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Fixed do_set formatting and removed the magic numbers for setting DRUNK/HUNGER/THIRST. Renamed FULL to HUNGER. --Rumble
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@@ -431,7 +431,7 @@
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/* Player conditions */
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#define DRUNK 0
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#define FULL 1
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#define HUNGER 1
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#define THIRST 2
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@@ -840,7 +840,7 @@ struct player_special_data_saved {
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room_vnum load_room; /* Which room to place char in */
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long /*bitvector_t*/ pref; /* preference flags for PC's. */
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ubyte bad_pws; /* number of bad password attemps */
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sbyte conditions[3]; /* Drunk, full, thirsty */
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sbyte conditions[3]; /* Drunk, hunger, thirst */
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ubyte page_length;
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int spells_to_learn; /* How many can you learn yet this level*/
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