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Setting up 3.5.0 as trunk
This commit is contained in:
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lib/world/wld/289.wld
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lib/world/wld/289.wld
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#28900
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Outside the Wayhouse~
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You are outside a large, two-story building which proports to be 'Werith's
|
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Wayhouse' on a brightly lettered sign out front. You hear laughing and revelry
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from inside -- sounds like a lively place. The main doors are directly south
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of you, and small paths lead east and west around the building. Eastward is
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another smaller building; obviously a stable. Northward is the main road,
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providing all the traffic and customers for this establishment.
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~
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289 c 2
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D0
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~
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~
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0 0 25805
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D1
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~
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~
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0 0 28907
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D2
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~
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door wooden~
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1 0 28915
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D3
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~
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~
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0 0 28901
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E
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path paths~
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Well-trodden paths around the sides of the building. Not much of interest.
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~
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E
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stable~
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A place to keep your horses while you enjoy yourself inside...
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~
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E
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sign~
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It says,
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"WERITH'S WAYHOUSE"
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~
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E
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credits info~
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Werith's Wayhouse by Builder_5
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Copyright 1993 by Curious Areas Workshop
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*
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'Werith's Wayhouse' is a high-mob population area, with 40 rooms, 19
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different types of mobs and objects. It was meant to be placed
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somewhere between two widely used towns as a rest stop area. We hope
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you like it.
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*
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#00 -- add entrance/exit to the north.
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The north exit is #00.
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A receptionist can be added to the upstairs area: around #30 would
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probably be the best area.
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Mob ##04 should have the standard spellcaster routine.
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*
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Credits
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A Big Thanks to Builder_5 for supporting C.A.W. Also, kudos to Tarkin
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of VieMud (viemud.org 4000) for allowing us to use his mud for
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pre-release testing. This area was built with the aid of George
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Essl's Dikued program. We would like to thank Mr. Essl for his time
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and determination to create and support Dikued. The following people
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have aided C.A.W. and Builder_5 in numerous ways, and all receive our
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||||
deepest gratitude: Shane Finkel, Josh 'Champion of Bagels' Megerman,
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John D. Horner, and the System Adminstrators of ODU
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*
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Additionally, Builder_5 would like thank the following people. These
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people played several of the mobs included in this area in various
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role-playing games that Builder_5 participated in:
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John D. Horner: Desslok, Michael Goodwin: Airden (the Wanderer),
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David "Big Guy" Burke: Seemie, Jordo, Chris Grove: Drogo, 'd.'
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Page: Eshiay, Farlenian (and Koofy!), Aaron Barrs: Alerka
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~
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S
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#28901
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Near a Large Building~
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You are north-west of the Wayhouse. This section of the path seems less
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used, possibly because there's nothing really over here. The trees crowd in
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towards the clearing, making the general area seem rather eerie somehow. The
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voices coming from inside are clearly audible, and by listening hard you can
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almost make out the words. The path around the building continues to the west
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and south.
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~
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289 0 2
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D1
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~
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~
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0 0 28900
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D2
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~
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~
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0 0 28902
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S
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#28902
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Near a Large Building~
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You are standing on the path that runs around the Wayhouse to the west. A
|
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window spills light onto the trees that block out all available light overhead.
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You hear general merryment and alcoholism from inside, and wonder if being
|
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inside would be more fun than walking around outside...
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~
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289 0 2
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D0
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~
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~
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0 0 28901
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D2
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~
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~
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0 0 28903
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S
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#28903
|
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Near a Large Building~
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You are south-west of the main structure of the Wayhouse. A lone rain
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barrel catches run-off from the roof eaves by the corner of the building, and
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you spy a small white fence cordoning off an herb garden nearby. The path
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around the building leads to the north and east.
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~
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289 0 2
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D0
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~
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~
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0 0 28902
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D1
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~
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~
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0 0 28904
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S
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#28904
|
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Outside the Wayhouse~
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||||
You are standing just south of Werith's Wayhouse, right where the kitchen
|
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entrance is. A well trodden path leads east, towards a small shack that is
|
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unmistakeably an outhouse. You hear the unmistakeable sound of clanging pots
|
||||
and pans from the inside, the warning of an upcoming meal. The path around the
|
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building here runs east, and west.
