Actually ue typedefs for obj_data, char_data and descriptor_data.

Some linting in a couple of files. Massive commit...
This commit is contained in:
welcor
2025-04-20 02:22:15 +02:00
parent b489a72c58
commit 0e110b93d5
100 changed files with 2055 additions and 2052 deletions
+4 -4
View File
@@ -51,10 +51,10 @@ struct board_info_type {
#define MSG_LEVEL(i, j) (msg_index[i][j].level)
SPECIAL(gen_board);
int board_display_msg(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
int board_show_board(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
int board_remove_msg(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
int board_write_message(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
int board_display_msg(int board_type, char_data *ch, char *arg, obj_data *board);
int board_show_board(int board_type, char_data *ch, char *arg, obj_data *board);
int board_remove_msg(int board_type, char_data *ch, char *arg, obj_data *board);
int board_write_message(int board_type, char_data *ch, char *arg, obj_data *board);
void board_save_board(int board_type);
void board_load_board(int board_type);
void board_clear_all(void);