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Setting up 3.5.0 as trunk
This commit is contained in:
601
src/genzon.c
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601
src/genzon.c
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@@ -0,0 +1,601 @@
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/************************************************************************
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* Generic OLC Library - Zones / genzon.c v1.0 *
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* Copyright 1996 by Harvey Gilpin *
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* Copyright 1997-2001 by George Greer (greerga@circlemud.org) *
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************************************************************************/
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#include "conf.h"
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#include "sysdep.h"
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#include "structs.h"
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#include "utils.h"
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#include "db.h"
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#include "genolc.h"
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#include "genzon.h"
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#include "dg_scripts.h"
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/* real zone of room/mobile/object/shop given */
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zone_rnum real_zone_by_thing(room_vnum vznum)
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{
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zone_rnum bot, top, mid;
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int low, high;
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bot = 0;
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top = top_of_zone_table;
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/* perform binary search on zone-table */
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for (;;) {
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mid = (bot + top) / 2;
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/* Upper/lower bounds of the zone. */
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low = genolc_zone_bottom(mid);
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high = zone_table[mid].top;
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if (low <= vznum && vznum <= high)
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return mid;
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if (bot >= top)
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return NOWHERE;
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if (low > vznum)
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top = mid - 1;
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else
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bot = mid + 1;
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}
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}
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zone_rnum create_new_zone(zone_vnum vzone_num, room_vnum bottom, room_vnum top, const char **error)
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{
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FILE *fp;
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struct zone_data *zone;
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int i;
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zone_rnum rznum;
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char buf[MAX_STRING_LENGTH];
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#if CIRCLE_UNSIGNED_INDEX
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if (vzone_num == NOWHERE) {
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#else
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if (vzone_num < 0) {
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#endif
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*error = "You can't make negative zones.\r\n";
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return NOWHERE;
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} else if (bottom > top) {
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*error = "Bottom room cannot be greater than top room.\r\n";
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return NOWHERE;
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}
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for (i = 0; i < top_of_zone_table; i++)
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if (zone_table[i].number == vzone_num) {
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*error = "That virtual zone already exists.\r\n";
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return NOWHERE;
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}
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/*
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* Create the zone file.
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*/
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snprintf(buf, sizeof(buf), "%s/%d.zon", ZON_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new zone file.");
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*error = "Could not write zone file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "#%d\nNone~\nNew Zone~\n%d %d 30 2\nS\n$\n", vzone_num, bottom, top);
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fclose(fp);
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/*
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* Create the room file.
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*/
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snprintf(buf, sizeof(buf), "%s/%d.wld", WLD_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new world file.");
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*error = "Could not write world file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "#%d\nThe Beginning~\nNot much here.\n~\n%d 0 0\nS\n$\n", bottom, vzone_num);
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fclose(fp);
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/*
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* Create the mobile file.
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*/
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snprintf(buf, sizeof(buf), "%s/%d.mob", MOB_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new mob file.");
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*error = "Could not write mobile file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "$\n");
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fclose(fp);
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/*
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* Create the object file.
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*/
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snprintf(buf, sizeof(buf), "%s/%d.obj", OBJ_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new obj file.");
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*error = "Could not write object file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "$\n");
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fclose(fp);
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/*
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* Create the shop file.
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*/
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snprintf(buf, sizeof(buf), "%s/%d.shp", SHP_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new shop file.");
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*error = "Could not write shop file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "$~\n");
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fclose(fp);
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/*
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* Create the trigger file.
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*/
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snprintf(buf, sizeof(buf), "%s/%d.trg", TRG_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new trigger file");
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*error = "Could not write trigger file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "$~\n");
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fclose(fp);
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/*
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* Update index files.
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*/
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create_world_index(vzone_num, "zon");
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create_world_index(vzone_num, "wld");
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create_world_index(vzone_num, "mob");
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create_world_index(vzone_num, "obj");
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create_world_index(vzone_num, "shp");
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create_world_index(vzone_num, "trg");
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/*
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* Make a new zone in memory. This was the source of all the zedit new
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* crashes reported to the CircleMUD list. It was happily overwriting
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* the stack. This new loop by Andrew Helm fixes that problem and is
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* more understandable at the same time.
