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20 Commits
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4
.gitignore
vendored
4
.gitignore
vendored
@@ -63,6 +63,10 @@ lib/plrobjs/index
|
|||||||
!lib/plrobjs/U-Z/00
|
!lib/plrobjs/U-Z/00
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||||||
!lib/plrobjs/ZZZ/00
|
!lib/plrobjs/ZZZ/00
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||||||
|
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||||||
|
#don't commit logs
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||||||
|
!log/*
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||||||
|
!syslog.CRASH
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||||||
|
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||||||
# also not autogenerated config file
|
# also not autogenerated config file
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||||||
/lib/etc/config
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/lib/etc/config
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||||||
# or the list of last logins
|
# or the list of last logins
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||||||
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|||||||
@@ -1,3 +1,5 @@
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|||||||
|
|
||||||
Files for Grenzland-MUD
|
Files for Grenzland-MUD
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||||||
|
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||||||
Forked from tbamud
|
Files for grenzland-mud, forked from tbamud
|
||||||
|
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||||||
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|||||||
BIN
lib/etc/board.grenzland
Normal file
BIN
lib/etc/board.grenzland
Normal file
Binary file not shown.
25
lib/world/mob/491.mob
Normal file
25
lib/world/mob/491.mob
Normal file
@@ -0,0 +1,25 @@
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|||||||
|
#49100
|
||||||
|
waiter~
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||||||
|
the waiter~
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||||||
|
A waiter who knows all his customers is serving drinks here.
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||||||
|
~
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||||||
|
He looks very nice. But I bet he packs a punch.
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||||||
|
~
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||||||
|
24586 0 0 0 0 0 0 0 600 E
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||||||
|
23 13 -3 4d4+230 3d3+3
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||||||
|
230 52900
|
||||||
|
8 8 1
|
||||||
|
E
|
||||||
|
#49101
|
||||||
|
shopkeeper~
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||||||
|
the shopkeeper~
|
||||||
|
A friendly man reading a zine is sitting behind the counter.
|
||||||
|
~
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||||||
|
He looks very nice. But I bet he packs a punch.
|
||||||
|
~
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||||||
|
24586 0 0 0 0 0 0 0 600 E
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||||||
|
23 13 -3 4d4+230 3d3+3
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||||||
|
230 52900
|
||||||
|
8 8 1
|
||||||
|
E
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||||||
|
$
|
||||||
66
lib/world/mob/492.mob
Normal file
66
lib/world/mob/492.mob
Normal file
@@ -0,0 +1,66 @@
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|||||||
|
#49200
|
||||||
|
book worm~
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||||||
|
the book worm~
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||||||
|
A creepy little book work is crawling through the books.
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||||||
|
~
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||||||
|
Yuck! I bet they eat books!
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||||||
|
~
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||||||
|
72 0 0 0 0 0 0 0 -250 E
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||||||
|
1 20 9 0d0+10 1d2+0
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||||||
|
10 100
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||||||
|
8 8 0
|
||||||
|
E
|
||||||
|
#49201
|
||||||
|
apprentice~
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||||||
|
Master Ultan's apprentice~
|
||||||
|
One of Master Ultan's apprentices stands here looking confused.
|
||||||
|
~
|
||||||
|
He is clinging to a book he has never read. He looks harmless, but
|
||||||
|
you never can tell.
|
||||||
|
~
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||||||
|
76 0 0 0 0 0 0 0 0 E
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||||||
|
2 20 8 0d0+20 1d2+0
|
||||||
|
20 400
|
||||||
|
8 8 1
|
||||||
|
E
|
||||||
|
#49202
|
||||||
|
journeyman guard~
|
||||||
|
Master Ultan's journeyman~
|
||||||
|
One of Master Ultan's journeymen stands guard here.
|
||||||
|
~
|
||||||
|
The Journeyman is responsible for protecting the books from being read.
|
||||||
|
What a strange guild they are!
|
||||||
|
~
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||||||
|
10 0 0 0 0 0 0 0 0 E
|
||||||
|
3 19 8 0d0+30 1d2+0
|
||||||
|
30 900
|
||||||
|
8 8 1
|
||||||
|
E
|
||||||
|
#49203
|
||||||
|
book thief~
|
||||||
|
the book thief~
|
||||||
|
An imp-like thing is sneaking thorugh the shelves, stealing books.
|
||||||
|
~
|
||||||
|
A tiny, vaguely humanoid shaped creature. Before you ever get a
|
||||||
|
good look at it, it darts back into the shelves.
|
||||||
|
~
|
||||||
|
236 0 0 0 0 0 0 0 -800 E
|
||||||
|
3 19 8 0d0+30 1d2+0
|
||||||
|
30 900
|
||||||
|
8 8 1
|
||||||
|
E
|
||||||
|
#49204
|
||||||
|
master ultan~
|
||||||
|
Master Ultan~
|
||||||
|
Master Ultan stands here, touching books with his creepy finger.
|
||||||
|
~
|
||||||
|
He is the head of the Librarians Guild, which hoards books. He is
|
||||||
|
an old man, haggard and nearly blind. He looks like a harmless old
|
||||||
|
man, but he has survived thus far.
|
||||||
|
~
|
||||||
|
10 0 0 0 0 0 0 0 0 E
|
||||||
|
5 19 7 1d1+50 1d2+0
|
||||||
|
50 2500
|
||||||
|
8 8 1
|
||||||
|
E
|
||||||
|
$
|
||||||
@@ -182,6 +182,8 @@
|
|||||||
343.mob
|
343.mob
|
||||||
345.mob
|
345.mob
|
||||||
346.mob
|
346.mob
|
||||||
|
491.mob
|
||||||
|
492.mob
|
||||||
555.mob
|
555.mob
|
||||||
556.mob
|
556.mob
|
||||||
653.mob
|
653.mob
|
||||||
|
|||||||
73
lib/world/obj/49.obj
Normal file
73
lib/world/obj/49.obj
Normal file
@@ -0,0 +1,73 @@
|
|||||||
|
#4900
|
||||||
|
boards bulletin gen_boards~
|
||||||
|
a bulletin board~
|
||||||
|
A small bulletin board is mounted on a wall here.~
|
||||||
|
~
|
||||||
|
13 0 0 0 0 0 0 0 0 0 0 0 0
|
||||||
|
0 0 0 0
|
||||||
|
0 0 0 0 0
|
||||||
|
E
|
||||||
|
bulletin~
|
||||||
|
Use 'look board' to read the board.
|
||||||
|
~
|
||||||
|
E
|
||||||
|
board~
|
||||||
|
If you can read this, the board is not working.
|
||||||
|
~
|
||||||
|
#4901
|
||||||
|
bottle beer~
|
||||||
|
a bottle~
|
||||||
|
A beer bottle has been left here.~
|
||||||
|
~
|
||||||
|
17 0 0 0 0 a 0 0 0 0 0 0 0
|
||||||
|
8 8 1 0
|
||||||
|
10 20 8 0 0
|
||||||
|
#4902
|
||||||
|
bottle dark ale~
|
||||||
|
a bottle~
|
||||||
|
A dark bottle of ale has been left here.~
|
||||||
|
~
|
||||||
|
17 0 0 0 0 a 0 0 0 0 0 0 0
|
||||||
|
8 8 3 0
|
||||||
|
10 10 3 0 0
|
||||||
|
#4903
|
||||||
|
bottle firebreather~
|
||||||
|
a bottle~
|
||||||
|
A bottle of firebreather has been left here.~
|
||||||
|
~
|
||||||
|
17 0 0 0 0 a 0 0 0 0 0 0 0
|
||||||
|
8 8 7 0
|
||||||
|
10 50 17 0 0
|
||||||
|
#4904
|
||||||
|
bottle local~
|
||||||
|
a bottle~
|
||||||
|
A dark bottle has been left here.~
|
||||||
|
~
|
||||||
|
17 0 0 0 0 a 0 0 0 0 0 0 0
|
||||||
|
8 8 8 0
|
||||||
|
10 20 7 0 0
|
||||||
|
#4905
|
||||||
|
zine~
|
||||||
|
the grenzland zine~
|
||||||
|
A tiny zine labelled "Grenzland No. 7" was left here.~
|
||||||
|
~
|
||||||
|
12 0 0 0 0 a 0 0 0 0 0 0 0
|
||||||
|
0 0 0 0
|
||||||
|
1 4 0 0 0
|
||||||
|
E
|
||||||
|
zine~
|
||||||
|
It looks like the 7th issue of the Grenzland Zine. This issue
|
||||||
|
focuses on High Level Adventures, and - look! - there is a report from
|
||||||
|
the ongoing Arden Vul campaign in there too!
|
||||||
|
~
|
||||||
|
#4906
|
||||||
|
dagger~
|
||||||
|
a dagger~
|
||||||
|
A dagger is lying here.~
|
||||||
|
~
|
||||||
|
5 ag 0 0 0 ano 0 0 0 0 0 0 0
|
||||||
|
0 1 4 11
|
||||||
|
1 1 0 0
|
||||||
|
A
|
||||||
|
19 1
|
||||||
|
$
|
||||||
22
lib/world/obj/491.obj
Normal file
22
lib/world/obj/491.obj
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
#49103
|
||||||
|
sink water~
|
||||||
|
a sink~
|
||||||
|
A sink with a tap.~
|
||||||
|
~
|
||||||
|
23 cde 0 0 0 0 0 0 0 0 0 0 0
|
||||||
|
500 500 0 0
|
||||||
|
505 0 0 0 0
|
||||||
|
E
|
||||||
|
sink tap~
|
||||||
|
It is an ordinary sink with a tap. You might fill your canteen
|
||||||
|
here.
|
||||||
|
~
|
||||||
|
#49104
|
||||||
|
key~
|
||||||
|
a small key~
|
||||||
|
A smalk brass key.~
|
||||||
|
~
|
||||||
|
18 c 0 0 0 a 0 0 0 0 0 0 0
|
||||||
|
1 0 0 0
|
||||||
|
1 1 0 0
|
||||||
|
$
|
||||||
@@ -38,6 +38,7 @@
|
|||||||
44.obj
|
44.obj
|
||||||
45.obj
|
45.obj
|
||||||
46.obj
|
46.obj
|
||||||
|
49.obj
|
||||||
50.obj
|
50.obj
|
||||||
51.obj
|
51.obj
|
||||||
52.obj
|
52.obj
|
||||||
@@ -181,6 +182,7 @@
|
|||||||
343.obj
|
343.obj
|
||||||
345.obj
|
345.obj
|
||||||
346.obj
|
346.obj
|
||||||
|
491.obj
|
||||||
555.obj
|
555.obj
|
||||||
556.obj
|
556.obj
|
||||||
653.obj
|
653.obj
|
||||||
|
|||||||
51
lib/world/shp/491.shp
Normal file
51
lib/world/shp/491.shp
Normal file
@@ -0,0 +1,51 @@
|
|||||||
|
CircleMUD v3.0 Shop File~
|
||||||
|
#49100~
|
||||||
|
4901
|
||||||
|
4902
|
||||||
|
4903
|
||||||
|
4904
|
||||||
|
-1
|
||||||
|
1.50
|
||||||
|
0.75
|
||||||
|
-1
|
||||||
|
%s Sorry, I don't stock that item.~
|
||||||
|
%s You don't seem to have that.~
|
||||||
|
%s I don't trade in such items.~
|
||||||
|
%s I can't afford that!~
|
||||||
|
%s You are too poor!~
|
||||||
|
%s That'll be %d coins, thanks.~
|
||||||
|
%s I'll give you %d coins for that.~
|
||||||
|
0
|
||||||
|
2
|
||||||
|
49100
|
||||||
|
0
|
||||||
|
49100
|
||||||
|
-1
|
||||||
|
0
|
||||||
|
28
|
||||||
|
0
|
||||||
|
0
|
||||||
|
#49102~
|
||||||
|
4905
|
||||||
|
-1
|
||||||
|
1.50
|
||||||
|
0.75
|
||||||
|
-1
|
||||||
|
%s Sorry, I don't stock that item.~
|
||||||
|
%s You don't seem to have that.~
|
||||||
|
%s I don't trade in such items.~
|
||||||
|
%s I can't afford that!~
|
||||||
|
%s You are too poor!~
|
||||||
|
%s That'll be %d coins, thanks.~
|
||||||
|
%s I'll give you %d coins for that.~
|
||||||
|
0
|
||||||
|
2
|
||||||
|
49101
|
||||||
|
0
|
||||||
|
49102
|
||||||
|
-1
|
||||||
|
0
|
||||||
|
28
|
||||||
|
0
|
||||||
|
0
|
||||||
|
$~
|
||||||
@@ -163,6 +163,7 @@
|
|||||||
343.shp
|
343.shp
|
||||||
345.shp
|
345.shp
|
||||||
346.shp
|
346.shp
|
||||||
|
491.shp
|
||||||
555.shp
|
555.shp
|
||||||
556.shp
|
556.shp
|
||||||
653.shp
|
653.shp
|
||||||
|
|||||||
12
lib/world/trg/491.trg
Normal file
12
lib/world/trg/491.trg
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
0;190;19M0;190;19m#49100
|
||||||
|
Editorial Room Key - 49104~
|
||||||
|
2 c 0
|
||||||
|
l~
|
||||||
|
if %cmd.mudcommand% == look && !%actor.has_item(49104)%
|
||||||
|
%echo% Wait? Is that a key lying there!? Better pick that up!
|
||||||
|
%load% obj 49104 %actor% inv
|
||||||
|
else
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
~
|
||||||
|
$~
|
||||||
@@ -182,8 +182,10 @@
|
|||||||
343.trg
|
343.trg
|
||||||
345.trg
|
345.trg
|
||||||
346.trg
|
346.trg
|
||||||
|
491.trg
|
||||||
555.trg
|
555.trg
|
||||||
556.trg
|
556.trg
|
||||||
653.trg
|
653.trg
|
||||||
654.trg
|
654.trg
|
||||||
|
|
||||||
$
|
$
|
||||||
|
|||||||
@@ -637,10 +637,17 @@ You see Poor Alley.
|
|||||||
S
|
S
|
||||||
#3026
|
#3026
|
||||||
The Dark Alley~
|
The Dark Alley~
|
||||||
The dark alley, to the west is the common square and to the south is the
|
The dark alley, to the west is the common square and to the south
|
||||||
Guild of Thieves. The alley continues east.
|
is the Guild of Thieves. The alley continues east. You see a curious
|
||||||
|
building to the north you swear wasn't here the last time you have
|
||||||
|
been to this dark alley.
|
||||||
~
|
~
|
||||||
30 0 0 0 0 1
|
30 0 0 0 0 1
|
||||||
|
D0
|
||||||
|
This building wasn't here last time, right?
