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2
.github/workflows/build.yml
vendored
2
.github/workflows/build.yml
vendored
@@ -3,7 +3,7 @@ name: C/C++ CI
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on:
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push:
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branches: [ "master" ]
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pull_request:
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pull_request_target:
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branches: [ "master" ]
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jobs:
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96
.github/workflows/codeql.yml
vendored
Normal file
96
.github/workflows/codeql.yml
vendored
Normal file
@@ -0,0 +1,96 @@
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# For most projects, this workflow file will not need changing; you simply need
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# to commit it to your repository.
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#
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# You may wish to alter this file to override the set of languages analyzed,
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# or to provide custom queries or build logic.
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#
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# ******** NOTE ********
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# We have attempted to detect the languages in your repository. Please check
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# the `language` matrix defined below to confirm you have the correct set of
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# supported CodeQL languages.
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#
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name: "CodeQL Advanced"
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on:
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push:
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branches: [ "master" ]
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schedule:
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- cron: '42 10 * * 4'
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jobs:
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analyze:
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name: Analyze (${{ matrix.language }})
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# Runner size impacts CodeQL analysis time. To learn more, please see:
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# - https://gh.io/recommended-hardware-resources-for-running-codeql
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# - https://gh.io/supported-runners-and-hardware-resources
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# - https://gh.io/using-larger-runners (GitHub.com only)
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# Consider using larger runners or machines with greater resources for possible analysis time improvements.
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runs-on: ${{ (matrix.language == 'swift' && 'macos-latest') || 'ubuntu-latest' }}
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permissions:
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# required for all workflows
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security-events: write
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# required to fetch internal or private CodeQL packs
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packages: read
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# only required for workflows in private repositories
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actions: read
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contents: read
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strategy:
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fail-fast: false
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matrix:
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include:
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- language: actions
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build-mode: none
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- language: c-cpp
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build-mode: manual
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# CodeQL supports the following values keywords for 'language': 'actions', 'c-cpp', 'csharp', 'go', 'java-kotlin', 'javascript-typescript', 'python', 'ruby', 'rust', 'swift'
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# Use `c-cpp` to analyze code written in C, C++ or both
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# Use 'java-kotlin' to analyze code written in Java, Kotlin or both
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# Use 'javascript-typescript' to analyze code written in JavaScript, TypeScript or both
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# To learn more about changing the languages that are analyzed or customizing the build mode for your analysis,
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# see https://docs.github.com/en/code-security/code-scanning/creating-an-advanced-setup-for-code-scanning/customizing-your-advanced-setup-for-code-scanning.
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# If you are analyzing a compiled language, you can modify the 'build-mode' for that language to customize how
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# your codebase is analyzed, see https://docs.github.com/en/code-security/code-scanning/creating-an-advanced-setup-for-code-scanning/codeql-code-scanning-for-compiled-languages
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steps:
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- name: Checkout repository
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uses: actions/checkout@v4
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# Add any setup steps before running the `github/codeql-action/init` action.
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# This includes steps like installing compilers or runtimes (`actions/setup-node`
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# or others). This is typically only required for manual builds.
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# - name: Setup runtime (example)
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# uses: actions/setup-example@v1
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# Initializes the CodeQL tools for scanning.
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- name: Initialize CodeQL
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uses: github/codeql-action/init@v4
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with:
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languages: ${{ matrix.language }}
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build-mode: ${{ matrix.build-mode }}
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# If you wish to specify custom queries, you can do so here or in a config file.
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# By default, queries listed here will override any specified in a config file.
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# Prefix the list here with "+" to use these queries and those in the config file.
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# For more details on CodeQL's query packs, refer to: https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
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# queries: security-extended,security-and-quality
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# If the analyze step fails for one of the languages you are analyzing with
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# "We were unable to automatically build your code", modify the matrix above
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# to set the build mode to "manual" for that language. Then modify this step
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# to build your code.
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# ℹ️ Command-line programs to run using the OS shell.
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# 📚 See https://docs.github.com/en/actions/using-workflows/workflow-syntax-for-github-actions#jobsjob_idstepsrun
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- name: Run manual build steps
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if: matrix.build-mode == 'manual'
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shell: bash
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run: |
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./configure
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cd src && touch .accepted && make
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exit
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- name: Perform CodeQL Analysis
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uses: github/codeql-action/analyze@v4
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with:
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category: "/language:${{matrix.language}}"
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14
AGENTS.md
Normal file
14
AGENTS.md
Normal file
@@ -0,0 +1,14 @@
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# To initialize the repository:
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Run these commands from the project directory.
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```shell
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./configure && touch src/.accepted # the src/.accepted file must exist to build.
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```
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# To build the code:
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```shell
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cd src # make must be run from the src dir
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make # builds all changed source files.
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```
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@@ -147,7 +147,7 @@ void greet_memory_mtrigger(char_data *actor)
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{
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trig_data *t;
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char_data *ch;
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struct script_memory *mem;
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struct script_memory *mem, *next_mem;
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char buf[MAX_INPUT_LENGTH];
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int command_performed = 0;
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@@ -159,7 +159,8 @@ void greet_memory_mtrigger(char_data *actor)
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AFF_FLAGGED(ch, AFF_CHARM))
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continue;
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/* find memory line with command only */
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for (mem = SCRIPT_MEM(ch); mem && SCRIPT_MEM(ch); mem=mem->next) {
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for (mem = SCRIPT_MEM(ch); mem && SCRIPT_MEM(ch); mem = next_mem) {
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next_mem = mem->next;
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if (char_script_id(actor)!=mem->id) continue;
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if (mem->cmd) {
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command_interpreter(ch, mem->cmd); /* no script */
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@@ -410,8 +410,10 @@ void autoquest_trigger_check(struct char_data *ch, struct char_data *vict,
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break;
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case AQ_OBJ_RETURN:
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if (IS_NPC(vict) && (GET_MOB_VNUM(vict) == QST_RETURNMOB(rnum)))
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if (object && (GET_OBJ_VNUM(object) == QST_TARGET(rnum)))
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if (object && (GET_OBJ_VNUM(object) == QST_TARGET(rnum))) {
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generic_complete_quest(ch);
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extract_obj(object);
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}
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break;
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case AQ_ROOM_CLEAR:
|
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if (QST_TARGET(rnum) == world[IN_ROOM(ch)].number) {
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Reference in New Issue
Block a user