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~
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289 c 2
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D0
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~
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~
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0 0 28926
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D1
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~
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~
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0 0 28905
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D3
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||||
~
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||||
~
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0 0 28903
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S
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#28905
|
||||
Near a Large Building~
|
||||
The Wayhouse is just north-west of you here, and you are right by the
|
||||
facility's outhouse to the south. The wooden planks of the stable form an
|
||||
alley to the north, with the path leading right in-between. Westwards is the
|
||||
kitchen entrance to the Wayhouse, kept wide open to let the heat inside escape.
|
||||
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||||
~
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||||
289 0 2
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D0
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||||
~
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~
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||||
0 0 28906
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D2
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||||
~
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||||
~
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||||
0 0 28940
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||||
D3
|
||||
~
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||||
~
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||||
0 0 28904
|
||||
S
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||||
#28906
|
||||
Near a Large Building~
|
||||
This is a small, outdoors 'alley' formed by the Wayhouse's stone walls to
|
||||
the west, and the wooden planked walls of the stable to the east. The path
|
||||
around the building leads north and south of here.
|
||||
~
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||||
289 0 2
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||||
D0
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||||
~
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||||
~
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||||
0 0 28907
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D2
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||||
~
|
||||
~
|
||||
0 0 28905
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||||
S
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#28907
|
||||
Near a Large Building~
|
||||
You are on a small, well-travelled path that leads between Werith's Wayhouse
|
||||
to the west, and the stables to the east. Another path breaks off to the
|
||||
south, between the two buildings, towards what appears to be an outhouse.
|
||||
~
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||||
289 0 2
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||||
D1
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||||
~
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||||
~
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0 0 28908
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D2
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||||
~
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||||
~
|
||||
0 0 28906
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||||
D3
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||||
~
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||||
~
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||||
0 0 28900
|
||||
S
|
||||
#28908
|
||||
Just Outside the Stable~
|
||||
The stable of the Wayhouse is just south of you, its wooden doors spread
|
||||
open and inviting. Inside you can hear the snorting of horses, and the
|
||||
occasional hoof scraping against the ground. The path leads to the west,
|
||||
towards the Wayhouse.
|
||||
~
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||||
289 c 2
|
||||
D2
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||||
~
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||||
~
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||||
0 0 28909
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||||
D3
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||||
~
|
||||
~
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||||
0 0 28907
|
||||
S
|
||||
#28909
|
||||
Inside the Stable~
|
||||
You are standing inside the dusty confines of the stable. Stalls line the
|
||||
aisle, some with horses, some empty. A pail filled with water and a stack of
|
||||
grain are heaped up against the interior wall, dimly illuminated by a lantern
|
||||
hanging from a rafter. Seems rather quiet in here...
|
||||
~
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||||
289 d 2
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||||
D0
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||||
~
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||||
~
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||||
0 0 28908
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||||
D1
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||||
~
|
||||
~
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||||
0 0 28912
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||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28910
|
||||
S
|
||||
#28910
|
||||
Inside the Stable~
|
||||
You are standing inside the dusty confines of the stable. Stalls line the
|
||||
aisle, some with horses, some empty. A pail filled with water and a stack of
|
||||
grain are heaped up against the interior wall, dimly illuminated by a lantern
|
||||
hanging from a rafter. Seems rather quiet in here...
|
||||
~
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||||
289 d 1
|
||||
D0
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||||
~
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||||
~
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||||
0 0 28909
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||||
D1
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||||
~
|
||||
~
|
||||
0 0 28911
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||||
S
|
||||
#28911
|
||||
Inside the Stable~
|
||||
You are standing inside the dusty confines of the stable. Stalls line the
|
||||
aisle, some with horses, some empty. A pail filled with water and a stack of
|
||||
grain are heaped up against the interior wall, dimly illuminated by a lantern
|
||||
hanging from a rafter. Seems rather quiet in here...
|
||||
~
|
||||
289 d 1
|
||||
D0
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||||
~
|
||||
~
|
||||
0 0 28912
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||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28910
|
||||
S
|
||||
#28912
|
||||
Inside the Stable~
|
||||
You are standing inside the dusty confines of the stable. Stalls line the
|
||||
aisle, some with horses, some empty. A pail filled with water and a stack of
|
||||
grain are heaped up against the interior wall, dimly illuminated by a lantern
|
||||
hanging from a rafter. Seems rather quiet in here...
|
||||
~
|
||||
289 d 1
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28911
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||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28909
|
||||
S
|
||||
#28913
|
||||
Main Room~
|
||||
The bar runs south here all along the western wall. A few smaller tables
|
||||
here are set up with various board games, ready to play. There's also a shelf
|
||||
along the wall, lined with a few popular books; light reading all of them.
