 2007] - Rumble
Showvnums shows [T#] for a single attached trig or [TRIGS] for multiple attached trigs (except for rooms since there is plenty of room to list all attached trigs).
Fixed bug where showvnums would not show if attached. (thanks Sryth)