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tbaMUD 3.54
[Oct 04 2007] - Rumble Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added to cedit. Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme) [Oct 01 2007] - Rumble Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs) Fixed memory leak in do_dig. (thanks Neme) Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog) [Sep 27 2007] - Rumble Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a master. (thanks Jamdog) Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
This commit is contained in:
10
src/medit.c
10
src/medit.c
@@ -155,6 +155,7 @@ ACMD(do_oasis_medit)
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else
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medit_setup_existing(d, real_num);
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medit_disp_menu(d);
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STATE(d) = CON_MEDIT;
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/* Display the OLC messages to the players in the same room as the
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@@ -193,8 +194,6 @@ void medit_setup_new(struct descriptor_data *d)
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/* Has changed flag. (It hasn't so far, we just made it.) */
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OLC_VAL(d) = FALSE;
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OLC_ITEM_TYPE(d) = MOB_TRIGGER;
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medit_disp_menu(d);
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}
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void medit_setup_existing(struct descriptor_data *d, int rmob_num)
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@@ -215,8 +214,6 @@ void medit_setup_existing(struct descriptor_data *d, int rmob_num)
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*/
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SCRIPT(mob) = NULL;
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OLC_MOB(d)->proto_script = NULL;
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medit_disp_menu(d);
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}
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/* Ideally, this function should be in db.c, but I'll put it here for portability. */
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@@ -787,8 +784,8 @@ void medit_parse(struct descriptor_data *d, char *arg)
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return;
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} else
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write_to_output(d, "Please answer 'Y' or 'N': ");
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break;
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break;
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default:
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/* We should never get here. */
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cleanup_olc(d, CLEANUP_ALL);
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@@ -814,4 +811,3 @@ void medit_string_cleanup(struct descriptor_data *d, int terminator)
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break;
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}
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}
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