forked from kyonshi/grenzland-mud
idle_max_level
Changing default idle_max_level to 31. (Can still be configured with cedit like before.)
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@@ -74,7 +74,7 @@ int idle_void = 8;
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int idle_rent_time = 48;
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/* This level and up is immune to idling, LVL_IMPL+1 will disable it. */
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int idle_max_level = LVL_GOD;
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int idle_max_level = LVL_IMMORT;
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/* Should items in death traps automatically be junked? */
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int dts_are_dumps = YES;
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