mirror of
https://github.com/tbamud/tbamud.git
synced 2026-02-21 02:51:45 +01:00
Renamed several functions to lower case and variable wovel to vowel. Removed oasis_delete.h and object type TRAP. --Rumble
This commit is contained in:
195
src/genzon.c
195
src/genzon.c
@@ -1,8 +1,9 @@
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/************************************************************************
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* Generic OLC Library - Zones / genzon.c v1.0 *
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* Copyright 1996 by Harvey Gilpin *
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* Copyright 1997-2001 by George Greer (greerga@circlemud.org) *
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************************************************************************/
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/**************************************************************************
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* File: genzon.c Part of tbaMUD *
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* Usage: Generic OLC Library - Zones. *
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* *
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* Copyright 1996 by Harvey Gilpin, 1997-2001 by George Greer. *
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**************************************************************************/
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#include "conf.h"
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#include "sysdep.h"
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@@ -71,9 +72,7 @@ zone_rnum create_new_zone(zone_vnum vzone_num, room_vnum bottom, room_vnum top,
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return NOWHERE;
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}
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/*
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* Create the zone file.
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*/
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/* Create the zone file. */
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snprintf(buf, sizeof(buf), "%s/%d.zon", ZON_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new zone file.");
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@@ -83,9 +82,7 @@ zone_rnum create_new_zone(zone_vnum vzone_num, room_vnum bottom, room_vnum top,
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fprintf(fp, "#%d\nNone~\nNew Zone~\n%d %d 30 2\nS\n$\n", vzone_num, bottom, top);
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fclose(fp);
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/*
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* Create the room file.
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*/
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/* Create the room file. */
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snprintf(buf, sizeof(buf), "%s/%d.wld", WLD_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new world file.");
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@@ -95,9 +92,7 @@ zone_rnum create_new_zone(zone_vnum vzone_num, room_vnum bottom, room_vnum top,
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fprintf(fp, "#%d\nThe Beginning~\nNot much here.\n~\n%d 0 0\nS\n$\n", bottom, vzone_num);
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fclose(fp);
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/*
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* Create the mobile file.
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*/
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/* Create the mobile file. */
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snprintf(buf, sizeof(buf), "%s/%d.mob", MOB_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new mob file.");
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@@ -107,9 +102,7 @@ zone_rnum create_new_zone(zone_vnum vzone_num, room_vnum bottom, room_vnum top,
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fprintf(fp, "$\n");
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fclose(fp);
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/*
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* Create the object file.
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*/
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/* Create the object file. */
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snprintf(buf, sizeof(buf), "%s/%d.obj", OBJ_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new obj file.");
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@@ -119,9 +112,7 @@ zone_rnum create_new_zone(zone_vnum vzone_num, room_vnum bottom, room_vnum top,
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fprintf(fp, "$\n");
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fclose(fp);
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/*
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* Create the shop file.
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*/
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/* Create the shop file. */
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snprintf(buf, sizeof(buf), "%s/%d.shp", SHP_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new shop file.");
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@@ -131,9 +122,7 @@ zone_rnum create_new_zone(zone_vnum vzone_num, room_vnum bottom, room_vnum top,
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fprintf(fp, "$~\n");
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fclose(fp);
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/*
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* Create the trigger file.
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*/
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/* Create the trigger file. */
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snprintf(buf, sizeof(buf), "%s/%d.trg", TRG_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new trigger file");
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@@ -143,9 +132,7 @@ zone_rnum create_new_zone(zone_vnum vzone_num, room_vnum bottom, room_vnum top,
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fprintf(fp, "$~\n");
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fclose(fp);
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/*
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* Update index files.
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*/
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/* Update index files. */
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create_world_index(vzone_num, "zon");
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create_world_index(vzone_num, "wld");
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create_world_index(vzone_num, "mob");
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@@ -153,16 +140,13 @@ zone_rnum create_new_zone(zone_vnum vzone_num, room_vnum bottom, room_vnum top,
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create_world_index(vzone_num, "shp");
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create_world_index(vzone_num, "trg");
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/*
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* Make a new zone in memory. This was the source of all the zedit new
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* crashes reported to the CircleMUD list. It was happily overwriting
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* the stack. This new loop by Andrew Helm fixes that problem and is
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* more understandable at the same time.
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/* Make a new zone in memory. This was the source of all the zedit new
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* crashes. It was happily overwriting the stack. This new loop by Andrew
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* Helm fixes that problem and is more understandable at the same time.
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*
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* The variable is 'top_of_zone_table_table + 2' because we need record 0
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* through top_of_zone (top_of_zone_table + 1 items) and a new one which
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* makes it top_of_zone_table + 2 elements large.
