mirror of
https://github.com/tbamud/tbamud.git
synced 2026-02-23 03:51:52 +01:00
Setting up 3.5.0 as trunk
This commit is contained in:
584
lib/world/wld/7.wld
Normal file
584
lib/world/wld/7.wld
Normal file
@@ -0,0 +1,584 @@
|
||||
#700
|
||||
Camelot Zone Description Room~
|
||||
Builder : Rumble
|
||||
Zone : 7 Camelot
|
||||
Related Zones: 16 Camelot II, 17 Camelot III
|
||||
Began : 1997, one of my first zones.
|
||||
Player Level : 20-30
|
||||
Rooms : 26
|
||||
Mobs : 12
|
||||
Objects : 17
|
||||
Shops : 0
|
||||
Triggers : 0
|
||||
Theme : Medieval
|
||||
Plot : The zone is based off the theme of Camelot: king arthur, the
|
||||
knights, the round table, merlin, etc. Originally started with
|
||||
zone 16 and 17, ran out of room so also used a few rooms in zone
|
||||
7. zone 7 is now used for extra rooms where needed.
|
||||
|
||||
LOOK LINKS
|
||||
~
|
||||
7 j 0
|
||||
E
|
||||
links credits info~
|
||||
Zone 7 is linked to the following zones:
|
||||
16 Camelot II at 775 (north) ---> 1600
|
||||
17 Camelot III at 775 (south) ---> 1700
|
||||
16 Camelot II at 777 (north) ---> 1602
|
||||
17 Camelot III at 777 (south) ---> 1702
|
||||
16 Camelot II at 778 (north) ---> 1603
|
||||
17 Camelot III at 778 (south) ---> 1703
|
||||
16 Camelot II at 779 (north) ---> 1604
|
||||
17 Camelot III at 779 (south) ---> 1704
|
||||
16 Camelot II at 780 (north) ---> 1605
|
||||
17 Camelot III at 780 (south) ---> 1705
|
||||
17 Camelot III at 781 (south) ---> 1706
|
||||
17 Camelot III at 782 (south) ---> 1707
|
||||
17 Camelot III at 783 (south) ---> 1708
|
||||
16 Camelot II at 784 (north) ---> 1609
|
||||
17 Camelot III at 784 (south) ---> 1709
|
||||
16 Camelot II at 785 (north) ---> 1648
|
||||
16 Camelot II at 786 (north) ---> 1611
|
||||
17 Camelot III at 786 (south) ---> 1711
|
||||
16 Camelot II at 787 (north) ---> 1612
|
||||
17 Camelot III at 788 (south) ---> 1713
|
||||
16 Camelot II at 789 (north) ---> 1614
|
||||
16 Camelot II at 790 (north) ---> 1615
|
||||
17 Camelot III at 790 (south) ---> 1715
|
||||
17 Camelot III at 792 (south) ---> 1717
|
||||
17 Camelot III at 793 (south) ---> 1718
|
||||
17 Camelot III at 794 (south) ---> 1719
|
||||
16 Camelot II at 795 (north) ---> 1644
|
||||
17 Camelot III at 795 (south) ---> 1720
|
||||
16 Camelot II at 799 (north) ---> 1624
|
||||
17 Camelot III at 799 (south) ---> 1724
|
||||
|
||||
~
|
||||
S
|
||||
#775
|
||||
The Forest Arden~
|
||||
The forest of Arden stretches in all directions, consisting of towering oaks
|
||||
and unknown wildlife. A path leads north and south into the forest. There is a
|
||||
guilded plaque affixed to a boulder.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1600
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1700
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 796
|
||||
E
|
||||
plaque guilded~
|
||||
Let it be known that Arthur, King of the Britains seeks to form the company
|
||||
of the Round Table. All knights of valor and virtue are summoned to this
|
||||
august company in Camelot.
|
||||
~
|
||||
S
|
||||
#776
|
||||
Entrance~
|
||||
Fine stonecraft and workmanship has created this picturesque fortress. A
|
||||
portcullis gapes open invitingly. Several guards inspect all passers-by. A
|
||||
small ferry is available to cross back to the mainland.
