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Minor code changes and updated World and files for 3.60 release. --Rumble
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@@ -2161,8 +2161,8 @@ Obj Random Example~
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1 b 1
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~
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* By Rumble of The Builder Academy tbamud.com 9091
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set actor %self.worn_by%
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if %actor%
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if %self.worn_by%
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set actor %self.worn_by%
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%send% %actor% War's Blood thirsts for battle.
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end
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~
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@@ -983,6 +983,9 @@ if %object.type% == FOOD
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wait 1 sec
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mfollow %actor%
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end
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if %object.vnum% == 172
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halt
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end
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%purge% %object%
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else
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wait 1 s
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@@ -1007,7 +1010,7 @@ if %self.master% == %actor%
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break
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case down
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sit
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emote lays down.
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emote lies down.
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wait 3 sec
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stand
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break
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@@ -1074,7 +1077,7 @@ if %actor.has_item(164)%
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* Or if they have her rubber chicken.
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elseif %actor.has_item(172)%
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wait 1 sec
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emote sniff %actor.name%
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emote sniffs %actor.name%.
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wait 1 sec
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growl %actor.name%
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%send% %actor% %self.name% tries to get at something you are carrying.
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@@ -1985,7 +1988,7 @@ Confucius - 23~
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~
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* By Rumble of The Builder Academy tbamud.com 9091
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* Confucius - M23 - T186 By Rumble
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set max 45.27%
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set max %random.27%
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set txt[1] Before you embark on a journey of revenge, dig two graves.
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set txt[2] Everything has its beauty but not everyone sees it.
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set txt[3] Forget injuries, never forget kindnesses.
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@@ -2013,7 +2016,7 @@ set txt[24] What you do not want done to yourself, do not do to others.
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set txt[25] When you know a thing, to hold that you know it; and when you do not know a thing, to allow that you do not know it - this is knowledge.
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set txt[26] In any prisoner situation when you are communicating with a fellow prisoner be sure to agree about a danger signal first. Second make a cover story in case you are caught, and third, you need to decide on a backup communication system.
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set txt[27] The superior man understands what is right; the inferior man understands what is accepted by a majority.
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eval speech %%txt[0%]%%
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eval speech %%txt[%max%]%%
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say %speech%
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~
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#187
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@@ -2241,21 +2244,20 @@ say The best advice for new builders is under @RHELP SUGGESTIONS@n.
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~
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#199
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TBA Welcome - 18~
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0 e 1
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entered reconnected~
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2 s 100
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~
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* By Rumble of The Builder Academy tbamud.com 9091
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* TBA mortal greet to fill out the application.
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if %actor.is_pc% && %actor.level% == 1
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context %actor.id%
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wait 1 sec
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if %actor.level% <= 1
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wait 3 sec
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if %actor.varexists(TBA_mortal_greeting)%
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say Welcome back %actor.name%. Tell someone level 32 or above when you complete the application.
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%echo% Friedrich Nietzsche says, 'Welcome back %actor.name%. Tell someone level 32 or above when you complete the application.'
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else
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say Welcome to The Builder Academy %actor.name%.
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%echo% Friedrich Nietzsche says, 'Welcome to The Builder Academy %actor.name%.'
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wait 2 sec
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say If you are interested in learning how to build, or want to teach others, then you have come to the right place.
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%echo% Friedrich Nietzsche says, 'If you are interested in learning how to build, or want to teach others, then you have come to the right place.'
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wait 2 sec
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say Please fill out the application at: http://www.geocities.com/buildersacademy
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%echo% Friedrich Nietzsche says, 'Please fill out the application at: http://tbamud.com/BuilderApplication'
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nop %actor.thirst(-1)%
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nop %actor.hunger(-1)%
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set TBA_mortal_greeting 1
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@@ -65,7 +65,7 @@ say Please feel free to look around %actor.name%.
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Journal Take Trigger~
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1 c 2
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write~
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if %actor.id% == 4891
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if %actor.id% == 13
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%send% %actor% %actor.name% welcome back home.
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%force% %actor% write journal
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else
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@@ -1812,6 +1812,8 @@ Trial Vnum Assigner - 1332~
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*~
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* By Rumble of The Builder Academy tbamud.com 9091
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* Player must have nohassle off! To junk assigner use tbalim purge player.
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set actor %self.carried_by%
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*Shouldn't be necessary, added by Fizban due to script not knowing who actor was under certain circumstances
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if %actor.varexists(TBA_trial_vnum)% && %actor.level% == 31
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* We set completed trial vnums to -#. So if negative abort.
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if %actor.TBA_trial_vnum% < 0
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@@ -276,9 +276,19 @@ dg_cast 'lightning' %actor%
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~
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#322
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Mob Fight - generic kick~
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0 k 10
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0 k 30
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~
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kick %actor%
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* By Fizban of The Builder Academy tbamud.com 9091
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* Mimics the kick skill.
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eval percent ((10 - (%actor.armor% / 10)) * 2) + %random.101%
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if %percent% > %actor.skill(kick)%
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nop %actor.pos(sitting)%
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eval dam %self.level% / 2
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%damage% %actor% %dam%
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%send% %self% Your boots need polishing again -- blood all over them...
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%send% %actor% %self.name% wipes %self.hisher% boots in your face!
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%echoaround% %actor% %self.name% wipes %self.hisher% boots in the face of %actor.name%!
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end
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~
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#323
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Mob Fight - generic bash~
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