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49101
|
||||||
D1
|
D1
|
||||||
The alley continues east.
|
The alley continues east.
|
||||||
~
|
~
|
||||||
|
|||||||
10
lib/world/wld/49.wld
Normal file
10
lib/world/wld/49.wld
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
#4900
|
||||||
|
In a Time and Place before Creation~
|
||||||
|
You are standing in the Void. Earth and Sky have not yet been
|
||||||
|
separated. Nothing has form here, except the Celestial Mound rising
|
||||||
|
above the shapeless waters of Nu. Could this be a time and place
|
||||||
|
before Creation?
|
||||||
|
~
|
||||||
|
49 ce 0 0 0 0
|
||||||
|
S
|
||||||
|
$
|
||||||
162
lib/world/wld/491.wld
Normal file
162
lib/world/wld/491.wld
Normal file
@@ -0,0 +1,162 @@
|
|||||||
|
#49100
|
||||||
|
The Grenzland Club~
|
||||||
|
You are in the woodpaneled club room of the Grenzland Building.
|
||||||
|
People are talking quietly or reading in silence. There is a fire
|
||||||
|
crackling in the hearth to the North. To the West is a restroom. To
|
||||||
|
the South is the Entry Hall. To the East is a nice looking bar.
|
||||||
|
~
|
||||||
|
491 de 0 0 0 0
|
||||||
|
D2
|
||||||
|
You see the Entry Hall to the Grenzland Building.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49101
|
||||||
|
D3
|
||||||
|
You see the restroom.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49103
|
||||||
|
S
|
||||||
|
#49101
|
||||||
|
The Entry Hall to the Grenzland Building~
|
||||||
|
You are in the Entry Hall to the Grenzland Building. To the North
|
||||||
|
you see the Grenzland Club room. To the West is a door with a small
|
||||||
|
note pinned to it. To the South you see the Entry Hall. To the South
|
||||||
|
is a Dark Alley in Midgaard. To the East you see the Grenzland Shop.
|
||||||
|
A double staircase leads up to the Balcony.
|
||||||
|
~
|
||||||
|
491 de 0 0 0 0
|
||||||
|
D0
|
||||||
|
You see the Grenzland Club room.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49100
|
||||||
|
D1
|
||||||
|
You see the Grenzland Shop.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49102
|
||||||
|
D2
|
||||||
|
You see a Dark Alley.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 3026
|
||||||
|
D4
|
||||||
|
You see the Balcony from below.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49110
|
||||||
|
E
|
||||||
|
note~
|
||||||
|
The note reads:
|
||||||
|
|
||||||
|
This door will lead to a teleporter room in the future.
|
||||||
|
- a.
|
||||||
|
~
|
||||||
|
S
|
||||||
|
#49102
|
||||||
|
The Grenzland Shop~
|
||||||
|
You are in the Grenzland Shop. The room is full of books, zines,
|
||||||
|
dice, minis, and game boxes! The exit is to the West, but do you
|
||||||
|
really want to leave?
|
||||||
|
~
|
||||||
|
491 de 0 0 0 0
|
||||||
|
D1
|
||||||
|
You see the Entry Hall.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49101
|
||||||
|
S
|
||||||
|
#49103
|
||||||
|
The Restroom~
|
||||||
|
You are in the restroom of the Grenzland Club. The exit is to the
|
||||||
|
East. To the south are some bathroom stalls.
|
||||||
|
~
|
||||||
|
491 de 0 0 0 0
|
||||||
|
D1
|
||||||
|
You see the Grenzland Club room.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49100
|
||||||
|
D2
|
||||||
|
You see bathroom stalls.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49104
|
||||||
|
S
|
||||||
|
#49104
|
||||||
|
Bathroom Stalls~
|
||||||
|
Well, these are bathroom stalls. Quite clean.
|
||||||
|
~
|
||||||
|
491 de 0 0 0 0
|
||||||
|
D0
|
||||||
|
You see the sink and the exit.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49103
|
||||||
|
E
|
||||||
|
stall stalls toilet toilets room~
|
||||||
|
Surprisingly clean.
|
||||||
|
~
|
||||||
|
S
|
||||||
|
T 49100
|
||||||
|
#49110
|
||||||
|
The Balcony above the Entry Hall~
|
||||||
|
This is the Balcony above the Entry Hall To the North is the
|
||||||
|
Library. From the door to the East you hear busy typing. The door to
|
||||||
|
has a brass plaque on it. A double staircase leads down to the Entry
|
||||||
|
Hall.
|
||||||
|
~
|
||||||
|
491 de 0 0 0 0
|
||||||
|
D0
|
||||||
|
You see a double-winged door leading into the Library.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49112
|
||||||
|
D1
|
||||||
|
You see a door with a brass plaque on it.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 49104 49111
|
||||||
|
D5
|
||||||
|
You see the Entry Hall from above.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49101
|
||||||
|
E
|
||||||
|
note plaque door~
|
||||||
|
The plaque reads: "Grenzland Zine Editorial Room"
|
||||||
|
~
|
||||||
|
S
|
||||||
|
#49111
|
||||||
|
The Grenzland Zine Editorial Room~
|
||||||
|
This is supposed to be the editorial room of the Grenzland Zine.
|
||||||
|
Dozens of monkeys chained to typwriters type frantically. This is a
|
||||||
|
joke, right?
|
||||||
|
~
|
||||||
|
491 de 0 0 0 0
|
||||||
|
D3
|
||||||
|
You see the Balcony above the Entry Hall.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 49104 49110
|
||||||
|
S
|
||||||
|
#49112
|
||||||
|
The Library~
|
||||||
|
The walls are bookshelves and the room is filled with plenty of
|
||||||
|
winged chairs, reading desks and map tables. One book shelves to the
|
||||||
|
North seems to be a door of some sort?
|
||||||
|
~
|
||||||
|
491 de 0 0 0 0
|
||||||
|
D0
|
||||||
|
A curious door. Where might it lead?
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49200
|
||||||
|
D2
|
||||||
|
You see the Balcony above the Entry.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49110
|
||||||
|
S
|
||||||
|
$
|
||||||
286
lib/world/wld/492.wld
Normal file
286
lib/world/wld/492.wld
Normal file
@@ -0,0 +1,286 @@
|
|||||||
|
#49200
|
||||||
|
The Entrance to the Library Maze~
|
||||||
|
This seems to be some secret section of the library. There is
|
||||||
|
shelves full of books everywhere! Let's hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 d 0 0 0 0
|
||||||
|
D0
|
||||||
|
The shelves continue North.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49202
|
||||||
|
D3
|
||||||
|
The shelves continue West.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49201
|
||||||
|
D2
|
||||||
|
Through the door you see the Library of the Grenzland Build.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49112
|
||||||
|
S
|
||||||
|
#49201
|
||||||
|
A dead end in the Library Maze~
|
||||||
|
This is a dead end. There is shelves full of books everywhere!
|
||||||
|
Let's hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 d 0 0 0 0
|
||||||
|
D1
|
||||||
|
The shelves continue East.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49200
|
||||||
|
S
|
||||||
|
#49202
|
||||||
|
A corridor in the Library Maze~
|
||||||
|
This is a corridor. It continues North and South. There is
|
||||||
|
shelves full of books everywhere! Let's hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 d 0 0 0 0
|
||||||
|
D0
|
||||||
|
The shelves continue North.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49203
|
||||||
|
D2
|
||||||
|
The shelves continue South.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49200
|
||||||
|
S
|
||||||
|
#49203
|
||||||
|
A junktion in the Library Maze~
|
||||||
|
This is a junktion. Corridors continue East, South, and West. A
|
||||||
|
door leads North. There is shelves full of books everywhere! Let's
|
||||||
|
hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 d 0 0 0 0
|
||||||
|
D0
|
||||||
|
A door leads north
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49210
|
||||||
|
D1
|
||||||
|
The shelves continue East.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49207
|
||||||
|
D2
|
||||||
|
The shelves continue South.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49202
|
||||||
|
D3
|
||||||
|
The shelves continue West.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49204
|
||||||
|
S
|
||||||
|
#49204
|
||||||
|
A corridor in the Library Maze~
|
||||||
|
This is a corridor. It continues East and West. There is shelves
|
||||||
|
full of books everywhere! Let's hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 d 0 0 0 0
|
||||||
|
D1
|
||||||
|
The shelves continue East.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49203
|
||||||
|
D3
|
||||||
|
The shelves continue West.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49205
|
||||||
|
S
|
||||||
|
#49205
|
||||||
|
A corridor in the Library Maze~
|
||||||
|
This is a corridor. It continues East. A door leads south. There
|
||||||
|
is shelves full of books everywhere! Let's hope you don't get lost
|
||||||
|
here.
|
||||||
|
~
|
||||||
|
492 d 0 0 0 0
|
||||||
|
D1
|
||||||
|
The shelves continue East.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49204
|
||||||
|
D2
|
||||||
|
A door leads South.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49206
|
||||||
|
S
|
||||||
|
#49206
|
||||||
|
A Reading Room~
|
||||||
|
This seems to be a reading room. There are a few desks here. The
|
||||||
|
room has only one exit North.
|
||||||
|
~
|
||||||
|
492 d 0 0 0 0
|
||||||
|
D0
|
||||||
|
A door leads North.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49205
|
||||||
|
S
|
||||||
|
#49207
|
||||||
|
A corridor in the Library Maze~
|
||||||
|
This is a corridor. It continues East and West. There is shelves
|
||||||
|
full of books everywhere! Let's hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 d 0 0 0 0
|
||||||
|
D1
|
||||||
|
The shelves continue East.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49208
|
||||||
|
D3
|
||||||
|
The shelves continue West.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49203
|
||||||
|
S
|
||||||
|
#49208
|
||||||
|
A junktion in the Library Maze~
|
||||||
|
This is a junktion. Corridors continue South and West. A door
|
||||||
|
leads North. There is shelves full of books everywhere! Let's hope
|
||||||
|
you don't get lost here.
|
||||||
|
~
|
||||||
|
492 d 0 0 0 0
|
||||||
|
D0
|
||||||
|
A door leads north
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49211
|
||||||
|
D2
|
||||||
|
The shelves continue South.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49209
|
||||||
|
D3
|
||||||
|
The shelves continue West.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49207
|
||||||
|
S
|
||||||
|
#49209
|
||||||
|
A dead end in the Library Maze~
|
||||||
|
This is a dead end. There is shelves full of books everywhere!
|
||||||
|
Let's hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 d 0 0 0 0
|
||||||
|
D0
|
||||||
|
The shelves continue North.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49208
|
||||||
|
S
|
||||||
|
#49210
|
||||||
|
A dark corridor in the Library Maze~
|
||||||
|
This is a corridor. There are no light sources! The corridor
|
||||||
|
continues North. A door leads South. There is shelves full of books
|
||||||
|
everywhere! Let's hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 ad 0 0 0 0
|
||||||
|
D0
|
||||||
|
The shelves continue North.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49214
|
||||||
|
D2
|
||||||
|
A door leads South.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49203
|
||||||
|
S
|
||||||
|
#49211
|
||||||
|
A dark corridor in the Library Maze~
|
||||||
|
This is a corridor. There are no light sources! The corridor
|
||||||
|
continues North. A door leads South. There is shelves full of books
|
||||||
|
everywhere! Let's hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 ad 0 0 0 0
|
||||||
|
D0
|
||||||
|
The shelves continue North.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49212
|
||||||
|
D2
|
||||||
|
A door leads South.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49208
|
||||||
|
S
|
||||||
|
#49212
|
||||||
|
A dark corridor in the Library Maze~
|
||||||
|
This is a corridor. There are no light sources! The corridor
|
||||||
|
continues South and West. There is shelves full of books everywhere!
|
||||||
|
Let's hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 ad 0 0 0 0
|
||||||
|
D2
|
||||||
|
The shelves continue South.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49211
|
||||||
|
D3
|
||||||
|
The shelves continue West.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49213
|
||||||
|
S
|
||||||
|
#49213
|
||||||
|
A dark junktion in the Library Maze~
|
||||||
|
This is a junktion. There are no light sources! Corridors
|
||||||
|
continue East and West. A door leads North. There is shelves full
|
||||||
|
of books everywhere! Let's hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 ad 0 0 0 0
|
||||||
|
D0
|
||||||
|
A door leads north
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49215
|
||||||
|
D1
|
||||||
|
The shelves continue East.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49212
|
||||||
|
D3
|
||||||
|
The shelves continue West.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49214
|
||||||
|
S
|
||||||
|
#49214
|
||||||
|
A dark corridor in the Library Maze~
|
||||||
|
This is a corridor. There are no light sources! The corridor
|
||||||
|
continues East and South. There is shelves full of books everywhere!
|
||||||
|
Let's hope you don't get lost here.
|
||||||
|
~
|
||||||
|
492 ad 0 0 0 0
|
||||||
|
D1
|
||||||
|
The shelves continue East.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49213
|
||||||
|
D2
|
||||||
|
The shelves continue South.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
0 -1 49210
|
||||||
|
S
|
||||||
|
#49215
|
||||||
|
Master Ultan's Hideout~
|
||||||
|
This seems to be a reading room. There are no light sources here!
|
||||||
|
There are a few desks here. The room has only one exit South.
|
||||||
|
~
|
||||||
|
492 d 0 0 0 0
|
||||||
|
D2
|
||||||
|
A door leads South.
|
||||||
|
~
|
||||||
|
~
|
||||||
|
1 -1 49213
|
||||||
|
S
|
||||||
|
$
|
||||||
@@ -38,6 +38,7 @@
|
|||||||
44.wld
|
44.wld
|
||||||
45.wld
|
45.wld
|
||||||
46.wld
|
46.wld
|
||||||
|
49.wld
|
||||||
50.wld
|
50.wld
|
||||||
51.wld
|
51.wld
|
||||||
52.wld
|
52.wld
|
||||||
@@ -183,6 +184,8 @@
|
|||||||
343.wld
|
343.wld
|
||||||
345.wld
|
345.wld
|
||||||
346.wld
|
346.wld
|
||||||
|
491.wld
|
||||||
|
492.wld
|
||||||
555.wld
|
555.wld
|
||||||
556.wld
|
556.wld
|
||||||
653.wld
|
653.wld
|
||||||
|
|||||||
7
lib/world/zon/49.zon
Normal file
7
lib/world/zon/49.zon
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
#49
|
||||||
|
GrenzlandMUD~
|
||||||
|
Grenzland~
|
||||||
|
4900 4999 15 2 d 0 0 0 1 33
|
||||||
|
S
|
||||||
|
$
|
||||||
|
|
||||||
21
lib/world/zon/491.zon
Normal file
21
lib/world/zon/491.zon
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#491
|
||||||
|
GrenzlandMUD~
|
||||||
|
Grenzland Building~
|
||||||
|
49100 49199 15 2 d 0 0 0 1 33
|
||||||
|
M 0 49100 1 49100 (the waiter)
|
||||||
|
G 1 4901 100 -1 (a bottle)
|
||||||
|
G 1 4902 100 -1 (a bottle)
|
||||||
|
G 1 4903 100 -1 (a bottle)
|
||||||
|
G 1 4904 100 -1 (a bottle)
|
||||||
|
M 0 49102 1 49101 (the shopkeeper)
|
||||||
|
G 1 4905 50 -1 (a zine)
|
||||||
|
R 0 49101 4900 -1 (a bulletin board)
|
||||||
|
O 0 4900 99 49101 (a bulletin board)
|
||||||
|
R 0 49103 49103 -1 (a sink)
|
||||||
|
O 0 49103 99 49103 (a sink)
|
||||||
|
R 0 49104 49104 -1 (a key)
|
||||||
|
D 0 49110 1 2
|
||||||
|
D 0 49111 3 2
|
||||||
|
D 0 49112 0 1
|
||||||
|
S
|
||||||
|
$
|
||||||
21
lib/world/zon/491.zon.save
Normal file
21
lib/world/zon/491.zon.save
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#491
|
||||||
|
GrenzlandMUD~
|
||||||
|
Grenzland Building~
|
||||||
|
49100 49199 15 2 d 0 0 0 1 33
|
||||||
|
M 0 49100 1 49100 (the waiter)
|
||||||
|
G 1 4901 100 -1 (a bottle)
|
||||||
|
G 1 4902 100 -1 (a bottle)
|
||||||
|
G 1 4903 100 -1 (a bottle)
|
||||||
|
G 1 4904 100 -1 (a bottle)
|
||||||
|
M 0 4901 1 49102 (the waiter)
|
||||||
|
G 1 4905 100 -1 (a zine)
|
||||||
|
R 0 49101 4900 -1 (a bulletin board)
|
||||||
|
O 0 4900 99 49101 (a bulletin board)
|
||||||
|
R 0 49103 49103 -1 (a sink)
|
||||||
|
O 0 49103 99 49103 (a sink)
|
||||||
|
R 0 49104 49104 -1 (a key)
|
||||||
|
D 0 49110 1 2
|
||||||
|
D 0 49111 3 2
|
||||||
|
D 0 49112 0 1
|
||||||
|
S
|
||||||
|
$
|
||||||
35
lib/world/zon/492.zon
Normal file
35
lib/world/zon/492.zon
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
#492
|
||||||
|
GrenzlandMUD~
|
||||||
|
The Library Maze~
|
||||||
|
49200 49299 15 2 d 0 0 0 1 7
|
||||||
|
M 0 49200 8 49200 (a book worm)
|
||||||
|
M 0 49200 8 49201 (a book worm)
|
||||||
|
M 0 49200 8 49201 (a book worm)
|
||||||
|
M 0 49200 8 49202 (a book worm)
|
||||||
|
M 0 49201 5 49202 (an apprentice)
|
||||||
|
M 0 49201 5 49203 (an apprentice)
|
||||||
|
M 0 49200 8 49205 (a book worm)
|
||||||
|
M 0 49202 2 49206 (a journeyman)
|
||||||
|
E 1 4906 99 16 (a dagger)
|
||||||
|
M 0 49200 8 49207 (a book worm)
|
||||||
|
M 0 49200 8 49208 (a book worm)
|
||||||
|
M 0 49201 5 49209 (an apprentice)
|
||||||
|
E 1 4906 99 16 (a dagger)
|
||||||
|
M 0 49203 3 49210 (a book thief)
|
||||||
|
M 0 49203 3 49212 (a book thief)
|
||||||
|
M 0 49202 2 49213 (a journeyman)
|
||||||
|
E 1 4906 99 16 (a dagger)
|
||||||
|
M 0 49204 1 49215 (master ultan)
|
||||||
|
E 1 4906 99 16 (a dagger)
|
||||||
|
G 1 4905 99 -1 (the grenzland zine)
|
||||||
|
D 0 49200 2 1
|
||||||
|
D 0 49203 0 1
|
||||||
|
D 0 49205 2 1
|
||||||
|
D 0 49206 0 1
|
||||||
|
D 0 49208 0 1
|
||||||
|
D 0 49210 2 1
|
||||||
|
D 0 49211 2 1
|
||||||
|
D 0 49213 0 1
|
||||||
|
D 0 49215 2 1
|
||||||
|
S
|
||||||
|
$
|
||||||
@@ -38,6 +38,7 @@
|
|||||||
44.zon
|
44.zon
|
||||||
45.zon
|
45.zon
|
||||||
46.zon
|
46.zon
|
||||||
|
49.zon
|
||||||
50.zon
|
50.zon
|
||||||
51.zon
|
51.zon
|
||||||
52.zon
|
52.zon
|
||||||
@@ -183,6 +184,8 @@
|
|||||||
343.zon
|
343.zon
|
||||||
345.zon
|
345.zon
|
||||||
346.zon
|
346.zon
|
||||||
|
491.zon
|
||||||
|
492.zon
|
||||||
555.zon
|
555.zon
|
||||||
556.zon
|
556.zon
|
||||||
653.zon
|
653.zon
|
||||||
|
|||||||
@@ -1 +0,0 @@
|
|||||||
This directory is for log files.
