Commit Graph

10 Commits

Author SHA1 Message Date
Rumble
af18bd91b6 Updated World and files for 3.55 release. --Rumble 2008-01-16 23:19:50 +00:00
Rumble
40b643b7d5 tbaMUD 3.54
[Oct 04 2007] - Rumble
  Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added
  to cedit.
  Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme)
[Oct 01 2007] - Rumble
  Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs)
  Fixed memory leak in do_dig. (thanks Neme)
  Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog)
[Sep 27 2007] - Rumble
  Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a
  master. (thanks Jamdog)
  Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
2007-10-04 18:37:07 +00:00
Rumble
8315bc5da8 [May 17 2007] - Rumble
Added AFF_FLYING/SCUBA and appropriate checks in act.movement.c. Room sector ty
  pes IN FLIGHT and UNDERWATER are finally being used!
  Removed all of the Dragon_Breathes.
  Removed context help system.
  Added invis level on reconnect.
[May 15 2007] - Rumble
  Fixed object stacking to match s-desc and item_number.
  Added wizupdate command.
  Added valid_dg_target check to object remove trigs.
2007-05-17 20:51:06 +00:00
Rumble
4543522a7d Renamed several functions to lower case and variable wovel to vowel. Removed oasis_delete.h and object type TRAP. --Rumble 2007-04-08 10:36:36 +00:00
Rumble
42377c319a Added send_cannot_edit, removed LVL_FREEZE, and fixed fight_messages. --Rumble 2007-03-04 20:18:13 +00:00
Rumble
a2031d64e2 Removed all whitespace (tabs and spaces) from EOL's. How did we get so many? --Rumble 2007-01-23 03:07:23 +00:00
Rumble
f5ce466ea2 Made do_toggle appreciate abbreviations, and made sure a toggle is done automatically on
such options (on/off) which can handle this.

Cleanup of house.c and objsave.c - now, when loading objects from a rentfile (either
house- or crashfile), the items are loaded into a temporary list of type obj_save_data.
This stores location data for the autoequip function, and makes it a lot easier to
handle listrent. Another bonus us that one only has to change load code in one spot.
(this spot is called objsave_parse_objects(), and simply takes a FILE pointer as argument)

Added "hcontrol show [room]" option to show items saved to a specific house file.
(used the old House_listrent() code)

Welcor
2007-01-17 01:41:47 +00:00
Rumble
5e5ad41afc Renamed numerous functions more sensibly and moved all single protos from .h to appropriate .c 2007-01-15 17:48:18 +00:00
Rumble
047c5d0de3 Removal of outdated char_file_u warnings.
Adding of the appropropriate structs to the plrtoascii utility.
Incoorporation of changes from old circlemud CVS snapshot
this also gives more info on SYSERRors.
cleanup of zmalloc language (shit->tmp)
PRF_ROOMFLAGS has been renamed to PRF_SHOWVNUMS for clarity.
"Deaf" has been changed to "No_shout" in preference_bits, for clarity.
Addition of hindex (help index) command.
who command added argument -g and -l to check who are grouped (and 
leaders)
toggle has been expanded, and the commands nohassle, holylight, 
color, buildwalk, syslog and roomflags were moved to toggles.
renaming of some vars in dg files (xxx -> dg_xxx) for clarity.


set <player> password can now be used by other people than the first
 implementor - id check removed.


fix of a couple of minor bugs:
- crash bug related to freeing a pointer twice - ascii pfiles bug.
- host was not updated correctly after switch to ascii pfiles.

Todo: 
make "who #-#", "who #-" and "who -#" all work as "who -l #-#" did before 
Remove redundant commands which are now toggles.
Make script variables save to pfile instead of its own file.
2006-12-27 21:16:28 +00:00
Rumble
99e3aa4d8b Setting up 3.5.0 as trunk 2006-12-19 22:56:18 +00:00