mirror of
https://github.com/tbamud/tbamud.git
synced 2026-02-18 01:21:45 +01:00
Minor Bugfix: All game configuration settings now reference the world config structure, not the individual config variables found in config.c. ------------------------------------------------------------------------ rumble | 2008-03-22 13:27:00 +0100 (Sat, 22 Mar 2008) | 1 line Added lib/world/qst/ directory, index, index.mini, and 0.qst. ------------------------------------------------------------------------ jeremyosborne | 2008-03-08 03:27:51 +0100 (Sat, 08 Mar 2008) | 3 lines Bugfix: the include directory (for .h files) is now referenced correctly in the depend statement. Deletion: listrent.c removed as a separate utility. ------------------------------------------------------------------------ jeremyosborne | 2008-03-08 03:08:51 +0100 (Sat, 08 Mar 2008) | 1 line Enhancement: utils/ Makefile will now use a depends file, and looks for dependen cies in the ../ directory (shrinks the necessary information to make each utilit y). ------------------------------------------------------------------------ Rumble | 2008-03-06 23:39:35 +0100 (Thu, 06 Mar 2008) | 1 line Made TBA specific changes. do_cheat, removed help level checking, and advance to level 32. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 18:37:12 +0100 (Thu, 06 Mar 2008) | 1 line Minor Update: Changed header of Makefile.in to read 'tbaMUD' and also added in a ttribution for the changes. (Thanks seqwith.) ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 18:31:07 +0100 (Thu, 06 Mar 2008) | 4 lines Changed Makefile.in to use glob expressions when building the objects. This translates into no longer a need to update Makefile.in whenever a new .c file is added to the mud code. Other Makefile.* have not yet been changed (and need review, anyway). All CXREF cruft left in Makefile.in has been removed. tbaMUD is now using Doxygen. Technically, CXREF provides a bit more auto-documentation than Doxygen does, however the tbaMUD (and legacy circle code) has never been marked-up with the special CXREF codes required to effectively use the program. Since Doxygen is easier to use, and provides almost as much functionality as CXREF, CXREF support has been dropped. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 08:31:02 +0100 (Thu, 06 Mar 2008) | 1 line Bug Fix: asciiflag_conv* functions now can handle a negative numeric value. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 08:16:06 +0100 (Thu, 06 Mar 2008) | 1 line Bug fix/enhancement: Charmed mobs (specifically charmed mobs with a ->master) will no longer attempt to wander off. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 08:13:38 +0100 (Thu, 06 Mar 2008) | 6 lines Based on the compiler warning about mag_materials being an unused function, and the clone spell being unused. Bug fix: Clone can now be cast. It is an 'ignore' target spell. Fix and Modification: Clone, being an effectively unused spell that is only used by mortal Magic Users at level 30, is now implemented as very simple example of how to use mag_materials(). The item required by mag_materials is vnum 161, which in stock tbaMUD is some sacrificial entrails. ------------------------------------------------------------------------ jeremyosborne | 2008-03-05 01:43:09 +0100 (Wed, 05 Mar 2008) | 3 lines Bug Fix for "Did you mean:" including DG commands. ------------------------------------------------------------------------ jeremyosborne | 2008-03-05 01:29:18 +0100 (Wed, 05 Mar 2008) | 3 lines Bug Fix: do_simple_move slightly rewritten to handle Leave triggers that purge a door. Documentation: do_simple_move documented. ------------------------------------------------------------------------ Laoris | 2008-03-01 08:22:12 +0100 (Sat, 01 Mar 2008) | 1 line Trial run of columnizer function on commands list to see how people like it. ------------------------------------------------------------------------ jeremyosborne | 2008-02-26 22:36:17 +0100 (Tue, 26 Feb 2008) | 1 line asciimap, an in game automap, along with a couple of minor bug fixes to do with the automap, patched in (Thanks Jamdog). ------------------------------------------------------------------------ jeremyosborne | 2008-02-22 04:08:05 +0100 (Fri, 22 Feb 2008) | 1 line Minor update: Relocate local variable declaration to the top of ACMD(do_help) ------------------------------------------------------------------------ jeremyosborne | 2008-02-22 04:04:37 +0100 (Fri, 22 Feb 2008) | 6 lines Checked in the following placeholders for do_gen_tog: #define SCMD_AUTOLOOT 24 #define SCMD_AUTOGOLD 25 #define SCMD_AUTOSPLIT 26 #define SCMD_AUTOSAC 27 #define SCMD_AUTOASSIST 28 ------------------------------------------------------------------------ jeremyosborne | 2008-02-22 03:57:06 +0100 (Fri, 22 Feb 2008) | 1 line The Autoquest patch, along with a couple of minor bug fixes, has been integrated into tbaMUD. (Thanks Jamdog, Kenneth Ray and Morgaelin.) ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 21:46:45 +0100 (Mon, 18 Feb 2008) | 2 lines Minor Fix: Casted NOWHERE, NOTHING, NOBODY and NOFLAG as IDXTYPE for the signed short int index types. ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 03:36:16 +0100 (Mon, 18 Feb 2008) | 7 lines Added a new atoidx() conversion function for dealing with string to IDXTYPE conversions (in utils.c, prototype exported through utils.h). Added IDXTYPE_MIN and IDXTYPE_MAX defines (in structs.h). Replaced atoi references with atoidx in do_oasis_zedit (in zedit.c). ------------------------------------------------------------------------ Rumble | 2008-02-18 01:44:13 +0100 (Mon, 18 Feb 2008) | 1 line Fixed direction mapping to give readable directions instead of sub commands. ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 00:26:15 +0100 (Mon, 18 Feb 2008) | 5 lines Since general olc editing are automatically saved to disk, 'shutdown reboot' has been changed to not-autosave by default. (Small change made to do_shutdown in act.wizard.c). ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 00:12:12 +0100 (Mon, 18 Feb 2008) | 3 lines Changed: struct attack_hit_type moved to fight.h attack_hit_text exported through fight.h ------------------------------------------------------------------------ jeremyosborne | 2008-02-17 22:32:51 +0100 (Sun, 17 Feb 2008) | 7 lines - do_file heads or tails files correctly and has also been enhanced to return file info (act.wizard.c) - defines made for common log files created by autorun, and those used by do_file (db.h) - utility functions added: file_head(), file_tail(), file_sizeof(), and file_numlines() (defined utils.c and exported through utils.h) ------------------------------------------------------------------------ Rumble | 2008-02-16 23:24:05 +0100 (Sat, 16 Feb 2008) | 1 line Fixed export command. (thanks Kyle) ------------------------------------------------------------------------ jeremyosborne | 2008-02-16 22:42:46 +0100 (Sat, 16 Feb 2008) | 1 line Files are now tagged as executable. Should be able to be checked out from subver sion and executed without running chmod. ------------------------------------------------------------------------ Rumble | 2008-02-15 17:03:06 +0100 (Fri, 15 Feb 2008) | 1 line Fixed strcat() writing out of bounds in cedit.c since strdup() only malloc() strlen(str)+1 bytes. (thanks Buggo) and moved attack_hit_text back. ------------------------------------------------------------------------ jeremyosborne | 2008-02-13 20:41:02 +0100 (Wed, 13 Feb 2008) | 1 line Event queue function definitions, global variables and defines doxygenated. ------------------------------------------------------------------------ Rumble | 2008-02-12 00:23:38 +0100 (Tue, 12 Feb 2008) | 1 line Updated levels command to use an arg/range and added color parsing to greetings. (thanks Jamdog) ------------------------------------------------------------------------ jeremyosborne | 2008-02-11 21:06:10 +0100 (Mon, 11 Feb 2008) | 1 line Doxygen comments completed for weather.c ------------------------------------------------------------------------ Rumble | 2008-02-11 03:52:50 +0100 (Mon, 11 Feb 2008) | 1 line Corrected several 64-bit warnings. (thanks Buggo) ------------------------------------------------------------------------ Rumble | 2008-02-10 22:56:56 +0100 (Sun, 10 Feb 2008) | 1 line Added get_flag_by_name allowing for new trigedit variable checks like %actor.pref(FLAG)% checks. (thanks Jamdog) ------------------------------------------------------------------------ jeremyosborne | 2008-02-08 21:22:26 +0100 (Fri, 08 Feb 2008) | 3 lines COMPLETE: tbaMUD code re-org of global and local scope function and variable declarations. There may be a few things that I did not catch (some non extern keyword declarations of function prototypes within other functions, for example). BUG FIX: Unused functions encrypt_hex() and decrypt_hex() removed from mail.c. ------------------------------------------------------------------------ jeremyosborne | 2008-02-05 23:31:09 +0100 (Tue, 05 Feb 2008) | 2 lines Continued clean-up of 'extern' references to functions and variables. BUG UNCOVERED: set_title() in class.c incorrectly handles the const nature of the char * returned from title_female and title_male. ------------------------------------------------------------------------ jeremyosborne | 2008-02-05 19:38:17 +0100 (Tue, 05 Feb 2008) | 3 lines More work on mud clean-up. New file: spec_procs.h Created this file to house the legacy special procedures (spec_procs.c and castle.c) and special feature assignment in general. ------------------------------------------------------------------------ jeremyosborne | 2008-02-05 00:59:44 +0100 (Tue, 05 Feb 2008) | 3 lines - Minor Bugfix: Fixed parse error in mobact.c - Minor Bugfix: act.h is now included in all of the act functions. Forgot to do that the first time :( - Additions: ban.h has been added as the external entry point into the ban.c globals and functions. Files needing ban.h have been updated. ------------------------------------------------------------------------ jeremyosborne | 2008-02-04 20:02:11 +0100 (Mon, 04 Feb 2008) | 1 line All act*.c functions, defines and globals have been prototyped/declared in act.h. The file act.h does not contain every ACMD, only those ACMDs and utility functions available within the act*.c files. ------------------------------------------------------------------------ Rumble | 2008-02-04 17:59:47 +0100 (Mon, 04 Feb 2008) | 1 line Fixed the last few flags missed for the 128 bit conversion. ------------------------------------------------------------------------ Laoris | 2008-02-04 07:27:56 +0100 (Mon, 04 Feb 2008) | 3 lines Adding a column formatter for lists. Accepts printf-like arguments. Only used by medit right now. ------------------------------------------------------------------------ jeremyosborne | 2008-02-04 07:09:19 +0100 (Mon, 04 Feb 2008) | 2 lines - Changed the 'struct queue' to 'struct dg_queue' to avoid namespace conflicts. - Ongoing cleanup to mud project. ------------------------------------------------------------------------ Rumble | 2008-02-04 00:07:09 +0100 (Mon, 04 Feb 2008) | 1 line Fixed run_autowiz which ran twice on advancement. ------------------------------------------------------------------------ jeremyosborne | 2008-02-03 03:46:22 +0100 (Sun, 03 Feb 2008) | 1 line act.h created and added. This header will be the external entry point for the functions, function subcommands and variables within the act*.c files. It is not designed to be the entry point for all ACMD functions. ------------------------------------------------------------------------ jeremyosborne | 2008-02-03 02:44:29 +0100 (Sun, 03 Feb 2008) | 1 line Merge of another part of the code cleanup, the dg script stuff. ------------------------------------------------------------------------ jeremyosborne | 2008-02-02 08:56:03 +0100 (Sat, 02 Feb 2008) | 1 line Modularizing and organizing files continues. Committing comm.c and comm.h because they are hairy, and I don't want to do them over if my hard drive crashes. ------------------------------------------------------------------------ jeremyosborne | 2008-02-02 07:05:08 +0100 (Sat, 02 Feb 2008) | 4 lines - Marking all file scope functions as 'static' - Reorganization of the global variables and functions. ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 10:20:47 +0100 (Thu, 31 Jan 2008) | 1 line * Protected the conf.h.* system config files from multiple calls. ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 09:56:18 +0100 (Thu, 31 Jan 2008) | 1 line * Removed extraneous references to TRUE / FALSE and YES / NO defines. ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 09:46:20 +0100 (Thu, 31 Jan 2008) | 2 lines * BUGFIX: NUM_POSITIONS set to 8 (was incorrectly set to 15 before) * Migrated NUM_* settings from oasis.h to more appropriate locations near where they are defined. (For Example: NUM_POSITIONS moved to structs.h next to the POSITION_* defines.) ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 03:58:28 +0100 (Thu, 31 Jan 2008) | 1 line Added Appendix A - Coder Support. Right now, it simply speaks to the fact that we have included doxygen config files, are working to document the source code, and provides a rudimentary "do this" guide to create the doxygen cross references. ------------------------------------------------------------------------ jeremyosborne | 2008-01-30 07:12:07 +0100 (Wed, 30 Jan 2008) | 2 lines - All .h files now have doxygen recognized headers, and the format is slightly altered to ease editing of headers. - Protected all .h files from multiple calls. (Standard format is #ifndef _HEADE R_H_ #define _HEADER_H_ .... #endif) ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 11:18:14 +0100 (Tue, 29 Jan 2008) | 1 line constants.h, structs.h and utils.h now protected from multiple includes. This is sometimes overkill, but good practice overall. ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 10:38:18 +0100 (Tue, 29 Jan 2008) | 1 line Updated documentation for constants.c and constants.h. ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 10:15:25 +0100 (Tue, 29 Jan 2008) | 3 lines The standard Doxygen configuration doxyfiles (config files) for tbaMUD. One is to be used with the Graphviz DOT (dox_withGraphs), one is designed to be used if Graphviz is not available. Now just need a short document describing the usage of doxygen. ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 10:11:36 +0100 (Tue, 29 Jan 2008) | 1 line Minor document correction in struct dex_app_tpe. ------------------------------------------------------------------------ jeremyosborne | 2008-01-28 20:53:51 +0100 (Mon, 28 Jan 2008) | 1 line *bugfix* do_drink command: When a container is empty, the correct, "It is empty." message is now displayed. ------------------------------------------------------------------------ jeremyosborne | 2008-01-28 07:58:15 +0100 (Mon, 28 Jan 2008) | 3 lines Merging changes to trunk for: * utils.h, utils.c and structs.h doxygen comments * adding file dox_withGraphs.doxyfile
303 lines
8.4 KiB
C
303 lines
8.4 KiB
C
/**************************************************************************
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* File: oasis.c Part of tbaMUD *
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* Usage: Oasis - General. *
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* *
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* By Levork. Copyright 1996 Harvey Gilpin. 1997-2001 George Greer. *
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**************************************************************************/
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#include "conf.h"
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#include "sysdep.h"
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#include "structs.h"
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#include "utils.h"
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#include "interpreter.h"
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#include "comm.h"
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#include "db.h"
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#include "shop.h"
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#include "genolc.h"
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#include "genmob.h"
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#include "genshp.h"
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#include "genzon.h"
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#include "genwld.h"
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#include "genobj.h"
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#include "oasis.h"
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#include "screen.h"
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#include "dg_olc.h"
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#include "act.h"
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#include "handler.h" /* for is_name */
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#include "quest.h"
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/* Internal Data Structures */
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/** @deprecated olc_scmd_info appears to be deprecated. Commented out for now.
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static struct olc_scmd_info_t {
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const char *text;
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int con_type;
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} olc_scmd_info[] = {
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{ "room", CON_REDIT },
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{ "object", CON_OEDIT },