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*/
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* makes it top_of_zone_table + 2 elements large. */
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RECREATE(zone_table, struct zone_data, top_of_zone_table + 2);
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zone_table[top_of_zone_table + 1].number = 32000;
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@@ -180,9 +164,7 @@ rznum = i;
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}
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zone = &zone_table[rznum];
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/*
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* Ok, insert the new zone here.
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*/
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/* Ok, insert the new zone here. */
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zone->name = strdup("New Zone");
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zone->number = vzone_num;
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zone->builders = strdup("None");
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@@ -191,9 +173,7 @@ rznum = i;
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zone->lifespan = 30;
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zone->age = 0;
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zone->reset_mode = 2;
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/*
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* No zone commands, just terminate it with an 'S'
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*/
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/* No zone commands, just terminate it with an 'S' */
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CREATE(zone->cmd, struct reset_com, 1);
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zone->cmd[0].command = 'S';
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@@ -203,8 +183,6 @@ rznum = i;
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return rznum;
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}
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/*-------------------------------------------------------------------*/
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void create_world_index(int znum, const char *type)
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{
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FILE *newfile, *oldfile;
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@@ -233,9 +211,7 @@ void create_world_index(int znum, const char *type)
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prefix = TRG_PREFIX;
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break;
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default:
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/*
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* Caller messed up
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*/
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/* Caller messed up. */
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return;
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}
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@@ -251,16 +227,12 @@ void create_world_index(int znum, const char *type)
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return;
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}
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/*
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* Index contents must be in order: search through the old file for the
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* right place, insert the new file, then copy the rest over.
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*/
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/* Index contents must be in order: search through the old file for the right
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* place, insert the new file, then copy the rest over. */
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snprintf(buf1, sizeof(buf1), "%d.%s", znum, type);
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while (get_line(oldfile, buf)) {
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if (*buf == '$') {
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/*
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* The following used to add a blank line, thanks to Brian Taylor for the fix... (Mythran)
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*/
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/* The following used to add a blank line, thanks to Brian Taylor for the fix. */
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fprintf(newfile, "%s", (!found ? strncat(buf1, "\n$\n", sizeof(buf1)-1) : "$\n"));
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break;
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} else if (!found) {
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@@ -275,23 +247,17 @@ void create_world_index(int znum, const char *type)
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fclose(newfile);
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fclose(oldfile);
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/*
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* Out with the old, in with the new.
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*/
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/* Out with the old, in with the new. */
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remove(old_name);
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rename(new_name, old_name);
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}
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/*-------------------------------------------------------------------*/
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void remove_room_zone_commands(zone_rnum zone, room_rnum room_num)
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{
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int subcmd = 0, cmd_room = -2;
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/*
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* Delete all entries in zone_table that relate to this room so we
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* can add all the ones we have in their place.
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*/
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/* Delete all entries in zone_table that relate to this room so we can add
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* all the ones we have in their place. */
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while (zone_table[zone].cmd[subcmd].command != 'S') {
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switch (zone_table[zone].cmd[subcmd].command) {
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case 'M':
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@@ -314,13 +280,9 @@ void remove_room_zone_commands(zone_rnum zone, room_rnum room_num)
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}
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}
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/*-------------------------------------------------------------------*/
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/*
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* Save all the zone_table for this zone to disk. This function now
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* writes simple comments in the form of (<name>) to each record. A
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* header for each field is also there.
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*/
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/* Save all the zone_table for this zone to disk. This function now writes
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* simple comments in the form of (<name>) to each record. A header for each
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* field is also there. */
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int save_zone(zone_rnum zone_num)
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{
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int subcmd, arg1 = -1, arg2 = -1, arg3 = -1;
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@@ -343,9 +305,7 @@ int save_zone(zone_rnum zone_num)
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return FALSE;
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}
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/*
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* Print zone header to file
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*/
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/* Print zone header to file. */
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fprintf(zfile, "#%d\n"
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"%s~\n"
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"%s~\n"
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@@ -361,8 +321,7 @@ int save_zone(zone_rnum zone_num)
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zone_table[zone_num].reset_mode
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);
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/*
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* Handy Quick Reference Chart for Zone Values.
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/* Handy Quick Reference Chart for Zone Values.
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*
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* Field #1 Field #3 Field #4 Field #5
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* -------------------------------------------------
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@@ -375,8 +334,7 @@ int save_zone(zone_rnum zone_num)
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* R (Remove) Room-Vnum Obj-Vnum Unused
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* T (Trigger) Trig-type Trig-Vnum Room-Vnum
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* V (var) Trig-type Context Room-Vnum Varname Value
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* -------------------------------------------------
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*/
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* ------------------------------------------------- */
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for (subcmd = 0; ZCMD(zone_num, subcmd).command != 'S'; subcmd++) {
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switch (ZCMD(zone_num, subcmd).command) {
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@@ -434,9 +392,7 @@ int save_zone(zone_rnum zone_num)
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arg3 = world[ZCMD(zone_num, subcmd).arg3].number;
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break;
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case '*':
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/*
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* Invalid commands are replaced with '*' - Ignore them.
