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Corrected sector types in wld-files according last know good
This commit is contained in:
@@ -12,7 +12,7 @@ humans. You begin to wonder about what lies ahead. The air is
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damp here, and even the little light that shines through the
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canopy seems to be absorbed into the webbing.
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~
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63 4 0 0 0 0
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63 4 0 0 0 1
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D0
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~
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@@ -29,7 +29,7 @@ limbs are coated with cobwebs and seem unusually strong for tree
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branches. Paths lead in four directions. The eastward path goes
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down a bit.
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~
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63 0 0 0 0 0
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D0
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~
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~
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@@ -53,7 +53,7 @@ The Wasp Hive~
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honeycomb in shape and many of the maggots and wasps you see have
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fang-marks on their bodies. You sense some order in their markings.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D1
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~
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~
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@@ -64,7 +64,7 @@ The Webby Passage~
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Another webby passage, all sticky and wet. Tiny ballooning
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spiders fill the air. It seems that these young ones are newborns.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D1
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~
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~
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@@ -80,7 +80,7 @@ Beneath The Busy Path~
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the footsteps suggest a primitive order in there movement. The light
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seems brighter upwards.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D3
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~
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~
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@@ -96,7 +96,7 @@ On The Busy Path~
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with one big difference. The spiders here are carrying ant-corpses,
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as well as rats, wolves, and humans.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D2
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~
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~
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@@ -112,7 +112,7 @@ On The Busy Path~
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with one big difference. The spiders here are carrying ant-corpses,
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as well as cats, wolves, and humans.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D0
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~
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~
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@@ -128,7 +128,7 @@ On The Busy Path~
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with one big difference. The spiders here are carrying ant-corpses,
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as well as cats, dogs, and humans.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D0
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~
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~
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@@ -153,7 +153,7 @@ cricket feelers. The other is well-kept and suitable for smooth
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travelling. The webbing that was prevalent in earlier rooms is almost
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non-existant now.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D0
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~
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~
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@@ -173,7 +173,7 @@ A Fuzzy Tree Limb~
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seem to have 'hairs' sprouting from its bark. As you look closer
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you see millions of aphids covering each limb.
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63 0 0 0 0 0
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63 0 0 0 0 2
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D2
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@@ -188,7 +188,7 @@ The Tree Trunk~
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You feel that you can rest here safely. There is evidence of
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webbing here, but it is of a finer quality.
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~
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63 4 0 0 0 0
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63 4 0 0 0 2
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D1
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~
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~
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@@ -205,7 +205,7 @@ as evidenced by the remains before you. The area is cluttered with
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desiccated corpses, apparently bitten but unwebbed, and drained of
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their life juices.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D0
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~
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~
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@@ -221,7 +221,7 @@ The Wolf Spider Lair~
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save an exit. The wolf spider keeps no corpses here, but rather
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throws them out at her leisure.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D1
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~
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~
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@@ -233,7 +233,7 @@ The Webless Path~
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The path continues northward, where you find that you may have
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to tightrope your way across a ravine.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D0
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~
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~
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@@ -251,7 +251,7 @@ Below you can see a prismatic web with lots of animal bones caught in it:
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some bear and small deer bones in fact. No human skeletons are visible
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(yet).
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D1
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~
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@@ -271,7 +271,7 @@ The Rainbow Web~
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sharp colors and contrasts. The resident here seems to have a command
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of light as well.
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~
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63 0 0 0 0 0
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D4
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~
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~
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@@ -283,7 +283,7 @@ The Web Forest~
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anymore, but disjointed make-shift silken made shafts, sticky to the
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touch, and webby in texture. This is another world it would appear.
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~
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63 0 0 0 0 0
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D0
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~
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~
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@@ -299,7 +299,7 @@ The Slave Pit~
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'Get back to work, maggots!' Rails upon rails of mined gold and silver
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clutter the trail beneath you.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D0
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~
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~
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@@ -315,7 +315,7 @@ The Tether Path~
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well-lit by the golden orbs that hang from the sides, you can see
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the paths become finer and finer in quality.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D1
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~
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~
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@@ -329,7 +329,7 @@ S
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A Road Crossing~
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Another shifty little strand of webs, almost ethereal in nature.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D3
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~
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~
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@@ -346,7 +346,7 @@ it. You are definitely not in the Midgaardian realms anymore. Just
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where you are you can't tell. It feels like you're moving through
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ether. You can still get back down to more surer lands.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D0
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~
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~
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@@ -362,7 +362,7 @@ The Entrance Of The Ethereal Web~
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in and out, each strand reveals a different hue from black to green
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to blue.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D2
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~
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~
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@@ -376,7 +376,7 @@ here too, and eaten later. You sense that the maker of this
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place has an appetite for dragon meat, and uses this room as a
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breeding area.
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~
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63 0 0 0 0 0
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D4
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~
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~
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@@ -389,7 +389,7 @@ flickers within the ether. You see many flying creatures --
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insects, pegasi, and dragon wormkins -- navigate the dangerous
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passages of the web. Exits go in many directions.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D0
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~
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~
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@@ -413,7 +413,7 @@ Through The Trees~
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trees. Various leaves and other debris that the many drones have
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not picked up yet lie here.