|
||||
The patrons here seem to be a bit quieter than the rowdy bunch in the rest of
|
||||
the building.
|
||||
~
|
||||
289 d 0
|
||||
D1
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||||
~
|
||||
~
|
||||
0 0 28914
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||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28920
|
||||
E
|
||||
board games~
|
||||
Chess, checkers, stomp-the-orc... That sort of thing.
|
||||
~
|
||||
S
|
||||
#28914
|
||||
Main Room~
|
||||
A window here offers a view outside, where it doesn't seem near as social as
|
||||
it is inside. Tables filled with laughing customers eat and drink and
|
||||
generally be merry, not caring what the weather is like, and probably not even
|
||||
knowing. There's a general sense of joy in the room; the joy of still being
|
||||
alive in such a dangerous world as this one. For a moment, you feel like
|
||||
joining them...
|
||||
~
|
||||
289 d 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28915
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28919
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28913
|
||||
S
|
||||
#28915
|
||||
Main Room~
|
||||
You stand just inside the Main Room of Werith's Wayhouse. The whole place
|
||||
stretches out all around you, a conglomeration of people, food, and alcohol.
|
||||
The sheer chatter and roar of conversation makes your ears hurt a little, and
|
||||
then you suddenly notice you're smiling. Yes, this place might do for
|
||||
awhile...
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
door wooden~
|
||||
1 0 28900
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28916
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28918
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28914
|
||||
S
|
||||
#28916
|
||||
Main Room~
|
||||
The giant fireplace here sends a great amount of heat throughout the room.
|
||||
The sheer massiveness of the stone edifice and the literal bonfire inside makes
|
||||
you give the area a clear way. A few of the older and less human residents of
|
||||
the inn seem to be enjoying these tables, however.
|
||||
~
|
||||
289 d 0
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28917
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28915
|
||||
S
|
||||
#28917
|
||||
Main Room~
|
||||
Several dart boards line the wall to the south, and darts are scattered all
|
||||
about on the tables and stuck in the wall. The people coming up and down the
|
||||
stairs to the east carefully walk by the wall to avoid being pin-cushioned
|
||||
involuntarily, and you think it would be a good idea to do the same.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28916
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28929
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28918
|
||||
S
|
||||
#28918
|
||||
Main Room~
|
||||
The tables seem to thin out around here, to give room for the traffic going
|
||||
in and out of the kitchen through the archway to the south. Waiters and
|
||||
waitresses march in and out with empty plates and sumptuous platters, hardly
|
||||
stopping to breathe in their business. You hear the distant clank of a pot
|
||||
banging against something -- the chefs are busy too it seems. Your stomach
|
||||
growls... Are you hungry at all?
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28915
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28917
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28923
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28919
|
||||
S
|
||||
#28919
|
||||
Main Room~
|
||||
This seems to be a central part of the room, where many people congregate to
|
||||
talk or sing or dance or whatever they feel like at that exact moment. The
|
||||
people seem just on the edge of being completely carried away at every moment,
|
||||
and you wonder if it would be beneath your dignity to join them.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28914
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28918
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28922
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28920
|
||||
S
|
||||
#28920
|
||||
Main Room~
|
||||
The wooden bar runs along the length of the western wall, just in front of
|
||||
the many shelves of different colored alcohol in different shaped bottles.
|
||||
You espy drunkards and waitresses, adventurers and farmers althroughout the
|
||||
building from this vantage point, and guess that this establishment is turning
|
||||
a pretty penny in profits. Nice.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28913
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28919
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28921
|
||||
S
|
||||
#28921
|
||||
Main Room~
|
||||
The bar continues along the length of the western wall. An empty bottle
|
||||
with some spare coppers in it lies on top of its polished surface; tip
|
||||
collection evidently. The tables nearby seem mostly filled with people and
|
||||
food, the bar appears at times to be either packed, or merely elbow-to- elbow.