|
|
||||||
14
log/errors
14
log/errors
@@ -1,3 +1,13 @@
|
|||||||
Jan 19 20:16:23 2026 :: SYSERR: Received SIGHUP, SIGINT, or SIGTERM. Shutting down...
|
|
||||||
Jan 19 21:00:42 2026 :: SYSERR: Received SIGHUP, SIGINT, or SIGTERM. Shutting down...
|
|
||||||
SYSERR: bind: Address already in use
|
SYSERR: bind: Address already in use
|
||||||
|
SYSERR: bind: Address already in use
|
||||||
|
SYSERR: bind: Address already in use
|
||||||
|
Jan 26 21:34:14 2026 :: SYSERR: zone file: Invalid vnum 4900, cmd disabled
|
||||||
|
Jan 26 21:34:14 2026 :: SYSERR: ...offending cmd: 'M' cmd in zone #491, line 5
|
||||||
|
Jan 26 21:34:14 2026 :: SYSERR: zone file: Invalid vnum 4901, cmd disabled
|
||||||
|
Jan 26 21:34:14 2026 :: SYSERR: ...offending cmd: 'M' cmd in zone #491, line 10
|
||||||
|
Jan 26 21:34:42 2026 :: SYSERR: Received SIGHUP, SIGINT, or SIGTERM. Shutting down...
|
||||||
|
Jan 26 21:34:49 2026 :: SYSERR: zone file: Invalid vnum 4900, cmd disabled
|
||||||
|
Jan 26 21:34:49 2026 :: SYSERR: ...offending cmd: 'M' cmd in zone #491, line 5
|
||||||
|
Jan 26 21:34:49 2026 :: SYSERR: zone file: Invalid vnum 4901, cmd disabled
|
||||||
|
Jan 26 21:34:49 2026 :: SYSERR: ...offending cmd: 'M' cmd in zone #491, line 10
|
||||||
|
Jan 26 21:38:19 2026 :: SYSERR: Received SIGHUP, SIGINT, or SIGTERM. Shutting down...
|
||||||
|
|||||||
@@ -1 +1 @@
|
|||||||
Jan 19 20:20:26 2026 :: Tobi [localhost] new player.
|
Jan 26 21:36:53 2026 :: Karrn [localhost] new player.
|
||||||
|
|||||||
@@ -1,3 +1,5 @@
|
|||||||
Jan 19 20:15:16 2026 :: Running game on port 4000.
|
Jan 26 21:00:54 2026 :: Running game on port 4000.
|
||||||
Jan 19 20:16:30 2026 :: Running game on port 4000.
|
Jan 26 21:17:40 2026 :: Running game on port 4000.
|
||||||
Jan 19 23:43:58 2026 :: Running game on port 4000.
|
Jan 26 21:25:55 2026 :: Running game on port 4000.
|
||||||
|
Jan 26 21:34:13 2026 :: Running game on port 4000.
|
||||||
|
Jan 26 21:34:49 2026 :: Running game on port 4000.
|
||||||
|
|||||||
537
log/syslog.1
537
log/syslog.1
@@ -1,284 +1,265 @@
|
|||||||
autorun starting game Mo 19. Jan 20:16:30 CET 2026
|
autorun starting game Mo 26. Jan 21:34:13 CET 2026
|
||||||
running bin/circle -q 4000
|
running bin/circle -q 4000
|
||||||
nohup: Eingabe wird ignoriert
|
nohup: Eingabe wird ignoriert
|
||||||
No etc/config file, using defaults: No such file or directory
|
No etc/config file, using defaults: No such file or directory
|
||||||
Jan 19 20:16:30 2026 :: Loading configuration.
|
Jan 26 21:34:13 2026 :: Loading configuration.
|
||||||
Jan 19 20:16:30 2026 :: tbaMUD 2025
|
Jan 26 21:34:13 2026 :: tbaMUD 2025
|
||||||
Jan 19 20:16:30 2026 :: Using lib as data directory.
|
Jan 26 21:34:13 2026 :: Using lib as data directory.
|
||||||
Jan 19 20:16:30 2026 :: Running game on port 4000.
|
Jan 26 21:34:13 2026 :: Running game on port 4000.
|
||||||
Jan 19 20:16:30 2026 :: Finding player limit.
|
Jan 26 21:34:13 2026 :: Finding player limit.
|
||||||
Jan 19 20:16:30 2026 :: Setting player limit to 300 using rlimit.
|
Jan 26 21:34:13 2026 :: Setting player limit to 300 using rlimit.
|
||||||
Jan 19 20:16:30 2026 :: Opening mother connection.
|
Jan 26 21:34:13 2026 :: Opening mother connection.
|
||||||
Jan 19 20:16:30 2026 :: Binding to all IP interfaces on this host.
|
Jan 26 21:34:13 2026 :: Binding to all IP interfaces on this host.
|
||||||
Jan 19 20:16:30 2026 :: Boot db -- BEGIN.
|
Jan 26 21:34:13 2026 :: Boot db -- BEGIN.
|
||||||
Jan 19 20:16:30 2026 :: Resetting the game time:
|
Jan 26 21:34:13 2026 :: Resetting the game time:
|
||||||
Jan 19 20:16:30 2026 :: No time file 'etc/time' starting from the beginning.
|
Jan 26 21:34:13 2026 :: No time file 'etc/time' starting from the beginning.
|
||||||
Jan 19 20:16:30 2026 :: Current Gametime: 9H 6D 6M 1044Y.
|
Jan 26 21:34:13 2026 :: Current Gametime: 23H 29D 15M 1044Y.
|
||||||
Jan 19 20:16:30 2026 :: Initialize Global Lists
|
Jan 26 21:34:13 2026 :: Initialize Global Lists
|
||||||
Jan 19 20:16:30 2026 :: Initializing Events
|
Jan 26 21:34:13 2026 :: Initializing Events
|
||||||
Jan 19 20:16:30 2026 :: Reading news, credits, help, ihelp, bground, info & motds.
|
Jan 26 21:34:13 2026 :: Reading news, credits, help, ihelp, bground, info & motds.
|
||||||
Jan 19 20:16:30 2026 :: Loading spell definitions.
|
Jan 26 21:34:13 2026 :: Loading spell definitions.
|
||||||
Jan 19 20:16:30 2026 :: Loading zone table.
|
Jan 26 21:34:13 2026 :: Loading zone table.
|
||||||
Jan 19 20:16:30 2026 :: 189 zones, 13608 bytes.
|
Jan 26 21:34:13 2026 :: 192 zones, 13824 bytes.
|
||||||
Jan 19 20:16:30 2026 :: Loading triggers and generating index.
|
Jan 26 21:34:13 2026 :: Loading triggers and generating index.
|
||||||
Jan 19 20:16:30 2026 :: Loading rooms.
|
Jan 26 21:34:13 2026 :: Loading rooms.
|
||||||
Jan 19 20:16:30 2026 :: 12733 rooms, 2342872 bytes.
|
Jan 26 21:34:14 2026 :: 12758 rooms, 2347472 bytes.
|
||||||
Jan 19 20:16:30 2026 :: Renumbering rooms.
|
Jan 26 21:34:14 2026 :: Renumbering rooms.
|
||||||
Jan 19 20:16:30 2026 :: Checking start rooms.
|
Jan 26 21:34:14 2026 :: Checking start rooms.
|
||||||
Jan 19 20:16:30 2026 :: Loading mobs and generating index.
|
Jan 26 21:34:14 2026 :: Loading mobs and generating index.
|
||||||
Jan 19 20:16:30 2026 :: 3705 mobs, 118560 bytes in index, 2134080 bytes in prototypes.
|
Jan 26 21:34:14 2026 :: 3712 mobs, 118784 bytes in index, 2138112 bytes in prototypes.
|
||||||
Jan 19 20:16:30 2026 :: Loading objs and generating index.
|
Jan 26 21:34:14 2026 :: Loading objs and generating index.
|
||||||
Jan 19 20:16:30 2026 :: 4765 objs, 152480 bytes in index, 1143600 bytes in prototypes.
|
Jan 26 21:34:14 2026 :: 4774 objs, 152768 bytes in index, 1145760 bytes in prototypes.
|
||||||
Jan 19 20:16:30 2026 :: Renumbering zone table.
|
Jan 26 21:34:14 2026 :: Renumbering zone table.
|
||||||
Jan 19 20:16:30 2026 :: Loading shops.
|
Jan 26 21:34:14 2026 :: SYSERR: zone file: Invalid vnum 4900, cmd disabled
|
||||||
Jan 19 20:16:30 2026 :: Loading quests.
|
Jan 26 21:34:14 2026 :: SYSERR: ...offending cmd: 'M' cmd in zone #491, line 5
|
||||||
Jan 19 20:16:30 2026 :: 1 entries, 128 bytes.
|
Jan 26 21:34:14 2026 :: SYSERR: zone file: Invalid vnum 4901, cmd disabled
|
||||||
Jan 19 20:16:30 2026 :: Loading help entries.
|
Jan 26 21:34:14 2026 :: SYSERR: ...offending cmd: 'M' cmd in zone #491, line 10
|
||||||
Jan 19 20:16:30 2026 :: 2640 entries, 84480 bytes.
|
Jan 26 21:34:14 2026 :: Loading shops.
|
||||||
Jan 19 20:16:30 2026 :: Generating player index.
|
Jan 26 21:34:14 2026 :: Loading quests.
|
||||||
Jan 19 20:16:30 2026 :: No player index file! First new char will be IMP!
|
Jan 26 21:34:14 2026 :: 1 entries, 128 bytes.
|
||||||
Jan 19 20:16:30 2026 :: Loading fight messages.
|
Jan 26 21:34:14 2026 :: Loading help entries.
|
||||||
Jan 19 20:16:30 2026 :: Loaded 37 Combat Messages...
|
Jan 26 21:34:14 2026 :: 2640 entries, 84480 bytes.
|
||||||
Jan 19 20:16:30 2026 :: Loading social messages.
|
Jan 26 21:34:14 2026 :: Generating player index.
|
||||||
Jan 19 20:16:30 2026 :: Social table contains 490 socials.
|
Jan 26 21:34:14 2026 :: Loading fight messages.
|
||||||
Jan 19 20:16:30 2026 :: Building command list.
|
Jan 26 21:34:14 2026 :: Loaded 37 Combat Messages...
|
||||||
Jan 19 20:16:30 2026 :: Command info rebuilt, 766 total commands.
|
Jan 26 21:34:14 2026 :: Loading social messages.
|
||||||
Jan 19 20:16:30 2026 :: Assigning function pointers:
|
Jan 26 21:34:14 2026 :: Social table contains 490 socials.
|
||||||
Jan 19 20:16:30 2026 :: Mobiles.
|
Jan 26 21:34:14 2026 :: Building command list.
|
||||||
Jan 19 20:16:30 2026 :: Shopkeepers.
|
Jan 26 21:34:14 2026 :: Command info rebuilt, 766 total commands.
|
||||||
Jan 19 20:16:30 2026 :: Objects.
|
Jan 26 21:34:14 2026 :: Assigning function pointers:
|
||||||
Jan 19 20:16:30 2026 :: Rooms.
|
Jan 26 21:34:14 2026 :: Mobiles.
|
||||||
Jan 19 20:16:30 2026 :: Questmasters.
|
Jan 26 21:34:14 2026 :: Shopkeepers.
|
||||||
Jan 19 20:16:30 2026 :: Assigning spell and skill levels.
|
Jan 26 21:34:14 2026 :: Objects.
|
||||||
Jan 19 20:16:30 2026 :: Sorting command list and spells.
|
Jan 26 21:34:14 2026 :: Rooms.
|
||||||
Jan 19 20:16:30 2026 :: Booting mail system.
|
Jan 26 21:34:14 2026 :: Questmasters.
|
||||||
Jan 19 20:16:30 2026 :: Mail file read -- 0 messages.
|
Jan 26 21:34:14 2026 :: Assigning spell and skill levels.
|
||||||
Jan 19 20:16:30 2026 :: Reading banned site and invalid-name list.
|
Jan 26 21:34:14 2026 :: Sorting command list and spells.
|
||||||
Jan 19 20:16:30 2026 :: Loading Ideas.
|
Jan 26 21:34:14 2026 :: Booting mail system.
|
||||||
Jan 19 20:16:30 2026 :: Loading Bugs.
|
Jan 26 21:34:14 2026 :: Mail file read -- 0 messages.
|
||||||
Jan 19 20:16:30 2026 :: Loading Typos.
|
Jan 26 21:34:14 2026 :: Reading banned site and invalid-name list.
|
||||||
Jan 19 20:16:30 2026 :: Booting houses.
|
Jan 26 21:34:14 2026 :: Loading Ideas.
|
||||||
Jan 19 20:16:30 2026 :: No houses to load. File 'etc/hcontrol' does not exist.
|
Jan 26 21:34:14 2026 :: Loading Bugs.
|
||||||
Jan 19 20:16:30 2026 :: Cleaning up last log.
|
Jan 26 21:34:14 2026 :: Loading Typos.
|
||||||
Jan 19 20:16:30 2026 :: Resetting #0: The Builder Academy Zone (rooms 0-99).
|
Jan 26 21:34:14 2026 :: Booting houses.
|
||||||
Jan 19 20:16:30 2026 :: Resetting #1: Sanctus (rooms 100-199).
|
Jan 26 21:34:14 2026 :: No houses to load. File 'etc/hcontrol' does not exist.
|
||||||
Jan 19 20:16:30 2026 :: Resetting #2: Sanctus II (rooms 200-299).
|
Jan 26 21:34:14 2026 :: Cleaning up last log.
|
||||||
Jan 19 20:16:30 2026 :: Resetting #3: Sanctus III (rooms 300-399).
|
Jan 26 21:34:14 2026 :: Resetting #0: The Builder Academy Zone (rooms 0-99).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #4: Rename (rooms 400-499).
|
Jan 26 21:34:14 2026 :: Resetting #1: Sanctus (rooms 100-199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #5: Newbie Farm (rooms 500-599).
|
Jan 26 21:34:14 2026 :: Resetting #2: Sanctus II (rooms 200-299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #6: Sea of Souls (rooms 600-699).
|
Jan 26 21:34:14 2026 :: Resetting #3: Sanctus III (rooms 300-399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #7: Camelot (rooms 700-799).
|
Jan 26 21:34:14 2026 :: Resetting #4: Rename (rooms 400-499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #9: River Island of Minos (rooms 900-999).
|
Jan 26 21:34:14 2026 :: Resetting #5: Newbie Farm (rooms 500-599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #11: Frozen Castle (rooms 1100-1199).
|
Jan 26 21:34:14 2026 :: Resetting #6: Sea of Souls (rooms 600-699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #12: God Complex Merged with 343 (rooms 1200-1299).
|
Jan 26 21:34:14 2026 :: Resetting #7: Camelot (rooms 700-799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #13: TBA Examples (rooms 1300-1399).
|
Jan 26 21:34:14 2026 :: Resetting #9: River Island of Minos (rooms 900-999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #14: TBA Examples II (rooms 1400-1499).
|
Jan 26 21:34:14 2026 :: Resetting #11: Frozen Castle (rooms 1100-1199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #15: Straight Path (rooms 1500-1599).
|
Jan 26 21:34:14 2026 :: Resetting #12: God Complex Merged with 343 (rooms 1200-1299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #16: Camelot II (rooms 1600-1699).
|
Jan 26 21:34:14 2026 :: Resetting #13: TBA Examples (rooms 1300-1399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #17: Camelot III (rooms 1700-1799).
|
Jan 26 21:34:14 2026 :: Resetting #14: TBA Examples II (rooms 1400-1499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #18: Nuclear Wasteland (rooms 1800-1899).