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*
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* The variable is 'top_of_zone_table_table + 2' because we need record 0
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* through top_of_zone (top_of_zone_table + 1 items) and a new one which
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* makes it top_of_zone_table + 2 elements large.
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*/
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RECREATE(zone_table, struct zone_data, top_of_zone_table + 2);
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zone_table[top_of_zone_table + 1].number = 32000;
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if (vzone_num > zone_table[top_of_zone_table].number)
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rznum = top_of_zone_table + 1;
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else {
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int j, room;
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for (i = top_of_zone_table + 1; i > 0 && vzone_num < zone_table[i - 1].number; i--) {
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zone_table[i] = zone_table[i - 1];
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for (j = zone_table[i].bot; j <= zone_table[i].top; j++)
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if ((room = real_room(j)) != NOWHERE)
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world[room].zone++;
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}
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rznum = i;
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}
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zone = &zone_table[rznum];
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/*
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* Ok, insert the new zone here.
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*/
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zone->name = strdup("New Zone");
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zone->number = vzone_num;
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zone->builders = strdup("None");
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zone->bot = bottom;
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zone->top = top;
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zone->lifespan = 30;
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zone->age = 0;
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zone->reset_mode = 2;
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/*
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* No zone commands, just terminate it with an 'S'
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*/
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CREATE(zone->cmd, struct reset_com, 1);
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zone->cmd[0].command = 'S';
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top_of_zone_table++;
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add_to_save_list(zone->number, SL_ZON);
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return rznum;
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}
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/*-------------------------------------------------------------------*/
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void create_world_index(int znum, const char *type)
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{
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FILE *newfile, *oldfile;
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char new_name[32], old_name[32], *prefix;
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int num, found = FALSE;
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char buf[MAX_STRING_LENGTH];
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char buf1[MAX_STRING_LENGTH];
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switch (*type) {
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case 'z':
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prefix = ZON_PREFIX;
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break;
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case 'w':
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prefix = WLD_PREFIX;
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break;
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case 'o':
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prefix = OBJ_PREFIX;
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break;
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case 'm':
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prefix = MOB_PREFIX;
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break;
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case 's':
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prefix = SHP_PREFIX;
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break;
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case 't':
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prefix = TRG_PREFIX;
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break;
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default:
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/*
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* Caller messed up
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*/
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return;
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}
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snprintf(old_name, sizeof(old_name), "%s/index", prefix);
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snprintf(new_name, sizeof(new_name), "%s/newindex", prefix);
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if (!(oldfile = fopen(old_name, "r"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Failed to open %s.", old_name);
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return;
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} else if (!(newfile = fopen(new_name, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Failed to open %s.", new_name);
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fclose(oldfile);
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return;
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}
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/*
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* Index contents must be in order: search through the old file for the
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* right place, insert the new file, then copy the rest over.
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*/
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snprintf(buf1, sizeof(buf1), "%d.%s", znum, type);
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while (get_line(oldfile, buf)) {
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if (*buf == '$') {
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/*
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* The following used to add a blank line, thanks to Brian Taylor for the fix... (Mythran)
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*/
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fprintf(newfile, "%s", (!found ? strncat(buf1, "\n$\n", sizeof(buf1)-1) : "$\n"));
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break;
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} else if (!found) {
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sscanf(buf, "%d", &num);
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if (num > znum) {
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found = TRUE;
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fprintf(newfile, "%s\n", buf1);
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}
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}
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fprintf(newfile, "%s\n", buf);
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}
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fclose(newfile);
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fclose(oldfile);
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/*
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* Out with the old, in with the new.
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*/
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remove(old_name);
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rename(new_name, old_name);
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}
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/*-------------------------------------------------------------------*/
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void remove_room_zone_commands(zone_rnum zone, room_rnum room_num)
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{
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int subcmd = 0, cmd_room = -2;
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/*
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* Delete all entries in zone_table that relate to this room so we
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* can add all the ones we have in their place.
