Actually ue typedefs for obj_data, char_data and descriptor_data.

Some linting in a couple of files. Massive commit...
This commit is contained in:
welcor
2025-04-20 02:22:15 +02:00
parent b489a72c58
commit 0e110b93d5
100 changed files with 2055 additions and 2052 deletions

View File

@@ -31,24 +31,24 @@
/* prototypes of local functions */
/* do_diagnose utility functions */
static void diag_char_to_char(struct char_data *i, struct char_data *ch);
static void diag_char_to_char(char_data *i, char_data *ch);
/* do_look and do_examine utility functions */
static void do_auto_exits(struct char_data *ch);
static void list_char_to_char(struct char_data *list, struct char_data *ch);
static void list_one_char(struct char_data *i, struct char_data *ch);
static void look_at_char(struct char_data *i, struct char_data *ch);
static void look_at_target(struct char_data *ch, char *arg);
static void look_in_direction(struct char_data *ch, int dir);
static void look_in_obj(struct char_data *ch, char *arg);
static void do_auto_exits(char_data *ch);
static void list_char_to_char(char_data *list, char_data *ch);
static void list_one_char(char_data *i, char_data *ch);
static void look_at_char(char_data *i, char_data *ch);
static void look_at_target(char_data *ch, char *arg);
static void look_in_direction(char_data *ch, int dir);
static void look_in_obj(char_data *ch, char *arg);
/* do_look, do_inventory utility functions */
static void list_obj_to_char(struct obj_data *list, struct char_data *ch, int mode, int show);
static void list_obj_to_char(obj_data *list, char_data *ch, int mode, int show);
/* do_look, do_equipment, do_examine, do_inventory */
static void show_obj_to_char(struct obj_data *obj, struct char_data *ch, int mode);
static void show_obj_modifiers(struct obj_data *obj, struct char_data *ch);
static void show_obj_to_char(obj_data *obj, char_data *ch, int mode);
static void show_obj_modifiers(obj_data *obj, char_data *ch);
/* do_where utility functions */
static void perform_immort_where(struct char_data *ch, char *arg);
static void perform_mortal_where(struct char_data *ch, char *arg);
static void print_object_location(int num, struct obj_data *obj, struct char_data *ch, int recur);
static void perform_immort_where(char_data *ch, char *arg);
static void perform_mortal_where(char_data *ch, char *arg);
static void print_object_location(int num, obj_data *obj, char_data *ch, int recur);
/* Subcommands */
/* For show_obj_to_char 'mode'. /-- arbitrary */
@@ -56,10 +56,10 @@ static void print_object_location(int num, struct obj_data *obj, struct char_dat
#define SHOW_OBJ_SHORT 1
#define SHOW_OBJ_ACTION 2
static void show_obj_to_char(struct obj_data *obj, struct char_data *ch, int mode)
static void show_obj_to_char(obj_data *obj, char_data *ch, int mode)
{
int found = 0;
struct char_data *temp;
char_data *temp;
if (!obj || !ch) {
log("SYSERR: NULL pointer in show_obj_to_char(): obj=%p ch=%p", (void *)obj, (void *)ch);
@@ -153,7 +153,7 @@ end:
send_to_char(ch, "\r\n");
}
static void show_obj_modifiers(struct obj_data *obj, struct char_data *ch)
static void show_obj_modifiers(obj_data *obj, char_data *ch)
{
if (OBJ_FLAGGED(obj, ITEM_INVISIBLE))
send_to_char(ch, " (invisible)");
@@ -171,9 +171,9 @@ static void show_obj_modifiers(struct obj_data *obj, struct char_data *ch)
send_to_char(ch, " ..It emits a faint humming sound!");
}
static void list_obj_to_char(struct obj_data *list, struct char_data *ch, int mode, int show)
static void list_obj_to_char(obj_data *list, char_data *ch, int mode, int show)