|
Jan 26 21:34:14 2026 :: Resetting #15: Straight Path (rooms 1500-1599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #19: Spider Swamp (rooms 1900-1999).
|
Jan 26 21:34:14 2026 :: Resetting #16: Camelot II (rooms 1600-1699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #20: Arena (rooms 2000-2099).
|
Jan 26 21:34:14 2026 :: Resetting #17: Camelot III (rooms 1700-1799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #22: Tower of the Undead (rooms 2200-2299).
|
Jan 26 21:34:14 2026 :: Resetting #18: Nuclear Wasteland (rooms 1800-1899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #25: High Tower of Magic (rooms 2500-2599).
|
Jan 26 21:34:14 2026 :: Resetting #19: Spider Swamp (rooms 1900-1999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #26: High Tower of Magic II (rooms 2600-2699).
|
Jan 26 21:34:14 2026 :: Resetting #20: Arena (rooms 2000-2099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #27: Memlin Caverns (rooms 2700-2799).
|
Jan 26 21:34:14 2026 :: Resetting #22: Tower of the Undead (rooms 2200-2299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #28: Mudschool (rooms 2800-2899).
|
Jan 26 21:34:14 2026 :: Resetting #25: High Tower of Magic (rooms 2500-2599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #30: Northern Midgaard (rooms 3000-3099).
|
Jan 26 21:34:14 2026 :: Resetting #26: High Tower of Magic II (rooms 2600-2699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #31: Southern Midgaard (rooms 3100-3199).
|
Jan 26 21:34:14 2026 :: Resetting #27: Memlin Caverns (rooms 2700-2799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #32: Midgaard (rooms 3200-3299).
|
Jan 26 21:34:14 2026 :: Resetting #28: Mudschool (rooms 2800-2899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #33: Three of Swords (rooms 3300-3399).
|
Jan 26 21:34:14 2026 :: Resetting #30: Northern Midgaard (rooms 3000-3099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #35: Miden'Nir (rooms 3500-3599).
|
Jan 26 21:34:14 2026 :: Resetting #31: Southern Midgaard (rooms 3100-3199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #36: Chessboard of Midgaard (rooms 3600-3699).
|
Jan 26 21:34:14 2026 :: Resetting #32: Midgaard (rooms 3200-3299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #37: Capital Sewer System (rooms 3700-3799).
|
Jan 26 21:34:14 2026 :: Resetting #33: Three of Swords (rooms 3300-3399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #38: Capital Sewer System II (rooms 3800-3899).
|
Jan 26 21:34:14 2026 :: Resetting #35: Miden'Nir (rooms 3500-3599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #39: Haven (rooms 3900-3999).
|
Jan 26 21:34:14 2026 :: Resetting #36: Chessboard of Midgaard (rooms 3600-3699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #40: Mines of Moria (rooms 4000-4099).
|
Jan 26 21:34:14 2026 :: Resetting #37: Capital Sewer System (rooms 3700-3799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #41: Mines of Moria (rooms 4100-4199).
|
Jan 26 21:34:14 2026 :: Resetting #38: Capital Sewer System II (rooms 3800-3899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #42: Dragon Chasm (rooms 4200-4299).
|
Jan 26 21:34:14 2026 :: Resetting #39: Haven (rooms 3900-3999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #43: Arctic Zone (rooms 4300-4399).
|
Jan 26 21:34:14 2026 :: Resetting #40: Mines of Moria (rooms 4000-4099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #44: Orc Camp (rooms 4400-4499).
|
Jan 26 21:34:14 2026 :: Resetting #41: Mines of Moria (rooms 4100-4199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #45: Woodland Monastery (rooms 4500-4599).
|
Jan 26 21:34:14 2026 :: Resetting #42: Dragon Chasm (rooms 4200-4299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #46: Ant Hill (rooms 4600-4699).
|
Jan 26 21:34:14 2026 :: Resetting #43: Arctic Zone (rooms 4300-4399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #50: Great Eastern Desert (rooms 5000-5099).
|
Jan 26 21:34:14 2026 :: Resetting #44: Orc Camp (rooms 4400-4499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #51: Drow City (rooms 5100-5199).
|
Jan 26 21:34:14 2026 :: Resetting #45: Woodland Monastery (rooms 4500-4599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #52: City of Thalos (rooms 5200-5299).
|
Jan 26 21:34:14 2026 :: Resetting #46: Ant Hill (rooms 4600-4699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #53: Great Pyramid (rooms 5300-5399).
|
Jan 26 21:34:14 2026 :: Resetting #49: Grenzland (rooms 4900-4999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #54: New Thalos (rooms 5400-5499).
|
Jan 26 21:34:14 2026 :: Resetting #50: Great Eastern Desert (rooms 5000-5099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #55: New Thalos II (rooms 5500-5599).
|
Jan 26 21:34:14 2026 :: Resetting #51: Drow City (rooms 5100-5199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #56: New Thalos Wilderness (rooms 5600-5699).
|
Jan 26 21:34:14 2026 :: Resetting #52: City of Thalos (rooms 5200-5299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #57: Zodiac (rooms 5700-5799).
|
Jan 26 21:34:14 2026 :: Resetting #53: Great Pyramid (rooms 5300-5399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #60: Haon-Dor, Light Forest (rooms 6000-6099).
|
Jan 26 21:34:14 2026 :: Resetting #54: New Thalos (rooms 5400-5499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #61: Haon-Dor, Light Forest II (rooms 6100-6199).
|
Jan 26 21:34:14 2026 :: Resetting #55: New Thalos II (rooms 5500-5599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #62: Orc Enclave (rooms 6200-6299).
|
Jan 26 21:34:14 2026 :: Resetting #56: New Thalos Wilderness (rooms 5600-5699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #63: Arachnos (rooms 6300-6399).
|
Jan 26 21:34:14 2026 :: Resetting #57: Zodiac (rooms 5700-5799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #64: Rand's Tower (rooms 6400-6499).
|
Jan 26 21:34:14 2026 :: Resetting #60: Haon-Dor, Light Forest (rooms 6000-6099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #65: Dwarven Kingdom (rooms 6500-6599).
|
Jan 26 21:34:14 2026 :: Resetting #61: Haon-Dor, Light Forest II (rooms 6100-6199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #70: Sewer, First Level (rooms 7000-7099).
|
Jan 26 21:34:14 2026 :: Resetting #62: Orc Enclave (rooms 6200-6299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #71: Second Sewer (rooms 7100-7199).
|
Jan 26 21:34:14 2026 :: Resetting #63: Arachnos (rooms 6300-6399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #72: Sewer Maze (rooms 7200-7299).
|
Jan 26 21:34:14 2026 :: Resetting #64: Rand's Tower (rooms 6400-6499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #73: Tunnels in the Sewer (rooms 7300-7399).
|
Jan 26 21:34:14 2026 :: Resetting #65: Dwarven Kingdom (rooms 6500-6599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #74: Newbie Graveyard (rooms 7400-7499).
|
Jan 26 21:34:14 2026 :: Resetting #70: Sewer, First Level (rooms 7000-7099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #75: Zamba (rooms 7500-7599).
|
Jan 26 21:34:14 2026 :: Resetting #71: Second Sewer (rooms 7100-7199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #78: Gideon (rooms 7800-7899).
|
Jan 26 21:34:14 2026 :: Resetting #72: Sewer Maze (rooms 7200-7299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #79: Redferne's Residence (rooms 7900-7999).
|
Jan 26 21:34:14 2026 :: Resetting #73: Tunnels in the Sewer (rooms 7300-7399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #83: Glumgold's Sea (rooms 8300-8399).
|
Jan 26 21:34:14 2026 :: Resetting #74: Newbie Graveyard (rooms 7400-7499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #86: Duke Kalithorn's Keep (rooms 8600-8699).
|
Jan 26 21:34:14 2026 :: Resetting #75: Zamba (rooms 7500-7599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #90: Oasis (rooms 9000-9099).
|
Jan 26 21:34:14 2026 :: Resetting #78: Gideon (rooms 7800-7899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #96: Domiae (rooms 9600-9699).
|
Jan 26 21:34:14 2026 :: Resetting #79: Redferne's Residence (rooms 7900-7999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #100: Northern Highway (rooms 10000-10099).
|
Jan 26 21:34:14 2026 :: Resetting #83: Glumgold's Sea (rooms 8300-8399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #101: South Road (rooms 10100-10199).
|
Jan 26 21:34:14 2026 :: Resetting #86: Duke Kalithorn's Keep (rooms 8600-8699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #103: DBZ World (rooms 10300-10399).
|
Jan 26 21:34:14 2026 :: Resetting #90: Oasis (rooms 9000-9099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #104: Land of Orchan (rooms 10400-10499).
|
Jan 26 21:34:14 2026 :: Resetting #96: Domiae (rooms 9600-9699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #106: Elcardo (rooms 10600-10699).
|
Jan 26 21:34:14 2026 :: Resetting #100: Northern Highway (rooms 10000-10099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #107: Realms of Iuel (rooms 10700-10799).
|
Jan 26 21:34:14 2026 :: Resetting #101: South Road (rooms 10100-10199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #115: Monestary Omega (rooms 11500-11599).
|
Jan 26 21:34:14 2026 :: Resetting #103: DBZ World (rooms 10300-10399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #117: Los Torres (rooms 11700-11799).
|
Jan 26 21:34:14 2026 :: Resetting #104: Land of Orchan (rooms 10400-10499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #118: The Dollhouse (rooms 11800-11899).
|
Jan 26 21:34:14 2026 :: Resetting #106: Elcardo (rooms 10600-10699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #120: Rome (rooms 12000-12099).
|
Jan 26 21:34:14 2026 :: Resetting #107: Realms of Iuel (rooms 10700-10799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #125: Hannah (rooms 12500-12599).
|
Jan 26 21:34:14 2026 :: Resetting #115: Monestary Omega (rooms 11500-11599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #130: Mist Maze (rooms 13000-13099).
|
Jan 26 21:34:14 2026 :: Resetting #117: Los Torres (rooms 11700-11799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #140: Wyvern City (rooms 14000-14099).
|
Jan 26 21:34:14 2026 :: Resetting #118: The Dollhouse (rooms 11800-11899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #150: King Welmar's Castle (rooms 15000-15099).
|
Jan 26 21:34:14 2026 :: Resetting #120: Rome (rooms 12000-12099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #169: Gibberling Caves (rooms 16900-16999).
|
Jan 26 21:34:14 2026 :: Resetting #125: Hannah (rooms 12500-12599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #175: Cardinal Wizards (rooms 17500-17599).
|
Jan 26 21:34:14 2026 :: Resetting #130: Mist Maze (rooms 13000-13099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #186: Newbie Zone (rooms 18600-18699).
|
Jan 26 21:34:14 2026 :: Resetting #140: Wyvern City (rooms 14000-14099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #187: Circus (rooms 18700-18799).
|
Jan 26 21:34:14 2026 :: Resetting #150: King Welmar's Castle (rooms 15000-15099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #200: Western Highway (rooms 20000-20099).
|
Jan 26 21:34:14 2026 :: Resetting #169: Gibberling Caves (rooms 16900-16999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #201: Sapphire Islands (rooms 20100-20199).
|
Jan 26 21:34:14 2026 :: Resetting #175: Cardinal Wizards (rooms 17500-17599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #211: Tarot (rooms 21100-21199).
|
Jan 26 21:34:14 2026 :: Resetting #186: Newbie Zone (rooms 18600-18699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #220: The Enchanted Kitchen (rooms 22000-22099).
|
Jan 26 21:34:14 2026 :: Resetting #187: Circus (rooms 18700-18799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #232: Terringham (rooms 23200-23299).
|
Jan 26 21:34:14 2026 :: Resetting #200: Western Highway (rooms 20000-20099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #233: Dragon Plains (rooms 23300-23399).
|
Jan 26 21:34:14 2026 :: Resetting #201: Sapphire Islands (rooms 20100-20199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #234: Newbie School (rooms 23400-23499).
|
Jan 26 21:34:14 2026 :: Resetting #211: Tarot (rooms 21100-21199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #235: Dwarven Mines (rooms 23500-23599).
|
Jan 26 21:34:14 2026 :: Resetting #220: The Enchanted Kitchen (rooms 22000-22099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #236: Aldin (rooms 23600-23699).
|
Jan 26 21:34:14 2026 :: Resetting #232: Terringham (rooms 23200-23299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #237: Dwarven Trade Route (rooms 23700-23799).
|
Jan 26 21:34:14 2026 :: Resetting #233: Dragon Plains (rooms 23300-23399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #238: Crystal Castle (rooms 23800-23899).
|
Jan 26 21:34:14 2026 :: Resetting #234: Newbie School (rooms 23400-23499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #239: South Pass (rooms 23900-23999).
|
Jan 26 21:34:14 2026 :: Resetting #235: Dwarven Mines (rooms 23500-23599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #240: Dun Maura (rooms 24000-24099).
|
Jan 26 21:34:14 2026 :: Resetting #236: Aldin (rooms 23600-23699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #241: Starship Enterprise (rooms 24100-24199).
|
Jan 26 21:34:14 2026 :: Resetting #237: Dwarven Trade Route (rooms 23700-23799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #242: New Southern Midgaard (rooms 24200-24299).
|
Jan 26 21:34:14 2026 :: Resetting #238: Crystal Castle (rooms 23800-23899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #243: Snowy Valley (rooms 24300-24399).
|
Jan 26 21:34:14 2026 :: Resetting #239: South Pass (rooms 23900-23999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #244: Cooland Prison (rooms 24400-24499).
|
Jan 26 21:34:14 2026 :: Resetting #240: Dun Maura (rooms 24000-24099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #245: The Nether (rooms 24500-24599).
|
Jan 26 21:34:14 2026 :: Resetting #241: Starship Enterprise (rooms 24100-24199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #246: The Nether II (rooms 24600-24699).
|
Jan 26 21:34:14 2026 :: Resetting #242: New Southern Midgaard (rooms 24200-24299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #247: Graveyard (rooms 24700-24799).
|
Jan 26 21:34:14 2026 :: Resetting #243: Snowy Valley (rooms 24300-24399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #248: Elven Woods (rooms 24800-24899).
|
Jan 26 21:34:14 2026 :: Resetting #244: Cooland Prison (rooms 24400-24499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #249: Jedi Clan House (rooms 24900-24999).
|
Jan 26 21:34:14 2026 :: Resetting #245: The Nether (rooms 24500-24599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #250: DragonSpyre (rooms 25000-25099).
|
Jan 26 21:34:14 2026 :: Resetting #246: The Nether II (rooms 24600-24699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #251: Ape Village (rooms 25100-25199).
|
Jan 26 21:34:14 2026 :: Resetting #247: Graveyard (rooms 24700-24799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #252: Castle of the Vampyre (rooms 25200-25299).
|
Jan 26 21:34:14 2026 :: Resetting #248: Elven Woods (rooms 24800-24899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #253: Windmill (rooms 25300-25399).
|
Jan 26 21:34:14 2026 :: Resetting #249: Jedi Clan House (rooms 24900-24999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #254: Mordecai's Village (rooms 25400-25499).
|
Jan 26 21:34:14 2026 :: Resetting #250: DragonSpyre (rooms 25000-25099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #255: Shipwreck (rooms 25500-25599).
|
Jan 26 21:34:14 2026 :: Resetting #251: Ape Village (rooms 25100-25199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #256: Lord's Keep (rooms 25600-25699).
|
Jan 26 21:34:14 2026 :: Resetting #252: Castle of the Vampyre (rooms 25200-25299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #257: Jareth Main City (rooms 25700-25799).
|
Jan 26 21:34:14 2026 :: Resetting #253: Windmill (rooms 25300-25399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #258: Light Forest (rooms 25800-25899).
|
Jan 26 21:34:14 2026 :: Resetting #254: Mordecai's Village (rooms 25400-25499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #259: Haunted Mansion (rooms 25900-25999).
|
Jan 26 21:34:14 2026 :: Resetting #255: Shipwreck (rooms 25500-25599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #260: Grasslands (rooms 26000-26099).
|
Jan 26 21:34:14 2026 :: Resetting #256: Lord's Keep (rooms 25600-25699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #261: Inna & Igor's Castle (rooms 26100-26199).
|
Jan 26 21:34:14 2026 :: Resetting #257: Jareth Main City (rooms 25700-25799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #262: Forest Trails (rooms 26200-26299).
|
Jan 26 21:34:14 2026 :: Resetting #258: Light Forest (rooms 25800-25899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #263: Farmlands (rooms 26300-26399).
|
Jan 26 21:34:14 2026 :: Resetting #259: Haunted Mansion (rooms 25900-25999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #264: Banshide (rooms 26400-26499).