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~
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63 0 0 0 0 0
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D1
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~
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~
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@@ -433,7 +433,7 @@ Above The Clouds~
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of the larger dragons that do wish to fly seem to fly away
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from the sticky strands of the web.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D1
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~
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~
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@@ -453,7 +453,7 @@ On A Cloud~
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this is not a typical cloud, but it might be the nest of an aerial
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creature.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D5
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~
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~
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@@ -464,7 +464,7 @@ A Link In The Ethereal Web~
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This is another link in the ethereal web. Various creatures seem
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to get caught (or hypnotized) by its sticky strands.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D1
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~
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~
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@@ -479,7 +479,7 @@ The Tenuous Strand~
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Very windy here since it goes up into the sky somewhat. Still, it
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is safe enough to move around.
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~
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63 0 0 0 0 0
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D2
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~
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~
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@@ -499,7 +499,7 @@ The Elder Wormkin's Room~
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of arcane lore clutter the area, along with shards of armor and
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weaponry.
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~
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63 0 0 0 0 0
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D5
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~
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~
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@@ -510,7 +510,7 @@ Another Tree Limb~
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Once again the web crosses another tree limb. To the side you
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see the possible entrance to another creature's lair.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D1
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~
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~
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@@ -530,7 +530,7 @@ The Bird Spider's Lair~
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jewels and weapons suggest the inhabitant must have powerful
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jaws. Beware!
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D5
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~
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~
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@@ -541,7 +541,7 @@ A Link In The Ethereal Web~
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This is another link in the ethereal web. Various creatures
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seem to get caught (or hypnotized) by its sticky strands.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D2
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~
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~
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@@ -560,7 +560,7 @@ The Quiet Tree Top~
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This is a quiet tree top. Downwards you can see a familiar path
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that may lead back to Midgaard.
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~
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63 0 0 0 0 0
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D1
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~
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~
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@@ -580,7 +580,7 @@ On The Web~
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of a powerful beast. Dragon, you think. You shiver in your boots
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as you tiptoe along this section of the web.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D1
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~
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~
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@@ -599,7 +599,7 @@ The Ki-Rin Chamber~
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A wise ki-rin was entrapped here many years ago. It is from her
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that the ruler of this realm draws magical strength.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D0
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~
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~
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@@ -611,7 +611,7 @@ A Link In The Ethereal Web~
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seem to get caught (or hypnotized) by its sticky strands. To
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the north you sense the heavy breathing of a fiery animal.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D0
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~
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~
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@@ -627,7 +627,7 @@ Yevaud's Lair~
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out, 'BEWARE, the Usurper of Midgaard lives here! FLEE while you can!'
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But even Yevaud has his master... or so you deduce.
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~
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63 0 0 0 0 0
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D2
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~
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~
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@@ -640,7 +640,7 @@ seem to get caught (or hypnotized) by its sticky strands. A
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single spider line lies to the north, while ghastly seemings are
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due southward. The grim entrance of Arachnos' Lair is downward.
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~
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63 0 0 0 0 0
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D0
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~
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~
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@@ -665,7 +665,7 @@ a torch lit chamber where the souls of unavenged adventurers
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come and gnash their teeth. The howls and screams of many
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echo through the hall ways. You see one definite path ahead.
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~
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63 0 0 0 0 0
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D0
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~
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~
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@@ -676,7 +676,7 @@ The Guardian's Room~
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A chair sits here for a tireless guardian who ensures that no
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soul escapes. Other than that, the room is undecorated.
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~
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D0
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~
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~
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@@ -693,7 +693,7 @@ They search for those who killed them without warrant, and seek
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the free souls of living beings to inhabit and perhaps adventure
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once more.
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~
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D0
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~
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~
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@@ -706,7 +706,7 @@ They search for those who killed them without warrant, and seek
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the free souls of living beings to inhabit and perhaps adventure
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once more.
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~
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63 0 0 0 0 0
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D0
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~
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~
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@@ -724,7 +724,7 @@ hear. The walls are thin and wispy. The only light you receive is
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the shimmering from the strand of the ethereal web you used to get
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here.
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~
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63 0 0 0 0 0
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D1
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~
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~
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@@ -737,7 +737,7 @@ the ether you seen a single shack up ahead with a light in the window.
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You sense a great evil coming from the north and feel inclined to go
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back on the ethereal web and take your chances there.
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~
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63 0 0 0 0 0
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D0
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~
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~
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@@ -752,7 +752,7 @@ The Single Spider Line~
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A single spider line supports you once more. The shack comes
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closer into view and you are even more inclined to go back now.
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~
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63 0 0 0 0 0
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63 0 0 0 0 2
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D0
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~
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~
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@@ -769,7 +769,7 @@ north, if you dare enter it. You get the sneaking feeling you should
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go back now. The skies above you darken and roar with the laughter
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of thunder.
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~
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63 0 0 0 0 0
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D0
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~
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~
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@@ -800,7 +800,7 @@ The Entrance To The Arachnos' Lair~
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All strands inevitably lead here, the center of the web, the
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entrance to Arachnos' Lair.
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~
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63 0 0 0 0 0
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D1
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~
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~
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@@ -814,7 +814,7 @@ web, surprisingly unsticky. The strand does not vibrate like the
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others. A few ballooning spiders pass by, cackling 'You're gonna
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die, you're gonna fry. Good bye!'
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~
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D1
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~
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~
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@@ -830,7 +830,7 @@ The Great Door~
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of ancient runes and names of Midgaard heroes are etched into
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the webwork. Perhaps lists of victims? You can't tell.
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~
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D0
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~
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door~
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@@ -849,7 +849,7 @@ Prime Material Plane. Coffers upon coffers of gold, magical
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jewels and gems await. Unfortunately Arachnos is a baggy spider
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too, and webs all her treasures to her beautiful silken body.
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~
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63 64 0 0 0 0
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63 64 0 0 0 2
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D2
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~
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door~
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Reference in New Issue
Block a user