41da68bdb0ce04b2225ec507cd276f2977dc2ba6
* Increase ID space DG Scripts uses tiny idspace that results in wacky bugs when the mud is running too long. * Overhaul script ids All references to GET_ID(ch/obj) were removed and replaced by char_script_id() and obj_script_id(), which don’t assign ids until they are needed. The ch->id and obj->id variable names were changed to script_id to prevent accidental errors for future programmers. This change greatly increases how long the mud can run before it runs out of ID space. * Fix extraction count This prevents an error log where it has over-counted the extractions pending. It now behaves correctly when the same mob is %purge%’d or extract_char()’d twice.
Files for tbaMUD.
Description
Languages
C
72.1%
PLSQL
23%
Jupyter Notebook
2.3%
Roff
1%
CMake
0.5%
Other
1%