Renamed several functions to lower case and variable wovel to vowel. Removed oasis_delete.h and object type TRAP. --Rumble

This commit is contained in:
Rumble
2007-04-08 10:36:36 +00:00
parent 48a2738d6a
commit 4543522a7d
105 changed files with 1990 additions and 3403 deletions

View File

@@ -1,13 +1,12 @@
/* ************************************************************************
* File: spells.c Part of CircleMUD *
* Usage: Implementation of "manual spells". Circle 2.2 spell compat. *
/**************************************************************************
* File: spells.c Part of tbaMUD *
* Usage: Implementation of "manual spells". *
* *
* All rights reserved. See license.doc for complete information. *
* All rights reserved. See license for complete information. *
* *
* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. *
************************************************************************ */
**************************************************************************/
#include "conf.h"
#include "sysdep.h"
@@ -284,8 +283,6 @@ ASPELL(spell_charm)
}
}
ASPELL(spell_identify)
{
int i, found;
@@ -374,12 +371,8 @@ ASPELL(spell_identify)
}
}
/*
* Cannot use this spell on an equipped object or it will mess up the
* wielding character's hit/dam totals.
*/
/* Cannot use this spell on an equipped object or it will mess up the wielding
* character's hit/dam totals. */
ASPELL(spell_enchant_weapon)
{
int i;
@@ -414,7 +407,6 @@ ASPELL(spell_enchant_weapon)
act("$p glows yellow.", FALSE, ch, obj, 0, TO_CHAR);
}
ASPELL(spell_detect_poison)
{
if (victim) {