Compare commits
8 Commits
feature/un
...
6fb926bd21
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1678f66809 | ||
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4e1680db1a |
@@ -1,8 +1,10 @@
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(lib/text/background)
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There once was a guy who played MUDs
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But the MUDs that he played were all duds
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"I'll write one," said he.
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And he brushed off his C.
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And soon played his game with his buds.
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The mists part and you find yourself in a
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world unlike the one you have just left.
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Reality twisted and turned, and the land
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has found itself in a new configuration.
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Enter the borderland of reality and find
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your own way.
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In the Grenzland.
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@@ -1,7 +1,13 @@
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T B A M U D
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2 0 2 5
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G R E N Z L A N D M U D
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2 0 2 6
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Based on tbaMUD, by The Builder Academy
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Based on CircleMUD by Jeremy Elson and DikuMUD by Hans-Henrik Staerfeldt,
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Katja Nyboe, Tom Madsen, Michael Seifert, and Sebastian Hammer
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By what name do you wish to be known?
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Oh hero, by what name shall you wish to be known?
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@@ -1,8 +1,12 @@
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(lib/text/policies)
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This file should list, in no uncertain terms, the policies you must abide
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by on this MUD.
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Right now we are all adults and should be able to interact with
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each other without any larger issues.
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But the Grenzland maxim still is in force:
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We are here to play, don't piss into anyone else's beer.
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Bug the higher-ups to make some policies and write them in this file, lest
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a political disaster ensue...
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No harassing, no doxxing, no sexism, racism, or other unacceptable
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isms towards your fellow players.
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We definitely should add something more worked out in here.
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@@ -10,4 +10,5 @@
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Gods
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~~~~
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kyonshi
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25
lib/world/mob/49.mob
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25
lib/world/mob/49.mob
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@@ -0,0 +1,25 @@
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#4900
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waiter~
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the waiter~
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A friendly waiter who knows all his customers is standing behind the bar.
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~
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He looks very nice and friendly. But I bet he packs a punch.
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~
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24586 0 0 0 0 0 0 0 600 E
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23 13 -3 4d4+230 3d3+3
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230 52900
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8 8 1
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E
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#4901
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shopkeeper~
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the shopkeeper~
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A friendly man reading a zine is sitting behind the counter.
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~
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He looks very nice and friendly. But I bet he packs a punch.
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~
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24586 0 0 0 0 0 0 0 600 E
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23 13 -3 4d4+230 3d3+3
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230 52900
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8 8 1
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E
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$
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@@ -38,6 +38,7 @@
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44.mob
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45.mob
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46.mob
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49.mob
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50.mob
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51.mob
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52.mob
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63
lib/world/obj/49.obj
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63
lib/world/obj/49.obj
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@@ -0,0 +1,63 @@
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#4900
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boards bulletin gen_boards~
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a bulletin board~
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A small bulletin board is mounted on a wall here.~
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~
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13 0 0 0 0 0 0 0 0 0 0 0 0
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0 0 0 0
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0 0 0 0 0
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E
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bulletin~
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Use 'look board' to read the board.
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~
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E
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board~
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If you can read this, the board is not working.
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~
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#4901
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bottle beer~
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a bottle~
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A beer bottle has been left here.~
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~
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17 0 0 0 0 a 0 0 0 0 0 0 0
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8 8 1 0
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10 20 8 0 0
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#4902
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bottle dark ale~
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a bottle~
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A dark bottle of ale has been left here.~
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~
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17 0 0 0 0 a 0 0 0 0 0 0 0
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8 8 3 0
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10 10 3 0 0
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#4903
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bottle firebreather~
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a bottle~
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A bottle of firebreather has been left here.~
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~
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17 0 0 0 0 a 0 0 0 0 0 0 0
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8 8 7 0
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10 50 17 0 0
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#4904
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bottle local~
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a bottle~
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A dark bottle has been left here.~
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~
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17 0 0 0 0 a 0 0 0 0 0 0 0
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8 8 8 0
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10 20 7 0 0
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#4905
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zine~
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the grenzland zine~
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A tiny zine labelled "Grenzland No. 7" was left here.~
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~
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12 0 0 0 0 a 0 0 0 0 0 0 0
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0 0 0 0
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1 4 0 0 0
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E
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zine~
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It looks like the 7th issue of the Grenzland Zine. This issue
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focuses on High Level Adventures, and - look! - there is a report from
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the ongoing Arden Vul campaign in there too!
