forked from kyonshi/grenzland-mud
fixed the display error in cedit when toggle scripts on players
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@@ -956,7 +956,7 @@ void cedit_parse(struct descriptor_data *d, char *arg)
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return;
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case '7':
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TOGGLE_VAR(OLC_CONFIG(d)->play.script_players);
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return;
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break;
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case 'q':
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case 'Q':
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