|
||||
A lantern hanging from a rafter overhead casts shadows among the beerstains on
|
||||
the floor and gives the complexion of everyone around a sort of glow. You
|
||||
feel... Comfortable here.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28920
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28922
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28928
|
||||
S
|
||||
#28922
|
||||
Main Room~
|
||||
In the clutter of the main room of the Wayhouse, is a path leading out from
|
||||
the kitchen to the east. A wide archway allows admittance to the back room,
|
||||
from which you hear the distant clank of a pan hitting another. There aren't
|
||||
very many tables here, due to the amount of traffic coming in and out.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28919
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28923
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28927
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28921
|
||||
S
|
||||
#28923
|
||||
Kitchen~
|
||||
This is the main entranceway of the kitchen. Two archways serve as an entry
|
||||
and exit point from the main room of the wayhouse, one north, one west. The
|
||||
kitchen is a room roughly thirty feet by thirty feet, extending from the south
|
||||
and east from here. You see many pots on the stove bubbling away and hear the
|
||||
whistle of a kettle somewhere off to the left... Business must be good.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28918
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28924
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28926
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28922
|
||||
S
|
||||
#28924
|
||||
Kitchen~
|
||||
You are standing in a more quiet area of the kitchen, where various supplies
|
||||
of flour, grain and meats are kept. The kitchen extends south and west from
|
||||
here; that's where the main clutter seems to be. A steady thump-thump-thump
|
||||
from the north wall reminds you that the main room is where are the fun and
|
||||
action seems to be...
|
||||
~
|
||||
289 d 0
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28925
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28923
|
||||
S
|
||||
#28925
|
||||
Kitchen~
|
||||
The south-eastern section of the kitchen here is a veritable whirlwind of
|
||||
activity! The entire area is comprised of cooking surfaces and ovens; enough
|
||||
to keep a massive amount of food ready at any one time. The aisles are large,
|
||||
allowing room for frantic chefs and waiters to hurtle through the kitchen with
|
||||
only a small amount of collisions. Seems hectic, yet efficient. The rest of
|
||||
the kitchen is to the north and west from here.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28924
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28926
|
||||
S
|
||||
#28926
|
||||
Kitchen~
|
||||
This is the back entranceway to the kitchen, where the door is kept
|
||||
seasonally open to allow the hot air to escape. Some trash is piled up near
|
||||
the door, waiting to be taken out. The main area of the kitchen extends to the
|
||||
north and east from here, a hodge-podge of business and insanity in motion.
|
||||
Looking at the general cleanliness, however, you think this would be a good
|
||||
place to eat.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28923
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28925
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 28904
|
||||
S
|
||||
#28927
|
||||
Main Room~
|
||||
This is a quiet, darkened corner -- it appears someone has put out the
|
||||
lantern here on purpose. You feel a chill, probably due to your distance from
|
||||
the fire, and rub your arms absently. There's a table set near the corner, a
|
||||
single chair behind it in the shadowy of shadows. You get the cliche'd feeling
|
||||
someone in robes should be sitting there.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28922
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28928
|
||||
S
|
||||
#28928
|
||||
Main Room~
|
||||
The bar runs along the length of the west wall here, dispensing drinks to
|
||||
all customers with impunity. A few tables are empty here in the southern part
|
||||
of the wayhouse, but the whole place still has that 'mostly filled' air to it.
|
||||
The dull roar of conversation and the warm air from the fire makes you feel at
|
||||
home somehow, makes you want to have a seat.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28921
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28927
|
||||
S
|
||||
#28929
|
||||
Stairwell~
|
||||
Some sturdy wooden stairs lead up to the second floor of the wayhouse, where
|
||||
there are a few rooms for rent. A lonely lantern lights the way up, glinting
|
||||
off the polished handrail. An arch to the east opens up into the main room...
|
||||
Where the noise informs you that the revelry hasn't stopped yet.
|
||||
~
|
||||
289 d 0
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28917
|
||||
D4
|
||||
~
|
||||
~
|
||||
0 0 28930
|
||||
S
|
||||
#28930
|
||||
Stairwell~
|
||||
A stairwell here leads back down to the first floor and the main room of the
|
||||
wayhouse. A hallway leads east along the second floor here, lined with doors
|
||||
to private bedrooms. The floors, stairs, and walls are all made with sturdy
|
||||
oak in contrast of the heavy stone of the exterior walls. A light at the top
|
||||
of the stairs throws illumination down the hall.
