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Added Player Attachable Script Code
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@@ -38,6 +38,9 @@
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/* YES / NO; TRUE / FALSE are all defined in utils.h */
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/* Can Scripts be attached to players? */
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int script_players = NO;
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/* pk_allowed sets the tone of the entire game. If pk_allowed is set to NO,
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* then players will not be allowed to kill, summon, charm, or sleep other
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* players, as well as a variety of other "asshole player" protections. However,
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@@ -79,8 +82,7 @@ int dts_are_dumps = YES;
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/* Whether you want items that immortals load to appear on the ground or not.
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* It is most likely best to set this to 'YES' so that something else doesn't
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* grab the item before the immortal does, but that also means people will be
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* able to carry around things like boards. That's not necessarily a bad thing,
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* but this will be left at a default of 'NO' for historic reasons. */
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* able to carry around things like boards. */
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int load_into_inventory = YES;
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/* "okay" etc. */
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