{
struct obj_data *i, *j, *display;
obj_data *i, *j, *display;
bool found;
int num;
@@ -219,7 +219,7 @@ static void list_obj_to_char(struct obj_data *list, struct char_data *ch, int mo
send_to_char(ch, " Nothing.\r\n");
}
static void diag_char_to_char(struct char_data *i, struct char_data *ch)
static void diag_char_to_char(char_data *i, char_data *ch)
{
struct
{
@@ -250,7 +250,7 @@ static void diag_char_to_char(struct char_data *i, struct char_data *ch)
send_to_char(ch, "%c%s %s\r\n", UPPER(*pers), pers + 1, diagnosis[ar_index].text);
}
static void look_at_char(struct char_data *i, struct char_data *ch)
static void look_at_char(char_data *i, char_data *ch)
{
int j, found;
@@ -284,9 +284,9 @@ static void look_at_char(struct char_data *i, struct char_data *ch)
}
}
static void list_one_char(struct char_data *i, struct char_data *ch)
static void list_one_char(char_data *i, char_data *ch)
{
struct obj_data *furniture;
obj_data *furniture;
const char *positions[] = {
" is lying here, dead.",
" is lying here, mortally wounded.",
@@ -395,9 +395,9 @@ static void list_one_char(struct char_data *i, struct char_data *ch)
act("...$e glows with a bright light!", FALSE, i, 0, ch, TO_VICT);
}
static void list_char_to_char(struct char_data *list, struct char_data *ch)
static void list_char_to_char(char_data *list, char_data *ch)
{
struct char_data *i;
char_data *i;
for (i = list; i; i = i->next_in_room)
if (ch != i) {
@@ -415,7 +415,7 @@ static void list_char_to_char(struct char_data *list, struct char_data *ch)
}
}
static void do_auto_exits(struct char_data *ch)
static void do_auto_exits(char_data *ch)
{
int door, slen = 0;
@@ -481,7 +481,7 @@ ACMD(do_exits)
send_to_char(ch, " None.\r\n");
}
void look_at_room(struct char_data *ch, int ignore_brief)
void look_at_room(char_data *ch, int ignore_brief)
{
trig_data *t;
struct room_data *rm = &world[IN_ROOM(ch)];
@@ -537,7 +537,7 @@ void look_at_room(struct char_data *ch, int ignore_brief)
list_char_to_char(world[IN_ROOM(ch)].people, ch);
}
static void look_in_direction(struct char_data *ch, int dir)
static void look_in_direction(char_data *ch, int dir)
{
if (EXIT(ch, dir)) {
if (EXIT(ch, dir)->general_description)
@@ -553,10 +553,10 @@ static void look_in_direction(struct char_data *ch, int dir)
send_to_char(ch, "Nothing special there...\r\n");
}
static void look_in_obj(struct char_data *ch, char *arg)
static void look_in_obj(char_data *ch, char *arg)
{
struct obj_data *obj = NULL;
struct char_data *dummy = NULL;
obj_data *obj = NULL;
char_data *dummy = NULL;
int amt, bits;
if (!*arg)
@@ -624,11 +624,11 @@ char *find_exdesc(char *word, struct extra_descr_data *list)
* matches the target. First, see if there is another char in the room with
* the name. Then check local objs for exdescs. Thanks to Angus Mezick for
* the suggested fix to this problem. */
static void look_at_target(struct char_data *ch, char *arg)
static void look_at_target(char_data *ch, char *arg)
{
int bits, found = FALSE, j, fnum, i = 0;
struct char_data *found_char = NULL;
struct obj_data *obj, *found_obj = NULL;
char_data *found_char = NULL;
obj_data *obj, *found_obj = NULL;
char *desc;
if (!ch->desc)
@@ -758,8 +758,8 @@ ACMD(do_look)
ACMD(do_examine)
{
struct char_data *tmp_char;
struct obj_data *tmp_object;
char_data *tmp_char;
obj_data *tmp_object;
char tempsave[MAX_INPUT_LENGTH], arg[MAX_INPUT_LENGTH];
one_argument(argument, arg);
@@ -870,7 +870,7 @@ ACMD(do_score)
if (!SITTING(ch))
send_to_char(ch, "You are sitting.\r\n");
else {
struct obj_data *furniture = SITTING(ch);