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~
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$
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@@ -38,6 +38,7 @@
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44.obj
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45.obj
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46.obj
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49.obj
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50.obj
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51.obj
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52.obj
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51
lib/world/shp/491.shp
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51
lib/world/shp/491.shp
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@@ -0,0 +1,51 @@
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CircleMUD v3.0 Shop File~
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#49100~
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4901
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4902
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4903
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4904
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-1
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1.50
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0.75
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-1
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%s Sorry, I don't stock that item.~
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%s You don't seem to have that.~
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%s I don't trade in such items.~
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%s I can't afford that!~
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%s You are too poor!~
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%s That'll be %d coins, thanks.~
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%s I'll give you %d coins for that.~
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0
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2
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4900
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0
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49100
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-1
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0
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28
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0
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0
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#49102~
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4905
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-1
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1.50
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0.75
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-1
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%s Sorry, I don't stock that item.~
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%s You don't seem to have that.~
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%s I don't trade in such items.~
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%s I can't afford that!~
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%s You are too poor!~
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%s That'll be %d coins, thanks.~
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%s I'll give you %d coins for that.~
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0
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2
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4901
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0
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49102
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-1
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0
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28
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0
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0
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$~
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@@ -163,6 +163,7 @@
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343.shp
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345.shp
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346.shp
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491.shp
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555.shp
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556.shp
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653.shp
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@@ -637,10 +637,17 @@ You see Poor Alley.
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S
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#3026
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The Dark Alley~
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The dark alley, to the west is the common square and to the south is the
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Guild of Thieves. The alley continues east.
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The dark alley, to the west is the common square and to the south
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is the Guild of Thieves. The alley continues east. You see a curious
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building to the north you swear wasn't here the last time you have
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been to this dark alley.
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~
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30 0 0 0 0 1
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D0
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This building wasn't here last time, right?
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~
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~
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0 -1 49101
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D1
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The alley continues east.
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~
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10
lib/world/wld/49.wld
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10
lib/world/wld/49.wld
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@@ -0,0 +1,10 @@
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#4900
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In a Time and Place before Creation~
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You are standing in the Void. Earth and Sky have not yet been
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separated. Nothing has form here, except the Celestial Mound rising
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above the shapeless waters of Nu. Could this be a time and place
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before Creation?
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~
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49 ce 0 0 0 0
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S
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$
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116
lib/world/wld/491.wld
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116
lib/world/wld/491.wld
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@@ -0,0 +1,116 @@
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#49100
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The Grenzland Club~
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You are in the woodpaneled club room of the Grenzland Building.
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People are talking quietly or reading in silence. There is a fire
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crackling in the hearth to the North. To the West is a nice looking
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bar. To the South is the Entry Hall.
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~
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491 de 0 0 0 0
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D2
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You see the Entry Hall to the Grenzland Building.
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~
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~
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1 -1 49101
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S
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#49101
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The Entry Hall to the Grenzland Building~
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You are in the Entry Hall to the Grenzland Building. To the North
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you see the Grenzland Club room. To the East you see the Grenzland
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Shop. To the South you see the Entry Hall. To the South is a Dark
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Alley in Midgaard. To the West is a door with a small note pinned to
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it. A double staircase leads up to the Balcony.
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~
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491 de 0 0 0 0
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D0
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You see the Grenzland Club room.
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~
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~
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1 -1 49100
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D1
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You see the Grenzland Shop.
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~
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~
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1 -1 49102
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D2
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You see a Dark Alley.
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~
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~
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1 -1 3026
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D4
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You see the Balcony from below.
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~
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~
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1 -1 49110
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E
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note~
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The note reads:
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This door will lead to a teleporter room in the future.
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- a.
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~
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S
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#49102
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The Grenzland Shop~
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You are in the Grenzland Shop. The room is full of books, zines,
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dice, and minis. The exit is to the East, but do you want to leave?
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~
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491 de 0 0 0 0
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D3
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You see the Entry Hall.
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~
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~
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1 -1 49101
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S
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#49110
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The Balcony above the Entry Hall~
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This is the Balcony above the Entry Hall To the North is the
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Library. From the door to the East you hear busy typing. The door to
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has a brass plaque on it. A double staircase leads down to the Entry
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Hall.
