tbaMUD 3.54

[Oct 10 2007] - Rumble
  Added OLC menu options for Copying. The Xcopy option is still available for GODs and above.
  Player table is now created if it does not exist. (thanks Rhade)
[Oct 08 2007] - Rumble
  Removed top_shop_offset variable, hopefully fixing the infamous sedit bug.
  Fixed memory leaks from not freeing new zone builders and new zone commands. (thanks Neme)
This commit is contained in:
Rumble
2007-10-12 17:59:17 +00:00
parent 40b643b7d5
commit 0b3748b07a
38 changed files with 12904 additions and 12966 deletions

View File

@@ -426,7 +426,8 @@ void redit_disp_menu(struct descriptor_data *d)
"%sA%s) Exit down : %s%d\r\n"
"%sB%s) Extra descriptions menu\r\n"
"%sS%s) Script : %s%s\r\n"
"%sX%s) Delete Room\r\n"
"%sW%s) Copy Room\r\n"
"%sX%s) Delete Room\r\n"
"%sQ%s) Quit\r\n"
"Enter choice : ",
@@ -457,6 +458,7 @@ void redit_disp_menu(struct descriptor_data *d)
grn, nrm,
grn, nrm, cyn, OLC_SCRIPT(d) ? "Set." : "Not Set.",
grn, nrm,
grn, nrm,
grn, nrm
);
@@ -564,6 +566,11 @@ void redit_parse(struct descriptor_data *d, char *arg)
OLC_DESC(d) = OLC_ROOM(d)->ex_description;
redit_disp_extradesc_menu(d);
break;
case 'w':
case 'W':
write_to_output(d, "Copy what room? ");
OLC_MODE(d) = REDIT_COPY;
break;
case 'x':
case 'X':
/* Delete the room, prompt first. */
@@ -783,6 +790,13 @@ void redit_parse(struct descriptor_data *d, char *arg)
}
break;
case REDIT_COPY:
if ((number = real_room(atoi(arg))) != NOWHERE) {
redit_setup_existing(d, number);
} else
write_to_output(d, "That room does not exist.\r\n");
break;
case REDIT_DELETE:
if (*arg == 'y' || *arg == 'Y') {
if (delete_room(real_room(OLC_ROOM(d)->number)))