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Added some missed .h files.
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src/asciimap.h
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23
src/asciimap.h
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/**************************************************************************
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* File: asciimap.h Part of tbaMUD *
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* Usage: Generates an ASCII map of the player's surroundings. *
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* *
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* All rights reserved. See license for complete information. *
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* *
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* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
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* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. *
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**************************************************************************/
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#ifndef ASCIIMAP_H_
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#define ASCIIMAP_H_
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/* Map options (settable in cedit) */
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#define MAP_OFF 0
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#define MAP_ON 1
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#define MAP_IMM_ONLY 2
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/* Exported function prototypes */
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bool can_see_map(struct char_data *ch);
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void str_and_map(char *str, struct char_data *ch );
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ACMD(do_map);
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#endif /* ASCIIMAP_H_*/
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