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{ "zone", CON_ZEDIT },
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{ "mobile", CON_MEDIT },
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{ "shop", CON_SEDIT },
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{ "config", CON_CEDIT },
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{ "trigger", CON_TRIGEDIT },
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{ "action", CON_AEDIT },
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{ "help", CON_HEDIT },
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{ "quest", CON_QEDIT },
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{ "\n", -1 }
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};
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*/
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/* Global variables defined here, used elsewhere */
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const char *nrm, *grn, *cyn, *yel;
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/* Internal Function prototypes */
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static void free_config(struct config_data *data);
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/* Only player characters should be using OLC anyway. */
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void clear_screen(struct descriptor_data *d)
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{
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if (PRF_FLAGGED(d->character, PRF_CLS))
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write_to_output(d, "[H[J");
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}
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/* Exported utilities */
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/* Set the color string pointers for that which this char will see at color
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* level NRM. Changing the entries here will change the colour scheme
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* throughout the OLC. */
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void get_char_colors(struct char_data *ch)
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{
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nrm = CCNRM(ch, C_NRM);
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grn = CCGRN(ch, C_NRM);
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cyn = CCCYN(ch, C_NRM);
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yel = CCYEL(ch, C_NRM);
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}
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/* This procedure frees up the strings and/or the structures attatched to a
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* descriptor, sets all flags back to how they should be. */
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void cleanup_olc(struct descriptor_data *d, byte cleanup_type)
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{
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/* Clean up WHAT? */
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if (d->olc == NULL)
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return;
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/* Check for a room. free_room doesn't perform sanity checks, we must be
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* careful here. */
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if (OLC_ROOM(d)) {
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switch (cleanup_type) {
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case CLEANUP_ALL:
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/* free(OLC_SCRIPT(d)) equivalent */
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free_proto_script(OLC_ROOM(d), WLD_TRIGGER);
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free_room(OLC_ROOM(d));
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break;
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case CLEANUP_STRUCTS:
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free(OLC_ROOM(d));
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break;
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case CLEANUP_CONFIG:
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free_config(OLC_CONFIG(d));
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break;
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default: /* The caller has screwed up. */
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log("SYSERR: cleanup_olc: Unknown type!");
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break;
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}
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}
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/* Check for an existing object in the OLC. The strings aren't part of the
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* prototype any longer. They get added with strdup(). */
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if (OLC_OBJ(d)) {
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free_object_strings(OLC_OBJ(d));
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free(OLC_OBJ(d));
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}
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/* Check for a mob. free_mobile() makes sure strings are not in the
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* prototype. */
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if (OLC_MOB(d))
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free_mobile(OLC_MOB(d));
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/* Check for a zone. cleanup_type is irrelevant here, free() everything. */
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if (OLC_ZONE(d)) {
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if (OLC_ZONE(d)->builders)
