Fixed a major duping issue caused by incorrect rent codes

This commit is contained in:
Vatiken
2012-05-29 04:35:32 +00:00
parent 1a37195280
commit d9c5365b26
2 changed files with 7 additions and 0 deletions

View File

@@ -1263,7 +1263,10 @@ int enter_player_game (struct descriptor_data *d)
character_list = d->character;
char_to_room(d->character, load_room);
load_result = Crash_load(d->character);
/* Save the character and their object file */
save_char(d->character);
Crash_crashsave(ch);
/* Check for a login trigger in the players' start room */
login_wtrigger(&world[IN_ROOM(d->character)], d->character);