|
Jan 26 21:34:14 2026 :: Resetting #260: Grasslands (rooms 26000-26099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #265: Beach & Lighthouse (rooms 26500-26599).
|
Jan 26 21:34:14 2026 :: Resetting #261: Inna & Igor's Castle (rooms 26100-26199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #266: Realm of Lord Ankou (rooms 26600-26699).
|
Jan 26 21:34:14 2026 :: Resetting #262: Forest Trails (rooms 26200-26299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #267: Vice Island (rooms 26700-26799).
|
Jan 26 21:34:14 2026 :: Resetting #263: Farmlands (rooms 26300-26399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #268: Vice Island II (rooms 26800-26899).
|
Jan 26 21:34:14 2026 :: Resetting #264: Banshide (rooms 26400-26499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #269: Southern Desert (rooms 26900-26999).
|
Jan 26 21:34:14 2026 :: Resetting #265: Beach & Lighthouse (rooms 26500-26599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #270: Wasteland (rooms 27000-27099).
|
Jan 26 21:34:14 2026 :: Resetting #266: Realm of Lord Ankou (rooms 26600-26699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #271: Sundhaven (rooms 27100-27199).
|
Jan 26 21:34:14 2026 :: Resetting #267: Vice Island (rooms 26700-26799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #272: Sundhaven II (rooms 27200-27299).
|
Jan 26 21:34:14 2026 :: Resetting #268: Vice Island II (rooms 26800-26899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #273: Space Station Alpha (rooms 27300-27399).
|
Jan 26 21:34:14 2026 :: Resetting #269: Southern Desert (rooms 26900-26999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #274: Adria: Saint Brigid (rooms 27400-27499).
|
Jan 26 21:34:14 2026 :: Resetting #270: Wasteland (rooms 27000-27099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #275: New Sparta (rooms 27500-27599).
|
Jan 26 21:34:14 2026 :: Resetting #271: Sundhaven (rooms 27100-27199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #276: New Sparta II (rooms 27600-27699).
|
Jan 26 21:34:14 2026 :: Resetting #272: Sundhaven II (rooms 27200-27299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #277: Shire (rooms 27700-27799).
|
Jan 26 21:34:14 2026 :: Resetting #273: Space Station Alpha (rooms 27300-27399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #278: Oceania (rooms 27800-27899).
|
Jan 26 21:34:14 2026 :: Resetting #274: Adria: Saint Brigid (rooms 27400-27499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #279: Notre Dame (rooms 27900-27999).
|
Jan 26 21:34:14 2026 :: Resetting #275: New Sparta (rooms 27500-27599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #280: Living Motherboard (rooms 28000-28099).
|
Jan 26 21:34:14 2026 :: Resetting #276: New Sparta II (rooms 27600-27699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #281: Forest of Khanjar (rooms 28100-28199).
|
Jan 26 21:34:14 2026 :: Resetting #277: Shire (rooms 27700-27799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #282: Infernal Pit of Kerjim (rooms 28200-28299).
|
Jan 26 21:34:14 2026 :: Resetting #278: Oceania (rooms 27800-27899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #283: Haunted House (rooms 28300-28399).
|
Jan 26 21:34:14 2026 :: Resetting #279: Notre Dame (rooms 27900-27999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #284: Ghenna (rooms 28400-28499).
|
Jan 26 21:34:14 2026 :: Resetting #280: Living Motherboard (rooms 28000-28099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #285: Descent to Hell II (rooms 28500-28599).
|
Jan 26 21:34:14 2026 :: Resetting #281: Forest of Khanjar (rooms 28100-28199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #286: Descent to Hell (rooms 28600-28699).
|
Jan 26 21:34:14 2026 :: Resetting #282: Infernal Pit of Kerjim (rooms 28200-28299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #287: Ofingia and the Goblin Town (rooms 28700-28799).
|
Jan 26 21:34:14 2026 :: Resetting #283: Haunted House (rooms 28300-28399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #288: Galaxy (rooms 28800-28899).
|
Jan 26 21:34:14 2026 :: Resetting #284: Ghenna (rooms 28400-28499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #289: Werith's Wayhouse (rooms 28900-28999).
|
Jan 26 21:34:14 2026 :: Resetting #285: Descent to Hell II (rooms 28500-28599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #290: Lizard Lair Safari (rooms 29000-29099).
|
Jan 26 21:34:14 2026 :: Resetting #286: Descent to Hell (rooms 28600-28699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #291: Black Forest (rooms 29100-29199).
|
Jan 26 21:34:14 2026 :: Resetting #287: Ofingia and the Goblin Town (rooms 28700-28799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #292: Kerofk (rooms 29200-29299).
|
Jan 26 21:34:14 2026 :: Resetting #288: Galaxy (rooms 28800-28899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #293: Kerofk II (rooms 29300-29399).
|
Jan 26 21:34:14 2026 :: Resetting #289: Werith's Wayhouse (rooms 28900-28999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #294: Trade Road (rooms 29400-29499).
|
Jan 26 21:34:14 2026 :: Resetting #290: Lizard Lair Safari (rooms 29000-29099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #295: Jungle (rooms 29500-29599).
|
Jan 26 21:34:14 2026 :: Resetting #291: Black Forest (rooms 29100-29199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #296: Froboz Fun Factory (rooms 29600-29699).
|
Jan 26 21:34:14 2026 :: Resetting #292: Kerofk (rooms 29200-29299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #298: Castle of Desire (rooms 29800-29899).
|
Jan 26 21:34:14 2026 :: Resetting #293: Kerofk II (rooms 29300-29399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #299: Abandoned Cathedral (rooms 29900-29999).
|
Jan 26 21:34:14 2026 :: Resetting #294: Trade Road (rooms 29400-29499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #300: Ancalador (rooms 30000-30099).
|
Jan 26 21:34:14 2026 :: Resetting #295: Jungle (rooms 29500-29599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #301: Campus (rooms 30100-30199).
|
Jan 26 21:34:14 2026 :: Resetting #296: Froboz Fun Factory (rooms 29600-29699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #302: Campus II (rooms 30200-30299).
|
Jan 26 21:34:14 2026 :: Resetting #298: Castle of Desire (rooms 29800-29899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #303: Campus III (rooms 30300-30399).
|
Jan 26 21:34:14 2026 :: Resetting #299: Abandoned Cathedral (rooms 29900-29999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #304: Temple of the Bull (rooms 30400-30499).
|
Jan 26 21:34:14 2026 :: Resetting #300: Ancalador (rooms 30000-30099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #305: Chessboard (rooms 30500-30599).
|
Jan 26 21:34:14 2026 :: Resetting #301: Campus (rooms 30100-30199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #306: Newbie Tree (rooms 30600-30699).
|
Jan 26 21:34:14 2026 :: Resetting #302: Campus II (rooms 30200-30299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #307: Castle (rooms 30700-30799).
|
Jan 26 21:34:14 2026 :: Resetting #303: Campus III (rooms 30300-30399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #308: Baron Cailveh (rooms 30800-30899).
|
Jan 26 21:34:14 2026 :: Resetting #304: Temple of the Bull (rooms 30400-30499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #309: Keep of Baron Westlawn (rooms 30900-30999).
|
Jan 26 21:34:14 2026 :: Resetting #305: Chessboard (rooms 30500-30599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #310: Graye Area (rooms 31000-31099).
|
Jan 26 21:34:14 2026 :: Resetting #306: Newbie Tree (rooms 30600-30699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #311: The Dragon's Teeth (rooms 31100-31199).
|
Jan 26 21:34:14 2026 :: Resetting #307: Castle (rooms 30700-30799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #312: Leper Island (rooms 31200-31299).
|
Jan 26 21:34:14 2026 :: Resetting #308: Baron Cailveh (rooms 30800-30899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #313: Farmlands of Ofingia (rooms 31300-31399).
|
Jan 26 21:34:14 2026 :: Resetting #309: Keep of Baron Westlawn (rooms 30900-30999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #314: X'Raantra's Altar of Sacrifice (rooms 31400-31499).
|
Jan 26 21:34:14 2026 :: Resetting #310: Graye Area (rooms 31000-31099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #315: McGintey Business District (rooms 31500-31599).
|
Jan 26 21:34:14 2026 :: Resetting #311: The Dragon's Teeth (rooms 31100-31199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #316: McGintey Guild Area (rooms 31600-31699).
|
Jan 26 21:34:14 2026 :: Resetting #312: Leper Island (rooms 31200-31299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #317: Wharf (rooms 31700-31799).
|
Jan 26 21:34:14 2026 :: Resetting #313: Farmlands of Ofingia (rooms 31300-31399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #318: Dock Area (rooms 31800-31899).
|
Jan 26 21:34:14 2026 :: Resetting #314: X'Raantra's Altar of Sacrifice (rooms 31400-31499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #319: Yllythad Sea (rooms 31900-31999).
|
Jan 26 21:34:14 2026 :: Resetting #315: McGintey Business District (rooms 31500-31599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #320: Yllythad Sea II (rooms 32000-32099).
|
Jan 26 21:34:14 2026 :: Resetting #316: McGintey Guild Area (rooms 31600-31699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #321: Yllythad Sea III (rooms 32100-32199).
|
Jan 26 21:34:14 2026 :: Resetting #317: Wharf (rooms 31700-31799).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #322: McGintey Bay (rooms 32200-32299).
|
Jan 26 21:34:14 2026 :: Resetting #318: Dock Area (rooms 31800-31899).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #323: Caverns of the Pale Man (rooms 32300-32399).
|
Jan 26 21:34:14 2026 :: Resetting #319: Yllythad Sea (rooms 31900-31999).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #324: Army Encampment (rooms 32400-32499).
|
Jan 26 21:34:14 2026 :: Resetting #320: Yllythad Sea II (rooms 32000-32099).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #325: Revelry (rooms 32500-32599).
|
Jan 26 21:34:14 2026 :: Resetting #321: Yllythad Sea III (rooms 32100-32199).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #326: Army Perimeter (rooms 32600-32699).
|
Jan 26 21:34:14 2026 :: Resetting #322: McGintey Bay (rooms 32200-32299).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #343: God Complex (rooms 34300-34399).
|
Jan 26 21:34:14 2026 :: Resetting #323: Caverns of the Pale Man (rooms 32300-32399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #345: Asylum for the Insane (rooms 34500-34599).
|
Jan 26 21:34:14 2026 :: Resetting #324: Army Encampment (rooms 32400-32499).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #346: God Hall Ext 346 for God Hall Cmplx (rooms 34600-34699).
|
Jan 26 21:34:14 2026 :: Resetting #325: Revelry (rooms 32500-32599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #555: Ultima (rooms 55500-55599).
|
Jan 26 21:34:14 2026 :: Resetting #326: Army Perimeter (rooms 32600-32699).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #556: Ultima II (rooms 55600-55699).
|
Jan 26 21:34:14 2026 :: Resetting #343: God Complex (rooms 34300-34399).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #653: Apartment (rooms 65300-65399).
|
Jan 26 21:34:14 2026 :: Resetting #345: Asylum for the Insane (rooms 34500-34599).
|
||||||
Jan 19 20:16:30 2026 :: Resetting #654: Subdivision (rooms 65400-65499).
|
Jan 26 21:34:14 2026 :: Resetting #346: God Hall Ext 346 for God Hall Cmplx (rooms 34600-34699).
|
||||||
Jan 19 20:16:30 2026 :: Boot db -- DONE.
|
Jan 26 21:34:14 2026 :: Resetting #491: Grenzland Building (rooms 49100-49199).
|
||||||
Jan 19 20:16:30 2026 :: Signal trapping.
|
Jan 26 21:34:14 2026 :: Resetting #492: The Library Maze (rooms 49200-49299).
|
||||||
Jan 19 20:16:30 2026 :: Entering game loop.
|
Jan 26 21:34:14 2026 :: Resetting #555: Ultima (rooms 55500-55599).
|
||||||
Jan 19 20:16:30 2026 :: No connections. Going to sleep.
|
Jan 26 21:34:14 2026 :: Resetting #556: Ultima II (rooms 55600-55699).
|
||||||
Jan 19 20:16:34 2026 :: New connection. Waking up.
|
Jan 26 21:34:14 2026 :: Resetting #653: Apartment (rooms 65300-65399).
|
||||||
Jan 19 20:16:48 2026 :: Losing player: <null>.
|
Jan 26 21:34:14 2026 :: Resetting #654: Subdivision (rooms 65400-65499).
|
||||||
Jan 19 20:16:48 2026 :: No connections. Going to sleep.
|
Jan 26 21:34:14 2026 :: Boot db -- DONE.
|
||||||
Jan 19 20:17:14 2026 :: New connection. Waking up.
|
Jan 26 21:34:14 2026 :: Signal trapping.
|
||||||
Jan 19 20:20:11 2026 :: Multiple logins detected in char creation for Tobi.
|
Jan 26 21:34:14 2026 :: Entering game loop.
|
||||||
Jan 19 20:20:11 2026 :: Losing descriptor without char.
|
Jan 26 21:34:14 2026 :: No connections. Going to sleep.
|
||||||
Jan 19 20:20:26 2026 :: Tobi [localhost] new player.
|
Jan 26 21:34:42 2026 :: SYSERR: Received SIGHUP, SIGINT, or SIGTERM. Shutting down...
|
||||||
Jan 19 20:20:28 2026 :: Error opening last_file for reading, will create.
|
|
||||||
Jan 19 20:20:34 2026 :: Losing player: Tobi.
|
|
||||||
Jan 19 20:20:34 2026 :: No connections. Going to sleep.
|
|
||||||
Jan 19 20:21:40 2026 :: New connection. Waking up.
|
|
||||||
Jan 19 20:22:06 2026 :: Losing player: <null>.
|
|
||||||
Jan 19 20:22:06 2026 :: No connections. Going to sleep.
|
|
||||||
Jan 19 20:23:08 2026 :: New connection. Waking up.
|
|
||||||
Jan 19 20:23:16 2026 :: Tobi has connected.
|
|
||||||
Jan 19 20:23:33 2026 :: Tobi had no variable file
|
|
||||||
Jan 19 20:23:33 2026 :: Tobi entering game with no equipment.
|
|
||||||
Jan 19 20:23:58 2026 :: Tobi has quit the game.
|
|
||||||
Jan 19 20:24:02 2026 :: Losing player: Tobi.
|
|
||||||
Jan 19 20:24:02 2026 :: No connections. Going to sleep.
|
|
||||||
Jan 19 20:58:12 2026 :: New connection. Waking up.
|
|
||||||
Jan 19 20:58:18 2026 :: nusage: 1 sockets connected, 0 sockets playing
|
|
||||||
Jan 19 20:58:27 2026 :: Tobi has connected.
|
|
||||||
Jan 19 20:58:31 2026 :: Losing player: Tobi.
|
|
||||||
Jan 19 20:58:31 2026 :: No connections. Going to sleep.
|
|
||||||
Jan 19 21:00:42 2026 :: SYSERR: Received SIGHUP, SIGINT, or SIGTERM. Shutting down...
|
|
||||||
Quick boot mode -- rent check supressed.
|
Quick boot mode -- rent check supressed.
|
||||||
Using file descriptor for logging.
|
Using file descriptor for logging.
|
||||||
Improper shutdown of autorun detected, rotating syslogs before startup.
|
Improper shutdown of autorun detected, rotating syslogs before startup.
|
||||||
|
|||||||
16
log/syslog.2
Normal file
16
log/syslog.2
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
autorun starting game Mo 26. Jan 21:25:55 CET 2026
|
||||||
|
running bin/circle -q 4000
|
||||||
|
nohup: Eingabe wird ignoriert
|
||||||
|
No etc/config file, using defaults: No such file or directory
|
||||||
|
Jan 26 21:25:55 2026 :: Loading configuration.
|
||||||
|
Jan 26 21:25:55 2026 :: tbaMUD 2025
|
||||||
|
Jan 26 21:25:55 2026 :: Using lib as data directory.
|
||||||
|
Jan 26 21:25:55 2026 :: Running game on port 4000.
|
||||||
|
Jan 26 21:25:55 2026 :: Finding player limit.
|
||||||
|
Jan 26 21:25:55 2026 :: Setting player limit to 300 using rlimit.
|
||||||
|
Jan 26 21:25:55 2026 :: Opening mother connection.
|
||||||
|
Jan 26 21:25:55 2026 :: Binding to all IP interfaces on this host.
|
||||||
|
SYSERR: bind: Address already in use
|
||||||
|
Quick boot mode -- rent check supressed.
|
||||||
|
Using file descriptor for logging.
|
||||||
|
autoscript terminated Mo 26. Jan 21:25:55 CET 2026
|
||||||
16
log/syslog.3
16
log/syslog.3
@@ -1,16 +0,0 @@
|
|||||||
autorun starting game Mo 19. Jan 23:43:58 CET 2026
|
|
||||||
running bin/circle -q 4000
|
|
||||||
nohup: Eingabe wird ignoriert
|
|
||||||
No etc/config file, using defaults: No such file or directory
|
|
||||||
Jan 19 23:43:58 2026 :: Loading configuration.
|
|
||||||
Jan 19 23:43:58 2026 :: tbaMUD 2025
|
|
||||||
Jan 19 23:43:58 2026 :: Using lib as data directory.
|
|
||||||
Jan 19 23:43:58 2026 :: Running game on port 4000.
|
|
||||||
Jan 19 23:43:58 2026 :: Finding player limit.
|
|
||||||
Jan 19 23:43:58 2026 :: Setting player limit to 300 using rlimit.
|
|
||||||
Jan 19 23:43:58 2026 :: Opening mother connection.
|
|
||||||
Jan 19 23:43:58 2026 :: Binding to all IP interfaces on this host.
|
|
||||||
SYSERR: bind: Address already in use
|
|
||||||
Quick boot mode -- rent check supressed.
|
|
||||||
Using file descriptor for logging.
|
|
||||||
autoscript terminated Mo 19. Jan 23:43:58 CET 2026
|
|
||||||
269
log/syslog.4
Normal file
269
log/syslog.4
Normal file
@@ -0,0 +1,269 @@
|
|||||||
|
autorun starting game Mo 26. Jan 21:34:49 CET 2026
|
||||||
|
running bin/circle -q 4000
|
||||||
|
nohup: Eingabe wird ignoriert
|
||||||
|
No etc/config file, using defaults: No such file or directory
|
||||||
|
Jan 26 21:34:49 2026 :: Loading configuration.
|
||||||
|
Jan 26 21:34:49 2026 :: tbaMUD 2025
|
||||||
|
Jan 26 21:34:49 2026 :: Using lib as data directory.
|
||||||
|
Jan 26 21:34:49 2026 :: Running game on port 4000.
|
||||||
|
Jan 26 21:34:49 2026 :: Finding player limit.
|
||||||
|
Jan 26 21:34:49 2026 :: Setting player limit to 300 using rlimit.
|
||||||
|
Jan 26 21:34:49 2026 :: Opening mother connection.
|
||||||
|
Jan 26 21:34:49 2026 :: Binding to all IP interfaces on this host.
|
||||||
|
Jan 26 21:34:49 2026 :: Boot db -- BEGIN.