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free(OLC_ZONE(d)->builders);
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if (OLC_ZONE(d)->name)
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free(OLC_ZONE(d)->name);
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if (OLC_ZONE(d)->cmd)
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free(OLC_ZONE(d)->cmd);
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free(OLC_ZONE(d));
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}
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/* Check for a shop. free_shop doesn't perform sanity checks, we must be
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* careful here. OLC_SHOP(d) is a _copy_ - no pointers to the original. Just
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* go ahead and free it all. */
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if (OLC_SHOP(d))
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free_shop(OLC_SHOP(d));
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/* Check for a quest. */
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if (OLC_QUEST(d)) {
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switch (cleanup_type) {
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case CLEANUP_ALL:
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free_quest(OLC_QUEST(d));
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break;
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case CLEANUP_STRUCTS:
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free(OLC_QUEST(d));
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break;
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default:
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break;
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}
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}
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/*. Check for aedit stuff -- M. Scott */
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if (OLC_ACTION(d)) {
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switch(cleanup_type) {
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case CLEANUP_ALL:
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free_action(OLC_ACTION(d));
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break;
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case CLEANUP_STRUCTS:
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free(OLC_ACTION(d));
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break;
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default:
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/* Caller has screwed up */
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break;
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}
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}
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/* Used for cleanup of Hedit */
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if (OLC_HELP(d)) {
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switch(cleanup_type) {
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case CLEANUP_ALL:
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free_help(OLC_HELP(d));
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break;
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case CLEANUP_STRUCTS:
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free(OLC_HELP(d));
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break;
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default:
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break;
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}
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}
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/* Free storage if allocated (tedit, aedit, and trigedit). This is the command
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* list - it's been copied to disk already, so just free it -Welcor. */
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if (OLC_STORAGE(d)) {
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free(OLC_STORAGE(d));
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OLC_STORAGE(d) = NULL;
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}
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/* Free this one regardless. If we've left olc, we've either made a fresh
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* copy of it in the trig index, or we lost connection. Either way, we need
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* to get rid of this. */
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if (OLC_TRIG(d)) {
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free_trigger(OLC_TRIG(d));
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OLC_TRIG(d) = NULL;
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}
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/* OLC_SCRIPT is always set as trig_proto of OLC_OBJ/MOB/ROOM. Therefore it
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* should not be free'd here. */
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/* Restore descriptor playing status. */
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if (d->character) {
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REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_WRITING);
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act("$n stops using OLC.", TRUE, d->character, NULL, NULL, TO_ROOM);
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if (cleanup_type == CLEANUP_CONFIG)
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mudlog(BRF, LVL_IMMORT, TRUE, "OLC: %s stops editing the game configuration", GET_NAME(d->character));
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else if (STATE(d) == CON_TEDIT)
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mudlog(BRF, LVL_IMMORT, TRUE, "OLC: %s stops editing text files.", GET_NAME(d->character));
