[Sep 13 2007] - Rumble
  Changed binary search functions (real_xxxx, real_zone_by_thing), except real_shop. (thanks Neme)
  script_proto list freed when exiting without saving in oedit/medit/redit.  (thanks Neme)
  dg_olc.c, trigedit_save(): trig name and arg duping removed. (thanks Neme)
  genobj.c, update_all_obects(): object ID copied, no more 0 uid. (thanks Neme)
  CLEANUP_ALL in redit after saving a room.  (thanks Neme)
  new function in genolc.c: free_save_list(), called during shutdown.  (thanks Neme)
  Event_free_all() now frees all events. (thanks Neme)
  Fixed memory leak in perform_act(). (thanks Rhade)
  Changed NUM_BOARDS from 10 to 7 (the actual num of boards). (thanks Neme)
  Removed the Keywords option in hedit since they have to be in the body.
[Sep 12 2007] - Rumble
  Fixed crash bug caused by olist with no objects. (Thanks Rhade)
  Several changes made to compile clean on older versions of GCC. (Thanks Neme)
?Sep 10 2007] - Rumble
  Fixed items with rnum = NOTHING or NOBODY being changed to rnum = 0.  (Thanks Neme)
  Fixed memory leak in dg_olc.c trigedit save. (Thanks Neme)
[Sep 04 2007] - Rumble
  Changed CLSOLC to LVL_BUILDER.
  removed delete_doubledollar from do_say. (thanks Rhade)
[Sep 01 2007] - Rumble
  Made Puff a hidden mob since she is used on room entry trigs to do dg_cast.
  Fixed dg_affect to not add 1 to the desired affect duration.
  Fixed dg_affect to work with 128 bits.
This commit is contained in:
Rumble
2007-09-13 15:00:59 +00:00
parent f95bff93e5
commit 6c84a36236
54 changed files with 14481 additions and 14187 deletions

View File

@@ -27,8 +27,11 @@ zone_rnum real_zone_by_thing(room_vnum vznum)
bot = 0;
top = top_of_zone_table;
if (genolc_zone_bottom(bot) > vznum || zone_table[top].top < vznum)
return (NOWHERE);
/* perform binary search on zone-table */
for (;;) {
while (bot <= top) {
mid = (bot + top) / 2;
/* Upper/lower bounds of the zone. */
@@ -37,13 +40,12 @@ zone_rnum real_zone_by_thing(room_vnum vznum)
if (low <= vznum && vznum <= high)
return mid;
if (bot >= top)
return NOWHERE;
if (low > vznum)
top = mid - 1;
else
bot = mid + 1;
}
return (NOWHERE);
}
zone_rnum create_new_zone(zone_vnum vzone_num, room_vnum bottom, room_vnum top, const char **error)