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~
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491 de 0 0 0 0
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D0
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You see a double-winged door leading into the Library.
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~
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~
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1 -1 49112
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D1
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You see a door with a brass plaque on it.
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~
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~
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1 -1 49111
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D5
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You see the Entry Hall from above.
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~
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~
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1 -1 49101
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E
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note plaque door~
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The plaque reads: "Grenzland Zine Editorial Room"
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~
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S
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#49111
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The Grenzland Zine Editorial Room~
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This is supposed to be the editorial room of the Grenzland Zine.
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Dozens of monkeys chained to typwriters type frantically. This is a
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joke, right?
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~
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491 de 0 0 0 0
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D3
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You see the Balcony above the Entry Hall.
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~
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~
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1 -1 49110
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S
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#49112
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The Library~
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Not much to see here (for now).
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~
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491 de 0 0 0 0
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D2
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You see the Balcony above the Entry.
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~
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~
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1 -1 49110
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S
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$
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@@ -38,6 +38,7 @@
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44.wld
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45.wld
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46.wld
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49.wld
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50.wld
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51.wld
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52.wld
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@@ -183,6 +184,7 @@
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343.wld
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345.wld
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346.wld
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491.wld
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555.wld
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556.wld
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653.wld
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7
lib/world/zon/49.zon
Normal file
7
lib/world/zon/49.zon
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@@ -0,0 +1,7 @@
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#49
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GrenzlandMUD~
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Grenzland~
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4900 4999 15 2 d 0 0 0 1 33
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S
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$
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17
lib/world/zon/491.zon
Normal file
17
lib/world/zon/491.zon
Normal file
@@ -0,0 +1,17 @@
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#491
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GrenzlandMUD~
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Grenzland Building~
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49100 49199 15 2 d 0 0 0 1 33
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M 0 4900 1 49100 (the waiter)
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G 1 4901 100 -1 (a bottle)
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G 1 4902 100 -1 (a bottle)
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G 1 4903 100 -1 (a bottle)
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G 1 4904 100 -1 (a bottle)
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M 0 4901 1 49102 (the waiter)
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G 1 4905 100 -1 (a zine)
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R 0 49101 4900 -1 (a bulletin board)
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O 0 4900 99 49101 (a bulletin board)
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D 0 49110 1 1
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D 0 49111 3 1
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S
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$
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@@ -38,6 +38,7 @@
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44.zon
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45.zon
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46.zon
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49.zon
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50.zon
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51.zon
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52.zon
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@@ -183,6 +184,7 @@
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343.zon
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345.zon
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346.zon
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491.zon
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555.zon
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556.zon
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653.zon
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@@ -53,6 +53,7 @@ struct board_info_type board_info[NUM_OF_BOARDS] = {
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{1226, 0, 0, LVL_IMPL, LIB_ETC "board.builder", 0},
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{1227, 0, 0, LVL_IMPL, LIB_ETC "board.staff", 0},
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{1228, 0, 0, LVL_IMPL, LIB_ETC "board.advertising", 0},
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{4900, 0, 0, LVL_IMMORT, LIB_ETC "board.grenzland", 0},
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};
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/* local (file scope) global variables */
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@@ -13,7 +13,7 @@
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#ifndef _BOARDS_H_
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#define _BOARDS_H_
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#define NUM_OF_BOARDS 7 /* change if needed! */
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#define NUM_OF_BOARDS 8 /* change if needed! */
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#define MAX_BOARD_MESSAGES 60 /* arbitrary -- change if needed */
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#define MAX_MESSAGE_LENGTH 4096 /* arbitrary -- change if needed */
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@@ -136,6 +136,7 @@ void assign_objects(void)
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ASSIGNOBJ(3097, gen_board); /* freeze board */
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ASSIGNOBJ(3098, gen_board); /* immortal board */
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ASSIGNOBJ(3099, gen_board); /* mortal board */
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ASSIGNOBJ(4900, gen_board); /* mortal board */
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ASSIGNOBJ(115, bank);
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ASSIGNOBJ(334, bank); /* atm */
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@@ -9,7 +9,6 @@ set(TOOLS
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sign
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split
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wld2html
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webster
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)
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|
||||
# common includes and flags
|
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|
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Reference in New Issue
Block a user