Yet more simple fixes, mostly spelling.

This should be my last batch of these big fixes.

That's not to say there aren't still more things to fix.  There
certainly are.  But, I expect my future fixes will be smaller.
This commit is contained in:
Steaphan Greene
2019-11-30 08:27:05 -05:00
parent d7b07c3586
commit d8291143f3
198 changed files with 723 additions and 723 deletions

View File

@@ -197,7 +197,7 @@ S
The Waiting Room of the Cathedral~
This small room is rather eerily cold and dark, a silent air of
anticipation lingering in the air as visitors here wait for the priest to come.
A long bench stands here, the rest of the room unremarkable and stone-grey, a
A long bench stands here, the rest of the room unremarkable and stone-gray, a
single door lying to the east.
~
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@@ -248,7 +248,7 @@ S
A Small Room~
This small stone room is cramped and covered with a layer of grime and
dust, evidently no one has come here for a long time. There is hardly any light
penetrating the grey darkness here, but what little there is allows for the
penetrating the gray darkness here, but what little there is allows for the
sight of a small ladder within the northern room.
~
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#27916
The Central Nave~
Here, the glory of the surrounding cathedral seems to give way to a sombre
grey cold, the veins of gold in the ceiling yielding to the bareness of stone,
gray cold, the veins of gold in the ceiling yielding to the bareness of stone,
grave concrete walls bleak and unyielding. Even the warm wooden hues of the
many benches have been dulled with time and dust.
~
@@ -579,7 +579,7 @@ S
#27930
The Central Corridor of the Second Floor~
The cold is harsh and biting here, wind moaning as it whips through the
stone pillars of the open corridor. The grey stone seems to absorb any traces
stone pillars of the open corridor. The gray stone seems to absorb any traces
of heat, actively chilling the place and making it seem even more eerie and
deserted than it already is.
~
@@ -1316,7 +1316,7 @@ S
#27966
Concorde Plaza~
Metal benches stand either side of this large plaza, cold and shiny with a
layer of perpetual moisture from the air. The grey granite paving adds to the
layer of perpetual moisture from the air. The gray granite paving adds to the
feeling of discontent and misery that hangs in the air, flickering light from
the candle lamps casting everything in dancing shadows.
~
@@ -1491,7 +1491,7 @@ S
The Eastern Intersection~
Three long passageways meet here at this intersection, each way looking as
dark and cold as the other. Drab and dreary, only the occasional floral
painting adding a touch of colur and warmth to the grey surroundings.
painting adding a touch of colur and warmth to the gray surroundings.
~
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D1
@@ -1526,7 +1526,7 @@ D3
S
#27977
The Eastern End Of The Corridor~
The corridor comes to a halt here, grey stone walls and ceiling yielding to
The corridor comes to a halt here, gray stone walls and ceiling yielding to
the brighter hues of a large northern room. A massive arched window lies to the
east, offering a spectacular view of the spread city below, curls of smoke
rising into the air from distant flickering fires.
@@ -1583,7 +1583,7 @@ S
#27980
A Way to the Dungeon~
This small room is damp and freezing, tufts of dust scurrying here and
there over the grey concrete floor. A ladder descends down into the darkness,
there over the gray concrete floor. A ladder descends down into the darkness,
leading to the many cells, in these times probably more filled with
revolutionaries than criminals.
~
@@ -1619,7 +1619,7 @@ D3
S
#27982
The Western Corridor~
The dreary grey walls seem to stretch endlessly in either direction, damp
The dreary gray walls seem to stretch endlessly in either direction, damp
and oozing with various fungal slimes, the clicking of insect legs can be heard
wandering along the dark corners of the floor.
~
@@ -1670,7 +1670,7 @@ S
The Western Passage~
The sound of trickling water echoes down this corridor, an open room
visible to the west but blocked off with a roped chain. A feeling of dampness
pervades the air, moisture condensing on the chilly grey walls and running in
pervades the air, moisture condensing on the chilly gray walls and running in
rivulets onto the floor.
~
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A Corridor in the Dungeon~
Frosty cold, it seems as though no one could survive in these corridors for
long. Unfortunately the same cannot be said for the rodent population, various
rat droppings lying about, and unmistakeable tufts of grey fur lying amidst
rat droppings lying about, and unmistakeable tufts of gray fur lying amidst
what looks to be dried blood.
~
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S
#27991
At the End of the Dungeon Corridor~
Grey walls stand impassably here, marking the end of the corridor.
Gray walls stand impassably here, marking the end of the corridor.
Unnatural cold fills the place, the stone seeming to the strange ability to
absorb both sound and magical arts alike, more than likely to hinder the escape
of prisoners and those who would aid them.