obj_data *furniture = SITTING(ch);
send_to_char(ch, "You are sitting upon %s.\r\n", furniture->short_description);
}
break;
@@ -1116,8 +1116,8 @@ ACMD(do_help)
/* Written by Rhade */
ACMD(do_who)
{
struct descriptor_data *d;
struct char_data *tch;
descriptor_data *d;
char_data *tch;
int i, num_can_see = 0;
char name_search[MAX_INPUT_LENGTH], buf[MAX_INPUT_LENGTH];
char mode;
@@ -1367,8 +1367,8 @@ ACMD(do_users)
char line[200], line2[220], idletime[10], classname[20];
char state[30], timestr[9], mode;
char name_search[MAX_INPUT_LENGTH], host_search[MAX_INPUT_LENGTH];
struct char_data *tch;
struct descriptor_data *d;
char_data *tch;
descriptor_data *d;
int low = 0, high = LVL_IMPL, num_can_see = 0;
int showclass = 0, outlaws = 0, playing = 0, deadweight = 0;
char buf[MAX_INPUT_LENGTH], arg[MAX_INPUT_LENGTH];
@@ -1563,10 +1563,10 @@ ACMD(do_gen_ps)
}
}
static void perform_mortal_where(struct char_data *ch, char *arg)
static void perform_mortal_where(char_data *ch, char *arg)
{
struct char_data *i;
struct descriptor_data *d;
char_data *i;
descriptor_data *d;
int j;
if (!*arg) {
@@ -1598,7 +1598,7 @@ static void perform_mortal_where(struct char_data *ch, char *arg)
}
}
static void print_object_location(int num, struct obj_data *obj, struct char_data *ch,
static void print_object_location(int num, obj_data *obj, char_data *ch,
int recur)
{
if (num > 0)
@@ -1627,11 +1627,11 @@ static void print_object_location(int num, struct obj_data *obj, struct char_dat
send_to_char(ch, "in an unknown location\r\n");
}
static void perform_immort_where(struct char_data *ch, char *arg)
static void perform_immort_where(char_data *ch, char *arg)
{
struct char_data *i;
struct obj_data *k;
struct descriptor_data *d;
char_data *i;
obj_data *k;
descriptor_data *d;
int num = 0, found = 0;
if (!*arg) {
@@ -1760,7 +1760,7 @@ ACMD(do_levels)
ACMD(do_consider)
{
char buf[MAX_INPUT_LENGTH];
struct char_data *victim;
char_data *victim;
int diff;
one_argument(argument, buf);
@@ -1806,7 +1806,7 @@ ACMD(do_consider)
ACMD(do_diagnose)
{
char buf[MAX_INPUT_LENGTH];
struct char_data *vict;
char_data *vict;
one_argument(argument, buf);
@@ -2335,7 +2335,7 @@ ACMD(do_commands)
column_list(ch, 0, commands, no, FALSE);
}
void free_history(struct char_data *ch, int type)
void free_history(char_data *ch, int type)
{
struct txt_block *tmp = GET_HISTORY(ch, type), *ftmp;
@@ -2384,7 +2384,7 @@ ACMD(do_history)
#define HIST_LENGTH 100
void add_history(struct char_data *ch, char *str, int type)
void add_history(char_data *ch, char *str, int type)
{
int i = 0;
char time_str[MAX_STRING_LENGTH], buf[MAX_STRING_LENGTH];
@@ -2426,7 +2426,7 @@ void add_history(struct char_data *ch, char *str, int type)
ACMD(do_whois)
{
struct char_data *victim = 0;
char_data *victim = 0;
int hours;
int got_from_file = 0;
char buf[MAX_STRING_LENGTH];
@@ -2439,7 +2439,7 @@ ACMD(do_whois)
}
if (!(victim = get_player_vis(ch, buf, NULL, FIND_CHAR_WORLD))) {
CREATE(victim, struct char_data, 1);
CREATE(victim, char_data, 1);
clear_char(victim);
new_mobile_data(victim);
@@ -2637,7 +2637,7 @@ ACMD(do_areas)
page_string(ch->desc, buf, TRUE);
}
static void list_scanned_chars(struct char_data *list, struct char_data *ch, int
static void list_scanned_chars(char_data *list, char_data *ch, int
distance, int door)
{
char buf[MAX_STRING_LENGTH], buf2[MAX_STRING_LENGTH - 1];
@@ -2648,7 +2648,7 @@ static void list_scanned_chars(struct char_data *list, struct char_data *ch, int
"far off to the"
};
struct char_data *i;
char_data *i;
int count = 0;
*buf = '\0';