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[Nov 12 2007] - Rumble
Updated users command to fix GET_INVIS_LEV bug. Updated the drink command to work in rooms where the sector type should logically allow it. [Oct 04 2007] - Rumble Increased the size of a mail message from 4k to 8k. Updated remove_player so that the players command would not show phantom users when someone self-deletes. Updated sedit_rooms_menu to prevent a crash bug when trying to display a shop with rooms that have been removed. [Nov 01 2007] - Rumble Updated mag_objectmagic bug where action description was not being used correctly on scrolls. Increased the size of MAX_RAW_INPUT_LENGTH and PLR_DESC_LENGTH. [Oct 19 2007] - Rumble Fixed a few more 128 bit MOB_FLAGGED bugs. [Oct 17 2007] - Rumble Fixed loading of non-128 bit prefs in load_char. (thanks Ziz) [Oct 15 2007] - Rumble Removed some prototypes leftover from the old history command. (thanks Rhade)
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@@ -246,15 +246,18 @@ void sedit_products_menu(struct descriptor_data *d)
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void sedit_compact_rooms_menu(struct descriptor_data *d)
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{
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struct shop_data *shop;
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int i, count = 0;
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int i;
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shop = OLC_SHOP(d);
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get_char_colors(d->character);
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clear_screen(d);
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for (i = 0; S_ROOM(shop, i) != NOWHERE; i++) {
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write_to_output(d, "%2d - [%s%5d%s] | %s", i, cyn, S_ROOM(shop, i), nrm,
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!(++count % 5) ? "\r\n" : "");
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if (real_room(S_ROOM(shop, i)) != NOWHERE) {
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write_to_output(d, "%2d - [@c%5d@n] - @y%s@n\r\n", i, S_ROOM(shop, i), world[real_room(S_ROOM(shop, i))].name);
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} else {
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write_to_output(d, "%2d - [@R!Removed Room!@n]\r\n", i);
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}
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}
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write_to_output(d, "\r\n"
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"%sA%s) Add a new room.\r\n"
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