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New Group System, Room Events, and Event System Efficiency Upgrade... and a couple bug fixes.
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@@ -18,6 +18,7 @@
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#define EVENT_WORLD 0
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#define EVENT_DESC 1
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#define EVENT_CHAR 2
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#define EVENT_ROOM 3
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#define NEW_EVENT(event_id, struct, var, time) (attach_mud_event(new_mud_event(event_id, struct, var), time))
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@@ -25,6 +26,7 @@ typedef enum {
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eNULL,
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ePROTOCOLS, /* The Protocol Detection Event */
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eWHIRLWIND, /* The Whirlwind Attack */
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eSPL_DARKNESS, /* Darkness Spell */
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} event_id;
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struct mud_event_list {
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