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[Aug 03 2008] - Rumble
You can now see your own communications while sleeping for gos, auc, gra, etc. (thanks Drefs) changed str_and_map to use target_room instead of IN_ROOM(ch). (thanks Vatiken ) [Aug 02 2008] - Welcor Fixed a one-line bug in act.movement.c - caused crashes when moving into FLIGH T rooms. [Jul 26 2008] - Rumble Fixed autosplit to properly award gold to the person delivering the killing bl ow and then split it with the group. (thanks Maclir) Added checks to qedit for questmaster not being set. (thanks Jamdog)
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@@ -461,7 +461,8 @@ void look_at_room(struct char_data *ch, int ignore_brief)
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{
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trig_data *t;
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struct room_data *rm = &world[IN_ROOM(ch)];
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room_vnum target_room;
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if (!ch->desc)
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return;
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@@ -496,7 +497,7 @@ void look_at_room(struct char_data *ch, int ignore_brief)
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{
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if(!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_AUTOMAP) && can_see_map(ch))
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{
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str_and_map(world[IN_ROOM(ch)].description, ch);
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str_and_map(world[target_room].description, ch, target_room);
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}
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else
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{
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