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting the game time:
|
||||||
|
Jan 26 21:34:49 2026 :: No time file 'etc/time' starting from the beginning.
|
||||||
|
Jan 26 21:34:49 2026 :: Current Gametime: 23H 29D 15M 1044Y.
|
||||||
|
Jan 26 21:34:49 2026 :: Initialize Global Lists
|
||||||
|
Jan 26 21:34:49 2026 :: Initializing Events
|
||||||
|
Jan 26 21:34:49 2026 :: Reading news, credits, help, ihelp, bground, info & motds.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading spell definitions.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading zone table.
|
||||||
|
Jan 26 21:34:49 2026 :: 192 zones, 13824 bytes.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading triggers and generating index.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading rooms.
|
||||||
|
Jan 26 21:34:49 2026 :: 12758 rooms, 2347472 bytes.
|
||||||
|
Jan 26 21:34:49 2026 :: Renumbering rooms.
|
||||||
|
Jan 26 21:34:49 2026 :: Checking start rooms.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading mobs and generating index.
|
||||||
|
Jan 26 21:34:49 2026 :: 3712 mobs, 118784 bytes in index, 2138112 bytes in prototypes.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading objs and generating index.
|
||||||
|
Jan 26 21:34:49 2026 :: 4774 objs, 152768 bytes in index, 1145760 bytes in prototypes.
|
||||||
|
Jan 26 21:34:49 2026 :: Renumbering zone table.
|
||||||
|
Jan 26 21:34:49 2026 :: SYSERR: zone file: Invalid vnum 4900, cmd disabled
|
||||||
|
Jan 26 21:34:49 2026 :: SYSERR: ...offending cmd: 'M' cmd in zone #491, line 5
|
||||||
|
Jan 26 21:34:49 2026 :: SYSERR: zone file: Invalid vnum 4901, cmd disabled
|
||||||
|
Jan 26 21:34:49 2026 :: SYSERR: ...offending cmd: 'M' cmd in zone #491, line 10
|
||||||
|
Jan 26 21:34:49 2026 :: Loading shops.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading quests.
|
||||||
|
Jan 26 21:34:49 2026 :: 1 entries, 128 bytes.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading help entries.
|
||||||
|
Jan 26 21:34:49 2026 :: 2640 entries, 84480 bytes.
|
||||||
|
Jan 26 21:34:49 2026 :: Generating player index.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading fight messages.
|
||||||
|
Jan 26 21:34:49 2026 :: Loaded 37 Combat Messages...
|
||||||
|
Jan 26 21:34:49 2026 :: Loading social messages.
|
||||||
|
Jan 26 21:34:49 2026 :: Social table contains 490 socials.
|
||||||
|
Jan 26 21:34:49 2026 :: Building command list.
|
||||||
|
Jan 26 21:34:49 2026 :: Command info rebuilt, 766 total commands.
|
||||||
|
Jan 26 21:34:49 2026 :: Assigning function pointers:
|
||||||
|
Jan 26 21:34:49 2026 :: Mobiles.
|
||||||
|
Jan 26 21:34:49 2026 :: Shopkeepers.
|
||||||
|
Jan 26 21:34:49 2026 :: Objects.
|
||||||
|
Jan 26 21:34:49 2026 :: Rooms.
|
||||||
|
Jan 26 21:34:49 2026 :: Questmasters.
|
||||||
|
Jan 26 21:34:49 2026 :: Assigning spell and skill levels.
|
||||||
|
Jan 26 21:34:49 2026 :: Sorting command list and spells.
|
||||||
|
Jan 26 21:34:49 2026 :: Booting mail system.
|
||||||
|
Jan 26 21:34:49 2026 :: Mail file read -- 0 messages.
|
||||||
|
Jan 26 21:34:49 2026 :: Reading banned site and invalid-name list.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading Ideas.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading Bugs.
|
||||||
|
Jan 26 21:34:49 2026 :: Loading Typos.
|
||||||
|
Jan 26 21:34:49 2026 :: Booting houses.
|
||||||
|
Jan 26 21:34:49 2026 :: No houses to load. File 'etc/hcontrol' does not exist.
|
||||||
|
Jan 26 21:34:49 2026 :: Cleaning up last log.
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #0: The Builder Academy Zone (rooms 0-99).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #1: Sanctus (rooms 100-199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #2: Sanctus II (rooms 200-299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #3: Sanctus III (rooms 300-399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #4: Rename (rooms 400-499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #5: Newbie Farm (rooms 500-599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #6: Sea of Souls (rooms 600-699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #7: Camelot (rooms 700-799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #9: River Island of Minos (rooms 900-999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #11: Frozen Castle (rooms 1100-1199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #12: God Complex Merged with 343 (rooms 1200-1299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #13: TBA Examples (rooms 1300-1399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #14: TBA Examples II (rooms 1400-1499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #15: Straight Path (rooms 1500-1599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #16: Camelot II (rooms 1600-1699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #17: Camelot III (rooms 1700-1799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #18: Nuclear Wasteland (rooms 1800-1899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #19: Spider Swamp (rooms 1900-1999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #20: Arena (rooms 2000-2099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #22: Tower of the Undead (rooms 2200-2299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #25: High Tower of Magic (rooms 2500-2599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #26: High Tower of Magic II (rooms 2600-2699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #27: Memlin Caverns (rooms 2700-2799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #28: Mudschool (rooms 2800-2899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #30: Northern Midgaard (rooms 3000-3099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #31: Southern Midgaard (rooms 3100-3199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #32: Midgaard (rooms 3200-3299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #33: Three of Swords (rooms 3300-3399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #35: Miden'Nir (rooms 3500-3599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #36: Chessboard of Midgaard (rooms 3600-3699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #37: Capital Sewer System (rooms 3700-3799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #38: Capital Sewer System II (rooms 3800-3899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #39: Haven (rooms 3900-3999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #40: Mines of Moria (rooms 4000-4099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #41: Mines of Moria (rooms 4100-4199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #42: Dragon Chasm (rooms 4200-4299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #43: Arctic Zone (rooms 4300-4399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #44: Orc Camp (rooms 4400-4499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #45: Woodland Monastery (rooms 4500-4599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #46: Ant Hill (rooms 4600-4699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #49: Grenzland (rooms 4900-4999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #50: Great Eastern Desert (rooms 5000-5099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #51: Drow City (rooms 5100-5199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #52: City of Thalos (rooms 5200-5299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #53: Great Pyramid (rooms 5300-5399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #54: New Thalos (rooms 5400-5499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #55: New Thalos II (rooms 5500-5599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #56: New Thalos Wilderness (rooms 5600-5699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #57: Zodiac (rooms 5700-5799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #60: Haon-Dor, Light Forest (rooms 6000-6099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #61: Haon-Dor, Light Forest II (rooms 6100-6199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #62: Orc Enclave (rooms 6200-6299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #63: Arachnos (rooms 6300-6399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #64: Rand's Tower (rooms 6400-6499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #65: Dwarven Kingdom (rooms 6500-6599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #70: Sewer, First Level (rooms 7000-7099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #71: Second Sewer (rooms 7100-7199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #72: Sewer Maze (rooms 7200-7299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #73: Tunnels in the Sewer (rooms 7300-7399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #74: Newbie Graveyard (rooms 7400-7499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #75: Zamba (rooms 7500-7599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #78: Gideon (rooms 7800-7899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #79: Redferne's Residence (rooms 7900-7999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #83: Glumgold's Sea (rooms 8300-8399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #86: Duke Kalithorn's Keep (rooms 8600-8699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #90: Oasis (rooms 9000-9099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #96: Domiae (rooms 9600-9699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #100: Northern Highway (rooms 10000-10099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #101: South Road (rooms 10100-10199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #103: DBZ World (rooms 10300-10399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #104: Land of Orchan (rooms 10400-10499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #106: Elcardo (rooms 10600-10699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #107: Realms of Iuel (rooms 10700-10799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #115: Monestary Omega (rooms 11500-11599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #117: Los Torres (rooms 11700-11799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #118: The Dollhouse (rooms 11800-11899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #120: Rome (rooms 12000-12099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #125: Hannah (rooms 12500-12599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #130: Mist Maze (rooms 13000-13099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #140: Wyvern City (rooms 14000-14099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #150: King Welmar's Castle (rooms 15000-15099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #169: Gibberling Caves (rooms 16900-16999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #175: Cardinal Wizards (rooms 17500-17599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #186: Newbie Zone (rooms 18600-18699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #187: Circus (rooms 18700-18799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #200: Western Highway (rooms 20000-20099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #201: Sapphire Islands (rooms 20100-20199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #211: Tarot (rooms 21100-21199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #220: The Enchanted Kitchen (rooms 22000-22099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #232: Terringham (rooms 23200-23299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #233: Dragon Plains (rooms 23300-23399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #234: Newbie School (rooms 23400-23499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #235: Dwarven Mines (rooms 23500-23599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #236: Aldin (rooms 23600-23699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #237: Dwarven Trade Route (rooms 23700-23799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #238: Crystal Castle (rooms 23800-23899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #239: South Pass (rooms 23900-23999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #240: Dun Maura (rooms 24000-24099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #241: Starship Enterprise (rooms 24100-24199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #242: New Southern Midgaard (rooms 24200-24299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #243: Snowy Valley (rooms 24300-24399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #244: Cooland Prison (rooms 24400-24499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #245: The Nether (rooms 24500-24599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #246: The Nether II (rooms 24600-24699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #247: Graveyard (rooms 24700-24799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #248: Elven Woods (rooms 24800-24899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #249: Jedi Clan House (rooms 24900-24999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #250: DragonSpyre (rooms 25000-25099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #251: Ape Village (rooms 25100-25199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #252: Castle of the Vampyre (rooms 25200-25299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #253: Windmill (rooms 25300-25399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #254: Mordecai's Village (rooms 25400-25499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #255: Shipwreck (rooms 25500-25599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #256: Lord's Keep (rooms 25600-25699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #257: Jareth Main City (rooms 25700-25799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #258: Light Forest (rooms 25800-25899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #259: Haunted Mansion (rooms 25900-25999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #260: Grasslands (rooms 26000-26099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #261: Inna & Igor's Castle (rooms 26100-26199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #262: Forest Trails (rooms 26200-26299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #263: Farmlands (rooms 26300-26399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #264: Banshide (rooms 26400-26499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #265: Beach & Lighthouse (rooms 26500-26599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #266: Realm of Lord Ankou (rooms 26600-26699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #267: Vice Island (rooms 26700-26799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #268: Vice Island II (rooms 26800-26899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #269: Southern Desert (rooms 26900-26999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #270: Wasteland (rooms 27000-27099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #271: Sundhaven (rooms 27100-27199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #272: Sundhaven II (rooms 27200-27299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #273: Space Station Alpha (rooms 27300-27399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #274: Adria: Saint Brigid (rooms 27400-27499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #275: New Sparta (rooms 27500-27599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #276: New Sparta II (rooms 27600-27699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #277: Shire (rooms 27700-27799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #278: Oceania (rooms 27800-27899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #279: Notre Dame (rooms 27900-27999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #280: Living Motherboard (rooms 28000-28099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #281: Forest of Khanjar (rooms 28100-28199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #282: Infernal Pit of Kerjim (rooms 28200-28299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #283: Haunted House (rooms 28300-28399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #284: Ghenna (rooms 28400-28499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #285: Descent to Hell II (rooms 28500-28599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #286: Descent to Hell (rooms 28600-28699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #287: Ofingia and the Goblin Town (rooms 28700-28799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #288: Galaxy (rooms 28800-28899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #289: Werith's Wayhouse (rooms 28900-28999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #290: Lizard Lair Safari (rooms 29000-29099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #291: Black Forest (rooms 29100-29199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #292: Kerofk (rooms 29200-29299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #293: Kerofk II (rooms 29300-29399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #294: Trade Road (rooms 29400-29499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #295: Jungle (rooms 29500-29599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #296: Froboz Fun Factory (rooms 29600-29699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #298: Castle of Desire (rooms 29800-29899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #299: Abandoned Cathedral (rooms 29900-29999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #300: Ancalador (rooms 30000-30099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #301: Campus (rooms 30100-30199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #302: Campus II (rooms 30200-30299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #303: Campus III (rooms 30300-30399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #304: Temple of the Bull (rooms 30400-30499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #305: Chessboard (rooms 30500-30599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #306: Newbie Tree (rooms 30600-30699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #307: Castle (rooms 30700-30799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #308: Baron Cailveh (rooms 30800-30899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #309: Keep of Baron Westlawn (rooms 30900-30999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #310: Graye Area (rooms 31000-31099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #311: The Dragon's Teeth (rooms 31100-31199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #312: Leper Island (rooms 31200-31299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #313: Farmlands of Ofingia (rooms 31300-31399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #314: X'Raantra's Altar of Sacrifice (rooms 31400-31499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #315: McGintey Business District (rooms 31500-31599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #316: McGintey Guild Area (rooms 31600-31699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #317: Wharf (rooms 31700-31799).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #318: Dock Area (rooms 31800-31899).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #319: Yllythad Sea (rooms 31900-31999).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #320: Yllythad Sea II (rooms 32000-32099).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #321: Yllythad Sea III (rooms 32100-32199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #322: McGintey Bay (rooms 32200-32299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #323: Caverns of the Pale Man (rooms 32300-32399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #324: Army Encampment (rooms 32400-32499).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #325: Revelry (rooms 32500-32599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #326: Army Perimeter (rooms 32600-32699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #343: God Complex (rooms 34300-34399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #345: Asylum for the Insane (rooms 34500-34599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #346: God Hall Ext 346 for God Hall Cmplx (rooms 34600-34699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #491: Grenzland Building (rooms 49100-49199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #492: The Library Maze (rooms 49200-49299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #555: Ultima (rooms 55500-55599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #556: Ultima II (rooms 55600-55699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #653: Apartment (rooms 65300-65399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #654: Subdivision (rooms 65400-65499).
|
||||||
|
Jan 26 21:34:49 2026 :: Boot db -- DONE.
|
||||||
|
Jan 26 21:34:49 2026 :: Signal trapping.
|
||||||
|
Jan 26 21:34:49 2026 :: Entering game loop.
|
||||||
|
Jan 26 21:34:49 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 26 21:36:26 2026 :: New connection. Waking up.
|
||||||
|
Jan 26 21:36:53 2026 :: Karrn [localhost] new player.