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*/
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while (zone_table[zone].cmd[subcmd].command != 'S') {
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switch (zone_table[zone].cmd[subcmd].command) {
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case 'M':
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case 'O':
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case 'T':
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case 'V':
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cmd_room = zone_table[zone].cmd[subcmd].arg3;
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break;
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case 'D':
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case 'R':
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cmd_room = zone_table[zone].cmd[subcmd].arg1;
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break;
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default:
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break;
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}
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if (cmd_room == room_num)
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remove_cmd_from_list(&zone_table[zone].cmd, subcmd);
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else
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subcmd++;
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}
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}
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/*-------------------------------------------------------------------*/
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/*
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* Save all the zone_table for this zone to disk. This function now
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* writes simple comments in the form of (<name>) to each record. A
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* header for each field is also there.
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*/
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int save_zone(zone_rnum zone_num)
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{
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int subcmd, arg1 = -1, arg2 = -1, arg3 = -1;
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char fname[128], oldname[128];
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const char *comment = NULL;
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FILE *zfile;
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#if CIRCLE_UNSIGNED_INDEX
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if (zone_num == NOWHERE || zone_num > top_of_zone_table) {
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#else
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if (zone_num < 0 || zone_num > top_of_zone_table) {
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#endif
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log("SYSERR: GenOLC: save_zone: Invalid real zone number %d. (0-%d)", zone_num, top_of_zone_table);
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return FALSE;
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}
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snprintf(fname, sizeof(fname), "%s/%d.new", ZON_PREFIX, zone_table[zone_num].number);
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if (!(zfile = fopen(fname, "w"))) {
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mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: save_zones: Can't write zone %d.", zone_table[zone_num].number);
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return FALSE;
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}
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/*
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* Print zone header to file
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*/
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fprintf(zfile, "#%d\n"
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"%s~\n"
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"%s~\n"
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"%d %d %d %d\n",
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zone_table[zone_num].number,
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(zone_table[zone_num].builders && *zone_table[zone_num].builders)
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? zone_table[zone_num].builders : "None.",
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(zone_table[zone_num].name && *zone_table[zone_num].name)
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? zone_table[zone_num].name : "undefined",
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genolc_zone_bottom(zone_num),
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zone_table[zone_num].top,
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zone_table[zone_num].lifespan,
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zone_table[zone_num].reset_mode
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);
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/*
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* Handy Quick Reference Chart for Zone Values.