|
||||
~
|
||||
289 d 0
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28931
|
||||
D5
|
||||
~
|
||||
~
|
||||
0 0 28929
|
||||
S
|
||||
#28931
|
||||
Hallway~
|
||||
This is a plain hallway on the second floor. The stairs leading down are to
|
||||
the east, and the hall continues to the west. On either side to the north and
|
||||
south are doors to private rooms. You can hear a dull roar coming from below
|
||||
in the main room, but the thick wooden floorboards do a good job of blocking
|
||||
the majority of the noise out.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
door north wooden~
|
||||
1 0 28938
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28930
|
||||
D2
|
||||
~
|
||||
door south wooden~
|
||||
1 0 28939
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28932
|
||||
S
|
||||
#28932
|
||||
Hallway~
|
||||
This is a plain hallway on the second floor. The stairs leading down are
|
||||
down the hall to the east, and westwards the hall continues. On either side to
|
||||
the north and south are doors to private rooms. You can hear a dull roar
|
||||
coming from below in the main room, but the thick wooden floorboards do a good
|
||||
job of blocking the majority of the noise out.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
door north wooden~
|
||||
1 0 28936
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28931
|
||||
D2
|
||||
~
|
||||
door south wooden~
|
||||
1 0 28937
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 28933
|
||||
S
|
||||
#28933
|
||||
Hallway~
|
||||
This is a plain hallway on the second floor. The hall continues to the
|
||||
east, all the way down to where the stairs are. On either side to the north
|
||||
and south are doors to private rooms. You can hear a dull roar coming from
|
||||
below in the main room, but the thick wooden floorboards do a good job of
|
||||
blocking the majority of the noise out.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
door north wooden~
|
||||
1 0 28934
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 28932
|
||||
D2
|
||||
~
|
||||
door south wooden~
|
||||
1 0 28935
|
||||
S
|
||||
#28934
|
||||
Private Room~
|
||||
This is a smallish private room, with an adequate bed with clean sheets, a
|
||||
rather beat-up-but-serviceable clothes chest, and a table and chair. Plain and
|
||||
simple, yet nice in a strange sort of way.
|
||||
~
|
||||
289 d 0
|
||||
D2
|
||||
~
|
||||
door south wooden~
|
||||
1 0 28933
|
||||
S
|
||||
#28935
|
||||
Private Room~
|
||||
This is a smallish private room, with an adequate bed with clean sheets, a
|
||||
rather beat-up-but-serviceable clothes chest, and a table and chair. Plain and
|
||||
simple, yet nice in a strange sort of way.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
door north wooden~
|
||||
1 0 28933
|
||||
S
|
||||
#28936
|
||||
Private Room~
|
||||
This is a smallish private room, with an adequate bed with clean sheets, a
|
||||
rather beat-up-but-serviceable clothes chest, and a table and chair. Plain and
|
||||
simple, yet nice in a strange sort of way.
|
||||
~
|
||||
289 d 0
|
||||
D2
|
||||
~
|
||||
door south wooden~
|
||||
1 0 28932
|
||||
S
|
||||
#28937
|
||||
Private Room~
|
||||
This is a smallish private room, with an adequate bed with clean sheets,.
|
||||
A rather beat-up-but-serviceable clothes chest, and a table and chair. Plain
|
||||
and simple, yet nice in a strange sort of way.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
door north wooden~
|
||||
1 0 28932
|
||||
S
|
||||
#28938
|
||||
Private Room~
|
||||
This is a smallish private room, with an adequate bed with clean sheets, a
|
||||
rather beat-up-but-serviceable clothes chest, and a table and chair. Plain and
|
||||
simple, yet nice in a strange sort of way.
|
||||
~
|
||||
289 d 0
|
||||
D2
|
||||
~
|
||||
door south wooden~
|
||||
1 0 28931
|
||||
S
|
||||
#28939
|
||||
Private Room~
|
||||
This is a smallish private room, with an adequate bed with clean sheets, a
|
||||
rather beat-up-but-serviceable clothes chest, and a table and chair. Plain and
|
||||
simple, yet nice in a strange sort of way.
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
door north wooden~
|
||||
1 0 28931
|
||||
S
|
||||
#28940
|
||||
Outhouse~
|
||||
Um. Whew! It's definitely an outhouse... Doesn't smell too good at all.
|
||||
There's a wooden plank with a few 'convenient' holes cut in it for service, and
|
||||
several curtains hung up for privacy. A bowl with a large cake of soap next to
|
||||
it serve as sanitary measures. Otherwise, there's not too much here that you
|
||||
take an interest in...
|
||||
~
|
||||
289 d 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 28905
|
||||
S
|
||||
$~
|
||||
Reference in New Issue
Block a user