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else if (STATE(d) == CON_HEDIT)
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mudlog(CMP, LVL_IMMORT, TRUE, "OLC: %s stops editing help files.", GET_NAME(d->character));
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else
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mudlog(CMP, LVL_IMMORT, TRUE, "OLC: %s stops editing zone %d allowed zone %d", GET_NAME(d->character), zone_table[OLC_ZNUM(d)].number, GET_OLC_ZONE(d->character));
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STATE(d) = CON_PLAYING;
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}
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free(d->olc);
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d->olc = NULL;
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}
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void split_argument(char *argument, char *tag)
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{
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char *tmp = argument, *ttag = tag, *wrt = argument;
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int i;
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for (i = 0; *tmp; tmp++, i++) {
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if (*tmp != ' ' && *tmp != '=')
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*(ttag++) = *tmp;
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else if (*tmp == '=')
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break;
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}
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*ttag = '\0';
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while (*tmp == '=' || *tmp == ' ')
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tmp++;
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while (*tmp)
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*(wrt++) = *(tmp++);
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*wrt = '\0';
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}
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static void free_config(struct config_data *data)
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{
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/* Free strings. */
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free_strings(data, OASIS_CFG);
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/* Free the data structure. */
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free(data);
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}
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/* Checks to see if a builder can modify the specified zone. Ch is the imm
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* requesting access to modify this zone. Rnum is the real number of the zone
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* attempted to be modified. Returns TRUE if the builder has access, otherwisei
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* FALSE. */
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int can_edit_zone(struct char_data *ch, zone_rnum rnum)
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{
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/* no access if called with bad arguments */
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if (!ch->desc || IS_NPC(ch) || rnum == NOWHERE)
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return FALSE;
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if (GET_OLC_ZONE(ch) == ALL_PERMISSION)
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return TRUE;
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if (GET_OLC_ZONE(ch) == HEDIT_PERMISSION && rnum == HEDIT_PERMISSION)
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return TRUE;
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if (GET_OLC_ZONE(ch) == AEDIT_PERMISSION && rnum == AEDIT_PERMISSION)
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return TRUE;
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/* always access if ch is high enough level */
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if (GET_LEVEL(ch) >= LVL_GRGOD)
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return (TRUE);
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/* always access if a player helped build the zone in the first place */
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if (rnum != HEDIT_PERMISSION && rnum != AEDIT_PERMISSION)
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if (is_name(GET_NAME(ch), zone_table[rnum].builders))
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return (TRUE);
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/* no access if you haven't been assigned a zone */
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if (GET_OLC_ZONE(ch) == NOWHERE) {
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return FALSE;
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}
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/* no access if you're not at least LVL_BUILDER */
|
||
if (GET_LEVEL(ch) < LVL_BUILDER)
|
||
return FALSE;
|
||
|
||
/* always access if you're assigned to this zone */
|
||
if (real_zone(GET_OLC_ZONE(ch)) == rnum)
|
||
return TRUE;
|
||
|
||
return (FALSE);
|
||
}
|
||
|
||
void send_cannot_edit(struct char_data *ch, zone_vnum zone)
|
||
{
|
||
char buf[MAX_STRING_LENGTH];
|
||
|
||
if (GET_OLC_ZONE(ch) != NOWHERE) {
|
||
send_to_char(ch, "You do not have permission to edit zone %d. Try zone %d.\r\n", zone, GET_OLC_ZONE(ch));
|
||
sprintf(buf, "OLC: %s tried to edit zone %d (allowed zone %d).", GET_NAME(ch), zone, GET_OLC_ZONE(ch));
|
||
} else {
|
||
send_to_char(ch, "You do not have permission to edit zone %d.\r\n", GET_OLC_ZONE(ch));
|
||
sprintf(buf, "OLC: %s tried to edit zone %d.", GET_NAME(ch), zone);
|
||
}
|
||
mudlog(BRF, LVL_IMPL, TRUE, buf);
|
||
}
|
||
|