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*
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* Field #1 Field #3 Field #4 Field #5
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* -------------------------------------------------
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* M (Mobile) Mob-Vnum Wld-Max Room-Vnum
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* O (Object) Obj-Vnum Wld-Max Room-Vnum
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* G (Give) Obj-Vnum Wld-Max Unused
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* E (Equip) Obj-Vnum Wld-Max EQ-Position
|
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* P (Put) Obj-Vnum Wld-Max Target-Obj-Vnum
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* D (Door) Room-Vnum Door-Dir Door-State
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* R (Remove) Room-Vnum Obj-Vnum Unused
|
||||
* T (Trigger) Trig-type Trig-Vnum Room-Vnum
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* V (var) Trig-type Context Room-Vnum Varname Value
|
||||
* -------------------------------------------------
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||||
*/
|
||||
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for (subcmd = 0; ZCMD(zone_num, subcmd).command != 'S'; subcmd++) {
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switch (ZCMD(zone_num, subcmd).command) {
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case 'M':
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arg1 = mob_index[ZCMD(zone_num, subcmd).arg1].vnum;
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arg2 = ZCMD(zone_num, subcmd).arg2;
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arg3 = world[ZCMD(zone_num, subcmd).arg3].number;
|
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comment = mob_proto[ZCMD(zone_num, subcmd).arg1].player.short_descr;
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||||
break;
|
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case 'O':
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arg1 = obj_index[ZCMD(zone_num, subcmd).arg1].vnum;
|
||||
arg2 = ZCMD(zone_num, subcmd).arg2;
|
||||
arg3 = world[ZCMD(zone_num, subcmd).arg3].number;
|
||||
comment = obj_proto[ZCMD(zone_num, subcmd).arg1].short_description;
|
||||
break;
|
||||
case 'G':
|
||||
arg1 = obj_index[ZCMD(zone_num, subcmd).arg1].vnum;
|
||||
arg2 = ZCMD(zone_num, subcmd).arg2;
|
||||
arg3 = -1;
|
||||
comment = obj_proto[ZCMD(zone_num, subcmd).arg1].short_description;
|
||||
break;
|
||||
case 'E':
|
||||
arg1 = obj_index[ZCMD(zone_num, subcmd).arg1].vnum;
|
||||
arg2 = ZCMD(zone_num, subcmd).arg2;
|
||||
arg3 = ZCMD(zone_num, subcmd).arg3;
|
||||
comment = obj_proto[ZCMD(zone_num, subcmd).arg1].short_description;
|
||||
break;
|
||||
case 'P':
|
||||
arg1 = obj_index[ZCMD(zone_num, subcmd).arg1].vnum;
|
||||
arg2 = ZCMD(zone_num, subcmd).arg2;
|
||||
arg3 = obj_index[ZCMD(zone_num, subcmd).arg3].vnum;
|
||||
comment = obj_proto[ZCMD(zone_num, subcmd).arg1].short_description;
|
||||
break;
|
||||
case 'D':
|
||||
arg1 = world[ZCMD(zone_num, subcmd).arg1].number;
|
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arg2 = ZCMD(zone_num, subcmd).arg2;
|
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arg3 = ZCMD(zone_num, subcmd).arg3;
|
||||
comment = world[ZCMD(zone_num, subcmd).arg1].name;
|
||||
break;
|
||||
case 'R':
|
||||
arg1 = world[ZCMD(zone_num, subcmd).arg1].number;
|
||||
arg2 = obj_index[ZCMD(zone_num, subcmd).arg2].vnum;
|
||||
comment = obj_proto[ZCMD(zone_num, subcmd).arg2].short_description;
|
||||
arg3 = -1;
|
||||
break;
|
||||
case 'T':
|
||||
arg1 = ZCMD(zone_num, subcmd).arg1; /* trigger type */
|
||||
arg2 = trig_index[ZCMD(zone_num, subcmd).arg2]->vnum; /* trigger vnum */
|
||||
arg3 = world[ZCMD(zone_num, subcmd).arg3].number; /* room num */
|
||||
comment = GET_TRIG_NAME(trig_index[real_trigger(arg2)]->proto);
|
||||
break;
|
||||
case 'V':
|
||||
arg1 = ZCMD(zone_num, subcmd).arg1; /* trigger type */
|
||||
arg2 = ZCMD(zone_num, subcmd).arg2; /* context */
|
||||
arg3 = world[ZCMD(zone_num, subcmd).arg3].number;
|
||||
break;
|
||||
case '*':
|
||||
/*
|
||||
* Invalid commands are replaced with '*' - Ignore them.
|
||||
*/
|
||||
continue;
|
||||
default:
|
||||
mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: z_save_to_disk(): Unknown cmd '%c' - NOT saving", ZCMD(zone_num, subcmd).command);
|
||||
continue;
|
||||
}
|
||||
if (ZCMD(zone_num, subcmd).command != 'V')
|
||||
fprintf(zfile, "%c %d %d %d %d \t(%s)\n",
|
||||
ZCMD(zone_num, subcmd).command, ZCMD(zone_num, subcmd).if_flag, arg1, arg2, arg3, comment);
|
||||
else
|
||||
fprintf(zfile, "%c %d %d %d %d %s %s\n",
|
||||
ZCMD(zone_num, subcmd).command, ZCMD(zone_num, subcmd).if_flag, arg1, arg2, arg3,
|
||||
ZCMD(zone_num, subcmd).sarg1, ZCMD(zone_num, subcmd).sarg2);
|
||||
}
|
||||
fputs("S\n$\n", zfile);
|
||||
fclose(zfile);
|
||||
snprintf(oldname, sizeof(oldname), "%s/%d.zon", ZON_PREFIX, zone_table[zone_num].number);
|
||||
remove(oldname);
|
||||
rename(fname, oldname);
|
||||
|
||||
if (in_save_list(zone_table[zone_num].number, SL_ZON))
|
||||
remove_from_save_list(zone_table[zone_num].number, SL_ZON);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------*/
|
||||
|
||||
/*
|
||||
* Some common code to count the number of comands in the list.
