time the mob is harmed, through any means. Valid return values: -1: prevents damage from occurring. Will also prevent a fight from starting. 0: forces a miss. >0 : the damage the mob will endure. Available variables: %actor%: the one doing the damage %victim%: typically the same as %self% - the one being attacked %damage%: the damage inflicted. Always a non-negative number. %attacktype%: The attack type. Will be UNDEFINED when hitting with a weapon.
50 lines
1.7 KiB
C
50 lines
1.7 KiB
C
/**
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* @file dg_olc.h
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* This source file is used in extending Oasis OLC for trigedit.
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*
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* Part of the core tbaMUD source code distribution, which is a derivative
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* of, and continuation of, CircleMUD.
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*
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* This source code, which was not part of the CircleMUD legacy code,
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* was created by the following people:
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* $Author: Mark A. Heilpern/egreen/Welcor $
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* $Date: 2004/10/11 12:07:00$
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* $Revision: 1.0.14 $
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*/
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#ifndef _DG_OLC_H_
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#define _DG_OLC_H_
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#include "dg_scripts.h"
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#define NUM_TRIG_TYPE_FLAGS 21
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/* Submodes of TRIGEDIT connectedness. */
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#define TRIGEDIT_MAIN_MENU 0
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#define TRIGEDIT_TRIGTYPE 1
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#define TRIGEDIT_CONFIRM_SAVESTRING 2
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#define TRIGEDIT_NAME 3
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#define TRIGEDIT_INTENDED 4
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#define TRIGEDIT_TYPES 5
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#define TRIGEDIT_COMMANDS 6
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#define TRIGEDIT_NARG 7
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#define TRIGEDIT_ARGUMENT 8
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#define TRIGEDIT_COPY 9
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#define OLC_SCRIPT_EDIT 82766 /* arbitrary > highest possible room number */
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#define SCRIPT_MAIN_MENU 0
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#define SCRIPT_NEW_TRIGGER 1
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#define SCRIPT_DEL_TRIGGER 2
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#define OLC_SCRIPT_EDIT_MODE(d) (OLC(d)->script_mode) /* parse input mode */
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#define OLC_SCRIPT(d) (OLC(d)->script) /* script editing */
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#define OLC_ITEM_TYPE(d) (OLC(d)->item_type) /* mob/obj/room */
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/* prototype exported functions from dg_olc.c */
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void script_save_to_disk(FILE *fp, void *item, int type);
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void dg_olc_script_copy(struct descriptor_data *d);
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void dg_script_menu(struct descriptor_data *d);
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int dg_script_edit_parse(struct descriptor_data *d, char *arg);
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#endif /* _DG_OLC_H_ */
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