|
||||||
|
Jan 26 21:37:11 2026 :: Karrn had no variable file
|
||||||
|
Jan 26 21:37:11 2026 :: Karrn entering game with no equipment.
|
||||||
|
Jan 26 21:38:19 2026 :: SYSERR: Received SIGHUP, SIGINT, or SIGTERM. Shutting down...
|
||||||
|
Quick boot mode -- rent check supressed.
|
||||||
|
Using file descriptor for logging.
|
||||||
|
Improper shutdown of autorun detected, rotating syslogs before startup.
|
||||||
@@ -1,2 +1,2 @@
|
|||||||
Jan 19 20:15:16 2026 :: Loading triggers and generating index.
|
Jan 26 21:34:13 2026 :: Loading triggers and generating index.
|
||||||
Jan 19 20:16:30 2026 :: Loading triggers and generating index.
|
Jan 26 21:34:49 2026 :: Loading triggers and generating index.
|
||||||
|
|||||||
@@ -1 +0,0 @@
|
|||||||
Jan 19 20:58:18 2026 :: nusage: 1 sockets connected, 0 sockets playing
|
|
||||||
|
|||||||
@@ -53,6 +53,7 @@ struct board_info_type board_info[NUM_OF_BOARDS] = {
|
|||||||
{1226, 0, 0, LVL_IMPL, LIB_ETC "board.builder", 0},
|
{1226, 0, 0, LVL_IMPL, LIB_ETC "board.builder", 0},
|
||||||
{1227, 0, 0, LVL_IMPL, LIB_ETC "board.staff", 0},
|
{1227, 0, 0, LVL_IMPL, LIB_ETC "board.staff", 0},
|
||||||
{1228, 0, 0, LVL_IMPL, LIB_ETC "board.advertising", 0},
|
{1228, 0, 0, LVL_IMPL, LIB_ETC "board.advertising", 0},
|
||||||
|
{4900, 0, 0, LVL_IMMORT, LIB_ETC "board.grenzland", 0},
|
||||||
};
|
};
|
||||||
|
|
||||||
/* local (file scope) global variables */
|
/* local (file scope) global variables */
|
||||||
|
|||||||
@@ -13,7 +13,7 @@
|
|||||||
#ifndef _BOARDS_H_
|
#ifndef _BOARDS_H_
|
||||||
#define _BOARDS_H_
|
#define _BOARDS_H_
|
||||||
|
|
||||||
#define NUM_OF_BOARDS 7 /* change if needed! */
|
#define NUM_OF_BOARDS 8 /* change if needed! */
|
||||||
#define MAX_BOARD_MESSAGES 60 /* arbitrary -- change if needed */
|
#define MAX_BOARD_MESSAGES 60 /* arbitrary -- change if needed */
|
||||||
#define MAX_MESSAGE_LENGTH 4096 /* arbitrary -- change if needed */
|
#define MAX_MESSAGE_LENGTH 4096 /* arbitrary -- change if needed */
|
||||||
|
|
||||||
|
|||||||
@@ -136,6 +136,7 @@ void assign_objects(void)
|
|||||||
ASSIGNOBJ(3097, gen_board); /* freeze board */
|
ASSIGNOBJ(3097, gen_board); /* freeze board */
|
||||||
ASSIGNOBJ(3098, gen_board); /* immortal board */
|
ASSIGNOBJ(3098, gen_board); /* immortal board */
|
||||||
ASSIGNOBJ(3099, gen_board); /* mortal board */
|
ASSIGNOBJ(3099, gen_board); /* mortal board */
|
||||||
|
ASSIGNOBJ(4900, gen_board); /* mortal board */
|
||||||
|
|
||||||
ASSIGNOBJ(115, bank);
|
ASSIGNOBJ(115, bank);
|
||||||
ASSIGNOBJ(334, bank); /* atm */
|
ASSIGNOBJ(334, bank); /* atm */
|
||||||
|
|||||||
574
syslog
Normal file
574
syslog
Normal file
@@ -0,0 +1,574 @@
|
|||||||
|
autorun starting game Mo 26. Jan 21:38:52 CET 2026
|
||||||
|
running bin/circle -q 4000
|
||||||
|
nohup: Eingabe wird ignoriert
|
||||||
|
No etc/config file, using defaults: No such file or directory
|
||||||
|
Jan 26 21:38:52 2026 :: Loading configuration.
|
||||||
|
Jan 26 21:38:52 2026 :: tbaMUD 2025
|
||||||
|
Jan 26 21:38:52 2026 :: Using lib as data directory.
|
||||||
|
Jan 26 21:38:52 2026 :: Running game on port 4000.
|
||||||
|
Jan 26 21:38:52 2026 :: Finding player limit.
|
||||||
|
Jan 26 21:38:52 2026 :: Setting player limit to 300 using rlimit.
|
||||||
|
Jan 26 21:38:52 2026 :: Opening mother connection.
|
||||||
|
Jan 26 21:38:52 2026 :: Binding to all IP interfaces on this host.
|
||||||
|
Jan 26 21:38:52 2026 :: Boot db -- BEGIN.
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting the game time:
|
||||||
|
Jan 26 21:38:52 2026 :: No time file 'etc/time' starting from the beginning.
|
||||||
|
Jan 26 21:38:52 2026 :: Current Gametime: 2H 30D 15M 1044Y.
|
||||||
|
Jan 26 21:38:52 2026 :: Initialize Global Lists
|
||||||
|
Jan 26 21:38:52 2026 :: Initializing Events
|
||||||
|
Jan 26 21:38:52 2026 :: Reading news, credits, help, ihelp, bground, info & motds.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading spell definitions.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading zone table.
|
||||||
|
Jan 26 21:38:52 2026 :: 192 zones, 13824 bytes.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading triggers and generating index.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading rooms.
|
||||||
|
Jan 26 21:38:52 2026 :: 12758 rooms, 2347472 bytes.
|
||||||
|
Jan 26 21:38:52 2026 :: Renumbering rooms.
|
||||||
|
Jan 26 21:38:52 2026 :: Checking start rooms.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading mobs and generating index.
|
||||||
|
Jan 26 21:38:52 2026 :: 3712 mobs, 118784 bytes in index, 2138112 bytes in prototypes.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading objs and generating index.
|
||||||
|
Jan 26 21:38:52 2026 :: 4774 objs, 152768 bytes in index, 1145760 bytes in prototypes.
|
||||||
|
Jan 26 21:38:52 2026 :: Renumbering zone table.
|
||||||
|
Jan 26 21:38:52 2026 :: SYSERR: zone file: Invalid vnum 4900, cmd disabled
|
||||||
|
Jan 26 21:38:52 2026 :: SYSERR: ...offending cmd: 'M' cmd in zone #491, line 5
|
||||||
|
Jan 26 21:38:52 2026 :: SYSERR: zone file: Invalid vnum 4901, cmd disabled
|
||||||
|
Jan 26 21:38:52 2026 :: SYSERR: ...offending cmd: 'M' cmd in zone #491, line 10
|
||||||
|
Jan 26 21:38:52 2026 :: Loading shops.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading quests.
|
||||||
|
Jan 26 21:38:52 2026 :: 1 entries, 128 bytes.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading help entries.
|
||||||
|
Jan 26 21:38:52 2026 :: 2640 entries, 84480 bytes.
|
||||||
|
Jan 26 21:38:52 2026 :: Generating player index.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading fight messages.
|
||||||
|
Jan 26 21:38:52 2026 :: Loaded 37 Combat Messages...
|
||||||
|
Jan 26 21:38:52 2026 :: Loading social messages.
|
||||||
|
Jan 26 21:38:52 2026 :: Social table contains 490 socials.
|
||||||
|
Jan 26 21:38:52 2026 :: Building command list.
|
||||||
|
Jan 26 21:38:52 2026 :: Command info rebuilt, 766 total commands.
|
||||||
|
Jan 26 21:38:52 2026 :: Assigning function pointers:
|
||||||
|
Jan 26 21:38:52 2026 :: Mobiles.
|
||||||
|
Jan 26 21:38:52 2026 :: Shopkeepers.
|
||||||
|
Jan 26 21:38:52 2026 :: Objects.
|
||||||
|
Jan 26 21:38:52 2026 :: Rooms.
|
||||||
|
Jan 26 21:38:52 2026 :: Questmasters.
|
||||||
|
Jan 26 21:38:52 2026 :: Assigning spell and skill levels.
|
||||||
|
Jan 26 21:38:52 2026 :: Sorting command list and spells.
|
||||||
|
Jan 26 21:38:52 2026 :: Booting mail system.
|
||||||
|
Jan 26 21:38:52 2026 :: Mail file read -- 0 messages.
|
||||||
|
Jan 26 21:38:52 2026 :: Reading banned site and invalid-name list.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading Ideas.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading Bugs.
|
||||||
|
Jan 26 21:38:52 2026 :: Loading Typos.
|
||||||
|
Jan 26 21:38:52 2026 :: Booting houses.
|
||||||
|
Jan 26 21:38:52 2026 :: No houses to load. File 'etc/hcontrol' does not exist.
|
||||||
|
Jan 26 21:38:52 2026 :: Cleaning up last log.
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #0: The Builder Academy Zone (rooms 0-99).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #1: Sanctus (rooms 100-199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #2: Sanctus II (rooms 200-299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #3: Sanctus III (rooms 300-399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #4: Rename (rooms 400-499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #5: Newbie Farm (rooms 500-599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #6: Sea of Souls (rooms 600-699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #7: Camelot (rooms 700-799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #9: River Island of Minos (rooms 900-999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #11: Frozen Castle (rooms 1100-1199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #12: God Complex Merged with 343 (rooms 1200-1299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #13: TBA Examples (rooms 1300-1399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #14: TBA Examples II (rooms 1400-1499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #15: Straight Path (rooms 1500-1599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #16: Camelot II (rooms 1600-1699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #17: Camelot III (rooms 1700-1799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #18: Nuclear Wasteland (rooms 1800-1899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #19: Spider Swamp (rooms 1900-1999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #20: Arena (rooms 2000-2099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #22: Tower of the Undead (rooms 2200-2299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #25: High Tower of Magic (rooms 2500-2599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #26: High Tower of Magic II (rooms 2600-2699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #27: Memlin Caverns (rooms 2700-2799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #28: Mudschool (rooms 2800-2899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #30: Northern Midgaard (rooms 3000-3099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #31: Southern Midgaard (rooms 3100-3199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #32: Midgaard (rooms 3200-3299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #33: Three of Swords (rooms 3300-3399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #35: Miden'Nir (rooms 3500-3599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #36: Chessboard of Midgaard (rooms 3600-3699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #37: Capital Sewer System (rooms 3700-3799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #38: Capital Sewer System II (rooms 3800-3899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #39: Haven (rooms 3900-3999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #40: Mines of Moria (rooms 4000-4099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #41: Mines of Moria (rooms 4100-4199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #42: Dragon Chasm (rooms 4200-4299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #43: Arctic Zone (rooms 4300-4399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #44: Orc Camp (rooms 4400-4499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #45: Woodland Monastery (rooms 4500-4599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #46: Ant Hill (rooms 4600-4699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #49: Grenzland (rooms 4900-4999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #50: Great Eastern Desert (rooms 5000-5099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #51: Drow City (rooms 5100-5199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #52: City of Thalos (rooms 5200-5299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #53: Great Pyramid (rooms 5300-5399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #54: New Thalos (rooms 5400-5499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #55: New Thalos II (rooms 5500-5599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #56: New Thalos Wilderness (rooms 5600-5699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #57: Zodiac (rooms 5700-5799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #60: Haon-Dor, Light Forest (rooms 6000-6099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #61: Haon-Dor, Light Forest II (rooms 6100-6199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #62: Orc Enclave (rooms 6200-6299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #63: Arachnos (rooms 6300-6399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #64: Rand's Tower (rooms 6400-6499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #65: Dwarven Kingdom (rooms 6500-6599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #70: Sewer, First Level (rooms 7000-7099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #71: Second Sewer (rooms 7100-7199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #72: Sewer Maze (rooms 7200-7299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #73: Tunnels in the Sewer (rooms 7300-7399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #74: Newbie Graveyard (rooms 7400-7499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #75: Zamba (rooms 7500-7599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #78: Gideon (rooms 7800-7899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #79: Redferne's Residence (rooms 7900-7999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #83: Glumgold's Sea (rooms 8300-8399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #86: Duke Kalithorn's Keep (rooms 8600-8699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #90: Oasis (rooms 9000-9099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #96: Domiae (rooms 9600-9699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #100: Northern Highway (rooms 10000-10099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #101: South Road (rooms 10100-10199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #103: DBZ World (rooms 10300-10399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #104: Land of Orchan (rooms 10400-10499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #106: Elcardo (rooms 10600-10699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #107: Realms of Iuel (rooms 10700-10799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #115: Monestary Omega (rooms 11500-11599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #117: Los Torres (rooms 11700-11799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #118: The Dollhouse (rooms 11800-11899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #120: Rome (rooms 12000-12099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #125: Hannah (rooms 12500-12599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #130: Mist Maze (rooms 13000-13099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #140: Wyvern City (rooms 14000-14099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #150: King Welmar's Castle (rooms 15000-15099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #169: Gibberling Caves (rooms 16900-16999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #175: Cardinal Wizards (rooms 17500-17599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #186: Newbie Zone (rooms 18600-18699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #187: Circus (rooms 18700-18799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #200: Western Highway (rooms 20000-20099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #201: Sapphire Islands (rooms 20100-20199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #211: Tarot (rooms 21100-21199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #220: The Enchanted Kitchen (rooms 22000-22099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #232: Terringham (rooms 23200-23299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #233: Dragon Plains (rooms 23300-23399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #234: Newbie School (rooms 23400-23499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #235: Dwarven Mines (rooms 23500-23599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #236: Aldin (rooms 23600-23699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #237: Dwarven Trade Route (rooms 23700-23799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #238: Crystal Castle (rooms 23800-23899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #239: South Pass (rooms 23900-23999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #240: Dun Maura (rooms 24000-24099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #241: Starship Enterprise (rooms 24100-24199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #242: New Southern Midgaard (rooms 24200-24299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #243: Snowy Valley (rooms 24300-24399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #244: Cooland Prison (rooms 24400-24499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #245: The Nether (rooms 24500-24599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #246: The Nether II (rooms 24600-24699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #247: Graveyard (rooms 24700-24799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #248: Elven Woods (rooms 24800-24899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #249: Jedi Clan House (rooms 24900-24999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #250: DragonSpyre (rooms 25000-25099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #251: Ape Village (rooms 25100-25199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #252: Castle of the Vampyre (rooms 25200-25299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #253: Windmill (rooms 25300-25399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #254: Mordecai's Village (rooms 25400-25499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #255: Shipwreck (rooms 25500-25599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #256: Lord's Keep (rooms 25600-25699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #257: Jareth Main City (rooms 25700-25799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #258: Light Forest (rooms 25800-25899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #259: Haunted Mansion (rooms 25900-25999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #260: Grasslands (rooms 26000-26099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #261: Inna & Igor's Castle (rooms 26100-26199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #262: Forest Trails (rooms 26200-26299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #263: Farmlands (rooms 26300-26399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #264: Banshide (rooms 26400-26499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #265: Beach & Lighthouse (rooms 26500-26599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #266: Realm of Lord Ankou (rooms 26600-26699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #267: Vice Island (rooms 26700-26799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #268: Vice Island II (rooms 26800-26899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #269: Southern Desert (rooms 26900-26999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #270: Wasteland (rooms 27000-27099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #271: Sundhaven (rooms 27100-27199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #272: Sundhaven II (rooms 27200-27299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #273: Space Station Alpha (rooms 27300-27399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #274: Adria: Saint Brigid (rooms 27400-27499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #275: New Sparta (rooms 27500-27599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #276: New Sparta II (rooms 27600-27699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #277: Shire (rooms 27700-27799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #278: Oceania (rooms 27800-27899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #279: Notre Dame (rooms 27900-27999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #280: Living Motherboard (rooms 28000-28099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #281: Forest of Khanjar (rooms 28100-28199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #282: Infernal Pit of Kerjim (rooms 28200-28299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #283: Haunted House (rooms 28300-28399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #284: Ghenna (rooms 28400-28499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #285: Descent to Hell II (rooms 28500-28599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #286: Descent to Hell (rooms 28600-28699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #287: Ofingia and the Goblin Town (rooms 28700-28799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #288: Galaxy (rooms 28800-28899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #289: Werith's Wayhouse (rooms 28900-28999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #290: Lizard Lair Safari (rooms 29000-29099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #291: Black Forest (rooms 29100-29199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #292: Kerofk (rooms 29200-29299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #293: Kerofk II (rooms 29300-29399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #294: Trade Road (rooms 29400-29499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #295: Jungle (rooms 29500-29599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #296: Froboz Fun Factory (rooms 29600-29699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #298: Castle of Desire (rooms 29800-29899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #299: Abandoned Cathedral (rooms 29900-29999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #300: Ancalador (rooms 30000-30099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #301: Campus (rooms 30100-30199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #302: Campus II (rooms 30200-30299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #303: Campus III (rooms 30300-30399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #304: Temple of the Bull (rooms 30400-30499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #305: Chessboard (rooms 30500-30599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #306: Newbie Tree (rooms 30600-30699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #307: Castle (rooms 30700-30799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #308: Baron Cailveh (rooms 30800-30899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #309: Keep of Baron Westlawn (rooms 30900-30999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #310: Graye Area (rooms 31000-31099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #311: The Dragon's Teeth (rooms 31100-31199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #312: Leper Island (rooms 31200-31299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #313: Farmlands of Ofingia (rooms 31300-31399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #314: X'Raantra's Altar of Sacrifice (rooms 31400-31499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #315: McGintey Business District (rooms 31500-31599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #316: McGintey Guild Area (rooms 31600-31699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #317: Wharf (rooms 31700-31799).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #318: Dock Area (rooms 31800-31899).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #319: Yllythad Sea (rooms 31900-31999).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #320: Yllythad Sea II (rooms 32000-32099).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #321: Yllythad Sea III (rooms 32100-32199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #322: McGintey Bay (rooms 32200-32299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #323: Caverns of the Pale Man (rooms 32300-32399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #324: Army Encampment (rooms 32400-32499).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #325: Revelry (rooms 32500-32599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #326: Army Perimeter (rooms 32600-32699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #343: God Complex (rooms 34300-34399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #345: Asylum for the Insane (rooms 34500-34599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #346: God Hall Ext 346 for God Hall Cmplx (rooms 34600-34699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #491: Grenzland Building (rooms 49100-49199).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #492: The Library Maze (rooms 49200-49299).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #555: Ultima (rooms 55500-55599).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #556: Ultima II (rooms 55600-55699).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #653: Apartment (rooms 65300-65399).