|
||||
~
|
||||
7 0 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 798
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 777
|
||||
S
|
||||
#777
|
||||
Courtyard~
|
||||
The castle courtyard bustles with activity. Several people are hustling
|
||||
about their daily business. The courtyard extends in all directions except to
|
||||
the east which leads to the gate of the castle. A steady flow of peasants
|
||||
merchants and a few nobles pass by.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1602
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 776
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1702
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 778
|
||||
S
|
||||
#778
|
||||
Courtyard~
|
||||
The citizens are going about their daily lives. The center of the courtyard
|
||||
is crowded with activity. The people seem to be wary and distrustful of each
|
||||
other. A knight strolls through the courtyard and the peasants and merchants
|
||||
stare at his back after he passes with a look of hate. They do not seem to be
|
||||
very happy.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1603
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 777
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1703
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 779
|
||||
S
|
||||
#779
|
||||
Courtyard~
|
||||
The people rudely elbow their way through the crowd and seem to have no time
|
||||
for manners. The impressive castle walls surrounding the courtyard loom high
|
||||
overhead providing a sense of security. A couple of beggars look up imploringly
|
||||
hoping for some chairty, everyone ignores them. To the west lies the main
|
||||
entrance to the castle.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1604
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 778
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1704
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 780
|
||||
S
|
||||
#780
|
||||
Main Hall~
|
||||
The castle entrance is well lit with torches lining the wide hallway.
|
||||
Tapestries of battles and portraits of rulers line each wall. The castle proper
|
||||
is to the west or the courtyard is to the east.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1605
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 779
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1705
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 781
|
||||
S
|
||||
#781
|
||||
Audience Chamber~
|
||||
Dozens of chairs form a semicircle in this vast room around a throne to the
|
||||
south. The room only has a few people in it. None of them look like they are
|
||||
of any importance.
|
||||
~
|
||||
7 0 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 780
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1706
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 782
|
||||
S
|
||||
#782
|
||||
Audience Chamber~
|
||||
A path through the room weaves between the numerous chairs. To the south the
|
||||
floor slopes down to a intracate throne plated in gold. A page scurries past as
|
||||
he runs one of his errands. Further to the east and west you see exits, while
|
||||
the throne lies to the south.
|
||||
~
|
||||
7 0 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 781
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1707
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 783
|
||||
S
|
||||
#783
|
||||
Audience Chamber~
|
||||
This large chamber is supported by several columns, chairs are crowded
|
||||
together in rows, all facing the throne to the south. Several colorfully
|
||||
dressed nobles are discussing important matters amongst themselves, even a
|
||||
few are involved in heated discussions. Probably just the usual bickering
|
||||
about who owns what land.
|
||||
~
|
||||
7 0 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 782
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1708
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 784
|
||||
S
|
||||
#784
|
||||
Cobblestone Road~
|
||||
A large inner wall splits the castle in half. It is used as a second line of
|
||||
defense in case the castle's defenses can not hold the outer wall. The outer
|
||||
wall is set aside for the poor quarter while the wealthier inhabitants crowd the
|
||||
inner circle.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1609
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 783
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1709
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 785
|
||||
S
|
||||
#785
|
||||
Cobblestone Road~
|
||||
A small pass is cut through the inner wall allowing access to both halves of
|
||||
the castle The stone walls shine a bright white from heavy polishing and the
|
||||
massive blocks fit together seamlessly. To the west a fountain flows underneath
|
||||
a large statue of Uther Pendragon.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
a door
|
||||
~
|
||||
door~
|
||||
1 0 1648
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 784
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 786
|
||||
S
|
||||
#786
|
||||
Cobblestone Road~
|
||||
An intricate fountain with a large basin flows gently around the towering
|
||||
statue of Uther Pendragon and three women. The sounds and smells to the south
|
||||
must be from the castle stables.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1611
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 785
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1711
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 787
|
||||
S
|
||||
#787
|
||||
Cobblestone Road~
|
||||
This cobblestone road seems to bisect the entire city of Camelot. Pennants
|
||||
fly from the towers high above and all of the buildings gleam of white stone.
|
||||
Several knights seem to be coming and going to the North.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1612
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 786
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 788
|
||||
S
|
||||
#788
|
||||
Cobblestone Road~
|
||||
The pristine towers of white gleam unnaturally here. Pennants snap in the
|
||||
breeze on every tower. The buildings to the south seem to be filled with the
|
||||
sounds of women laughing and gossiping.
