Updated World and files for 3.59 release. --Rumble

This commit is contained in:
Rumble
2009-04-04 23:44:20 +00:00
parent 15c7e83d3e
commit b656706cb2
165 changed files with 1904 additions and 1533 deletions

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@@ -239,4 +239,308 @@ Newbie Tour Guide~
has entered the game.~
%echo% This trigger commandlist is not complete!
~
#3013
Newbie Tour Guide Loader~
0 e 0
has entered the game.~
* By Rumble of The Builder Academy tbamud.com 9091
* Num Arg 0 means the argument has to match exactly. So trig will only fire off:
* "has entered game." and not "has" or "entered" etc. (that would be num arg 1).
* Figure out what vnum the mob is in so we can use zoneecho.
eval inroom %self.room%
%zoneecho% %inroom.vnum% %self.name% shouts, 'Welcome, %actor.name%!'
~
#3014
Teleporter~
1 c 3
teleport~
* By Rumble w/help from Jamie Nelson on http://groups.yahoo.com/group/dg_scripts/
%send% %actor% You attempt to manipulate space and time.
%echoaround% %actor% %actor.name% attempts to manipulate space and time.
wait 1 sec
set sanctus 100
set jade 400
set newbie 500
set sea 600
set camelot 775
set nuclear 1800
set spider 1999
set arena 2000
set tower 2200
set memlin 2798
set mudschool 2800
set midgaard 3001
set capital 3702
set haven 3998
set chasm 4200
set arctic 4396
set Orc 4401
set monastery 4512
set ant 4600
set zodiac 5701
set grave 7401
set zamba 7500
set gidean 7801
set glumgold 8301
set duke 8660
set oasis 9000
set domiae 9603
set northern 10004
set south 10101
set dbz 10301
set orchan 10401
set elcardo 10604
set iuel 10701
set omega 11501
set torres 11701
set dollhouse 11899
set hannah 12500
set maze 13001
set wyvern 14000
set caves 16999
set cardinal 17501
set circus 18700
set western 20001
set sapphire 20101
set kitchen 22001
set terringham 23200
set dragon 23300
set school 23400
set mines 23500
set aldin 23601
set crystal 23875
set pass 23901
set maura 24000
set enterprise 24100
set new 24200
set valley 24300
set prison 24457
set nether 24500
set yard 24700
set elven 24801
set jedi 24901
set dragonspyre 25000
set ape 25100
set vampyre 25200
set windmill 25300
set village 25400
set shipwreck 25516
set keep 25645
set jareth 25705
set light 25800
set mansion 25907
set grasslands 26000
set igor's 26100
set forest 26201
set farmlands 26300
set banshide 26400
set beach 26500
set ankou 26600
set vice 26728
set desert 26900
set wasteland 27001
set sundhaven 27119
set station 27300
set smurfville 27400
set sparta 27501
set shire 27700
set oceania 27800
set notre 27900
set motherboard 28000
set khanjar 28100
set kerjim 28200
set haunted 28300
set ghenna 28400
set hell 28601
set goblin 28700
set galaxy 28801
set werith's 28900
set lizard 29000
set black 29100
set kerofk 29202
set trade 29400
set jungle 29500
set froboz 29600
set desire 29801
set cathedral 29900
set ancalador 30000
set campus 30100
set bull 30401
set chessboard 30537
set tree 30600
set castle 30700
set baron 30800
set westlawn 30900
set graye 31003
set teeth 31100
set leper 31200
set altar 31400
set mcgintey 31500
set wharf 31700
set dock 31800
set yllnthad 31900
set bay 32200
set pale 32300
set army 32400
set revelry 32500
set perimeter 32600
if !%arg%
*they didnt type a location
set fail 1
else
*take the first word they type after the teleport command
*compare it to a variable above
eval loc %%%arg.car%%%
if !%loc%
*they typed an invalid location
set fail 1
end
end
if %fail%
%send% %actor% You fail.
