Make sure all followers are free'd before freeing the character list (#75)
Otherwise, the followers structs will point to free'd memory and the stop_follower call will attempt to dereference a free'd characters' followers list.
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13
src/db.c
13
src/db.c
@@ -501,15 +501,22 @@ static void free_extra_descriptions(struct extra_descr_data *edesc)
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void destroy_db(void)
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{
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ssize_t cnt, itr;
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struct char_data *chtmp;
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struct char_data *chtmp, *i = character_list;
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struct obj_data *objtmp;
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/* Active Mobiles & Players */
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while (i) {
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chtmp = i;
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i = i->next;
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if (chtmp->master)
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stop_follower(chtmp);
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}
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while (character_list) {
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chtmp = character_list;
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character_list = character_list->next;
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if (chtmp->master)
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stop_follower(chtmp);
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free_char(chtmp);
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}
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