[Nov 12 2007] - Rumble

Updated users command to fix GET_INVIS_LEV bug.
  Updated the drink command to work in rooms where the sector type should logically allow it.
[Oct 04 2007] - Rumble
  Increased the size of a mail message from 4k to 8k.
  Updated remove_player so that the players command would not show phantom users when someone self-deletes.
  Updated sedit_rooms_menu to prevent a crash bug when trying to display a shop with rooms that have been removed.
[Nov 01 2007] - Rumble
  Updated mag_objectmagic bug where action description was not being used correctly on scrolls.
  Increased the size of MAX_RAW_INPUT_LENGTH and PLR_DESC_LENGTH.
[Oct 19 2007] - Rumble
  Fixed a few more 128 bit MOB_FLAGGED bugs.
[Oct 17 2007] - Rumble
  Fixed loading of non-128 bit prefs in load_char. (thanks Ziz)
[Oct 15 2007] - Rumble
  Removed some prototypes leftover from the old history command. (thanks Rhade)
This commit is contained in:
Rumble
2007-11-23 22:24:38 +00:00
parent 0cf7b69493
commit 9107040d32
22 changed files with 108 additions and 104 deletions

View File

@@ -202,9 +202,8 @@ ACMD(do_steal)
if (!AWAKE(vict)) /* Easier to steal from sleeping people. */
percent -= 50;
/* NO NO With Imp's and Shopkeepers, and if player thieving is not allowed */
if (GET_LEVEL(vict) >= LVL_IMMORT || pcsteal ||
GET_MOB_SPEC(vict) == shop_keeper)
/* No stealing if not allowed. If it is no stealing from Imm's or Shopkeepers. */
if (GET_LEVEL(vict) >= LVL_IMMORT || pcsteal || GET_MOB_SPEC(vict) == shop_keeper)
percent = 101; /* Failure */
if (str_cmp(obj_name, "coins") && str_cmp(obj_name, "gold")) {