%echoaround% %actor% %actor.name% fails.
halt
end
%echoaround% %actor% %actor.name% seems successful as %actor.heshe% steps into another realm.
%teleport% %actor% %loc%
%force% %actor% look
%echoaround% %actor% %actor.name% steps out of space and time.
~
#3015
Teleporter Recall~
1 c 7
recall~
* By Rumble of The Builder Academy tbamud.com 9091
%send% %actor% You recall to safety.
%echoaround% %actor% %actor.name% recalls.
%teleport% %actor% 3001
%force% %actor% look
~
#3016
Kind Soul Gives Newbie Equipment~
0 g 100
~
* By Rumble of The Builder Academy tbamud.com 9091
* If a player is < level 5 and naked it fully equips them. If < 5 and missing
* some equipment it will equip one spot.
if %actor.is_pc% && %actor.level% < 5
wait 2 sec
if !%actor.eq(*)%
say get some clothes on! Here, I will help.
%load% obj 3037 %actor% light
%load% obj 3083 %actor% rfinger
%load% obj 3083 %actor% lfinger
%load% obj 3082 %actor% neck1
%load% obj 3082 %actor% neck2
%load% obj 3040 %actor% body
%load% obj 3076 %actor% head
%load% obj 3080 %actor% legs
%load% obj 3084 %actor% feet
%load% obj 3071 %actor% hands
%load% obj 3086 %actor% arms
%load% obj 3042 %actor% shield
%load% obj 3087 %actor% about
%load% obj 3088 %actor% waist
%load% obj 3089 %actor% rwrist
%load% obj 3089 %actor% lwrist
%load% obj 3021 %actor% wield
%load% obj 3055 %actor% hold
halt
end
if !%actor.eq(light)%
Say you really shouldn't be wandering these parts without a light source %actor.name%.
shake
%load% obj 3037
give candle %actor.name%
halt
end
if !%actor.eq(rfinger)% || !%actor.eq(lfinger)%
Say did you lose one of your rings?
sigh
%load% obj 3083
give ring %actor.name%
halt
end
if !%actor.eq(neck1)% || !%actor.eq(neck2)%
Say you lose everything don't you?
roll
%load% obj 3082
give neck %actor.name%
halt
end
if !%actor.eq(body)%
say you won't get far without some body armor %actor.name%.
%load% obj 3040
give plate %actor.name%
halt
end
if !%actor.eq(head)%
Say protect that noggin of yours, %actor.name%.
%load% obj 3076
give cap %actor.name%
halt
end
if !%actor.eq(legs)%
Say why do you always lose your pants %actor.name%?
%load% obj 3080
give leggings %actor.name%
halt
end
if !%actor.eq(feet)%
Say you can't go around barefoot %actor.name%.
%load% obj 3084
give boots %actor.name%
halt
end
if !%actor.eq(hands)%
Say need some gloves %actor.name%?
%load% obj 3071
give gloves %actor.name%
halt
end
if !%actor.eq(arms)%
Say you must be freezing %actor.name%.
%load% obj 3086
give sleeve %actor.name%
halt
end
if !%actor.eq(shield)%
Say you need one of these to protect yourself %actor.name%.
%load% obj 3042
give shield %actor.name%
halt
end
if !%actor.eq(about)%
Say you are going to catch a cold %actor.name%.
%load% obj 3087
give cape %actor.name%
halt
end
if !%actor.eq(waist)%
Say better use this to hold your pants up %actor.name%.
%load% obj 3088
give belt %actor.name%
halt
end
if !%actor.eq(rwrist)% || !%actor.eq(lwrist)%
Say misplace something?
smile
%load% obj 3089
give wristguard %actor.name%
halt
end
if !%actor.eq(wield)%
Say without a weapon you will be Fido food %actor.name%.
%load% obj 3021
give sword %actor.name%
halt
end
end
~
#3017
Newbie Guide~
2 s 100
~
%echo% welcome %actor.name%
~
$~