forked from kyonshi/grenzland-mud
Update magic.c
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@@ -995,7 +995,7 @@ void mag_rooms(int level, struct char_data *ch, int spellnum)
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}
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if (failure || IdNum == -1) {
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if (failure || (event_id)IdNum == -1) {
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send_to_char(ch, "You failed!\r\n");
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return;
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}
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