|
||||
~
|
||||
7 0 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 787
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1713
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 789
|
||||
S
|
||||
#789
|
||||
Cobblestone Road~
|
||||
The white walls of the castle are almost blinding, the flags and penants snap
|
||||
in the wind, everything looks perfect, except for the fact that the general mood
|
||||
in the castle seem to be depressing. A tall fence to the south blocks the view
|
||||
but not the sound of men on horseback.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1614
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 788
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 790
|
||||
S
|
||||
#790
|
||||
Knight's Way~
|
||||
A steady stream of traffic flows from the south. The sounds of training can
|
||||
be heard and their is some excitement in the crowd. Several knights in full
|
||||
combat gear are among the crowd. It is easy to pick out those who won and those
|
||||
who lost recently.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1615
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 789
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1715
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 791
|
||||
S
|
||||
#791
|
||||
Cobblestone Road~
|
||||
The towers of Camelot loom above to the North. Their gigantic white stone
|
||||
blocks placed so precisely that seams are barely visible. Pennants and
|
||||
different seals adorn the spires and walls.
|
||||
~
|
||||
7 0 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 790
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 792
|
||||
S
|
||||
#792
|
||||
Cobblestone Road~
|
||||
The cobbleston road continues east and west through Camelot with smaller
|
||||
alleys travelling north and south. A small friendly building to the south looks
|
||||
inviting. A nice change from the majority of the people in Camelot.
|
||||
~
|
||||
7 0 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 791
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1717
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 793
|
||||
S
|
||||
#793
|
||||
Cobblestone Road~
|
||||
The glamor of Camelot is not reflected by the people in the streets.
|
||||
Everyone seems subdued and to have accepted some fate they did not want. It is
|
||||
as if the spirit had been taken away from the city.
|
||||
~
|
||||
7 0 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 792
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1718
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 794
|
||||
S
|
||||
#794
|
||||
Cobblestone Road~
|
||||
Massive towers to the north block the light and leave this area in shadows.
|
||||
A drunken ruckus can be heard to the south. It sounds like it may be the only
|
||||
place in Camelot having a good time.
|
||||
~
|
||||
7 0 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 793
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1719
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 795
|
||||
S
|
||||
#795
|
||||
West Lane~
|
||||
A gate in the west wall is boarded, chained, and locked shut. The hinges are
|
||||
rusted and look like they haven't been used for a very long time. A dirt path
|
||||
follows the wall to the north and south.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1644
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 794
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1720
|
||||
S
|
||||
#796
|
||||
Boat Launch~
|
||||
A massive lake is partially visible through the dense fog. A long narrow
|
||||
boat is tied up to a small dock here. A cloaked figure is sitting in the back,
|
||||
holding a long pole. This boat looks to be a ferry between the shore and some
|
||||
unseen destination through the fog to the west.
|
||||
~
|
||||
7 0 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 775
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 797
|
||||
S
|
||||
#797
|
||||
The Lake~
|
||||
The boat slowly moves across the rough surface of the lake, a strong wind
|
||||
blows from the north but not enough to dispell the fog. The owner of the boat
|
||||
slowly pushes the boat westward with his pole. The fog is too think to discern
|
||||
a destination.
|
||||
~
|
||||
7 0 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 796
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 798
|
||||
S
|
||||
#798
|
||||
The Lake~
|
||||
The fog slowly parts revealing a large island. A massive castle fills the
|
||||
entire island. Its spires shrouded fog. Lights are visible in several windows
|
||||
and the noise of its inhabitants echo across the still lake.
|
||||
~
|
||||
7 c 0
|
||||
D1
|
||||
~
|
||||
~
|
||||
0 0 797
|
||||
D3
|
||||
~
|
||||
~
|
||||
0 0 776
|
||||
S
|
||||
#799
|
||||
Open Field~
|
||||
The Field continues north and south with no end in sight. Due east
|
||||
stands the massive castle resting in the middle of the lake on a small
|
||||
sland. The sky looks darker to the north and you catch a scent of death
|
||||
and decay from a gust of wind in that direction.
|
||||
~
|
||||
7 0 0
|
||||
D0
|
||||
~
|
||||
~
|
||||
0 0 1624
|
||||
D2
|
||||
~
|
||||
~
|
||||
0 0 1724
|
||||
S
|
||||
$~
|
||||
Reference in New Issue
Block a user