Updated World and files for 3.57 release. --Rumble

This commit is contained in:
Rumble
2008-08-11 22:53:41 +00:00
parent 97dcc94afe
commit efab0b04fc
41 changed files with 7564 additions and 7350 deletions

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@@ -563,38 +563,38 @@ Chinchirorin Dice (8397)~
eval die2 %random.6%
eval die3 %random.6%
eval roll %die1%%die2%%die3%
osend %actor% The dice land on @o@g%die1%@n, @o@c%die2%@n, @o@r%die3%@n.
%send% %actor% The dice land on @o@g%die1%@n, @o@c%die2%@n, @o@r%die3%@n.
oechoaround %actor% %actor.name% rolls a @o@g%die1%@n, @o@c%die2%@n, @o@r%die3%@n.
*** Check For 3 of a Kind ***
if (%roll% == 111)
oechoaround %actor% It's a @o@g1-1-1@n! %actor.name% pays triple the bet!
osend %actor% It's a @o@g1-1-1@n! You pay triple the bet!
%send% %actor% It's a @o@g1-1-1@n! You pay triple the bet!
halt
elseif ((%die1% == %die2%) && (%die2% == %die3%))
oechoaround %actor% @o@g%die1%@c%die2%@r%die3%@n Three of a kind! %actor.name% wins triple the bet!
osend %actor% @o@g%die1%@c%die2%@r%die3%@n Three of a kind! You win triple the bet!
%send% %actor% @o@g%die1%@c%die2%@r%die3%@n Three of a kind! You win triple the bet!
halt
*** Check for Storms ***
elseif (%roll% == 123 || %roll% == 132 || %roll% == 213 || %roll% == 321 || %roll% == 312)
oechoaround %actor% It's a storm! @o@g1-2-3@n! %actor.name% pays double the bet!
osend %actor% It's a storm! @o@g1-2-3@n! You pay double the bet!
%send% %actor% It's a storm! @o@g1-2-3@n! You pay double the bet!
halt
elseif (%roll% == 456 || %roll% == 465 || %roll% == 546 || %roll% == 654 || %roll% == 645)
oechoaround %actor% It's a storm! @o@g4-5-6@n! %actor.name% wins double the bet!
osend %actor% It's a storm! @o@g4-5-6@n! You win double the bet!
%send% %actor% It's a storm! @o@g4-5-6@n! You win double the bet!
halt
*** Otherwise, Compute the Score ***
elseif (%die1%==%die2%)
oechoaround %actor% %actor.name% scores a @o@g%die3%@n.
osend %actor% You score a @o@g%die3%@n.
%send% %actor% You score a @o@g%die3%@n.
halt
elseif (%die1%==%die3%)
oechoaround %actor% %actor.name% scores a @o@g%die2%@n.
osend %actor% You score a @o@g%die2%@n.
%send% %actor% You score a @o@g%die2%@n.
halt
elseif (%die2%==%die3%)
oechoaround %actor% %actor.name% scores a @o@g%die1%@n.
osend %actor% You score a @o@g%die1%@n.
%send% %actor% You score a @o@g%die1%@n.
halt
else
oecho @o@gNo score!@n