|
||||
*/
|
||||
int count_commands(struct reset_com *list)
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
while (list[count].command != 'S')
|
||||
count++;
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------*/
|
||||
|
||||
/*
|
||||
* Adds a new reset command into a list. Takes a pointer to the list
|
||||
* so that it may play with the memory locations.
|
||||
*/
|
||||
void add_cmd_to_list(struct reset_com **list, struct reset_com *newcmd, int pos)
|
||||
{
|
||||
int count, i, l;
|
||||
struct reset_com *newlist;
|
||||
|
||||
/*
|
||||
* Count number of commands (not including terminator).
|
||||
*/
|
||||
count = count_commands(*list);
|
||||
|
||||
/*
|
||||
* Value is +2 for the terminator and new field to add.
|
||||
*/
|
||||
CREATE(newlist, struct reset_com, count + 2);
|
||||
|
||||
/*
|
||||
* Even tighter loop to copy the old list and insert a new command.
|
||||
*/
|
||||
for (i = 0, l = 0; i <= count; i++) {
|
||||
newlist[i] = ((i == pos) ? *newcmd : (*list)[l++]);
|
||||
}
|
||||
|
||||
/*
|
||||
* Add terminator, then insert new list.
|
||||
*/
|
||||
newlist[count + 1].command = 'S';
|
||||
free(*list);
|
||||
*list = newlist;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------*/
|
||||
|
||||
/*
|
||||
* Remove a reset command from a list. Takes a pointer to the list
|
||||
* so that it may play with the memory locations.
|
||||
*/
|
||||
void remove_cmd_from_list(struct reset_com **list, int pos)
|
||||
{
|
||||
int count, i, l;
|
||||
struct reset_com *newlist;
|
||||
|
||||
/*
|
||||
* Count number of commands (not including terminator)
|
||||
*/
|
||||
count = count_commands(*list);
|
||||
|
||||
/*
|
||||
* Value is 'count' because we didn't include the terminator above
|
||||
* but since we're deleting one thing anyway we want one less.
|
||||
*/
|
||||
CREATE(newlist, struct reset_com, count);
|
||||
|
||||
/*
|
||||
* Even tighter loop to copy old list and skip unwanted command.
|
||||
*/
|
||||
for (i = 0, l = 0; i < count; i++) {
|
||||
if (i != pos) {
|
||||
newlist[l++] = (*list)[i];
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Add the terminator, then insert the new list.
|
||||
*/
|
||||
newlist[count - 1].command = 'S';
|
||||
free(*list);
|
||||
*list = newlist;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------*/
|
||||
|
||||
/*
|
||||
* Error check user input and then add new (blank) command
|
||||
*/
|
||||
int new_command(struct zone_data *zone, int pos)
|
||||
{
|
||||
int subcmd = 0;
|
||||
struct reset_com *new_com;
|
||||
|
||||
/*
|
||||
* Error check to ensure users hasn't given too large an index
|
||||
*/
|
||||
while (zone->cmd[subcmd].command != 'S')
|
||||
subcmd++;
|
||||
|
||||
if (pos < 0 || pos > subcmd)
|
||||
return 0;
|
||||
|
||||
/*
|
||||
* Ok, let's add a new (blank) command
|
||||
*/
|
||||
CREATE(new_com, struct reset_com, 1);
|
||||
new_com->command = 'N';
|
||||
add_cmd_to_list(&zone->cmd, new_com, pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------*/
|
||||
|
||||
/*
|
||||
* Error check user input and then remove command
|
||||
*/
|
||||
void delete_command(struct zone_data *zone, int pos)
|
||||
{
|
||||
int subcmd = 0;
|
||||
|
||||
/*
|
||||
* Error check to ensure users hasn't given too large an index
|
||||
*/
|
||||
while (zone->cmd[subcmd].command != 'S')
|
||||
subcmd++;
|
||||
|
||||
if (pos < 0 || pos >= subcmd)
|
||||
return;
|
||||
|
||||
/*
|
||||
* Ok, let's zap it
|
||||
*/
|
||||
remove_cmd_from_list(&zone->cmd, pos);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------*/
|
||||
Reference in New Issue
Block a user