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Removed dead stores.
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@@ -770,8 +770,6 @@ ACMD(do_sit)
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one_argument(argument, arg);
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if (!*arg)
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found = 0;
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if (!(furniture = get_obj_in_list_vis(ch, arg, NULL, world[ch->in_room].contents)))
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found = 0;
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else
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