|
||||||
|
Jan 26 21:38:52 2026 :: Resetting #654: Subdivision (rooms 65400-65499).
|
||||||
|
Jan 26 21:38:52 2026 :: Boot db -- DONE.
|
||||||
|
Jan 26 21:38:52 2026 :: Signal trapping.
|
||||||
|
Jan 26 21:38:52 2026 :: Entering game loop.
|
||||||
|
Jan 26 21:38:52 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 26 21:39:50 2026 :: New connection. Waking up.
|
||||||
|
Jan 26 21:39:57 2026 :: Karrn has connected.
|
||||||
|
Jan 26 21:40:02 2026 :: Karrn had no variable file
|
||||||
|
Jan 26 21:40:02 2026 :: Karrn retrieving crash-saved items and entering game.
|
||||||
|
Jan 26 21:40:02 2026 :: Karrn (level 1) has 0 objects (max 30).
|
||||||
|
Jan 26 21:41:03 2026 :: Karrn has quit the game.
|
||||||
|
Jan 26 21:41:11 2026 :: PCLEAN: karrn Lev: 1 Last: Mon Jan 26 21:39:55 2026
|
||||||
|
Jan 26 21:41:11 2026 :: Karrn (lev 1) has self-deleted.
|
||||||
|
Jan 26 21:41:11 2026 :: Losing player: Karrn.
|
||||||
|
Jan 26 21:41:11 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 26 21:41:14 2026 :: New connection. Waking up.
|
||||||
|
Jan 26 21:41:31 2026 :: Boggins [localhost] new player.
|
||||||
|
Jan 26 21:41:35 2026 :: Boggins had no variable file
|
||||||
|
Jan 26 21:41:35 2026 :: Boggins entering game with no equipment.
|
||||||
|
Jan 26 21:44:35 2026 :: Boggins has quit the game.
|
||||||
|
Jan 26 21:44:40 2026 :: Losing player: Boggins.
|
||||||
|
Jan 26 21:44:40 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 26 21:44:42 2026 :: New connection. Waking up.
|
||||||
|
Jan 26 21:44:55 2026 :: nusage: 1 sockets connected, 0 sockets playing
|
||||||
|
Jan 26 21:45:01 2026 :: Losing player: Butterbart.
|
||||||
|
Jan 26 21:45:01 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 26 21:45:02 2026 :: New connection. Waking up.
|
||||||
|
Jan 26 21:45:11 2026 :: Losing player: Alex.
|
||||||
|
Jan 26 21:45:11 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 26 21:45:12 2026 :: New connection. Waking up.
|
||||||
|
Jan 26 21:45:29 2026 :: Karrn [localhost] new player.
|
||||||
|
Jan 26 21:45:34 2026 :: Losing player: Karrn.
|
||||||
|
Jan 26 21:45:34 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 26 22:56:13 2026 :: New connection. Waking up.
|
||||||
|
Jan 26 22:56:20 2026 :: Losing player: <null>.
|
||||||
|
Jan 26 22:56:20 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 26 22:58:37 2026 :: New connection. Waking up.
|
||||||
|
Jan 26 22:58:46 2026 :: Alex has connected.
|
||||||
|
Jan 26 22:58:58 2026 :: Alex had no variable file
|
||||||
|
Jan 26 22:58:58 2026 :: Alex un-renting and entering game.
|
||||||
|
Jan 26 22:58:58 2026 :: Alex (level 5) has 26 objects (max 30).
|
||||||
|
Jan 26 23:02:53 2026 :: nusage: 1 sockets connected, 1 sockets playing
|
||||||
|
Jan 26 23:07:53 2026 :: nusage: 1 sockets connected, 1 sockets playing
|
||||||
|
Jan 26 23:12:53 2026 :: nusage: 1 sockets connected, 1 sockets playing
|
||||||
|
Jan 26 23:16:09 2026 :: Alex advanced 1 level to level 6.
|
||||||
|
Jan 26 23:17:53 2026 :: nusage: 1 sockets connected, 1 sockets playing
|
||||||
|
Jan 26 23:22:53 2026 :: nusage: 1 sockets connected, 1 sockets playing
|
||||||
|
Jan 26 23:27:53 2026 :: nusage: 1 sockets connected, 1 sockets playing
|
||||||
|
Jan 26 23:32:53 2026 :: nusage: 1 sockets connected, 1 sockets playing
|
||||||
|
Jan 26 23:37:53 2026 :: nusage: 1 sockets connected, 1 sockets playing
|
||||||
|
Jan 26 23:40:31 2026 :: Alex has quit the game.
|
||||||
|
Jan 26 23:40:37 2026 :: Losing player: Alex.
|
||||||
|
Jan 26 23:40:37 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 10:57:27 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 10:57:32 2026 :: Butterbart has connected.
|
||||||
|
Jan 27 10:57:35 2026 :: Butterbart had no variable file
|
||||||
|
Jan 27 10:57:35 2026 :: Butterbart un-renting and entering game.
|
||||||
|
Jan 27 10:57:35 2026 :: Butterbart (level 7) has 31 objects (max 30).
|
||||||
|
Jan 27 10:59:42 2026 :: nusage: 1 sockets connected, 1 sockets playing
|
||||||
|
Jan 27 11:02:57 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 11:02:57 2026 :: Closing link to: Butterbart.
|
||||||
|
Jan 27 11:02:57 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 11:27:45 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 11:27:52 2026 :: Butterbart [aftr-62-216-209-15.dynamic.mnet-online.d] has reconnected.
|
||||||
|
Jan 27 11:28:23 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 11:28:23 2026 :: Closing link to: Butterbart.
|
||||||
|
Jan 27 11:28:23 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 12:50:13 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 12:50:25 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 12:50:25 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 12:50:25 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 13:34:42 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 13:34:59 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 13:34:59 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 13:34:59 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 15:14:36 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 15:14:50 2026 :: Butterbart [aftr-62-216-209-15.dynamic.mnet-online.d] has reconnected.
|
||||||
|
Jan 27 15:15:14 2026 :: nusage: 1 sockets connected, 1 sockets playing
|
||||||
|
Jan 27 15:17:59 2026 :: Butterbart has quit the game.
|
||||||
|
Jan 27 15:18:00 2026 :: Losing player: Butterbart.
|
||||||
|
Jan 27 15:18:00 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 20:03:26 2026 :: New connection. Waking up.
|
||||||
|
SYSERR: gethostbyaddr: Success
|
||||||
|
Jan 27 20:03:28 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 20:03:28 2026 :: Losing player: <null>.
|
||||||
|
Jan 27 20:03:28 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 20:03:28 2026 :: New connection. Waking up.
|
||||||
|
SYSERR: gethostbyaddr: Success
|
||||||
|
Jan 27 20:03:30 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 20:03:30 2026 :: Losing player: <null>.
|
||||||
|
Jan 27 20:03:30 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 20:08:09 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 20:08:10 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 20:08:10 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 20:08:10 2026 :: WARNING: Attempting to get content from iterator with NULL list.
|
||||||
|
Jan 27 20:08:10 2026 :: WARNING: Attempting to remove iterator from NULL list.
|
||||||
|
Jan 27 20:08:10 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 21:19:25 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 21:19:31 2026 :: Butterbart has connected.
|
||||||
|
Jan 27 21:19:32 2026 :: Butterbart had no variable file
|
||||||
|
Jan 27 21:19:32 2026 :: Butterbart un-renting and entering game.
|
||||||
|
Jan 27 21:19:32 2026 :: Butterbart (level 7) has 30 objects (max 30).
|
||||||
|
Jan 27 21:20:42 2026 :: Butterbart has quit the game.
|
||||||
|
Jan 27 21:20:44 2026 :: Losing player: Butterbart.
|
||||||
|
Jan 27 21:20:44 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 21:43:57 2026 :: New connection. Waking up.
|
||||||
|
SYSERR: gethostbyaddr: Success
|
||||||
|
Jan 27 21:43:57 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 21:43:57 2026 :: WARNING: Attempting to get content from iterator with NULL list.
|
||||||
|
Jan 27 21:43:57 2026 :: WARNING: Attempting to remove iterator from NULL list.
|
||||||
|
Jan 27 21:43:57 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:16 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:19 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:19 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:19 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:19 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:22 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:22 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:22 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:23 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:26 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:26 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:26 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:26 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:29 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:29 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:29 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:29 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:33 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:33 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:33 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:33 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:36 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:36 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:36 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:36 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:39 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:39 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:39 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:40 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:43 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:43 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:43 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:43 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:46 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:46 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:46 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:46 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:50 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:50 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:50 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:50 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:53 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:53 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:53 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:53 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:33:56 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:33:56 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:33:56 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:33:57 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:00 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:00 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:02 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:02 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:03 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:03 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:06 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:06 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:06 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:06 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:08 2026 :: nusage: 1 sockets connected, 0 sockets playing
|
||||||
|
Jan 27 22:34:09 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:09 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:09 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:09 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:13 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:13 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:13 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:13 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:16 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:16 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:16 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:16 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:20 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:20 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:20 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:20 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:23 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:23 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:23 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:23 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:26 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:26 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:26 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:27 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:30 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:30 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:30 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:30 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:33 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:33 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:33 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:33 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:37 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:37 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:37 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:37 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:40 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:40 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:40 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:40 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:44 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:44 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:44 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:44 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:47 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:47 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:47 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:47 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:50 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:50 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:50 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:51 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:54 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:54 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:54 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:54 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:34:57 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:34:57 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:34:57 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:34:57 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:01 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:01 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:01 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:01 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:04 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:04 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:04 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:04 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:08 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:08 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:08 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:08 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:11 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:11 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:11 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:11 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:15 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:15 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:15 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:15 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:19 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:19 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:19 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:19 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:22 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:22 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:22 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:23 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:26 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:26 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:26 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:26 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:30 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:30 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:30 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:30 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:33 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:33 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:33 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:34 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:37 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:37 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:37 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:37 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:40 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:40 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:40 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:40 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:44 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:44 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:44 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:44 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:47 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:47 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:47 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:47 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:51 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:51 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:51 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:51 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:54 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:54 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:54 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:54 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:35:57 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:35:57 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:35:57 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:35:58 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:36:01 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:36:01 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:36:01 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:36:01 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:36:04 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:36:04 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:36:04 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:36:04 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:36:08 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:36:08 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:36:08 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:36:08 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:36:11 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:36:11 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:36:11 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 27 22:36:11 2026 :: New connection. Waking up.
|
||||||
|
Jan 27 22:36:15 2026 :: WARNING: EOF on socket read (connection broken by peer)
|
||||||
|
Jan 27 22:36:15 2026 :: Losing descriptor without char.
|
||||||
|
Jan 27 22:36:15 2026 :: No connections. Going to sleep.
|
||||||
42
syslog.CRASH
42
syslog.CRASH
@@ -1,16 +1,30 @@
|
|||||||
autorun starting game Mo 19. Jan 23:43:58 CET 2026
|
Jan 26 21:34:49 2026 :: Resetting #318: Dock Area (rooms 31800-31899).
|
||||||
running bin/circle -q 4000
|
Jan 26 21:34:49 2026 :: Resetting #319: Yllythad Sea (rooms 31900-31999).
|
||||||
nohup: Eingabe wird ignoriert
|
Jan 26 21:34:49 2026 :: Resetting #320: Yllythad Sea II (rooms 32000-32099).
|
||||||
No etc/config file, using defaults: No such file or directory
|
Jan 26 21:34:49 2026 :: Resetting #321: Yllythad Sea III (rooms 32100-32199).
|
||||||
Jan 19 23:43:58 2026 :: Loading configuration.
|
Jan 26 21:34:49 2026 :: Resetting #322: McGintey Bay (rooms 32200-32299).
|
||||||
Jan 19 23:43:58 2026 :: tbaMUD 2025
|
Jan 26 21:34:49 2026 :: Resetting #323: Caverns of the Pale Man (rooms 32300-32399).
|
||||||
Jan 19 23:43:58 2026 :: Using lib as data directory.
|
Jan 26 21:34:49 2026 :: Resetting #324: Army Encampment (rooms 32400-32499).
|
||||||
Jan 19 23:43:58 2026 :: Running game on port 4000.
|
Jan 26 21:34:49 2026 :: Resetting #325: Revelry (rooms 32500-32599).
|
||||||
Jan 19 23:43:58 2026 :: Finding player limit.
|
Jan 26 21:34:49 2026 :: Resetting #326: Army Perimeter (rooms 32600-32699).
|
||||||
Jan 19 23:43:58 2026 :: Setting player limit to 300 using rlimit.
|
Jan 26 21:34:49 2026 :: Resetting #343: God Complex (rooms 34300-34399).
|
||||||
Jan 19 23:43:58 2026 :: Opening mother connection.
|
Jan 26 21:34:49 2026 :: Resetting #345: Asylum for the Insane (rooms 34500-34599).
|
||||||
Jan 19 23:43:58 2026 :: Binding to all IP interfaces on this host.
|
Jan 26 21:34:49 2026 :: Resetting #346: God Hall Ext 346 for God Hall Cmplx (rooms 34600-34699).
|
||||||
SYSERR: bind: Address already in use
|
Jan 26 21:34:49 2026 :: Resetting #491: Grenzland Building (rooms 49100-49199).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #492: The Library Maze (rooms 49200-49299).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #555: Ultima (rooms 55500-55599).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #556: Ultima II (rooms 55600-55699).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #653: Apartment (rooms 65300-65399).
|
||||||
|
Jan 26 21:34:49 2026 :: Resetting #654: Subdivision (rooms 65400-65499).
|
||||||
|
Jan 26 21:34:49 2026 :: Boot db -- DONE.
|
||||||
|
Jan 26 21:34:49 2026 :: Signal trapping.
|
||||||
|
Jan 26 21:34:49 2026 :: Entering game loop.
|
||||||
|
Jan 26 21:34:49 2026 :: No connections. Going to sleep.
|
||||||
|
Jan 26 21:36:26 2026 :: New connection. Waking up.
|
||||||
|
Jan 26 21:36:53 2026 :: Karrn [localhost] new player.
|
||||||
|
Jan 26 21:37:11 2026 :: Karrn had no variable file
|
||||||
|
Jan 26 21:37:11 2026 :: Karrn entering game with no equipment.
|
||||||
|
Jan 26 21:38:19 2026 :: SYSERR: Received SIGHUP, SIGINT, or SIGTERM. Shutting down...
|
||||||
Quick boot mode -- rent check supressed.
|
Quick boot mode -- rent check supressed.
|
||||||
Using file descriptor for logging.
|
Using file descriptor for logging.
|
||||||
autoscript terminated Mo 19. Jan 23:43:58 CET 2026
|
Improper shutdown of autorun detected, rotating syslogs before startup.
|
||||||
|
|||||||
Reference in New Issue
Block a user