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*/
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/* Invalid commands are replaced with '*' - Ignore them. */
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continue;
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default:
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mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: z_save_to_disk(): Unknown cmd '%c' - NOT saving", ZCMD(zone_num, subcmd).command);
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@@ -461,11 +417,7 @@ int save_zone(zone_rnum zone_num)
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return TRUE;
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}
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/*-------------------------------------------------------------------*/
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/*
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* Some common code to count the number of comands in the list.
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*/
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/* Some common code to count the number of comands in the list. */
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int count_commands(struct reset_com *list)
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{
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int count = 0;
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@@ -476,130 +428,89 @@ int count_commands(struct reset_com *list)
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return count;
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}
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/*-------------------------------------------------------------------*/
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/*
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* Adds a new reset command into a list. Takes a pointer to the list
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* so that it may play with the memory locations.
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*/
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/* Adds a new reset command into a list. Takes a pointer to the list so that
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* it may play with the memory locations. */
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void add_cmd_to_list(struct reset_com **list, struct reset_com *newcmd, int pos)
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{
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int count, i, l;
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struct reset_com *newlist;
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/*
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* Count number of commands (not including terminator).
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*/
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/* Count number of commands (not including terminator). */
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count = count_commands(*list);
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/*
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* Value is +2 for the terminator and new field to add.
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*/
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/* Value is +2 for the terminator and new field to add. */
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CREATE(newlist, struct reset_com, count + 2);
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/*
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* Even tighter loop to copy the old list and insert a new command.
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*/
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/* Even tighter loop to copy the old list and insert a new command. */
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for (i = 0, l = 0; i <= count; i++) {
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newlist[i] = ((i == pos) ? *newcmd : (*list)[l++]);
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}
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/*
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* Add terminator, then insert new list.
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*/
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/* Add terminator, then insert new list. */
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newlist[count + 1].command = 'S';
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free(*list);
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*list = newlist;
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}
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/*-------------------------------------------------------------------*/
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/*
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* Remove a reset command from a list. Takes a pointer to the list
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* so that it may play with the memory locations.
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*/
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/* Remove a reset command from a list. Takes a pointer to the list so that it
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* may play with the memory locations. */
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void remove_cmd_from_list(struct reset_com **list, int pos)
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{
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int count, i, l;
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struct reset_com *newlist;
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/*
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* Count number of commands (not including terminator)
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*/
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/* Count number of commands (not including terminator). */
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count = count_commands(*list);
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/*
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* Value is 'count' because we didn't include the terminator above
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* but since we're deleting one thing anyway we want one less.
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*/
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/* Value is 'count' because we didn't include the terminator above but since
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* we're deleting one thing anyway we want one less. */
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CREATE(newlist, struct reset_com, count);
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/*
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* Even tighter loop to copy old list and skip unwanted command.
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*/
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/* Even tighter loop to copy old list and skip unwanted command. */
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for (i = 0, l = 0; i < count; i++) {
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if (i != pos) {
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newlist[l++] = (*list)[i];
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}
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}
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/*
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* Add the terminator, then insert the new list.
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*/
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/* Add the terminator, then insert the new list. */
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newlist[count - 1].command = 'S';
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free(*list);
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*list = newlist;
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}
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/*-------------------------------------------------------------------*/
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/*
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* Error check user input and then add new (blank) command
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*/
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/* Error check user input and then add new (blank) command. */
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int new_command(struct zone_data *zone, int pos)
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{
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int subcmd = 0;
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struct reset_com *new_com;
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/*
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* Error check to ensure users hasn't given too large an index
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*/
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/* Error check to ensure users hasn't given too large an index. */
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while (zone->cmd[subcmd].command != 'S')
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subcmd++;
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if (pos < 0 || pos > subcmd)
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return 0;
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/*
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* Ok, let's add a new (blank) command
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*/
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/* Ok, let's add a new (blank) command. */
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CREATE(new_com, struct reset_com, 1);
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new_com->command = 'N';
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add_cmd_to_list(&zone->cmd, new_com, pos);
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return 1;
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}
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/*-------------------------------------------------------------------*/
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/*
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* Error check user input and then remove command
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*/
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/* Error check user input and then remove command. */
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void delete_zone_command(struct zone_data *zone, int pos)
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{
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int subcmd = 0;
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/*
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* Error check to ensure users hasn't given too large an index
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*/
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/* Error check to ensure users hasn't given too large an index. */
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while (zone->cmd[subcmd].command != 'S')
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subcmd++;
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if (pos < 0 || pos >= subcmd)
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return;
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/*
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* Ok, let's zap it
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*/
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/* Ok, let's zap it. */
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remove_cmd_from_list(&zone->cmd, pos);
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}
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/*-------------------------------------------------------------------*/
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